| /* | |
| * Copyright 2013 The Android Open Source Project | |
| * | |
| * Licensed under the Apache License, Version 2.0 (the "License"); | |
| * you may not use this file except in compliance with the License. | |
| * You may obtain a copy of the License at | |
| * | |
| * http://www.apache.org/licenses/LICENSE-2.0 | |
| * | |
| * Unless required by applicable law or agreed to in writing, software | |
| * distributed under the License is distributed on an "AS IS" BASIS, | |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| * See the License for the specific language governing permissions and | |
| * limitations under the License. | |
| */ | |
| #ifndef SCREENRECORD_PROGRAM_H | |
| #define SCREENRECORD_PROGRAM_H | |
| #include <utils/Errors.h> | |
| #include <EGL/egl.h> | |
| #include <GLES2/gl2.h> | |
| namespace android { | |
| /* | |
| * Utility class for GLES rendering. | |
| * | |
| * Not thread-safe. | |
| */ | |
| class Program { | |
| public: | |
| enum ProgramType { PROGRAM_UNKNOWN=0, PROGRAM_EXTERNAL_TEXTURE, | |
| PROGRAM_TEXTURE_2D }; | |
| Program() : | |
| mProgramType(PROGRAM_UNKNOWN), | |
| mProgram(0), | |
| maPositionLoc(0), | |
| maTextureCoordLoc(0), | |
| muMVPMatrixLoc(0), | |
| muGLCMatrixLoc(0), | |
| muTextureLoc(0) | |
| {} | |
| ~Program() { release(); } | |
| // Initialize the program for use with the specified texture type. | |
| status_t setup(ProgramType type); | |
| // Release the program and associated resources. | |
| void release(); | |
| // Blit the specified texture to { x, y, x+w, y+h }. Inverts the | |
| // content if "invert" is set. | |
| status_t blit(GLuint texName, const float* texMatrix, | |
| int32_t x, int32_t y, int32_t w, int32_t h, | |
| bool invert = false) const; | |
| // Draw a number of triangles. | |
| status_t drawTriangles(GLuint texName, const float* texMatrix, | |
| const float* vertices, const float* texes, size_t count) const; | |
| static const float kIdentity[]; | |
| private: | |
| Program(const Program&); | |
| Program& operator=(const Program&); | |
| // Common code for draw functions. | |
| status_t beforeDraw(GLuint texName, const float* texMatrix, | |
| const float* vertices, const float* texes, bool invert) const; | |
| status_t afterDraw() const; | |
| // GLES 2 shader utilities. | |
| status_t createProgram(GLuint* outPgm, const char* vertexShader, | |
| const char* fragmentShader); | |
| static status_t compileShader(GLenum shaderType, const char* src, | |
| GLuint* outShader); | |
| static status_t linkShaderProgram(GLuint vs, GLuint fs, GLuint* outPgm); | |
| ProgramType mProgramType; | |
| GLuint mProgram; | |
| GLint maPositionLoc; | |
| GLint maTextureCoordLoc; | |
| GLint muMVPMatrixLoc; | |
| GLint muGLCMatrixLoc; | |
| GLint muTextureLoc; | |
| }; | |
| }; // namespace android | |
| #endif /*SCREENRECORD_PROGRAM_H*/ |