blob: f1eeaa3fc400eb202a74a742d139c77cd467288a [file] [log] [blame]
/*
* Copyright (C) 2006-2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#define LOG_TAG "AudioSystem"
//#define LOG_NDEBUG 0
#include <utils/Log.h>
#include <android/media/IAudioPolicyService.h>
#include <android/media/BnCaptureStateListener.h>
#include <binder/IServiceManager.h>
#include <binder/ProcessState.h>
#include <binder/IPCThreadState.h>
#include <media/AidlConversion.h>
#include <media/AudioResamplerPublic.h>
#include <media/AudioSystem.h>
#include <media/IAudioFlinger.h>
#include <media/PolicyAidlConversion.h>
#include <media/TypeConverter.h>
#include <math.h>
#include <system/audio.h>
#include <android/media/GetInputForAttrResponse.h>
#define VALUE_OR_RETURN_BINDER_STATUS(x) \
({ auto _tmp = (x); \
if (!_tmp.ok()) return aidl_utils::binderStatusFromStatusT(_tmp.error()); \
std::move(_tmp.value()); })
#define RETURN_STATUS_IF_ERROR(x) \
{ \
auto _tmp = (x); \
if (_tmp != OK) return _tmp; \
}
// ----------------------------------------------------------------------------
namespace android {
using aidl_utils::statusTFromBinderStatus;
using binder::Status;
using media::IAudioPolicyService;
using android::content::AttributionSourceState;
// client singleton for AudioFlinger binder interface
Mutex AudioSystem::gLock;
Mutex AudioSystem::gLockErrorCallbacks;
Mutex AudioSystem::gLockAPS;
sp<IAudioFlinger> AudioSystem::gAudioFlinger;
sp<AudioSystem::AudioFlingerClient> AudioSystem::gAudioFlingerClient;
std::set<audio_error_callback> AudioSystem::gAudioErrorCallbacks;
dynamic_policy_callback AudioSystem::gDynPolicyCallback = NULL;
record_config_callback AudioSystem::gRecordConfigCallback = NULL;
routing_callback AudioSystem::gRoutingCallback = NULL;
// Required to be held while calling into gSoundTriggerCaptureStateListener.
class CaptureStateListenerImpl;
Mutex gSoundTriggerCaptureStateListenerLock;
sp<CaptureStateListenerImpl> gSoundTriggerCaptureStateListener = nullptr;
// Binder for the AudioFlinger service that's passed to this client process from the system server.
// This allows specific isolated processes to access the audio system. Currently used only for the
// HotwordDetectionService.
sp<IBinder> gAudioFlingerBinder = nullptr;
void AudioSystem::setAudioFlingerBinder(const sp<IBinder>& audioFlinger) {
if (audioFlinger->getInterfaceDescriptor() != media::IAudioFlingerService::descriptor) {
ALOGE("setAudioFlingerBinder: received a binder of type %s",
String8(audioFlinger->getInterfaceDescriptor()).string());
return;
}
Mutex::Autolock _l(gLock);
if (gAudioFlinger != nullptr) {
ALOGW("setAudioFlingerBinder: ignoring; AudioFlinger connection already established.");
return;
}
gAudioFlingerBinder = audioFlinger;
}
// establish binder interface to AudioFlinger service
const sp<IAudioFlinger> AudioSystem::get_audio_flinger() {
sp<IAudioFlinger> af;
sp<AudioFlingerClient> afc;
bool reportNoError = false;
{
Mutex::Autolock _l(gLock);
if (gAudioFlinger == 0) {
sp<IBinder> binder;
if (gAudioFlingerBinder != nullptr) {
binder = gAudioFlingerBinder;
} else {
sp<IServiceManager> sm = defaultServiceManager();
do {
binder = sm->getService(String16(IAudioFlinger::DEFAULT_SERVICE_NAME));
if (binder != 0)
break;
ALOGW("AudioFlinger not published, waiting...");
usleep(500000); // 0.5 s
} while (true);
}
if (gAudioFlingerClient == NULL) {
gAudioFlingerClient = new AudioFlingerClient();
} else {
reportNoError = true;
}
binder->linkToDeath(gAudioFlingerClient);
gAudioFlinger = new AudioFlingerClientAdapter(
interface_cast<media::IAudioFlingerService>(binder));
LOG_ALWAYS_FATAL_IF(gAudioFlinger == 0);
afc = gAudioFlingerClient;
// Make sure callbacks can be received by gAudioFlingerClient
ProcessState::self()->startThreadPool();
}
af = gAudioFlinger;
}
if (afc != 0) {
int64_t token = IPCThreadState::self()->clearCallingIdentity();
af->registerClient(afc);
IPCThreadState::self()->restoreCallingIdentity(token);
}
if (reportNoError) reportError(NO_ERROR);
return af;
}
const sp<AudioSystem::AudioFlingerClient> AudioSystem::getAudioFlingerClient() {
// calling get_audio_flinger() will initialize gAudioFlingerClient if needed
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return 0;
Mutex::Autolock _l(gLock);
return gAudioFlingerClient;
}
sp<AudioIoDescriptor> AudioSystem::getIoDescriptor(audio_io_handle_t ioHandle) {
sp<AudioIoDescriptor> desc;
const sp<AudioFlingerClient> afc = getAudioFlingerClient();
if (afc != 0) {
desc = afc->getIoDescriptor(ioHandle);
}
return desc;
}
/* static */ status_t AudioSystem::checkAudioFlinger() {
if (defaultServiceManager()->checkService(String16("media.audio_flinger")) != 0) {
return NO_ERROR;
}
return DEAD_OBJECT;
}
// FIXME Declare in binder opcode order, similarly to IAudioFlinger.h and IAudioFlinger.cpp
status_t AudioSystem::muteMicrophone(bool state) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->setMicMute(state);
}
status_t AudioSystem::isMicrophoneMuted(bool* state) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
*state = af->getMicMute();
return NO_ERROR;
}
status_t AudioSystem::setMasterVolume(float value) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
af->setMasterVolume(value);
return NO_ERROR;
}
status_t AudioSystem::setMasterMute(bool mute) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
af->setMasterMute(mute);
return NO_ERROR;
}
status_t AudioSystem::getMasterVolume(float* volume) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
*volume = af->masterVolume();
return NO_ERROR;
}
status_t AudioSystem::getMasterMute(bool* mute) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
*mute = af->masterMute();
return NO_ERROR;
}
status_t AudioSystem::setStreamVolume(audio_stream_type_t stream, float value,
audio_io_handle_t output) {
if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE;
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
af->setStreamVolume(stream, value, output);
return NO_ERROR;
}
status_t AudioSystem::setStreamMute(audio_stream_type_t stream, bool mute) {
if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE;
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
af->setStreamMute(stream, mute);
return NO_ERROR;
}
status_t AudioSystem::getStreamVolume(audio_stream_type_t stream, float* volume,
audio_io_handle_t output) {
if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE;
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
*volume = af->streamVolume(stream, output);
return NO_ERROR;
}
status_t AudioSystem::getStreamMute(audio_stream_type_t stream, bool* mute) {
if (uint32_t(stream) >= AUDIO_STREAM_CNT) return BAD_VALUE;
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
*mute = af->streamMute(stream);
return NO_ERROR;
}
status_t AudioSystem::setMode(audio_mode_t mode) {
if (uint32_t(mode) >= AUDIO_MODE_CNT) return BAD_VALUE;
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->setMode(mode);
}
status_t AudioSystem::setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->setParameters(ioHandle, keyValuePairs);
}
String8 AudioSystem::getParameters(audio_io_handle_t ioHandle, const String8& keys) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
String8 result = String8("");
if (af == 0) return result;
result = af->getParameters(ioHandle, keys);
return result;
}
status_t AudioSystem::setParameters(const String8& keyValuePairs) {
return setParameters(AUDIO_IO_HANDLE_NONE, keyValuePairs);
}
String8 AudioSystem::getParameters(const String8& keys) {
return getParameters(AUDIO_IO_HANDLE_NONE, keys);
}
// convert volume steps to natural log scale
// change this value to change volume scaling
static const float dBPerStep = 0.5f;
// shouldn't need to touch these
static const float dBConvert = -dBPerStep * 2.302585093f / 20.0f;
static const float dBConvertInverse = 1.0f / dBConvert;
float AudioSystem::linearToLog(int volume) {
// float v = volume ? exp(float(100 - volume) * dBConvert) : 0;
// ALOGD("linearToLog(%d)=%f", volume, v);
// return v;
return volume ? exp(float(100 - volume) * dBConvert) : 0;
}
int AudioSystem::logToLinear(float volume) {
// int v = volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
// ALOGD("logTolinear(%d)=%f", v, volume);
// return v;
return volume ? 100 - int(dBConvertInverse * log(volume) + 0.5) : 0;
}
/* static */ size_t AudioSystem::calculateMinFrameCount(
uint32_t afLatencyMs, uint32_t afFrameCount, uint32_t afSampleRate,
uint32_t sampleRate, float speed /*, uint32_t notificationsPerBufferReq*/) {
// Ensure that buffer depth covers at least audio hardware latency
uint32_t minBufCount = afLatencyMs / ((1000 * afFrameCount) / afSampleRate);
if (minBufCount < 2) {
minBufCount = 2;
}
#if 0
// The notificationsPerBufferReq parameter is not yet used for non-fast tracks,
// but keeping the code here to make it easier to add later.
