blob: 3de99681a28d13c7a894475de1580e05993ef00b [file] [log] [blame]
/*
**
** Copyright 2012, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#pragma once
#include "TrackBase.h"
#include <android/content/AttributionSourceState.h>
#include <audio_utils/mutex.h>
#include <datapath/AudioStreamIn.h> // struct Source
namespace android {
// record track
class RecordTrack : public TrackBase, public virtual IAfRecordTrack {
public:
RecordTrack(IAfRecordThread* thread,
const sp<Client>& client,
const audio_attributes_t& attr,
uint32_t sampleRate,
audio_format_t format,
audio_channel_mask_t channelMask,
size_t frameCount,
void *buffer,
size_t bufferSize,
audio_session_t sessionId,
pid_t creatorPid,
const AttributionSourceState& attributionSource,
audio_input_flags_t flags,
track_type type,
audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE,
int32_t startFrames = -1);
~RecordTrack() override;
status_t initCheck() const final;
status_t start(AudioSystem::sync_event_t event, audio_session_t triggerSession) final;
void stop() final;
void destroy() final;
void invalidate() final;
// clear the buffer overflow flag
void clearOverflow() final { mOverflow = false; }
// set the buffer overflow flag and return previous value
bool setOverflow() final { bool tmp = mOverflow; mOverflow = true;
return tmp; }
void appendDumpHeader(String8& result) const final;
void appendDump(String8& result, bool active) const final;
void handleSyncStartEvent(const sp<audioflinger::SyncEvent>& event) final;
void clearSyncStartEvent() final;
void updateTrackFrameInfo(int64_t trackFramesReleased,
int64_t sourceFramesRead,
uint32_t halSampleRate,
const ExtendedTimestamp &timestamp) final;
bool isFastTrack() const final { return (mFlags & AUDIO_INPUT_FLAG_FAST) != 0; }
bool isDirect() const final
{ return (mFlags & AUDIO_INPUT_FLAG_DIRECT) != 0; }
void setSilenced(bool silenced) final { if (!isPatchTrack()) mSilenced = silenced; }
bool isSilenced() const final { return mSilenced; }
status_t getActiveMicrophones(
std::vector<media::MicrophoneInfoFw>* activeMicrophones) const final;
status_t setPreferredMicrophoneDirection(audio_microphone_direction_t direction) final;
status_t setPreferredMicrophoneFieldDimension(float zoom) final;
status_t shareAudioHistory(const std::string& sharedAudioPackageName,
int64_t sharedAudioStartMs) final;
int32_t startFrames() const final { return mStartFrames; }
using SinkMetadatas = std::vector<record_track_metadata_v7_t>;
using MetadataInserter = std::back_insert_iterator<SinkMetadatas>;
void copyMetadataTo(MetadataInserter& backInserter) const final;
AudioBufferProvider::Buffer& sinkBuffer() final { return mSink; }
audioflinger::SynchronizedRecordState& synchronizedRecordState() final {
return mSynchronizedRecordState;
}
RecordBufferConverter* recordBufferConverter() const final { return mRecordBufferConverter; }
ResamplerBufferProvider* resamplerBufferProvider() const final {
return mResamplerBufferProvider;
}
private:
DISALLOW_COPY_AND_ASSIGN(RecordTrack);
protected:
// AudioBufferProvider interface
status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) override;
// releaseBuffer() not overridden
private:
bool mOverflow; // overflow on most recent attempt to fill client buffer
AudioBufferProvider::Buffer mSink; // references client's buffer sink in shared memory
// sync event triggering actual audio capture. Frames read before this event will
// be dropped and therefore not read by the application.
