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/*
**
** Copyright 2017, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#pragma once
namespace android {
// playback track
class MmapTrack : public TrackBase, public IAfMmapTrack {
public:
MmapTrack(IAfThreadBase* thread,
const audio_attributes_t& attr,
uint32_t sampleRate,
audio_format_t format,
audio_channel_mask_t channelMask,
audio_session_t sessionId,
bool isOut,
const android::content::AttributionSourceState& attributionSource,
pid_t creatorPid,
audio_port_handle_t portId = AUDIO_PORT_HANDLE_NONE);
~MmapTrack() override;
status_t initCheck() const final;
status_t start(
AudioSystem::sync_event_t event, audio_session_t triggerSession) final;
void stop() final;
bool isFastTrack() const final { return false; }
bool isDirect() const final { return true; }
void appendDumpHeader(String8& result) const final;
void appendDump(String8& result, bool active) const final;
// protected by MMapThread::mLock
void setSilenced_l(bool silenced) final { mSilenced = silenced;
mSilencedNotified = false;}
// protected by MMapThread::mLock
bool isSilenced_l() const final { return mSilenced; }
// protected by MMapThread::mLock
bool getAndSetSilencedNotified_l() final { bool silencedNotified = mSilencedNotified;
mSilencedNotified = true;
return silencedNotified; }
/**
* Updates the mute state and notifies the audio service. Call this only when holding player
* thread lock.
*/
void processMuteEvent_l(const sp<IAudioManager>& audioManager,
mute_state_t muteState)
/* REQUIRES(MmapPlaybackThread::mLock) */ final;
private:
friend class MmapThread;
DISALLOW_COPY_AND_ASSIGN(MmapTrack);
// AudioBufferProvider interface
virtual status_t getNextBuffer(AudioBufferProvider::Buffer* buffer);
// releaseBuffer() not overridden
// ExtendedAudioBufferProvider interface
size_t framesReady() const final;
int64_t framesReleased() const final;
void onTimestamp(const ExtendedTimestamp &timestamp) final;
const pid_t mPid;
bool mSilenced; // protected by MMapThread::mLock
bool mSilencedNotified; // protected by MMapThread::mLock
// TODO: replace PersistableBundle with own struct
// access these two variables only when holding player thread lock.
std::unique_ptr<os::PersistableBundle> mMuteEventExtras
/* GUARDED_BY(MmapPlaybackThread::mLock) */;
mute_state_t mMuteState
/* GUARDED_BY(MmapPlaybackThread::mLock) */;
}; // end of Track
} // namespace android