if (minBufCount < notificationsPerBufferReq) {
minBufCount = notificationsPerBufferReq;
}
#endif
ALOGV("calculateMinFrameCount afLatency %u afFrameCount %u afSampleRate %u "
"sampleRate %u speed %f minBufCount: %u" /*" notificationsPerBufferReq %u"*/,
afLatencyMs, afFrameCount, afSampleRate, sampleRate, speed, minBufCount
/*, notificationsPerBufferReq*/);
return minBufCount * sourceFramesNeededWithTimestretch(
sampleRate, afFrameCount, afSampleRate, speed);
}
status_t
AudioSystem::getOutputSamplingRate(uint32_t* samplingRate, audio_stream_type_t streamType) {
audio_io_handle_t output;
if (streamType == AUDIO_STREAM_DEFAULT) {
streamType = AUDIO_STREAM_MUSIC;
}
output = getOutput(streamType);
if (output == 0) {
return PERMISSION_DENIED;
}
return getSamplingRate(output, samplingRate);
}
status_t AudioSystem::getSamplingRate(audio_io_handle_t ioHandle,
uint32_t* samplingRate) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
sp<AudioIoDescriptor> desc = getIoDescriptor(ioHandle);
if (desc == 0) {
*samplingRate = af->sampleRate(ioHandle);
} else {
*samplingRate = desc->mSamplingRate;
}
if (*samplingRate == 0) {
ALOGE("AudioSystem::getSamplingRate failed for ioHandle %d", ioHandle);
return BAD_VALUE;
}
ALOGV("getSamplingRate() ioHandle %d, sampling rate %u", ioHandle, *samplingRate);
return NO_ERROR;
}
status_t AudioSystem::getOutputFrameCount(size_t* frameCount, audio_stream_type_t streamType) {
audio_io_handle_t output;
if (streamType == AUDIO_STREAM_DEFAULT) {
streamType = AUDIO_STREAM_MUSIC;
}
output = getOutput(streamType);
if (output == AUDIO_IO_HANDLE_NONE) {
return PERMISSION_DENIED;
}
return getFrameCount(output, frameCount);
}
status_t AudioSystem::getFrameCount(audio_io_handle_t ioHandle,
size_t* frameCount) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
sp<AudioIoDescriptor> desc = getIoDescriptor(ioHandle);
if (desc == 0) {
*frameCount = af->frameCount(ioHandle);
} else {
*frameCount = desc->mFrameCount;
}
if (*frameCount == 0) {
ALOGE("AudioSystem::getFrameCount failed for ioHandle %d", ioHandle);
return BAD_VALUE;
}
ALOGV("getFrameCount() ioHandle %d, frameCount %zu", ioHandle, *frameCount);
return NO_ERROR;
}
status_t AudioSystem::getOutputLatency(uint32_t* latency, audio_stream_type_t streamType) {
audio_io_handle_t output;
if (streamType == AUDIO_STREAM_DEFAULT) {
streamType = AUDIO_STREAM_MUSIC;
}
output = getOutput(streamType);
if (output == AUDIO_IO_HANDLE_NONE) {
return PERMISSION_DENIED;
}
return getLatency(output, latency);
}
status_t AudioSystem::getLatency(audio_io_handle_t output,
uint32_t* latency) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
sp<AudioIoDescriptor> outputDesc = getIoDescriptor(output);
if (outputDesc == 0) {
*latency = af->latency(output);
} else {
*latency = outputDesc->mLatency;
}
ALOGV("getLatency() output %d, latency %d", output, *latency);
return NO_ERROR;
}
status_t AudioSystem::getInputBufferSize(uint32_t sampleRate, audio_format_t format,
audio_channel_mask_t channelMask, size_t* buffSize) {
const sp<AudioFlingerClient> afc = getAudioFlingerClient();
if (afc == 0) {
return NO_INIT;
}
return afc->getInputBufferSize(sampleRate, format, channelMask, buffSize);
}
status_t AudioSystem::setVoiceVolume(float value) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->setVoiceVolume(value);
}
status_t AudioSystem::getRenderPosition(audio_io_handle_t output, uint32_t* halFrames,
uint32_t* dspFrames) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->getRenderPosition(halFrames, dspFrames, output);
}
uint32_t AudioSystem::getInputFramesLost(audio_io_handle_t ioHandle) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
uint32_t result = 0;
if (af == 0) return result;
if (ioHandle == AUDIO_IO_HANDLE_NONE) return result;
result = af->getInputFramesLost(ioHandle);
return result;
}
audio_unique_id_t AudioSystem::newAudioUniqueId(audio_unique_id_use_t use) {
// Must not use AF as IDs will re-roll on audioserver restart, b/130369529.
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return AUDIO_UNIQUE_ID_ALLOCATE;
return af->newAudioUniqueId(use);
}
void AudioSystem::acquireAudioSessionId(audio_session_t audioSession, pid_t pid, uid_t uid) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af != 0) {
af->acquireAudioSessionId(audioSession, pid, uid);
}
}
void AudioSystem::releaseAudioSessionId(audio_session_t audioSession, pid_t pid) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af != 0) {
af->releaseAudioSessionId(audioSession, pid);
}
}
audio_hw_sync_t AudioSystem::getAudioHwSyncForSession(audio_session_t sessionId) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return AUDIO_HW_SYNC_INVALID;
return af->getAudioHwSyncForSession(sessionId);
}
status_t AudioSystem::systemReady() {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return NO_INIT;
return af->systemReady();
}
status_t AudioSystem::getFrameCountHAL(audio_io_handle_t ioHandle,
size_t* frameCount) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
sp<AudioIoDescriptor> desc = getIoDescriptor(ioHandle);
if (desc == 0) {
*frameCount = af->frameCountHAL(ioHandle);
} else {
*frameCount = desc->mFrameCountHAL;
}
if (*frameCount == 0) {
ALOGE("AudioSystem::getFrameCountHAL failed for ioHandle %d", ioHandle);
return BAD_VALUE;
}
ALOGV("getFrameCountHAL() ioHandle %d, frameCount %zu", ioHandle, *frameCount);
return NO_ERROR;
}
// ---------------------------------------------------------------------------
void AudioSystem::AudioFlingerClient::clearIoCache() {
Mutex::Autolock _l(mLock);
mIoDescriptors.clear();
mInBuffSize = 0;
mInSamplingRate = 0;
mInFormat = AUDIO_FORMAT_DEFAULT;
mInChannelMask = AUDIO_CHANNEL_NONE;
}
void AudioSystem::AudioFlingerClient::binderDied(const wp<IBinder>& who __unused) {
{
Mutex::Autolock _l(AudioSystem::gLock);
AudioSystem::gAudioFlinger.clear();
}
// clear output handles and stream to output map caches
clearIoCache();
reportError(DEAD_OBJECT);
ALOGW("AudioFlinger server died!");
}
Status AudioSystem::AudioFlingerClient::ioConfigChanged(
media::AudioIoConfigEvent _event,
const media::AudioIoDescriptor& _ioDesc) {
audio_io_config_event event = VALUE_OR_RETURN_BINDER_STATUS(
aidl2legacy_AudioIoConfigEvent_audio_io_config_event(_event));
sp<AudioIoDescriptor> ioDesc(
VALUE_OR_RETURN_BINDER_STATUS(
aidl2legacy_AudioIoDescriptor_AudioIoDescriptor(_ioDesc)));
ALOGV("ioConfigChanged() event %d", event);
if (ioDesc->mIoHandle == AUDIO_IO_HANDLE_NONE) return Status::ok();
audio_port_handle_t deviceId = AUDIO_PORT_HANDLE_NONE;
std::vector<sp<AudioDeviceCallback>> callbacksToCall;
{
Mutex::Autolock _l(mLock);
auto callbacks = std::map<audio_port_handle_t, wp<AudioDeviceCallback>>();
switch (event) {
case AUDIO_OUTPUT_OPENED:
case AUDIO_OUTPUT_REGISTERED:
case AUDIO_INPUT_OPENED:
case AUDIO_INPUT_REGISTERED: {
sp<AudioIoDescriptor> oldDesc = getIoDescriptor_l(ioDesc->mIoHandle);
if (oldDesc == 0) {
mIoDescriptors.add(ioDesc->mIoHandle, ioDesc);
} else {
deviceId = oldDesc->getDeviceId();
mIoDescriptors.replaceValueFor(ioDesc->mIoHandle, ioDesc);
}
if (ioDesc->getDeviceId() != AUDIO_PORT_HANDLE_NONE) {
deviceId = ioDesc->getDeviceId();
if (event == AUDIO_OUTPUT_OPENED || event == AUDIO_INPUT_OPENED) {
auto it = mAudioDeviceCallbacks.find(ioDesc->mIoHandle);
if (it != mAudioDeviceCallbacks.end()) {
callbacks = it->second;
}
}
}
ALOGV("ioConfigChanged() new %s %s %d samplingRate %u, format %#x channel mask %#x "
"frameCount %zu deviceId %d",
event == AUDIO_OUTPUT_OPENED || event == AUDIO_OUTPUT_REGISTERED ?
"output" : "input",
event == AUDIO_OUTPUT_OPENED || event == AUDIO_INPUT_OPENED ?
"opened" : "registered",
ioDesc->mIoHandle, ioDesc->mSamplingRate, ioDesc->mFormat,
ioDesc->mChannelMask,
ioDesc->mFrameCount, ioDesc->getDeviceId());
}
break;
case AUDIO_OUTPUT_CLOSED:
case AUDIO_INPUT_CLOSED: {
if (getIoDescriptor_l(ioDesc->mIoHandle) == 0) {
ALOGW("ioConfigChanged() closing unknown %s %d",
event == AUDIO_OUTPUT_CLOSED ? "output" : "input", ioDesc->mIoHandle);
break;
}
ALOGV("ioConfigChanged() %s %d closed",
event == AUDIO_OUTPUT_CLOSED ? "output" : "input", ioDesc->mIoHandle);
mIoDescriptors.removeItem(ioDesc->mIoHandle);
mAudioDeviceCallbacks.erase(ioDesc->mIoHandle);
}
break;
case AUDIO_OUTPUT_CONFIG_CHANGED:
case AUDIO_INPUT_CONFIG_CHANGED: {
sp<AudioIoDescriptor> oldDesc = getIoDescriptor_l(ioDesc->mIoHandle);
if (oldDesc == 0) {
ALOGW("ioConfigChanged() modifying unknown %s! %d",
event == AUDIO_OUTPUT_CONFIG_CHANGED ? "output" : "input",
ioDesc->mIoHandle);
break;
}
deviceId = oldDesc->getDeviceId();
mIoDescriptors.replaceValueFor(ioDesc->mIoHandle, ioDesc);
if (deviceId != ioDesc->getDeviceId()) {
deviceId = ioDesc->getDeviceId();
auto it = mAudioDeviceCallbacks.find(ioDesc->mIoHandle);
if (it != mAudioDeviceCallbacks.end()) {
callbacks = it->second;
}
}
ALOGV("ioConfigChanged() new config for %s %d samplingRate %u, format %#x "
"channel mask %#x frameCount %zu frameCountHAL %zu deviceId %d",
event == AUDIO_OUTPUT_CONFIG_CHANGED ? "output" : "input",
ioDesc->mIoHandle, ioDesc->mSamplingRate, ioDesc->mFormat,
ioDesc->mChannelMask, ioDesc->mFrameCount, ioDesc->mFrameCountHAL,
ioDesc->getDeviceId());
}
break;
case AUDIO_CLIENT_STARTED: {
sp<AudioIoDescriptor> oldDesc = getIoDescriptor_l(ioDesc->mIoHandle);
if (oldDesc == 0) {
ALOGW("ioConfigChanged() start client on unknown io! %d", ioDesc->mIoHandle);
break;
}
ALOGV("ioConfigChanged() AUDIO_CLIENT_STARTED io %d port %d num callbacks %zu",
ioDesc->mIoHandle, ioDesc->mPortId, mAudioDeviceCallbacks.size());
oldDesc->mPatch = ioDesc->mPatch;
auto it = mAudioDeviceCallbacks.find(ioDesc->mIoHandle);
if (it != mAudioDeviceCallbacks.end()) {
auto cbks = it->second;
auto it2 = cbks.find(ioDesc->mPortId);
if (it2 != cbks.end()) {
callbacks.emplace(ioDesc->mPortId, it2->second);
deviceId = oldDesc->getDeviceId();
}
}
}
break;
}
for (auto wpCbk : callbacks) {
sp<AudioDeviceCallback> spCbk = wpCbk.second.promote();
if (spCbk != nullptr) {
callbacksToCall.push_back(spCbk);
}
}
}
// Callbacks must be called without mLock held. May lead to dead lock if calling for
// example getRoutedDevice that updates the device and tries to acquire mLock.
