blob: 3a69bccb4c0a818f9b4a654624a05e58e86efb6c [file] [log] [blame]
/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_P2P_BASE_TRANSPORTCHANNELPROXY_H_
#define WEBRTC_P2P_BASE_TRANSPORTCHANNELPROXY_H_
#include <string>
#include <utility>
#include <vector>
#include "webrtc/p2p/base/transportchannel.h"
#include "webrtc/base/messagehandler.h"
namespace rtc {
class Thread;
}
namespace cricket {
class TransportChannelImpl;
// Proxies calls between the client and the transport channel implementation.
// This is needed because clients are allowed to create channels before the
// network negotiation is complete. Hence, we create a proxy up front, and
// when negotiation completes, connect the proxy to the implementaiton.
class TransportChannelProxy : public TransportChannel,
public rtc::MessageHandler {
public:
TransportChannelProxy(const std::string& content_name,
int component);
virtual ~TransportChannelProxy();
TransportChannelImpl* impl() { return impl_; }
virtual TransportChannelState GetState() const;
// Sets the implementation to which we will proxy.
void SetImplementation(TransportChannelImpl* impl);
// Implementation of the TransportChannel interface. These simply forward to
// the implementation.
virtual int SendPacket(const char* data, size_t len,
const rtc::PacketOptions& options,
int flags);
virtual int SetOption(rtc::Socket::Option opt, int value);
virtual bool GetOption(rtc::Socket::Option opt, int* value);
virtual int GetError();
virtual IceRole GetIceRole() const;
virtual bool GetStats(ConnectionInfos* infos);
virtual bool IsDtlsActive() const;
virtual bool GetSslRole(rtc::SSLRole* role) const;
virtual bool SetSslRole(rtc::SSLRole role);
virtual bool SetSrtpCiphers(const std::vector<std::string>& ciphers);
virtual bool GetSrtpCipher(std::string* cipher);
virtual bool GetSslCipher(std::string* cipher);
virtual bool GetLocalIdentity(rtc::SSLIdentity** identity) const;
virtual bool GetRemoteCertificate(rtc::SSLCertificate** cert) const;
virtual bool ExportKeyingMaterial(const std::string& label,
const uint8* context,
size_t context_len,
bool use_context,
uint8* result,
size_t result_len);
private:
// Catch signals from the implementation channel. These just forward to the
// client (after updating our state to match).
void OnReadableState(TransportChannel* channel);
void OnWritableState(TransportChannel* channel);
void OnReadPacket(TransportChannel* channel, const char* data, size_t size,
const rtc::PacketTime& packet_time, int flags);
void OnReadyToSend(TransportChannel* channel);
void OnRouteChange(TransportChannel* channel, const Candidate& candidate);
void OnMessage(rtc::Message* message);
typedef std::pair<rtc::Socket::Option, int> OptionPair;
typedef std::vector<OptionPair> OptionList;
rtc::Thread* worker_thread_;
TransportChannelImpl* impl_;
OptionList options_;
std::vector<std::string> pending_srtp_ciphers_;
DISALLOW_COPY_AND_ASSIGN(TransportChannelProxy);
};
} // namespace cricket
#endif // WEBRTC_P2P_BASE_TRANSPORTCHANNELPROXY_H_