AudioTrack: Skip callback EVENT_STREAM_END on DEAD_OBJECT.
Send only EVENT_NEW_IAUDIOTRACK to initiate teardown.
Bug: 23750452
Change-Id: Ib5dcd578b5b6a6a1d91a03e58ef8da0acd994243
diff --git a/media/libmedia/AudioTrack.cpp b/media/libmedia/AudioTrack.cpp
index ab3d66a..d17f7ae 100644
--- a/media/libmedia/AudioTrack.cpp
+++ b/media/libmedia/AudioTrack.cpp
@@ -1852,7 +1852,11 @@
case NO_ERROR:
case DEAD_OBJECT:
case TIMED_OUT:
- mCbf(EVENT_STREAM_END, mUserData, NULL);
+ if (status != DEAD_OBJECT) {
+ // for DEAD_OBJECT, we do not send a EVENT_STREAM_END after stop();
+ // instead, the application should handle the EVENT_NEW_IAUDIOTRACK.
+ mCbf(EVENT_STREAM_END, mUserData, NULL);
+ }
{
AutoMutex lock(mLock);
// The previously assigned value of waitStreamEnd is no longer valid,