for (auto cb : callbacksToCall) {
// If callbacksToCall is not empty, it implies ioDesc->mIoHandle and deviceId are valid
cb->onAudioDeviceUpdate(ioDesc->mIoHandle, deviceId);
}
return Status::ok();
}
status_t AudioSystem::AudioFlingerClient::getInputBufferSize(
uint32_t sampleRate, audio_format_t format,
audio_channel_mask_t channelMask, size_t* buffSize) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) {
return PERMISSION_DENIED;
}
Mutex::Autolock _l(mLock);
// Do we have a stale mInBuffSize or are we requesting the input buffer size for new values
if ((mInBuffSize == 0) || (sampleRate != mInSamplingRate) || (format != mInFormat)
|| (channelMask != mInChannelMask)) {
size_t inBuffSize = af->getInputBufferSize(sampleRate, format, channelMask);
if (inBuffSize == 0) {
ALOGE("AudioSystem::getInputBufferSize failed sampleRate %d format %#x channelMask %#x",
sampleRate, format, channelMask);
return BAD_VALUE;
}
// A benign race is possible here: we could overwrite a fresher cache entry
// save the request params
mInSamplingRate = sampleRate;
mInFormat = format;
mInChannelMask = channelMask;
mInBuffSize = inBuffSize;
}
*buffSize = mInBuffSize;
return NO_ERROR;
}
sp<AudioIoDescriptor>
AudioSystem::AudioFlingerClient::getIoDescriptor_l(audio_io_handle_t ioHandle) {
sp<AudioIoDescriptor> desc;
ssize_t index = mIoDescriptors.indexOfKey(ioHandle);
if (index >= 0) {
desc = mIoDescriptors.valueAt(index);
}
return desc;
}
sp<AudioIoDescriptor> AudioSystem::AudioFlingerClient::getIoDescriptor(audio_io_handle_t ioHandle) {
Mutex::Autolock _l(mLock);
return getIoDescriptor_l(ioHandle);
}
status_t AudioSystem::AudioFlingerClient::addAudioDeviceCallback(
const wp<AudioDeviceCallback>& callback, audio_io_handle_t audioIo,
audio_port_handle_t portId) {
ALOGV("%s audioIo %d portId %d", __func__, audioIo, portId);
Mutex::Autolock _l(mLock);
auto& callbacks = mAudioDeviceCallbacks.emplace(
audioIo,
std::map<audio_port_handle_t, wp<AudioDeviceCallback>>()).first->second;
auto result = callbacks.try_emplace(portId, callback);
if (!result.second) {
return INVALID_OPERATION;
}
return NO_ERROR;
}
status_t AudioSystem::AudioFlingerClient::removeAudioDeviceCallback(
const wp<AudioDeviceCallback>& callback __unused, audio_io_handle_t audioIo,
audio_port_handle_t portId) {
ALOGV("%s audioIo %d portId %d", __func__, audioIo, portId);
Mutex::Autolock _l(mLock);
auto it = mAudioDeviceCallbacks.find(audioIo);
if (it == mAudioDeviceCallbacks.end()) {
return INVALID_OPERATION;
}
if (it->second.erase(portId) == 0) {
return INVALID_OPERATION;
}
if (it->second.size() == 0) {
mAudioDeviceCallbacks.erase(audioIo);
}
return NO_ERROR;
}
/* static */ uintptr_t AudioSystem::addErrorCallback(audio_error_callback cb) {
Mutex::Autolock _l(gLockErrorCallbacks);
gAudioErrorCallbacks.insert(cb);
return reinterpret_cast<uintptr_t>(cb);
}
/* static */ void AudioSystem::removeErrorCallback(uintptr_t cb) {
Mutex::Autolock _l(gLockErrorCallbacks);
gAudioErrorCallbacks.erase(reinterpret_cast<audio_error_callback>(cb));
}
/* static */ void AudioSystem::reportError(status_t err) {
Mutex::Autolock _l(gLockErrorCallbacks);
for (auto callback : gAudioErrorCallbacks) {
callback(err);
}
}
/*static*/ void AudioSystem::setDynPolicyCallback(dynamic_policy_callback cb) {
Mutex::Autolock _l(gLock);
gDynPolicyCallback = cb;
}
/*static*/ void AudioSystem::setRecordConfigCallback(record_config_callback cb) {
Mutex::Autolock _l(gLock);
gRecordConfigCallback = cb;
}
/*static*/ void AudioSystem::setRoutingCallback(routing_callback cb) {
Mutex::Autolock _l(gLock);
gRoutingCallback = cb;
}
// client singleton for AudioPolicyService binder interface
// protected by gLockAPS
sp<IAudioPolicyService> AudioSystem::gAudioPolicyService;
sp<AudioSystem::AudioPolicyServiceClient> AudioSystem::gAudioPolicyServiceClient;
// establish binder interface to AudioPolicy service
const sp<IAudioPolicyService> AudioSystem::get_audio_policy_service() {
sp<IAudioPolicyService> ap;
sp<AudioPolicyServiceClient> apc;
{
Mutex::Autolock _l(gLockAPS);
if (gAudioPolicyService == 0) {
sp<IServiceManager> sm = defaultServiceManager();
sp<IBinder> binder;
do {
binder = sm->getService(String16("media.audio_policy"));
if (binder != 0)
break;
ALOGW("AudioPolicyService not published, waiting...");
usleep(500000); // 0.5 s
} while (true);
if (gAudioPolicyServiceClient == NULL) {
gAudioPolicyServiceClient = new AudioPolicyServiceClient();
}
binder->linkToDeath(gAudioPolicyServiceClient);
gAudioPolicyService = interface_cast<IAudioPolicyService>(binder);
LOG_ALWAYS_FATAL_IF(gAudioPolicyService == 0);
apc = gAudioPolicyServiceClient;
// Make sure callbacks can be received by gAudioPolicyServiceClient
ProcessState::self()->startThreadPool();
}
ap = gAudioPolicyService;
}
if (apc != 0) {
int64_t token = IPCThreadState::self()->clearCallingIdentity();
ap->registerClient(apc);
ap->setAudioPortCallbacksEnabled(apc->isAudioPortCbEnabled());
ap->setAudioVolumeGroupCallbacksEnabled(apc->isAudioVolumeGroupCbEnabled());
IPCThreadState::self()->restoreCallingIdentity(token);
}
return ap;
}
// ---------------------------------------------------------------------------
void AudioSystem::onNewAudioModulesAvailable() {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return;
aps->onNewAudioModulesAvailable();
}
status_t AudioSystem::setDeviceConnectionState(audio_devices_t device,
audio_policy_dev_state_t state,
const char* device_address,
const char* device_name,
audio_format_t encodedFormat) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
const char* address = "";
const char* name = "";
if (aps == 0) return PERMISSION_DENIED;
if (device_address != NULL) {
address = device_address;
}
if (device_name != NULL) {
name = device_name;
}
media::AudioDevice deviceAidl;
deviceAidl.type = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_devices_t_int32_t(device));
deviceAidl.address = address;
return statusTFromBinderStatus(
aps->setDeviceConnectionState(
deviceAidl,
VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_policy_dev_state_t_AudioPolicyDeviceState(state)),
name,
VALUE_OR_RETURN_STATUS(legacy2aidl_audio_format_t_AudioFormat(encodedFormat))));
}
audio_policy_dev_state_t AudioSystem::getDeviceConnectionState(audio_devices_t device,
const char* device_address) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE;
auto result = [&]() -> ConversionResult<audio_policy_dev_state_t> {
media::AudioDevice deviceAidl;
deviceAidl.type = VALUE_OR_RETURN(legacy2aidl_audio_devices_t_int32_t(device));
deviceAidl.address = device_address;
media::AudioPolicyDeviceState result;
RETURN_IF_ERROR(statusTFromBinderStatus(
aps->getDeviceConnectionState(deviceAidl, &result)));
return aidl2legacy_AudioPolicyDeviceState_audio_policy_dev_state_t(result);
}();
return result.value_or(AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE);
}
status_t AudioSystem::handleDeviceConfigChange(audio_devices_t device,
const char* device_address,
const char* device_name,
audio_format_t encodedFormat) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
const char* address = "";
const char* name = "";
if (aps == 0) return PERMISSION_DENIED;
if (device_address != NULL) {
address = device_address;
}
if (device_name != NULL) {
name = device_name;
}
media::AudioDevice deviceAidl;
deviceAidl.type = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_devices_t_int32_t(device));
deviceAidl.address = address;
return statusTFromBinderStatus(
aps->handleDeviceConfigChange(deviceAidl, name, VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_format_t_AudioFormat(encodedFormat))));
}
status_t AudioSystem::setPhoneState(audio_mode_t state, uid_t uid) {
if (uint32_t(state) >= AUDIO_MODE_CNT) return BAD_VALUE;
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return statusTFromBinderStatus(aps->setPhoneState(
VALUE_OR_RETURN_STATUS(legacy2aidl_audio_mode_t_AudioMode(state)),
VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid))));
}
status_t
AudioSystem::setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return statusTFromBinderStatus(
aps->setForceUse(
VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_policy_force_use_t_AudioPolicyForceUse(usage)),
VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_policy_forced_cfg_t_AudioPolicyForcedConfig(
config))));
}
audio_policy_forced_cfg_t AudioSystem::getForceUse(audio_policy_force_use_t usage) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return AUDIO_POLICY_FORCE_NONE;
auto result = [&]() -> ConversionResult<audio_policy_forced_cfg_t> {
media::AudioPolicyForceUse usageAidl = VALUE_OR_RETURN(
legacy2aidl_audio_policy_force_use_t_AudioPolicyForceUse(usage));
media::AudioPolicyForcedConfig configAidl;
RETURN_IF_ERROR(statusTFromBinderStatus(
aps->getForceUse(usageAidl, &configAidl)));
return aidl2legacy_AudioPolicyForcedConfig_audio_policy_forced_cfg_t(configAidl);
}();
return result.value_or(AUDIO_POLICY_FORCE_NONE);
}
audio_io_handle_t AudioSystem::getOutput(audio_stream_type_t stream) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return AUDIO_IO_HANDLE_NONE;
auto result = [&]() -> ConversionResult<audio_io_handle_t> {
media::AudioStreamType streamAidl = VALUE_OR_RETURN(
legacy2aidl_audio_stream_type_t_AudioStreamType(stream));
int32_t outputAidl;
RETURN_IF_ERROR(
statusTFromBinderStatus(aps->getOutput(streamAidl, &outputAidl)));
return aidl2legacy_int32_t_audio_io_handle_t(outputAidl);
}();
return result.value_or(AUDIO_IO_HANDLE_NONE);
}
status_t AudioSystem::getOutputForAttr(audio_attributes_t* attr,
audio_io_handle_t* output,
audio_session_t session,
audio_stream_type_t* stream,
const AttributionSourceState& attributionSource,
const audio_config_t* config,
audio_output_flags_t flags,
audio_port_handle_t* selectedDeviceId,
audio_port_handle_t* portId,
std::vector<audio_io_handle_t>* secondaryOutputs) {
if (attr == nullptr) {
ALOGE("%s NULL audio attributes", __func__);
return BAD_VALUE;
}
if (output == nullptr) {
ALOGE("%s NULL output - shouldn't happen", __func__);
return BAD_VALUE;
}
if (selectedDeviceId == nullptr) {
ALOGE("%s NULL selectedDeviceId - shouldn't happen", __func__);
return BAD_VALUE;
}
if (portId == nullptr) {
ALOGE("%s NULL portId - shouldn't happen", __func__);
return BAD_VALUE;
}
if (secondaryOutputs == nullptr) {
ALOGE("%s NULL secondaryOutputs - shouldn't happen", __func__);
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return NO_INIT;
media::AudioAttributesInternal attrAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_attributes_t_AudioAttributesInternal(*attr));
int32_t sessionAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_session_t_int32_t(session));
media::AudioConfig configAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_config_t_AudioConfig(*config));
int32_t flagsAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_output_flags_t_int32_t_mask(flags));
