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/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_VIDEO_RENDER_IMPL_H_
#define WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_VIDEO_RENDER_IMPL_H_
#include <map>
#include "webrtc/engine_configurations.h"
#include "webrtc/modules/video_render/include/video_render.h"
namespace webrtc {
class CriticalSectionWrapper;
class IncomingVideoStream;
class IVideoRender;
// Class definitions
class ModuleVideoRenderImpl: public VideoRender
{
public:
/*
* VideoRenderer constructor/destructor
*/
ModuleVideoRenderImpl(const int32_t id,
const VideoRenderType videoRenderType,
void* window, const bool fullscreen);
virtual ~ModuleVideoRenderImpl();
virtual int64_t TimeUntilNextProcess();
virtual int32_t Process();
/*
* Returns the render window
*/
virtual void* Window();
/*
* Change render window
*/
virtual int32_t ChangeWindow(void* window);
/*
* Returns module id
*/
int32_t Id();
/**************************************************************************
*
* Incoming Streams
*
***************************************************************************/
/*
* Add incoming render stream
*/
virtual VideoRenderCallback
* AddIncomingRenderStream(const uint32_t streamId,
const uint32_t zOrder,
const float left, const float top,
const float right, const float bottom);
/*
* Delete incoming render stream
*/
virtual int32_t
DeleteIncomingRenderStream(const uint32_t streamId);
/*
* Add incoming render callback, used for external rendering
*/
virtual int32_t
AddExternalRenderCallback(const uint32_t streamId,
VideoRenderCallback* renderObject);
/*
* Get the porperties for an incoming render stream
*/
virtual int32_t
GetIncomingRenderStreamProperties(const uint32_t streamId,
uint32_t& zOrder,
float& left, float& top,
float& right, float& bottom) const;
/*
* Incoming frame rate for the specified stream.
*/
virtual uint32_t GetIncomingFrameRate(const uint32_t streamId);
/*
* Returns the number of incoming streams added to this render module
*/
virtual uint32_t GetNumIncomingRenderStreams() const;
/*
* Returns true if this render module has the streamId added, false otherwise.
*/
virtual bool HasIncomingRenderStream(const uint32_t streamId) const;
/*
*
*/
virtual int32_t
RegisterRawFrameCallback(const uint32_t streamId,
VideoRenderCallback* callbackObj);
virtual int32_t SetExpectedRenderDelay(uint32_t stream_id,
int32_t delay_ms);
/**************************************************************************
*
* Start/Stop
*
***************************************************************************/
/*
* Starts rendering the specified stream
*/
virtual int32_t StartRender(const uint32_t streamId);
/*
* Stops the renderer
*/
virtual int32_t StopRender(const uint32_t streamId);
/*
* Sets the renderer in start state, no streams removed.
*/
virtual int32_t ResetRender();
/**************************************************************************
*
* Properties
*
***************************************************************************/
/*
* Returns the prefered render video type
*/
virtual RawVideoType PreferredVideoType() const;
/*
* Returns true if the renderer is in fullscreen mode, otherwise false.
*/
virtual bool IsFullScreen();
/*
* Gets screen resolution in pixels
*/
virtual int32_t
GetScreenResolution(uint32_t& screenWidth,
uint32_t& screenHeight) const;
/*
* Get the actual render rate for this stream. I.e rendered frame rate,
* not frames delivered to the renderer.
*/
virtual uint32_t RenderFrameRate(const uint32_t streamId);
/*
* Set cropping of incoming stream
*/
virtual int32_t SetStreamCropping(const uint32_t streamId,
const float left, const float top,
const float right, const float bottom);
virtual int32_t ConfigureRenderer(const uint32_t streamId,
const unsigned int zOrder,
const float left, const float top,
const float right, const float bottom);
virtual int32_t SetTransparentBackground(const bool enable);
virtual int32_t FullScreenRender(void* window, const bool enable);
virtual int32_t SetBitmap(const void* bitMap,
const uint8_t pictureId,
const void* colorKey,
const float left, const float top,
const float right, const float bottom);
virtual int32_t SetText(const uint8_t textId,
const uint8_t* text,
const int32_t textLength,
const uint32_t textColorRef,
const uint32_t backgroundColorRef,
const float left, const float top,
const float right, const float bottom);
virtual int32_t SetStartImage(const uint32_t streamId,
const VideoFrame& videoFrame);
virtual int32_t SetTimeoutImage(const uint32_t streamId,
const VideoFrame& videoFrame,
const uint32_t timeout);
private:
int32_t _id;
CriticalSectionWrapper& _moduleCrit;
void* _ptrWindow;
bool _fullScreen;
IVideoRender* _ptrRenderer;
typedef std::map<uint32_t, IncomingVideoStream*> IncomingVideoStreamMap;
IncomingVideoStreamMap _streamRenderMap;
};
} // namespace webrtc
#endif // WEBRTC_MODULES_VIDEO_RENDER_MAIN_SOURCE_VIDEO_RENDER_IMPL_H_