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/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_MODULES_VIDEO_RENDER_VIDEO_RENDER_H_
#define WEBRTC_MODULES_VIDEO_RENDER_VIDEO_RENDER_H_
/*
* video_render.h
*
* This header file together with module.h and module_common_types.h
* contains all of the APIs that are needed for using the video render
* module class.
*
*/
#include "webrtc/modules/include/module.h"
#include "webrtc/modules/video_render/video_render_defines.h"
namespace webrtc {
// Class definitions
class VideoRender: public Module
{
public:
/*
* Create a video render module object
*
* id - unique identifier of this video render module object
* window - pointer to the window to render to
* fullscreen - true if this is a fullscreen renderer
* videoRenderType - type of renderer to create
*/
static VideoRender
* CreateVideoRender(
const int32_t id,
void* window,
const bool fullscreen,
const VideoRenderType videoRenderType =
kRenderDefault);
/*
* Destroy a video render module object
*
* module - object to destroy
*/
static void DestroyVideoRender(VideoRender* module);
int64_t TimeUntilNextProcess() override = 0;
int32_t Process() override = 0;
/**************************************************************************
*
* Window functions
*
***************************************************************************/
/*
* Get window for this renderer
*/
virtual void* Window() = 0;
/*
* Change render window
*
* window - the new render window, assuming same type as originally created.
*/
virtual int32_t ChangeWindow(void* window) = 0;
/**************************************************************************
*
* Incoming Streams
*
***************************************************************************/
/*
* Add incoming render stream
*
* streamID - id of the stream to add
* zOrder - relative render order for the streams, 0 = on top
* left - position of the stream in the window, [0.0f, 1.0f]
* top - position of the stream in the window, [0.0f, 1.0f]
* right - position of the stream in the window, [0.0f, 1.0f]
* bottom - position of the stream in the window, [0.0f, 1.0f]
*
* Return - callback class to use for delivering new frames to render.
*/
virtual VideoRenderCallback
* AddIncomingRenderStream(const uint32_t streamId,
const uint32_t zOrder,
const float left, const float top,
const float right, const float bottom) = 0;
/*
* Delete incoming render stream
*
* streamID - id of the stream to add
*/
virtual int32_t
DeleteIncomingRenderStream(const uint32_t streamId) = 0;
/*
* Add incoming render callback, used for external rendering
*
* streamID - id of the stream the callback is used for
* renderObject - the VideoRenderCallback to use for this stream, NULL to remove
*
* Return - callback class to use for delivering new frames to render.
*/
virtual int32_t
AddExternalRenderCallback(const uint32_t streamId,
VideoRenderCallback* renderObject) = 0;
/*
* Get the porperties for an incoming render stream
*
* streamID - [in] id of the stream to get properties for
* zOrder - [out] relative render order for the streams, 0 = on top
* left - [out] position of the stream in the window, [0.0f, 1.0f]
* top - [out] position of the stream in the window, [0.0f, 1.0f]
* right - [out] position of the stream in the window, [0.0f, 1.0f]
* bottom - [out] position of the stream in the window, [0.0f, 1.0f]
*/
virtual int32_t
GetIncomingRenderStreamProperties(const uint32_t streamId,
uint32_t& zOrder,
float& left, float& top,
float& right, float& bottom) const = 0;
/*
* The incoming frame rate to the module, not the rate rendered in the window.
*/
virtual uint32_t
GetIncomingFrameRate(const uint32_t streamId) = 0;
/*
* Returns the number of incoming streams added to this render module
*/
virtual uint32_t GetNumIncomingRenderStreams() const = 0;
/*
* Returns true if this render module has the streamId added, false otherwise.
*/
virtual bool
HasIncomingRenderStream(const uint32_t streamId) const = 0;
/*
* Registers a callback to get raw images in the same time as sent
* to the renderer. To be used for external rendering.
*/
virtual int32_t
RegisterRawFrameCallback(const uint32_t streamId,
VideoRenderCallback* callbackObj) = 0;
/**************************************************************************
*
* Start/Stop
*
***************************************************************************/
/*
* Starts rendering the specified stream
*/
virtual int32_t StartRender(const uint32_t streamId) = 0;
/*
* Stops the renderer
*/
virtual int32_t StopRender(const uint32_t streamId) = 0;
/*
* Resets the renderer
* No streams are removed. The state should be as after AddStream was called.
*/
virtual int32_t ResetRender() = 0;
/**************************************************************************
*
* Properties
*
***************************************************************************/
/*
* Returns the preferred render video type
*/
virtual RawVideoType PreferredVideoType() const = 0;
/*
* Returns true if the renderer is in fullscreen mode, otherwise false.
*/
virtual bool IsFullScreen() = 0;
/*
* Gets screen resolution in pixels
*/
virtual int32_t
GetScreenResolution(uint32_t& screenWidth,
uint32_t& screenHeight) const = 0;
/*
* Get the actual render rate for this stream. I.e rendered frame rate,
* not frames delivered to the renderer.
*/
virtual uint32_t RenderFrameRate(const uint32_t streamId) = 0;
/*
* Set cropping of incoming stream
*/
virtual int32_t SetStreamCropping(const uint32_t streamId,
const float left,
const float top,
const float right,
const float bottom) = 0;
/*
* re-configure renderer
*/
// Set the expected time needed by the graphics card or external renderer,
// i.e. frames will be released for rendering |delay_ms| before set render
// time in the video frame.
virtual int32_t SetExpectedRenderDelay(uint32_t stream_id,
int32_t delay_ms) = 0;
virtual int32_t ConfigureRenderer(const uint32_t streamId,
const unsigned int zOrder,
const float left,
const float top,
const float right,
const float bottom) = 0;
virtual int32_t SetTransparentBackground(const bool enable) = 0;
virtual int32_t FullScreenRender(void* window, const bool enable) = 0;
virtual int32_t SetBitmap(const void* bitMap,
const uint8_t pictureId,
const void* colorKey,
const float left, const float top,
const float right, const float bottom) = 0;
virtual int32_t SetText(const uint8_t textId,
const uint8_t* text,
const int32_t textLength,
const uint32_t textColorRef,
const uint32_t backgroundColorRef,
const float left, const float top,
const float right, const float bottom) = 0;
/*
* Set a start image. The image is rendered before the first image has been delivered
*/
virtual int32_t SetStartImage(const uint32_t streamId,
const VideoFrame& videoFrame) = 0;
/*
* Set a timout image. The image is rendered if no videoframe has been delivered
*/
virtual int32_t SetTimeoutImage(const uint32_t streamId,
const VideoFrame& videoFrame,
const uint32_t timeout) = 0;
};
} // namespace webrtc
#endif // WEBRTC_MODULES_VIDEO_RENDER_VIDEO_RENDER_H_