int32_t selectedDeviceIdAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_port_handle_t_int32_t(*selectedDeviceId));
media::GetOutputForAttrResponse responseAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getOutputForAttr(attrAidl, sessionAidl, attributionSource, configAidl, flagsAidl,
selectedDeviceIdAidl, &responseAidl)));
*output = VALUE_OR_RETURN_STATUS(
aidl2legacy_int32_t_audio_io_handle_t(responseAidl.output));
if (stream != nullptr) {
*stream = VALUE_OR_RETURN_STATUS(
aidl2legacy_AudioStreamType_audio_stream_type_t(responseAidl.stream));
}
*selectedDeviceId = VALUE_OR_RETURN_STATUS(
aidl2legacy_int32_t_audio_port_handle_t(responseAidl.selectedDeviceId));
*portId = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_port_handle_t(responseAidl.portId));
*secondaryOutputs = VALUE_OR_RETURN_STATUS(convertContainer<std::vector<audio_io_handle_t>>(
responseAidl.secondaryOutputs, aidl2legacy_int32_t_audio_io_handle_t));
return OK;
}
status_t AudioSystem::startOutput(audio_port_handle_t portId) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t portIdAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_handle_t_int32_t(portId));
return statusTFromBinderStatus(aps->startOutput(portIdAidl));
}
status_t AudioSystem::stopOutput(audio_port_handle_t portId) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t portIdAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_handle_t_int32_t(portId));
return statusTFromBinderStatus(aps->stopOutput(portIdAidl));
}
void AudioSystem::releaseOutput(audio_port_handle_t portId) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return;
auto status = [&]() -> status_t {
int32_t portIdAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_port_handle_t_int32_t(portId));
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(aps->releaseOutput(portIdAidl)));
return OK;
}();
// Ignore status.
(void) status;
}
status_t AudioSystem::getInputForAttr(const audio_attributes_t* attr,
audio_io_handle_t* input,
audio_unique_id_t riid,
audio_session_t session,
const AttributionSourceState &attributionSource,
const audio_config_base_t* config,
audio_input_flags_t flags,
audio_port_handle_t* selectedDeviceId,
audio_port_handle_t* portId) {
if (attr == NULL) {
ALOGE("getInputForAttr NULL attr - shouldn't happen");
return BAD_VALUE;
}
if (input == NULL) {
ALOGE("getInputForAttr NULL input - shouldn't happen");
return BAD_VALUE;
}
if (selectedDeviceId == NULL) {
ALOGE("getInputForAttr NULL selectedDeviceId - shouldn't happen");
return BAD_VALUE;
}
if (portId == NULL) {
ALOGE("getInputForAttr NULL portId - shouldn't happen");
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return NO_INIT;
media::AudioAttributesInternal attrAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_attributes_t_AudioAttributesInternal(*attr));
int32_t inputAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(*input));
int32_t riidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_unique_id_t_int32_t(riid));
int32_t sessionAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_session_t_int32_t(session));
media::AudioConfigBase configAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_config_base_t_AudioConfigBase(*config));
int32_t flagsAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_input_flags_t_int32_t_mask(flags));
int32_t selectedDeviceIdAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_port_handle_t_int32_t(*selectedDeviceId));
media::GetInputForAttrResponse response;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getInputForAttr(attrAidl, inputAidl, riidAidl, sessionAidl, attributionSource,
configAidl, flagsAidl, selectedDeviceIdAidl, &response)));
*input = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_io_handle_t(response.input));
*selectedDeviceId = VALUE_OR_RETURN_STATUS(
aidl2legacy_int32_t_audio_port_handle_t(response.selectedDeviceId));
*portId = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_port_handle_t(response.portId));
return OK;
}
status_t AudioSystem::startInput(audio_port_handle_t portId) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t portIdAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_handle_t_int32_t(portId));
return statusTFromBinderStatus(aps->startInput(portIdAidl));
}
status_t AudioSystem::stopInput(audio_port_handle_t portId) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t portIdAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_handle_t_int32_t(portId));
return statusTFromBinderStatus(aps->stopInput(portIdAidl));
}
void AudioSystem::releaseInput(audio_port_handle_t portId) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return;
auto status = [&]() -> status_t {
int32_t portIdAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_port_handle_t_int32_t(portId));
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(aps->releaseInput(portIdAidl)));
return OK;
}();
// Ignore status.
(void) status;
}
status_t AudioSystem::initStreamVolume(audio_stream_type_t stream,
int indexMin,
int indexMax) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioStreamType streamAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_stream_type_t_AudioStreamType(stream));
int32_t indexMinAidl = VALUE_OR_RETURN_STATUS(convertIntegral<int32_t>(indexMin));
int32_t indexMaxAidl = VALUE_OR_RETURN_STATUS(convertIntegral<int32_t>(indexMax));
return statusTFromBinderStatus(
aps->initStreamVolume(streamAidl, indexMinAidl, indexMaxAidl));
}
status_t AudioSystem::setStreamVolumeIndex(audio_stream_type_t stream,
int index,
audio_devices_t device) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioStreamType streamAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_stream_type_t_AudioStreamType(stream));
int32_t indexAidl = VALUE_OR_RETURN_STATUS(convertIntegral<int32_t>(index));
int32_t deviceAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_devices_t_int32_t(device));
return statusTFromBinderStatus(
aps->setStreamVolumeIndex(streamAidl, deviceAidl, indexAidl));
}
status_t AudioSystem::getStreamVolumeIndex(audio_stream_type_t stream,
int* index,
audio_devices_t device) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioStreamType streamAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_stream_type_t_AudioStreamType(stream));
int32_t deviceAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_devices_t_int32_t(device));
int32_t indexAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getStreamVolumeIndex(streamAidl, deviceAidl, &indexAidl)));
if (index != nullptr) {
*index = VALUE_OR_RETURN_STATUS(convertIntegral<int>(indexAidl));
}
return OK;
}
status_t AudioSystem::setVolumeIndexForAttributes(const audio_attributes_t& attr,
int index,
audio_devices_t device) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioAttributesInternal attrAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_attributes_t_AudioAttributesInternal(attr));
int32_t indexAidl = VALUE_OR_RETURN_STATUS(convertIntegral<int32_t>(index));
int32_t deviceAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_devices_t_int32_t(device));
return statusTFromBinderStatus(
aps->setVolumeIndexForAttributes(attrAidl, deviceAidl, indexAidl));
}
status_t AudioSystem::getVolumeIndexForAttributes(const audio_attributes_t& attr,
int& index,
audio_devices_t device) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioAttributesInternal attrAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_attributes_t_AudioAttributesInternal(attr));
int32_t deviceAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_devices_t_int32_t(device));
int32_t indexAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getVolumeIndexForAttributes(attrAidl, deviceAidl, &indexAidl)));
index = VALUE_OR_RETURN_STATUS(convertIntegral<int>(indexAidl));
return OK;
}
status_t AudioSystem::getMaxVolumeIndexForAttributes(const audio_attributes_t& attr, int& index) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioAttributesInternal attrAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_attributes_t_AudioAttributesInternal(attr));
int32_t indexAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getMaxVolumeIndexForAttributes(attrAidl, &indexAidl)));
index = VALUE_OR_RETURN_STATUS(convertIntegral<int>(indexAidl));
return OK;
}
status_t AudioSystem::getMinVolumeIndexForAttributes(const audio_attributes_t& attr, int& index) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioAttributesInternal attrAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_attributes_t_AudioAttributesInternal(attr));
int32_t indexAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getMinVolumeIndexForAttributes(attrAidl, &indexAidl)));
index = VALUE_OR_RETURN_STATUS(convertIntegral<int>(indexAidl));
return OK;
}
product_strategy_t AudioSystem::getStrategyForStream(audio_stream_type_t stream) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PRODUCT_STRATEGY_NONE;
auto result = [&]() -> ConversionResult<product_strategy_t> {
media::AudioStreamType streamAidl = VALUE_OR_RETURN(
legacy2aidl_audio_stream_type_t_AudioStreamType(stream));
int32_t resultAidl;
RETURN_IF_ERROR(statusTFromBinderStatus(
aps->getStrategyForStream(streamAidl, &resultAidl)));
return aidl2legacy_int32_t_product_strategy_t(resultAidl);
}();
return result.value_or(PRODUCT_STRATEGY_NONE);
}
audio_devices_t AudioSystem::getDevicesForStream(audio_stream_type_t stream) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return AUDIO_DEVICE_NONE;
auto result = [&]() -> ConversionResult<audio_devices_t> {
media::AudioStreamType streamAidl = VALUE_OR_RETURN(
legacy2aidl_audio_stream_type_t_AudioStreamType(stream));
int32_t resultAidl;
RETURN_IF_ERROR(statusTFromBinderStatus(
aps->getDevicesForStream(streamAidl, &resultAidl)));
return aidl2legacy_int32_t_audio_devices_t(resultAidl);
}();
return result.value_or(AUDIO_DEVICE_NONE);
}
status_t AudioSystem::getDevicesForAttributes(const AudioAttributes& aa,
AudioDeviceTypeAddrVector* devices) {
if (devices == nullptr) {
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioAttributesEx aaAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_AudioAttributes_AudioAttributesEx(aa));
std::vector<media::AudioDevice> retAidl;
RETURN_STATUS_IF_ERROR(
statusTFromBinderStatus(aps->getDevicesForAttributes(aaAidl, &retAidl)));
*devices = VALUE_OR_RETURN_STATUS(
convertContainer<AudioDeviceTypeAddrVector>(
retAidl,
aidl2legacy_AudioDeviceTypeAddress));
return OK;
}
audio_io_handle_t AudioSystem::getOutputForEffect(const effect_descriptor_t* desc) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
// FIXME change return type to status_t, and return PERMISSION_DENIED here
if (aps == 0) return AUDIO_IO_HANDLE_NONE;
auto result = [&]() -> ConversionResult<audio_io_handle_t> {
media::EffectDescriptor descAidl = VALUE_OR_RETURN(
legacy2aidl_effect_descriptor_t_EffectDescriptor(*desc));
int32_t retAidl;
RETURN_IF_ERROR(
statusTFromBinderStatus(aps->getOutputForEffect(descAidl, &retAidl)));
return aidl2legacy_int32_t_audio_io_handle_t(retAidl);
