| /* |
| * Copyright 2019 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ANALYZER_ROUNDED_MANCHESTER_ENCODER_H |
| #define ANALYZER_ROUNDED_MANCHESTER_ENCODER_H |
| |
| #include <math.h> |
| #include <memory.h> |
| #include <stdlib.h> |
| #include "ManchesterEncoder.h" |
| |
| /** |
| * Encode bytes using Manchester Code. |
| * Round the edges using a half cosine to reduce ringing caused by a hard edge. |
| */ |
| |
| class RoundedManchesterEncoder : public ManchesterEncoder { |
| public: |
| RoundedManchesterEncoder(int samplesPerPulse) |
| : ManchesterEncoder(samplesPerPulse) { |
| int rampSize = samplesPerPulse / 4; |
| mZeroAfterZero = std::make_unique<float[]>(samplesPerPulse); |
| mZeroAfterOne = std::make_unique<float[]>(samplesPerPulse); |
| |
| int sampleIndex = 0; |
| for (int rampIndex = 0; rampIndex < rampSize; rampIndex++) { |
| float phase = (rampIndex + 1) * M_PI / rampSize; |
| float sample = -cosf(phase); |
| mZeroAfterZero[sampleIndex] = sample; |
| mZeroAfterOne[sampleIndex] = 1.0f; |
| sampleIndex++; |
| } |
| for (int rampIndex = 0; rampIndex < rampSize; rampIndex++) { |
| mZeroAfterZero[sampleIndex] = 1.0f; |
| mZeroAfterOne[sampleIndex] = 1.0f; |
| sampleIndex++; |
| } |
| for (int rampIndex = 0; rampIndex < rampSize; rampIndex++) { |
| float phase = (rampIndex + 1) * M_PI / rampSize; |
| float sample = cosf(phase); |
| mZeroAfterZero[sampleIndex] = sample; |
| mZeroAfterOne[sampleIndex] = sample; |
| sampleIndex++; |
| } |
| for (int rampIndex = 0; rampIndex < rampSize; rampIndex++) { |
| mZeroAfterZero[sampleIndex] = -1.0f; |
| mZeroAfterOne[sampleIndex] = -1.0f; |
| sampleIndex++; |
| } |
| } |
| |
| void onNextBit(bool current) override { |
| // Do we need to use the rounded edge? |
| mCurrentSamples = (current ^ mPreviousBit) |
| ? mZeroAfterOne.get() |
| : mZeroAfterZero.get(); |
| mPreviousBit = current; |
| } |
| |
| float nextFloat() override { |
| advanceSample(); |
| float output = mCurrentSamples[mCursor]; |
| if (getCurrentBit()) output = -output; |
| return output; |
| } |
| |
| private: |
| |
| bool mPreviousBit = false; |
| float *mCurrentSamples = nullptr; |
| std::unique_ptr<float[]> mZeroAfterZero; |
| std::unique_ptr<float[]> mZeroAfterOne; |
| }; |
| |
| #endif //ANALYZER_ROUNDED_MANCHESTER_ENCODER_H |