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* Copyright (C) 2016 The Android Open Source Project
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* See the License for the specific language governing permissions and
* limitations under the License.
#include <media/audiohal/EffectHalInterface.h>
#include <system/audio.h>
#include <utils/Errors.h>
#include <utils/RefBase.h>
#include <utils/String8.h>
namespace android {
class StreamHalInterface : public virtual RefBase
// Return the sampling rate in Hz - eg. 44100.
virtual status_t getSampleRate(uint32_t *rate) = 0;
// Return size of input/output buffer in bytes for this stream - eg. 4800.
virtual status_t getBufferSize(size_t *size) = 0;
// Return the channel mask.
virtual status_t getChannelMask(audio_channel_mask_t *mask) = 0;
// Return the audio format - e.g. AUDIO_FORMAT_PCM_16_BIT.
virtual status_t getFormat(audio_format_t *format) = 0;
// Convenience method.
virtual status_t getAudioProperties(
uint32_t *sampleRate, audio_channel_mask_t *mask, audio_format_t *format) = 0;
// Set audio stream parameters.
virtual status_t setParameters(const String8& kvPairs) = 0;
// Get audio stream parameters.
virtual status_t getParameters(const String8& keys, String8 *values) = 0;
// Return the frame size (number of bytes per sample) of a stream.
virtual status_t getFrameSize(size_t *size) = 0;
// Add or remove the effect on the stream.
virtual status_t addEffect(sp<EffectHalInterface> effect) = 0;
virtual status_t removeEffect(sp<EffectHalInterface> effect) = 0;
// Put the audio hardware input/output into standby mode.
virtual status_t standby() = 0;
virtual status_t dump(int fd) = 0;
// Start a stream operating in mmap mode.
virtual status_t start() = 0;
// Stop a stream operating in mmap mode.
virtual status_t stop() = 0;
// Retrieve information on the data buffer in mmap mode.
virtual status_t createMmapBuffer(int32_t minSizeFrames,
struct audio_mmap_buffer_info *info) = 0;
// Get current read/write position in the mmap buffer
virtual status_t getMmapPosition(struct audio_mmap_position *position) = 0;
// Set the priority of the thread that interacts with the HAL
// (must match the priority of the audioflinger's thread that calls 'read' / 'write')
virtual status_t setHalThreadPriority(int priority) = 0;
// Subclasses can not be constructed directly by clients.
StreamHalInterface() {}
// The destructor automatically closes the stream.
virtual ~StreamHalInterface() {}
class StreamOutHalInterfaceCallback : public virtual RefBase {
virtual void onWriteReady() {}
virtual void onDrainReady() {}
virtual void onError() {}
StreamOutHalInterfaceCallback() {}
virtual ~StreamOutHalInterfaceCallback() {}
class StreamOutHalInterface : public virtual StreamHalInterface {
// Return the audio hardware driver estimated latency in milliseconds.
virtual status_t getLatency(uint32_t *latency) = 0;
// Use this method in situations where audio mixing is done in the hardware.
virtual status_t setVolume(float left, float right) = 0;
// Write audio buffer to driver.
virtual status_t write(const void *buffer, size_t bytes, size_t *written) = 0;
// Return the number of audio frames written by the audio dsp to DAC since
// the output has exited standby.
virtual status_t getRenderPosition(uint32_t *dspFrames) = 0;
// Get the local time at which the next write to the audio driver will be presented.
virtual status_t getNextWriteTimestamp(int64_t *timestamp) = 0;
// Set the callback for notifying completion of non-blocking write and drain.
// The callback must be owned by someone else. The output stream does not own it
// to avoid strong pointer loops.
virtual status_t setCallback(wp<StreamOutHalInterfaceCallback> callback) = 0;
// Returns whether pause and resume operations are supported.
virtual status_t supportsPauseAndResume(bool *supportsPause, bool *supportsResume) = 0;
// Notifies to the audio driver to resume playback following a pause.
virtual status_t pause() = 0;
// Notifies to the audio driver to resume playback following a pause.
virtual status_t resume() = 0;
// Returns whether drain operation is supported.
virtual status_t supportsDrain(bool *supportsDrain) = 0;
// Requests notification when data buffered by the driver/hardware has been played.
virtual status_t drain(bool earlyNotify) = 0;
// Notifies to the audio driver to flush the queued data.
virtual status_t flush() = 0;
// Return a recent count of the number of audio frames presented to an external observer.
virtual status_t getPresentationPosition(uint64_t *frames, struct timespec *timestamp) = 0;
virtual ~StreamOutHalInterface() {}
class StreamInHalInterface : public virtual StreamHalInterface {
// Set the input gain for the audio driver.
virtual status_t setGain(float gain) = 0;
// Read audio buffer in from driver.
virtual status_t read(void *buffer, size_t bytes, size_t *read) = 0;
// Return the amount of input frames lost in the audio driver.
virtual status_t getInputFramesLost(uint32_t *framesLost) = 0;
// Return a recent count of the number of audio frames received and
// the clock time associated with that frame count.
virtual status_t getCapturePosition(int64_t *frames, int64_t *time) = 0;
virtual ~StreamInHalInterface() {}
} // namespace android