}();
return result.value_or(AUDIO_IO_HANDLE_NONE);
}
status_t AudioSystem::registerEffect(const effect_descriptor_t* desc,
audio_io_handle_t io,
product_strategy_t strategy,
audio_session_t session,
int id) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::EffectDescriptor descAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_effect_descriptor_t_EffectDescriptor(*desc));
int32_t ioAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(io));
int32_t strategyAidl = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_product_strategy_t(strategy));
int32_t sessionAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_session_t_int32_t(session));
int32_t idAidl = VALUE_OR_RETURN_STATUS(convertReinterpret<int32_t>(id));
return statusTFromBinderStatus(
aps->registerEffect(descAidl, ioAidl, strategyAidl, sessionAidl, idAidl));
}
status_t AudioSystem::unregisterEffect(int id) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t idAidl = VALUE_OR_RETURN_STATUS(convertReinterpret<int32_t>(id));
return statusTFromBinderStatus(
aps->unregisterEffect(idAidl));
}
status_t AudioSystem::setEffectEnabled(int id, bool enabled) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t idAidl = VALUE_OR_RETURN_STATUS(convertReinterpret<int32_t>(id));
return statusTFromBinderStatus(
aps->setEffectEnabled(idAidl, enabled));
}
status_t AudioSystem::moveEffectsToIo(const std::vector<int>& ids, audio_io_handle_t io) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
std::vector<int32_t> idsAidl = VALUE_OR_RETURN_STATUS(
convertContainer<std::vector<int32_t>>(ids, convertReinterpret<int32_t, int>));
int32_t ioAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_io_handle_t_int32_t(io));
return statusTFromBinderStatus(aps->moveEffectsToIo(idsAidl, ioAidl));
}
status_t AudioSystem::isStreamActive(audio_stream_type_t stream, bool* state, uint32_t inPastMs) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
if (state == NULL) return BAD_VALUE;
media::AudioStreamType streamAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_stream_type_t_AudioStreamType(stream));
int32_t inPastMsAidl = VALUE_OR_RETURN_STATUS(convertIntegral<int32_t>(inPastMs));
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->isStreamActive(streamAidl, inPastMsAidl, state)));
return OK;
}
status_t AudioSystem::isStreamActiveRemotely(audio_stream_type_t stream, bool* state,
uint32_t inPastMs) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
if (state == NULL) return BAD_VALUE;
media::AudioStreamType streamAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_stream_type_t_AudioStreamType(stream));
int32_t inPastMsAidl = VALUE_OR_RETURN_STATUS(convertIntegral<int32_t>(inPastMs));
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->isStreamActiveRemotely(streamAidl, inPastMsAidl, state)));
return OK;
}
status_t AudioSystem::isSourceActive(audio_source_t stream, bool* state) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
if (state == NULL) return BAD_VALUE;
media::AudioSourceType streamAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_source_t_AudioSourceType(stream));
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->isSourceActive(streamAidl, state)));
return OK;
}
uint32_t AudioSystem::getPrimaryOutputSamplingRate() {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return 0;
return af->getPrimaryOutputSamplingRate();
}
size_t AudioSystem::getPrimaryOutputFrameCount() {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return 0;
return af->getPrimaryOutputFrameCount();
}
status_t AudioSystem::setLowRamDevice(bool isLowRamDevice, int64_t totalMemory) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->setLowRamDevice(isLowRamDevice, totalMemory);
}
void AudioSystem::clearAudioConfigCache() {
// called by restoreTrack_l(), which needs new IAudioFlinger and IAudioPolicyService instances
ALOGV("clearAudioConfigCache()");
{
Mutex::Autolock _l(gLock);
if (gAudioFlingerClient != 0) {
gAudioFlingerClient->clearIoCache();
}
gAudioFlinger.clear();
}
{
Mutex::Autolock _l(gLockAPS);
gAudioPolicyService.clear();
}
}
status_t AudioSystem::setSupportedSystemUsages(const std::vector<audio_usage_t>& systemUsages) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == nullptr) return PERMISSION_DENIED;
std::vector<media::AudioUsage> systemUsagesAidl = VALUE_OR_RETURN_STATUS(
convertContainer<std::vector<media::AudioUsage>>(systemUsages,
legacy2aidl_audio_usage_t_AudioUsage));
return statusTFromBinderStatus(aps->setSupportedSystemUsages(systemUsagesAidl));
}
status_t AudioSystem::setAllowedCapturePolicy(uid_t uid, audio_flags_mask_t capturePolicy) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == nullptr) return PERMISSION_DENIED;
int32_t uidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid));
int32_t capturePolicyAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_flags_mask_t_int32_t_mask(capturePolicy));
return statusTFromBinderStatus(aps->setAllowedCapturePolicy(uidAidl, capturePolicyAidl));
}
audio_offload_mode_t AudioSystem::getOffloadSupport(const audio_offload_info_t& info) {
ALOGV("%s", __func__);
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return AUDIO_OFFLOAD_NOT_SUPPORTED;
auto result = [&]() -> ConversionResult<audio_offload_mode_t> {
media::AudioOffloadInfo infoAidl = VALUE_OR_RETURN(
legacy2aidl_audio_offload_info_t_AudioOffloadInfo(info));
media::AudioOffloadMode retAidl;
RETURN_IF_ERROR(
statusTFromBinderStatus(aps->getOffloadSupport(infoAidl, &retAidl)));
return aidl2legacy_AudioOffloadMode_audio_offload_mode_t(retAidl);
}();
return result.value_or(static_cast<audio_offload_mode_t>(0));
}
status_t AudioSystem::listAudioPorts(audio_port_role_t role,
audio_port_type_t type,
unsigned int* num_ports,
struct audio_port_v7* ports,
unsigned int* generation) {
if (num_ports == nullptr || (*num_ports != 0 && ports == nullptr) ||
generation == nullptr) {
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioPortRole roleAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_port_role_t_AudioPortRole(role));
media::AudioPortType typeAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_port_type_t_AudioPortType(type));
media::Int numPortsAidl;
numPortsAidl.value = VALUE_OR_RETURN_STATUS(convertIntegral<int32_t>(*num_ports));
std::vector<media::AudioPort> portsAidl;
int32_t generationAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->listAudioPorts(roleAidl, typeAidl, &numPortsAidl, &portsAidl, &generationAidl)));
*num_ports = VALUE_OR_RETURN_STATUS(convertIntegral<unsigned int>(numPortsAidl.value));
*generation = VALUE_OR_RETURN_STATUS(convertIntegral<unsigned int>(generationAidl));
RETURN_STATUS_IF_ERROR(convertRange(portsAidl.begin(), portsAidl.end(), ports,
aidl2legacy_AudioPort_audio_port_v7));
return OK;
}
status_t AudioSystem::getAudioPort(struct audio_port_v7* port) {
if (port == nullptr) {
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioPort portAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_v7_AudioPort(*port));
RETURN_STATUS_IF_ERROR(
statusTFromBinderStatus(aps->getAudioPort(portAidl, &portAidl)));
*port = VALUE_OR_RETURN_STATUS(aidl2legacy_AudioPort_audio_port_v7(portAidl));
return OK;
}
status_t AudioSystem::createAudioPatch(const struct audio_patch* patch,
audio_patch_handle_t* handle) {
if (patch == nullptr || handle == nullptr) {
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioPatch patchAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_patch_AudioPatch(*patch));
int32_t handleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_patch_handle_t_int32_t(*handle));
RETURN_STATUS_IF_ERROR(
statusTFromBinderStatus(aps->createAudioPatch(patchAidl, handleAidl, &handleAidl)));
*handle = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_patch_handle_t(handleAidl));
return OK;
}
status_t AudioSystem::releaseAudioPatch(audio_patch_handle_t handle) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t handleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_patch_handle_t_int32_t(handle));
return statusTFromBinderStatus(aps->releaseAudioPatch(handleAidl));
}
status_t AudioSystem::listAudioPatches(unsigned int* num_patches,
struct audio_patch* patches,
unsigned int* generation) {
if (num_patches == nullptr || (*num_patches != 0 && patches == nullptr) ||
generation == nullptr) {
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::Int numPatchesAidl;
numPatchesAidl.value = VALUE_OR_RETURN_STATUS(convertIntegral<int32_t>(*num_patches));
std::vector<media::AudioPatch> patchesAidl;
int32_t generationAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->listAudioPatches(&numPatchesAidl, &patchesAidl, &generationAidl)));
*num_patches = VALUE_OR_RETURN_STATUS(convertIntegral<unsigned int>(numPatchesAidl.value));
*generation = VALUE_OR_RETURN_STATUS(convertIntegral<unsigned int>(generationAidl));
RETURN_STATUS_IF_ERROR(convertRange(patchesAidl.begin(), patchesAidl.end(), patches,
aidl2legacy_AudioPatch_audio_patch));
return OK;
}
status_t AudioSystem::setAudioPortConfig(const struct audio_port_config* config) {
if (config == nullptr) {
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioPortConfig configAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_port_config_AudioPortConfig(*config));
return statusTFromBinderStatus(aps->setAudioPortConfig(configAidl));
}
status_t AudioSystem::addAudioPortCallback(const sp<AudioPortCallback>& callback) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
Mutex::Autolock _l(gLockAPS);
if (gAudioPolicyServiceClient == 0) {
return NO_INIT;
}
int ret = gAudioPolicyServiceClient->addAudioPortCallback(callback);
if (ret == 1) {
aps->setAudioPortCallbacksEnabled(true);
}
return (ret < 0) ? INVALID_OPERATION : NO_ERROR;
}
/*static*/
status_t AudioSystem::removeAudioPortCallback(const sp<AudioPortCallback>& callback) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
Mutex::Autolock _l(gLockAPS);
if (gAudioPolicyServiceClient == 0) {
return NO_INIT;
}
int ret = gAudioPolicyServiceClient->removeAudioPortCallback(callback);
if (ret == 0) {
aps->setAudioPortCallbacksEnabled(false);
}
return (ret < 0) ? INVALID_OPERATION : NO_ERROR;
}
status_t AudioSystem::addAudioVolumeGroupCallback(const sp<AudioVolumeGroupCallback>& callback) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
Mutex::Autolock _l(gLockAPS);
if (gAudioPolicyServiceClient == 0) {
return NO_INIT;
}
int ret = gAudioPolicyServiceClient->addAudioVolumeGroupCallback(callback);
if (ret == 1) {
aps->setAudioVolumeGroupCallbacksEnabled(true);
}
return (ret < 0) ? INVALID_OPERATION : NO_ERROR;
}
status_t AudioSystem::removeAudioVolumeGroupCallback(const sp<AudioVolumeGroupCallback>& callback) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
Mutex::Autolock _l(gLockAPS);
if (gAudioPolicyServiceClient == 0) {
return NO_INIT;
}
int ret = gAudioPolicyServiceClient->removeAudioVolumeGroupCallback(callback);
if (ret == 0) {
