| /* | |
| * Copyright (c) 2016-present, Yann Collet, Facebook, Inc. | |
| * All rights reserved. | |
| * | |
| * This source code is licensed under both the BSD-style license (found in the | |
| * LICENSE file in the root directory of this source tree) and the GPLv2 (found | |
| * in the COPYING file in the root directory of this source tree). | |
| * You may select, at your option, one of the above-listed licenses. | |
| */ | |
| /* ====== Dependencies ======= */ | |
| #include <stddef.h> /* size_t */ | |
| #include "debug.h" /* assert */ | |
| #include "zstd_internal.h" /* ZSTD_malloc, ZSTD_free */ | |
| #include "pool.h" | |
| /* ====== Compiler specifics ====== */ | |
| #if defined(_MSC_VER) | |
| # pragma warning(disable : 4204) /* disable: C4204: non-constant aggregate initializer */ | |
| #endif | |
| #ifdef ZSTD_MULTITHREAD | |
| #include "threading.h" /* pthread adaptation */ | |
| /* A job is a function and an opaque argument */ | |
| typedef struct POOL_job_s { | |
| POOL_function function; | |
| void *opaque; | |
| } POOL_job; | |
| struct POOL_ctx_s { | |
| ZSTD_customMem customMem; | |
| /* Keep track of the threads */ | |
| ZSTD_pthread_t* threads; | |
| size_t threadCapacity; | |
| size_t threadLimit; | |
| /* The queue is a circular buffer */ | |
| POOL_job *queue; | |
| size_t queueHead; | |
| size_t queueTail; | |
| size_t queueSize; | |
| /* The number of threads working on jobs */ | |
| size_t numThreadsBusy; | |
| /* Indicates if the queue is empty */ | |
| int queueEmpty; | |
| /* The mutex protects the queue */ | |
| ZSTD_pthread_mutex_t queueMutex; | |
| /* Condition variable for pushers to wait on when the queue is full */ | |
| ZSTD_pthread_cond_t queuePushCond; | |
| /* Condition variables for poppers to wait on when the queue is empty */ | |
| ZSTD_pthread_cond_t queuePopCond; | |
| /* Indicates if the queue is shutting down */ | |
| int shutdown; | |
| }; | |
| /* POOL_thread() : | |
| * Work thread for the thread pool. | |
| * Waits for jobs and executes them. | |
| * @returns : NULL on failure else non-null. | |
| */ | |
| static void* POOL_thread(void* opaque) { | |
| POOL_ctx* const ctx = (POOL_ctx*)opaque; | |
| if (!ctx) { return NULL; } | |
| for (;;) { | |
| /* Lock the mutex and wait for a non-empty queue or until shutdown */ | |
| ZSTD_pthread_mutex_lock(&ctx->queueMutex); | |
| while ( ctx->queueEmpty | |
| || (ctx->numThreadsBusy >= ctx->threadLimit) ) { | |
| if (ctx->shutdown) { | |
| /* even if !queueEmpty, (possible if numThreadsBusy >= threadLimit), | |
| * a few threads will be shutdown while !queueEmpty, | |
| * but enough threads will remain active to finish the queue */ | |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | |
| return opaque; | |
| } | |
| ZSTD_pthread_cond_wait(&ctx->queuePopCond, &ctx->queueMutex); | |
| } | |
| /* Pop a job off the queue */ | |
| { POOL_job const job = ctx->queue[ctx->queueHead]; | |
| ctx->queueHead = (ctx->queueHead + 1) % ctx->queueSize; | |
| ctx->numThreadsBusy++; | |
| ctx->queueEmpty = ctx->queueHead == ctx->queueTail; | |
| /* Unlock the mutex, signal a pusher, and run the job */ | |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | |
| ZSTD_pthread_cond_signal(&ctx->queuePushCond); | |
| job.function(job.opaque); | |
| /* If the intended queue size was 0, signal after finishing job */ | |
| ZSTD_pthread_mutex_lock(&ctx->queueMutex); | |
| ctx->numThreadsBusy--; | |
| if (ctx->queueSize == 1) { | |
| ZSTD_pthread_cond_signal(&ctx->queuePushCond); | |
| } | |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | |
| } | |
| } /* for (;;) */ | |
| assert(0); /* Unreachable */ | |
| } | |
| POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) { | |
| return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem); | |