sp<audioflinger::SyncEvent> mSyncStartEvent;
audioflinger::SynchronizedRecordState
mSynchronizedRecordState{mSampleRate}; // sampleRate defined in base
// used by resampler to find source frames
ResamplerBufferProvider* mResamplerBufferProvider;
// used by the record thread to convert frames to proper destination format
RecordBufferConverter *mRecordBufferConverter;
audio_input_flags_t mFlags;
bool mSilenced;
std::string mSharedAudioPackageName = {};
int32_t mStartFrames = -1;
};
// playback track, used by PatchPanel
class PatchRecord : public RecordTrack, public PatchTrackBase, public IAfPatchRecord {
public:
PatchRecord(IAfRecordThread* recordThread,
uint32_t sampleRate,
audio_channel_mask_t channelMask,
audio_format_t format,
size_t frameCount,
void *buffer,
size_t bufferSize,
audio_input_flags_t flags,
const Timeout& timeout = {},
audio_source_t source = AUDIO_SOURCE_DEFAULT);
~PatchRecord() override;
Source* getSource() override { return nullptr; }
// AudioBufferProvider interface
status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) override;
void releaseBuffer(AudioBufferProvider::Buffer* buffer) override;
// PatchProxyBufferProvider interface
status_t obtainBuffer(Proxy::Buffer* buffer,
const struct timespec* timeOut = nullptr) override;
void releaseBuffer(Proxy::Buffer* buffer) override;
size_t writeFrames(const void* src, size_t frameCount, size_t frameSize) final {
return writeFrames(this, src, frameCount, frameSize);
}
protected:
/** Write the source data into the buffer provider. @return written frame count. */
static size_t writeFrames(AudioBufferProvider* dest, const void* src,
size_t frameCount, size_t frameSize);
}; // end of PatchRecord
class PassthruPatchRecord : public PatchRecord, public Source {
public:
PassthruPatchRecord(IAfRecordThread* recordThread,
uint32_t sampleRate,
audio_channel_mask_t channelMask,
audio_format_t format,
size_t frameCount,
audio_input_flags_t flags,
audio_source_t source = AUDIO_SOURCE_DEFAULT);
Source* getSource() final { return static_cast<Source*>(this); }
// Source interface
status_t read(void* buffer, size_t bytes, size_t* read) final;
status_t getCapturePosition(int64_t* frames, int64_t* time) final;
status_t standby() final;
// AudioBufferProvider interface
// This interface is used by RecordThread to pass the data obtained
// from HAL or other source to the client. PassthruPatchRecord receives
// the data in 'obtainBuffer' so these calls are stubbed out.
status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) final;
void releaseBuffer(AudioBufferProvider::Buffer* buffer) final;
// PatchProxyBufferProvider interface
// This interface is used from DirectOutputThread to acquire data from HAL.
bool producesBufferOnDemand() const final { return true; }
status_t obtainBuffer(Proxy::Buffer* buffer, const struct timespec* timeOut = nullptr) final;
void releaseBuffer(Proxy::Buffer* buffer) final;
private:
// This is to use with PatchRecord::writeFrames
struct PatchRecordAudioBufferProvider : public AudioBufferProvider {
explicit PatchRecordAudioBufferProvider(PassthruPatchRecord& passthru) :
mPassthru(passthru) {}
status_t getNextBuffer(AudioBufferProvider::Buffer* buffer) override {
return mPassthru.PatchRecord::getNextBuffer(buffer);
}
void releaseBuffer(AudioBufferProvider::Buffer* buffer) override {
return mPassthru.PatchRecord::releaseBuffer(buffer);
}
private:
PassthruPatchRecord& mPassthru;
};
sp<StreamInHalInterface> obtainStream(sp<IAfThreadBase>* thread);
audio_utils::mutex& readMutex() const { return mReadMutex; }
PatchRecordAudioBufferProvider mPatchRecordAudioBufferProvider;
std::unique_ptr<void, decltype(free)*> mSinkBuffer; // frame size aligned continuous buffer
std::unique_ptr<void, decltype(free)*> mStubBuffer; // buffer used for AudioBufferProvider
size_t mUnconsumedFrames = 0;
mutable audio_utils::mutex mReadMutex{
audio_utils::MutexOrder::kPassthruPatchRecord_ReadMutex};
audio_utils::condition_variable mReadCV;
size_t mReadBytes = 0; // GUARDED_BY(readMutex())
status_t mReadError = NO_ERROR; // GUARDED_BY(readMutex())
int64_t mLastReadFrames = 0; // accessed on RecordThread only
};
} // namespace android