aps->setAudioVolumeGroupCallbacksEnabled(false);
}
return (ret < 0) ? INVALID_OPERATION : NO_ERROR;
}
status_t AudioSystem::addAudioDeviceCallback(
const wp<AudioDeviceCallback>& callback, audio_io_handle_t audioIo,
audio_port_handle_t portId) {
const sp<AudioFlingerClient> afc = getAudioFlingerClient();
if (afc == 0) {
return NO_INIT;
}
status_t status = afc->addAudioDeviceCallback(callback, audioIo, portId);
if (status == NO_ERROR) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af != 0) {
af->registerClient(afc);
}
}
return status;
}
status_t AudioSystem::removeAudioDeviceCallback(
const wp<AudioDeviceCallback>& callback, audio_io_handle_t audioIo,
audio_port_handle_t portId) {
const sp<AudioFlingerClient> afc = getAudioFlingerClient();
if (afc == 0) {
return NO_INIT;
}
return afc->removeAudioDeviceCallback(callback, audioIo, portId);
}
audio_port_handle_t AudioSystem::getDeviceIdForIo(audio_io_handle_t audioIo) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
const sp<AudioIoDescriptor> desc = getIoDescriptor(audioIo);
if (desc == 0) {
return AUDIO_PORT_HANDLE_NONE;
}
return desc->getDeviceId();
}
status_t AudioSystem::acquireSoundTriggerSession(audio_session_t* session,
audio_io_handle_t* ioHandle,
audio_devices_t* device) {
if (session == nullptr || ioHandle == nullptr || device == nullptr) {
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::SoundTriggerSession retAidl;
RETURN_STATUS_IF_ERROR(
statusTFromBinderStatus(aps->acquireSoundTriggerSession(&retAidl)));
*session = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_session_t(retAidl.session));
*ioHandle = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_io_handle_t(retAidl.ioHandle));
*device = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_devices_t(retAidl.device));
return OK;
}
status_t AudioSystem::releaseSoundTriggerSession(audio_session_t session) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t sessionAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_session_t_int32_t(session));
return statusTFromBinderStatus(aps->releaseSoundTriggerSession(sessionAidl));
}
audio_mode_t AudioSystem::getPhoneState() {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return AUDIO_MODE_INVALID;
auto result = [&]() -> ConversionResult<audio_mode_t> {
media::AudioMode retAidl;
RETURN_IF_ERROR(statusTFromBinderStatus(aps->getPhoneState(&retAidl)));
return aidl2legacy_AudioMode_audio_mode_t(retAidl);
}();
return result.value_or(AUDIO_MODE_INVALID);
}
status_t AudioSystem::registerPolicyMixes(const Vector<AudioMix>& mixes, bool registration) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
size_t mixesSize = std::min(mixes.size(), size_t{MAX_MIXES_PER_POLICY});
std::vector<media::AudioMix> mixesAidl;
RETURN_STATUS_IF_ERROR(
convertRange(mixes.begin(), mixes.begin() + mixesSize, std::back_inserter(mixesAidl),
legacy2aidl_AudioMix));
return statusTFromBinderStatus(aps->registerPolicyMixes(mixesAidl, registration));
}
status_t AudioSystem::setUidDeviceAffinities(uid_t uid, const AudioDeviceTypeAddrVector& devices) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t uidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid));
std::vector<media::AudioDevice> devicesAidl = VALUE_OR_RETURN_STATUS(
convertContainer<std::vector<media::AudioDevice>>(devices,
legacy2aidl_AudioDeviceTypeAddress));
return statusTFromBinderStatus(aps->setUidDeviceAffinities(uidAidl, devicesAidl));
}
status_t AudioSystem::removeUidDeviceAffinities(uid_t uid) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t uidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid));
return statusTFromBinderStatus(aps->removeUidDeviceAffinities(uidAidl));
}
status_t AudioSystem::setUserIdDeviceAffinities(int userId,
const AudioDeviceTypeAddrVector& devices) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t userIdAidl = VALUE_OR_RETURN_STATUS(convertReinterpret<int32_t>(userId));
std::vector<media::AudioDevice> devicesAidl = VALUE_OR_RETURN_STATUS(
convertContainer<std::vector<media::AudioDevice>>(devices,
legacy2aidl_AudioDeviceTypeAddress));
return statusTFromBinderStatus(
aps->setUserIdDeviceAffinities(userIdAidl, devicesAidl));
}
status_t AudioSystem::removeUserIdDeviceAffinities(int userId) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t userIdAidl = VALUE_OR_RETURN_STATUS(convertReinterpret<int32_t>(userId));
return statusTFromBinderStatus(aps->removeUserIdDeviceAffinities(userIdAidl));
}
status_t AudioSystem::startAudioSource(const struct audio_port_config* source,
const audio_attributes_t* attributes,
audio_port_handle_t* portId) {
if (source == nullptr || attributes == nullptr || portId == nullptr) {
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioPortConfig sourceAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_port_config_AudioPortConfig(*source));
media::AudioAttributesInternal attributesAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_attributes_t_AudioAttributesInternal(*attributes));
int32_t portIdAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->startAudioSource(sourceAidl, attributesAidl, &portIdAidl)));
*portId = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_audio_port_handle_t(portIdAidl));
return OK;
}
status_t AudioSystem::stopAudioSource(audio_port_handle_t portId) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t portIdAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_audio_port_handle_t_int32_t(portId));
return statusTFromBinderStatus(aps->stopAudioSource(portIdAidl));
}
status_t AudioSystem::setMasterMono(bool mono) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return statusTFromBinderStatus(aps->setMasterMono(mono));
}
status_t AudioSystem::getMasterMono(bool* mono) {
if (mono == nullptr) {
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return statusTFromBinderStatus(aps->getMasterMono(mono));
}
status_t AudioSystem::setMasterBalance(float balance) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->setMasterBalance(balance);
}
status_t AudioSystem::getMasterBalance(float* balance) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->getMasterBalance(balance);
}
float
AudioSystem::getStreamVolumeDB(audio_stream_type_t stream, int index, audio_devices_t device) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return NAN;
auto result = [&]() -> ConversionResult<float> {
media::AudioStreamType streamAidl = VALUE_OR_RETURN(
legacy2aidl_audio_stream_type_t_AudioStreamType(stream));
int32_t indexAidl = VALUE_OR_RETURN(convertIntegral<int32_t>(index));
int32_t deviceAidl = VALUE_OR_RETURN(legacy2aidl_audio_devices_t_int32_t(device));
float retAidl;
RETURN_IF_ERROR(statusTFromBinderStatus(
aps->getStreamVolumeDB(streamAidl, indexAidl, deviceAidl, &retAidl)));
return retAidl;
}();
return result.value_or(NAN);
}
status_t AudioSystem::getMicrophones(std::vector<media::MicrophoneInfo>* microphones) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == 0) return PERMISSION_DENIED;
return af->getMicrophones(microphones);
}
status_t AudioSystem::setAudioHalPids(const std::vector<pid_t>& pids) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == nullptr) return PERMISSION_DENIED;
return af->setAudioHalPids(pids);
}
status_t AudioSystem::getSurroundFormats(unsigned int* numSurroundFormats,
audio_format_t* surroundFormats,
bool* surroundFormatsEnabled) {
if (numSurroundFormats == nullptr || (*numSurroundFormats != 0 &&
(surroundFormats == nullptr ||
surroundFormatsEnabled == nullptr))) {
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::Int numSurroundFormatsAidl;
numSurroundFormatsAidl.value =
VALUE_OR_RETURN_STATUS(convertIntegral<int32_t>(*numSurroundFormats));
std::vector<media::audio::common::AudioFormat> surroundFormatsAidl;
std::vector<bool> surroundFormatsEnabledAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getSurroundFormats(&numSurroundFormatsAidl, &surroundFormatsAidl,
&surroundFormatsEnabledAidl)));
*numSurroundFormats = VALUE_OR_RETURN_STATUS(
convertIntegral<unsigned int>(numSurroundFormatsAidl.value));
RETURN_STATUS_IF_ERROR(
convertRange(surroundFormatsAidl.begin(), surroundFormatsAidl.end(), surroundFormats,
aidl2legacy_AudioFormat_audio_format_t));
std::copy(surroundFormatsEnabledAidl.begin(), surroundFormatsEnabledAidl.end(),
surroundFormatsEnabled);
return OK;
}
status_t AudioSystem::getReportedSurroundFormats(unsigned int* numSurroundFormats,
audio_format_t* surroundFormats) {
if (numSurroundFormats == nullptr || (*numSurroundFormats != 0 && surroundFormats == nullptr)) {
return BAD_VALUE;
}
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::Int numSurroundFormatsAidl;
numSurroundFormatsAidl.value =
VALUE_OR_RETURN_STATUS(convertIntegral<int32_t>(*numSurroundFormats));
std::vector<media::audio::common::AudioFormat> surroundFormatsAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getReportedSurroundFormats(&numSurroundFormatsAidl, &surroundFormatsAidl)));
*numSurroundFormats = VALUE_OR_RETURN_STATUS(
convertIntegral<unsigned int>(numSurroundFormatsAidl.value));
RETURN_STATUS_IF_ERROR(
convertRange(surroundFormatsAidl.begin(), surroundFormatsAidl.end(), surroundFormats,
aidl2legacy_AudioFormat_audio_format_t));
return OK;
}
status_t AudioSystem::setSurroundFormatEnabled(audio_format_t audioFormat, bool enabled) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::audio::common::AudioFormat audioFormatAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_format_t_AudioFormat(audioFormat));
return statusTFromBinderStatus(
aps->setSurroundFormatEnabled(audioFormatAidl, enabled));
}
status_t AudioSystem::setAssistantUid(uid_t uid) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t uidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid));
return statusTFromBinderStatus(aps->setAssistantUid(uidAidl));
}
status_t AudioSystem::setHotwordDetectionServiceUid(uid_t uid) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t uidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid));
return statusTFromBinderStatus(aps->setHotwordDetectionServiceUid(uidAidl));
}
status_t AudioSystem::setA11yServicesUids(const std::vector<uid_t>& uids) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
std::vector<int32_t> uidsAidl = VALUE_OR_RETURN_STATUS(
convertContainer<std::vector<int32_t>>(uids, legacy2aidl_uid_t_int32_t));
return statusTFromBinderStatus(aps->setA11yServicesUids(uidsAidl));
}
status_t AudioSystem::setCurrentImeUid(uid_t uid) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
int32_t uidAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_uid_t_int32_t(uid));
return statusTFromBinderStatus(aps->setCurrentImeUid(uidAidl));
}
bool AudioSystem::isHapticPlaybackSupported() {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return false;
auto result = [&]() -> ConversionResult<bool> {
bool retVal;
RETURN_IF_ERROR(
statusTFromBinderStatus(aps->isHapticPlaybackSupported(&retVal)));
return retVal;
}();
return result.value_or(false);