| } | |
| POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, | |
| ZSTD_customMem customMem) { | |
| POOL_ctx* ctx; | |
| /* Check parameters */ | |
| if (!numThreads) { return NULL; } | |
| /* Allocate the context and zero initialize */ | |
| ctx = (POOL_ctx*)ZSTD_calloc(sizeof(POOL_ctx), customMem); | |
| if (!ctx) { return NULL; } | |
| /* Initialize the job queue. | |
| * It needs one extra space since one space is wasted to differentiate | |
| * empty and full queues. | |
| */ | |
| ctx->queueSize = queueSize + 1; | |
| ctx->queue = (POOL_job*)ZSTD_malloc(ctx->queueSize * sizeof(POOL_job), customMem); | |
| ctx->queueHead = 0; | |
| ctx->queueTail = 0; | |
| ctx->numThreadsBusy = 0; | |
| ctx->queueEmpty = 1; | |
| (void)ZSTD_pthread_mutex_init(&ctx->queueMutex, NULL); | |
| (void)ZSTD_pthread_cond_init(&ctx->queuePushCond, NULL); | |
| (void)ZSTD_pthread_cond_init(&ctx->queuePopCond, NULL); | |
| ctx->shutdown = 0; | |
| /* Allocate space for the thread handles */ | |
| ctx->threads = (ZSTD_pthread_t*)ZSTD_malloc(numThreads * sizeof(ZSTD_pthread_t), customMem); | |
| ctx->threadCapacity = 0; | |
| ctx->customMem = customMem; | |
| /* Check for errors */ | |
| if (!ctx->threads || !ctx->queue) { POOL_free(ctx); return NULL; } | |
| /* Initialize the threads */ | |
| { size_t i; | |
| for (i = 0; i < numThreads; ++i) { | |
| if (ZSTD_pthread_create(&ctx->threads[i], NULL, &POOL_thread, ctx)) { | |
| ctx->threadCapacity = i; | |
| POOL_free(ctx); | |
| return NULL; | |
| } } | |
| ctx->threadCapacity = numThreads; | |
| ctx->threadLimit = numThreads; | |
| } | |
| return ctx; | |
| } | |
| /*! POOL_join() : | |
| Shutdown the queue, wake any sleeping threads, and join all of the threads. | |
| */ | |
| static void POOL_join(POOL_ctx* ctx) { | |
| /* Shut down the queue */ | |
| ZSTD_pthread_mutex_lock(&ctx->queueMutex); | |
| ctx->shutdown = 1; | |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | |
| /* Wake up sleeping threads */ | |
| ZSTD_pthread_cond_broadcast(&ctx->queuePushCond); | |
| ZSTD_pthread_cond_broadcast(&ctx->queuePopCond); | |
| /* Join all of the threads */ | |
| { size_t i; | |
| for (i = 0; i < ctx->threadCapacity; ++i) { | |
| ZSTD_pthread_join(ctx->threads[i], NULL); /* note : could fail */ | |
| } } | |
| } | |
| void POOL_free(POOL_ctx *ctx) { | |
| if (!ctx) { return; } | |
| POOL_join(ctx); | |
| ZSTD_pthread_mutex_destroy(&ctx->queueMutex); | |
| ZSTD_pthread_cond_destroy(&ctx->queuePushCond); | |
| ZSTD_pthread_cond_destroy(&ctx->queuePopCond); | |
| ZSTD_free(ctx->queue, ctx->customMem); | |
| ZSTD_free(ctx->threads, ctx->customMem); | |
| ZSTD_free(ctx, ctx->customMem); | |
| } | |
| size_t POOL_sizeof(POOL_ctx *ctx) { | |
| if (ctx==NULL) return 0; /* supports sizeof NULL */ | |
| return sizeof(*ctx) | |
| + ctx->queueSize * sizeof(POOL_job) | |
| + ctx->threadCapacity * sizeof(ZSTD_pthread_t); | |
| } | |
| /* @return : 0 on success, 1 on error */ | |
| static int POOL_resize_internal(POOL_ctx* ctx, size_t numThreads) | |
| { | |
| if (numThreads <= ctx->threadCapacity) { | |
| if (!numThreads) return 1; | |
| ctx->threadLimit = numThreads; | |
| return 0; | |
| } | |
| /* numThreads > threadCapacity */ | |
| { ZSTD_pthread_t* const threadPool = (ZSTD_pthread_t*)ZSTD_malloc(numThreads * sizeof(ZSTD_pthread_t), ctx->customMem); | |
| if (!threadPool) return 1; | |
| /* replace existing thread pool */ | |
| memcpy(threadPool, ctx->threads, ctx->threadCapacity * sizeof(*threadPool)); | |
| ZSTD_free(ctx->threads, ctx->customMem); | |
| ctx->threads = threadPool; | |
| /* Initialize additional threads */ | |
| { size_t threadId; | |
| for (threadId = ctx->threadCapacity; threadId < numThreads; ++threadId) { | |