}
status_t AudioSystem::getHwOffloadEncodingFormatsSupportedForA2DP(
std::vector<audio_format_t>* formats) {
if (formats == nullptr) {
return BAD_VALUE;
}
const sp<IAudioPolicyService>
& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
std::vector<media::audio::common::AudioFormat> formatsAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getHwOffloadEncodingFormatsSupportedForA2DP(&formatsAidl)));
*formats = VALUE_OR_RETURN_STATUS(
convertContainer<std::vector<audio_format_t>>(formatsAidl,
aidl2legacy_AudioFormat_audio_format_t));
return OK;
}
status_t AudioSystem::listAudioProductStrategies(AudioProductStrategyVector& strategies) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
std::vector<media::AudioProductStrategy> strategiesAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->listAudioProductStrategies(&strategiesAidl)));
strategies = VALUE_OR_RETURN_STATUS(
convertContainer<AudioProductStrategyVector>(strategiesAidl,
aidl2legacy_AudioProductStrategy));
return OK;
}
audio_attributes_t AudioSystem::streamTypeToAttributes(audio_stream_type_t stream) {
AudioProductStrategyVector strategies;
listAudioProductStrategies(strategies);
for (const auto& strategy : strategies) {
auto attrVect = strategy.getAudioAttributes();
auto iter = std::find_if(begin(attrVect), end(attrVect), [&stream](const auto& attributes) {
return attributes.getStreamType() == stream;
});
if (iter != end(attrVect)) {
return iter->getAttributes();
}
}
ALOGE("invalid stream type %s when converting to attributes", toString(stream).c_str());
return AUDIO_ATTRIBUTES_INITIALIZER;
}
audio_stream_type_t AudioSystem::attributesToStreamType(const audio_attributes_t& attr) {
product_strategy_t psId;
status_t ret = AudioSystem::getProductStrategyFromAudioAttributes(AudioAttributes(attr), psId);
if (ret != NO_ERROR) {
ALOGE("no strategy found for attributes %s", toString(attr).c_str());
return AUDIO_STREAM_MUSIC;
}
AudioProductStrategyVector strategies;
listAudioProductStrategies(strategies);
for (const auto& strategy : strategies) {
if (strategy.getId() == psId) {
auto attrVect = strategy.getAudioAttributes();
auto iter = std::find_if(begin(attrVect), end(attrVect), [&attr](const auto& refAttr) {
return AudioProductStrategy::attributesMatches(
refAttr.getAttributes(), attr);
});
if (iter != end(attrVect)) {
return iter->getStreamType();
}
}
}
switch (attr.usage) {
case AUDIO_USAGE_VIRTUAL_SOURCE:
// virtual source is not expected to have an associated product strategy
break;
default:
ALOGE("invalid attributes %s when converting to stream", toString(attr).c_str());
break;
}
return AUDIO_STREAM_MUSIC;
}
status_t AudioSystem::getProductStrategyFromAudioAttributes(const AudioAttributes& aa,
product_strategy_t& productStrategy,
bool fallbackOnDefault) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioAttributesEx aaAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_AudioAttributes_AudioAttributesEx(aa));
int32_t productStrategyAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getProductStrategyFromAudioAttributes(aaAidl, fallbackOnDefault,
&productStrategyAidl)));
productStrategy = VALUE_OR_RETURN_STATUS(
aidl2legacy_int32_t_product_strategy_t(productStrategyAidl));
return OK;
}
status_t AudioSystem::listAudioVolumeGroups(AudioVolumeGroupVector& groups) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
std::vector<media::AudioVolumeGroup> groupsAidl;
RETURN_STATUS_IF_ERROR(
statusTFromBinderStatus(aps->listAudioVolumeGroups(&groupsAidl)));
groups = VALUE_OR_RETURN_STATUS(
convertContainer<AudioVolumeGroupVector>(groupsAidl, aidl2legacy_AudioVolumeGroup));
return OK;
}
status_t AudioSystem::getVolumeGroupFromAudioAttributes(const AudioAttributes& aa,
volume_group_t& volumeGroup,
bool fallbackOnDefault) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
media::AudioAttributesEx aaAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_AudioAttributes_AudioAttributesEx(aa));
int32_t volumeGroupAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getVolumeGroupFromAudioAttributes(aaAidl, fallbackOnDefault, &volumeGroupAidl)));
volumeGroup = VALUE_OR_RETURN_STATUS(aidl2legacy_int32_t_volume_group_t(volumeGroupAidl));
return OK;
}
status_t AudioSystem::setRttEnabled(bool enabled) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return PERMISSION_DENIED;
return statusTFromBinderStatus(aps->setRttEnabled(enabled));
}
bool AudioSystem::isCallScreenModeSupported() {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) return false;
auto result = [&]() -> ConversionResult<bool> {
bool retAidl;
RETURN_IF_ERROR(
statusTFromBinderStatus(aps->isCallScreenModeSupported(&retAidl)));
return retAidl;
}();
return result.value_or(false);
}
status_t AudioSystem::setDevicesRoleForStrategy(product_strategy_t strategy,
device_role_t role,
const AudioDeviceTypeAddrVector& devices) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) {
return PERMISSION_DENIED;
}
int32_t strategyAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_product_strategy_t_int32_t(strategy));
media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role));
std::vector<media::AudioDevice> devicesAidl = VALUE_OR_RETURN_STATUS(
convertContainer<std::vector<media::AudioDevice>>(devices,
legacy2aidl_AudioDeviceTypeAddress));
return statusTFromBinderStatus(
aps->setDevicesRoleForStrategy(strategyAidl, roleAidl, devicesAidl));
}
status_t
AudioSystem::removeDevicesRoleForStrategy(product_strategy_t strategy, device_role_t role) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) {
return PERMISSION_DENIED;
}
int32_t strategyAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_product_strategy_t_int32_t(strategy));
media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role));
return statusTFromBinderStatus(
aps->removeDevicesRoleForStrategy(strategyAidl, roleAidl));
}
status_t AudioSystem::getDevicesForRoleAndStrategy(product_strategy_t strategy,
device_role_t role,
AudioDeviceTypeAddrVector& devices) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) {
return PERMISSION_DENIED;
}
int32_t strategyAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_product_strategy_t_int32_t(strategy));
media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role));
std::vector<media::AudioDevice> devicesAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getDevicesForRoleAndStrategy(strategyAidl, roleAidl, &devicesAidl)));
devices = VALUE_OR_RETURN_STATUS(
convertContainer<AudioDeviceTypeAddrVector>(devicesAidl,
aidl2legacy_AudioDeviceTypeAddress));
return OK;
}
status_t AudioSystem::setDevicesRoleForCapturePreset(audio_source_t audioSource,
device_role_t role,
const AudioDeviceTypeAddrVector& devices) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) {
return PERMISSION_DENIED;
}
media::AudioSourceType audioSourceAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_source_t_AudioSourceType(audioSource));
media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role));
std::vector<media::AudioDevice> devicesAidl = VALUE_OR_RETURN_STATUS(
convertContainer<std::vector<media::AudioDevice>>(devices,
legacy2aidl_AudioDeviceTypeAddress));
return statusTFromBinderStatus(
aps->setDevicesRoleForCapturePreset(audioSourceAidl, roleAidl, devicesAidl));
}
status_t AudioSystem::addDevicesRoleForCapturePreset(audio_source_t audioSource,
device_role_t role,
const AudioDeviceTypeAddrVector& devices) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) {
return PERMISSION_DENIED;
}
media::AudioSourceType audioSourceAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_source_t_AudioSourceType(audioSource));
media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role));
std::vector<media::AudioDevice> devicesAidl = VALUE_OR_RETURN_STATUS(
convertContainer<std::vector<media::AudioDevice>>(devices,
legacy2aidl_AudioDeviceTypeAddress));
return statusTFromBinderStatus(
aps->addDevicesRoleForCapturePreset(audioSourceAidl, roleAidl, devicesAidl));
}
status_t AudioSystem::removeDevicesRoleForCapturePreset(
audio_source_t audioSource, device_role_t role, const AudioDeviceTypeAddrVector& devices) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) {
return PERMISSION_DENIED;
}
media::AudioSourceType audioSourceAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_source_t_AudioSourceType(audioSource));
media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role));
std::vector<media::AudioDevice> devicesAidl = VALUE_OR_RETURN_STATUS(
convertContainer<std::vector<media::AudioDevice>>(devices,
legacy2aidl_AudioDeviceTypeAddress));
return statusTFromBinderStatus(
aps->removeDevicesRoleForCapturePreset(audioSourceAidl, roleAidl, devicesAidl));
}
status_t AudioSystem::clearDevicesRoleForCapturePreset(audio_source_t audioSource,
device_role_t role) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) {
return PERMISSION_DENIED;
}
media::AudioSourceType audioSourceAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_source_t_AudioSourceType(audioSource));
media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role));
return statusTFromBinderStatus(
aps->clearDevicesRoleForCapturePreset(audioSourceAidl, roleAidl));
}
status_t AudioSystem::getDevicesForRoleAndCapturePreset(audio_source_t audioSource,
device_role_t role,
AudioDeviceTypeAddrVector& devices) {
const sp<IAudioPolicyService>& aps = AudioSystem::get_audio_policy_service();
if (aps == 0) {
return PERMISSION_DENIED;
}
media::AudioSourceType audioSourceAidl = VALUE_OR_RETURN_STATUS(
legacy2aidl_audio_source_t_AudioSourceType(audioSource));
media::DeviceRole roleAidl = VALUE_OR_RETURN_STATUS(legacy2aidl_device_role_t_DeviceRole(role));
std::vector<media::AudioDevice> devicesAidl;
RETURN_STATUS_IF_ERROR(statusTFromBinderStatus(
aps->getDevicesForRoleAndCapturePreset(audioSourceAidl, roleAidl, &devicesAidl)));
devices = VALUE_OR_RETURN_STATUS(
convertContainer<AudioDeviceTypeAddrVector>(devicesAidl,
aidl2legacy_AudioDeviceTypeAddress));
return OK;
}
class CaptureStateListenerImpl : public media::BnCaptureStateListener,
public IBinder::DeathRecipient {
public:
CaptureStateListenerImpl(
const sp<IAudioPolicyService>& aps,
const sp<AudioSystem::CaptureStateListener>& listener)
: mAps(aps), mListener(listener) {}
void init() {
bool active;
status_t status = statusTFromBinderStatus(
mAps->registerSoundTriggerCaptureStateListener(this, &active));
if (status != NO_ERROR) {
mListener->onServiceDied();
return;
}
mListener->onStateChanged(active);
IInterface::asBinder(mAps)->linkToDeath(this);
}
binder::Status setCaptureState(bool active) override {
Mutex::Autolock _l(gSoundTriggerCaptureStateListenerLock);
mListener->onStateChanged(active);
return binder::Status::ok();
}
void binderDied(const wp<IBinder>&) override {
Mutex::Autolock _l(gSoundTriggerCaptureStateListenerLock);
mListener->onServiceDied();
gSoundTriggerCaptureStateListener = nullptr;
}
private:
// Need this in order to keep the death receipent alive.