| if (ZSTD_pthread_create(&threadPool[threadId], NULL, &POOL_thread, ctx)) { | |
| ctx->threadCapacity = threadId; | |
| return 1; | |
| } } | |
| } } | |
| /* successfully expanded */ | |
| ctx->threadCapacity = numThreads; | |
| ctx->threadLimit = numThreads; | |
| return 0; | |
| } | |
| /* @return : 0 on success, 1 on error */ | |
| int POOL_resize(POOL_ctx* ctx, size_t numThreads) | |
| { | |
| int result; | |
| if (ctx==NULL) return 1; | |
| ZSTD_pthread_mutex_lock(&ctx->queueMutex); | |
| result = POOL_resize_internal(ctx, numThreads); | |
| ZSTD_pthread_cond_broadcast(&ctx->queuePopCond); | |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | |
| return result; | |
| } | |
| /** | |
| * Returns 1 if the queue is full and 0 otherwise. | |
| * | |
| * When queueSize is 1 (pool was created with an intended queueSize of 0), | |
| * then a queue is empty if there is a thread free _and_ no job is waiting. | |
| */ | |
| static int isQueueFull(POOL_ctx const* ctx) { | |
| if (ctx->queueSize > 1) { | |
| return ctx->queueHead == ((ctx->queueTail + 1) % ctx->queueSize); | |
| } else { | |
| return (ctx->numThreadsBusy == ctx->threadLimit) || | |
| !ctx->queueEmpty; | |
| } | |
| } | |
| static void POOL_add_internal(POOL_ctx* ctx, POOL_function function, void *opaque) | |
| { | |
| POOL_job const job = {function, opaque}; | |
| assert(ctx != NULL); | |
| if (ctx->shutdown) return; | |
| ctx->queueEmpty = 0; | |
| ctx->queue[ctx->queueTail] = job; | |
| ctx->queueTail = (ctx->queueTail + 1) % ctx->queueSize; | |
| ZSTD_pthread_cond_signal(&ctx->queuePopCond); | |
| } | |
| void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque) | |
| { | |
| assert(ctx != NULL); | |
| ZSTD_pthread_mutex_lock(&ctx->queueMutex); | |
| /* Wait until there is space in the queue for the new job */ | |
| while (isQueueFull(ctx) && (!ctx->shutdown)) { | |
| ZSTD_pthread_cond_wait(&ctx->queuePushCond, &ctx->queueMutex); | |
| } | |
| POOL_add_internal(ctx, function, opaque); | |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | |
| } | |
| int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque) | |
| { | |
| assert(ctx != NULL); | |
| ZSTD_pthread_mutex_lock(&ctx->queueMutex); | |
| if (isQueueFull(ctx)) { | |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | |
| return 0; | |
| } | |
| POOL_add_internal(ctx, function, opaque); | |
| ZSTD_pthread_mutex_unlock(&ctx->queueMutex); | |
| return 1; | |
| } | |
| #else /* ZSTD_MULTITHREAD not defined */ | |
| /* ========================== */ | |
| /* No multi-threading support */ | |
| /* ========================== */ | |
| /* We don't need any data, but if it is empty, malloc() might return NULL. */ | |
| struct POOL_ctx_s { | |
| int dummy; | |
| }; | |
| static POOL_ctx g_ctx; | |
| POOL_ctx* POOL_create(size_t numThreads, size_t queueSize) { | |
| return POOL_create_advanced(numThreads, queueSize, ZSTD_defaultCMem); | |
| } | |
| POOL_ctx* POOL_create_advanced(size_t numThreads, size_t queueSize, ZSTD_customMem customMem) { | |
| (void)numThreads; | |
| (void)queueSize; | |
| (void)customMem; | |
| return &g_ctx; | |
| } | |
| void POOL_free(POOL_ctx* ctx) { | |
| assert(!ctx || ctx == &g_ctx); | |
| (void)ctx; | |
| } | |
| int POOL_resize(POOL_ctx* ctx, size_t numThreads) { | |
| (void)ctx; (void)numThreads; | |
| return 0; | |
| } | |
| void POOL_add(POOL_ctx* ctx, POOL_function function, void* opaque) { | |
| (void)ctx; | |
| function(opaque); | |
| } | |
| int POOL_tryAdd(POOL_ctx* ctx, POOL_function function, void* opaque) { | |
| (void)ctx; | |
| function(opaque); | |
| return 1; | |
| } | |
| size_t POOL_sizeof(POOL_ctx* ctx) { | |
| if (ctx==NULL) return 0; /* supports sizeof NULL */ | |
| assert(ctx == &g_ctx); | |
| return sizeof(*ctx); | |
| } | |
| #endif /* ZSTD_MULTITHREAD */ |