sp<IAudioPolicyService> mAps;
sp<AudioSystem::CaptureStateListener> mListener;
};
status_t AudioSystem::registerSoundTriggerCaptureStateListener(
const sp<CaptureStateListener>& listener) {
LOG_ALWAYS_FATAL_IF(listener == nullptr);
const sp<IAudioPolicyService>& aps =
AudioSystem::get_audio_policy_service();
if (aps == 0) {
return PERMISSION_DENIED;
}
Mutex::Autolock _l(gSoundTriggerCaptureStateListenerLock);
gSoundTriggerCaptureStateListener = new CaptureStateListenerImpl(aps, listener);
gSoundTriggerCaptureStateListener->init();
return NO_ERROR;
}
status_t AudioSystem::setVibratorInfos(
const std::vector<media::AudioVibratorInfo>& vibratorInfos) {
const sp<IAudioFlinger>& af = AudioSystem::get_audio_flinger();
if (af == nullptr) {
return PERMISSION_DENIED;
}
return af->setVibratorInfos(vibratorInfos);
}
// ---------------------------------------------------------------------------
int AudioSystem::AudioPolicyServiceClient::addAudioPortCallback(
const sp<AudioPortCallback>& callback) {
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) {
if (mAudioPortCallbacks[i] == callback) {
return -1;
}
}
mAudioPortCallbacks.add(callback);
return mAudioPortCallbacks.size();
}
int AudioSystem::AudioPolicyServiceClient::removeAudioPortCallback(
const sp<AudioPortCallback>& callback) {
Mutex::Autolock _l(mLock);
size_t i;
for (i = 0; i < mAudioPortCallbacks.size(); i++) {
if (mAudioPortCallbacks[i] == callback) {
break;
}
}
if (i == mAudioPortCallbacks.size()) {
return -1;
}
mAudioPortCallbacks.removeAt(i);
return mAudioPortCallbacks.size();
}
Status AudioSystem::AudioPolicyServiceClient::onAudioPortListUpdate() {
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) {
mAudioPortCallbacks[i]->onAudioPortListUpdate();
}
return Status::ok();
}
Status AudioSystem::AudioPolicyServiceClient::onAudioPatchListUpdate() {
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) {
mAudioPortCallbacks[i]->onAudioPatchListUpdate();
}
return Status::ok();
}
// ----------------------------------------------------------------------------
int AudioSystem::AudioPolicyServiceClient::addAudioVolumeGroupCallback(
const sp<AudioVolumeGroupCallback>& callback) {
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mAudioVolumeGroupCallback.size(); i++) {
if (mAudioVolumeGroupCallback[i] == callback) {
return -1;
}
}
mAudioVolumeGroupCallback.add(callback);
return mAudioVolumeGroupCallback.size();
}
int AudioSystem::AudioPolicyServiceClient::removeAudioVolumeGroupCallback(
const sp<AudioVolumeGroupCallback>& callback) {
Mutex::Autolock _l(mLock);
size_t i;
for (i = 0; i < mAudioVolumeGroupCallback.size(); i++) {
if (mAudioVolumeGroupCallback[i] == callback) {
break;
}
}
if (i == mAudioVolumeGroupCallback.size()) {
return -1;
}
mAudioVolumeGroupCallback.removeAt(i);
return mAudioVolumeGroupCallback.size();
}
Status AudioSystem::AudioPolicyServiceClient::onAudioVolumeGroupChanged(int32_t group,
int32_t flags) {
volume_group_t groupLegacy = VALUE_OR_RETURN_BINDER_STATUS(
aidl2legacy_int32_t_volume_group_t(group));
int flagsLegacy = VALUE_OR_RETURN_BINDER_STATUS(convertReinterpret<int>(flags));
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mAudioVolumeGroupCallback.size(); i++) {
mAudioVolumeGroupCallback[i]->onAudioVolumeGroupChanged(groupLegacy, flagsLegacy);
}
return Status::ok();
}
// ----------------------------------------------------------------------------
Status AudioSystem::AudioPolicyServiceClient::onDynamicPolicyMixStateUpdate(
const ::std::string& regId, int32_t state) {
ALOGV("AudioPolicyServiceClient::onDynamicPolicyMixStateUpdate(%s, %d)", regId.c_str(), state);
String8 regIdLegacy = VALUE_OR_RETURN_BINDER_STATUS(aidl2legacy_string_view_String8(regId));
int stateLegacy = VALUE_OR_RETURN_BINDER_STATUS(convertReinterpret<int>(state));
dynamic_policy_callback cb = NULL;
{
Mutex::Autolock _l(AudioSystem::gLock);
cb = gDynPolicyCallback;
}
if (cb != NULL) {
cb(DYNAMIC_POLICY_EVENT_MIX_STATE_UPDATE, regIdLegacy, stateLegacy);
}
return Status::ok();
}
Status AudioSystem::AudioPolicyServiceClient::onRecordingConfigurationUpdate(
int32_t event,
const media::RecordClientInfo& clientInfo,
const media::AudioConfigBase& clientConfig,
const std::vector<media::EffectDescriptor>& clientEffects,
const media::AudioConfigBase& deviceConfig,
const std::vector<media::EffectDescriptor>& effects,
int32_t patchHandle,
media::AudioSourceType source) {
record_config_callback cb = NULL;
{
Mutex::Autolock _l(AudioSystem::gLock);
cb = gRecordConfigCallback;
}
if (cb != NULL) {
int eventLegacy = VALUE_OR_RETURN_BINDER_STATUS(convertReinterpret<int>(event));
record_client_info_t clientInfoLegacy = VALUE_OR_RETURN_BINDER_STATUS(
aidl2legacy_RecordClientInfo_record_client_info_t(clientInfo));
audio_config_base_t clientConfigLegacy = VALUE_OR_RETURN_BINDER_STATUS(
aidl2legacy_AudioConfigBase_audio_config_base_t(clientConfig));
std::vector<effect_descriptor_t> clientEffectsLegacy = VALUE_OR_RETURN_BINDER_STATUS(
convertContainer<std::vector<effect_descriptor_t>>(
clientEffects,
aidl2legacy_EffectDescriptor_effect_descriptor_t));
audio_config_base_t deviceConfigLegacy = VALUE_OR_RETURN_BINDER_STATUS(
aidl2legacy_AudioConfigBase_audio_config_base_t(deviceConfig));
std::vector<effect_descriptor_t> effectsLegacy = VALUE_OR_RETURN_BINDER_STATUS(
convertContainer<std::vector<effect_descriptor_t>>(
effects,
aidl2legacy_EffectDescriptor_effect_descriptor_t));
audio_patch_handle_t patchHandleLegacy = VALUE_OR_RETURN_BINDER_STATUS(
aidl2legacy_int32_t_audio_patch_handle_t(patchHandle));
audio_source_t sourceLegacy = VALUE_OR_RETURN_BINDER_STATUS(
aidl2legacy_AudioSourceType_audio_source_t(source));
cb(eventLegacy, &clientInfoLegacy, &clientConfigLegacy, clientEffectsLegacy,
&deviceConfigLegacy, effectsLegacy, patchHandleLegacy, sourceLegacy);
}
return Status::ok();
}
Status AudioSystem::AudioPolicyServiceClient::onRoutingUpdated() {
routing_callback cb = NULL;
{
Mutex::Autolock _l(AudioSystem::gLock);
cb = gRoutingCallback;
}
if (cb != NULL) {
cb();
}
return Status::ok();
}
void AudioSystem::AudioPolicyServiceClient::binderDied(const wp<IBinder>& who __unused) {
{
Mutex::Autolock _l(mLock);
for (size_t i = 0; i < mAudioPortCallbacks.size(); i++) {
mAudioPortCallbacks[i]->onServiceDied();
}
for (size_t i = 0; i < mAudioVolumeGroupCallback.size(); i++) {
mAudioVolumeGroupCallback[i]->onServiceDied();
}
}
{
Mutex::Autolock _l(gLockAPS);
AudioSystem::gAudioPolicyService.clear();
}
ALOGW("AudioPolicyService server died!");
}
ConversionResult<record_client_info_t>
aidl2legacy_RecordClientInfo_record_client_info_t(const media::RecordClientInfo& aidl) {
record_client_info_t legacy;
legacy.riid = VALUE_OR_RETURN(aidl2legacy_int32_t_audio_unique_id_t(aidl.riid));
legacy.uid = VALUE_OR_RETURN(aidl2legacy_int32_t_uid_t(aidl.uid));
legacy.session = VALUE_OR_RETURN(aidl2legacy_int32_t_audio_session_t(aidl.session));
legacy.source = VALUE_OR_RETURN(aidl2legacy_AudioSourceType_audio_source_t(aidl.source));
legacy.port_id = VALUE_OR_RETURN(aidl2legacy_int32_t_audio_port_handle_t(aidl.portId));
legacy.silenced = aidl.silenced;
return legacy;
}
ConversionResult<media::RecordClientInfo>
legacy2aidl_record_client_info_t_RecordClientInfo(const record_client_info_t& legacy) {
media::RecordClientInfo aidl;
aidl.riid = VALUE_OR_RETURN(legacy2aidl_audio_unique_id_t_int32_t(legacy.riid));
aidl.uid = VALUE_OR_RETURN(legacy2aidl_uid_t_int32_t(legacy.uid));
aidl.session = VALUE_OR_RETURN(legacy2aidl_audio_session_t_int32_t(legacy.session));
aidl.source = VALUE_OR_RETURN(legacy2aidl_audio_source_t_AudioSourceType(legacy.source));
aidl.portId = VALUE_OR_RETURN(legacy2aidl_audio_port_handle_t_int32_t(legacy.port_id));
aidl.silenced = legacy.silenced;
return aidl;
}
} // namespace android