blob: 143ea6fab339debbb4e25a5118973979e6dd2e76 [file] [log] [blame]
/*
* Copyright 2015 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/base/bitbuffer.h"
#include "webrtc/base/bytebuffer.h"
#include "webrtc/base/common.h"
#include "webrtc/base/gunit.h"
namespace rtc {
TEST(BitBufferTest, ConsumeBits) {
const uint8 bytes[64] = {0};
BitBuffer buffer(bytes, 32);
uint64 total_bits = 32 * 8;
EXPECT_EQ(total_bits, buffer.RemainingBitCount());
EXPECT_TRUE(buffer.ConsumeBits(3));
total_bits -= 3;
EXPECT_EQ(total_bits, buffer.RemainingBitCount());
EXPECT_TRUE(buffer.ConsumeBits(3));
total_bits -= 3;
EXPECT_EQ(total_bits, buffer.RemainingBitCount());
EXPECT_TRUE(buffer.ConsumeBits(15));
total_bits -= 15;
EXPECT_EQ(total_bits, buffer.RemainingBitCount());
EXPECT_TRUE(buffer.ConsumeBits(37));
total_bits -= 37;
EXPECT_EQ(total_bits, buffer.RemainingBitCount());
EXPECT_FALSE(buffer.ConsumeBits(32 * 8));
EXPECT_EQ(total_bits, buffer.RemainingBitCount());
}
TEST(BitBufferTest, ReadBytesAligned) {
const uint8 bytes[] = {0x0A, 0xBC, 0xDE, 0xF1, 0x23, 0x45, 0x67, 0x89};
uint8 val8;
uint16 val16;
uint32 val32;
BitBuffer buffer(bytes, 8);
EXPECT_TRUE(buffer.ReadUInt8(&val8));
EXPECT_EQ(0x0Au, val8);
EXPECT_TRUE(buffer.ReadUInt8(&val8));
EXPECT_EQ(0xBCu, val8);
EXPECT_TRUE(buffer.ReadUInt16(&val16));
EXPECT_EQ(0xDEF1u, val16);
EXPECT_TRUE(buffer.ReadUInt32(&val32));
EXPECT_EQ(0x23456789u, val32);
}
TEST(BitBufferTest, ReadBytesOffset4) {
const uint8 bytes[] = {0x0A, 0xBC, 0xDE, 0xF1, 0x23, 0x45, 0x67, 0x89, 0x0A};
uint8 val8;
uint16 val16;
uint32 val32;
BitBuffer buffer(bytes, 9);
EXPECT_TRUE(buffer.ConsumeBits(4));
EXPECT_TRUE(buffer.ReadUInt8(&val8));
EXPECT_EQ(0xABu, val8);
EXPECT_TRUE(buffer.ReadUInt8(&val8));
EXPECT_EQ(0xCDu, val8);
EXPECT_TRUE(buffer.ReadUInt16(&val16));
EXPECT_EQ(0xEF12u, val16);
EXPECT_TRUE(buffer.ReadUInt32(&val32));
EXPECT_EQ(0x34567890u, val32);
}
TEST(BitBufferTest, ReadBytesOffset3) {
// The pattern we'll check against is counting down from 0b1111. It looks
// weird here because it's all offset by 3.
// Byte pattern is:
// 56701234
// 0b00011111,
// 0b11011011,
// 0b10010111,
// 0b01010011,
// 0b00001110,
// 0b11001010,
// 0b10000110,
// 0b01000010
// xxxxx <-- last 5 bits unused.
// The bytes. It almost looks like counting down by two at a time, except the
// jump at 5->3->0, since that's when the high bit is turned off.
const uint8 bytes[] = {0x1F, 0xDB, 0x97, 0x53, 0x0E, 0xCA, 0x86, 0x42};
uint8 val8;
uint16 val16;
uint32 val32;
BitBuffer buffer(bytes, 8);
EXPECT_TRUE(buffer.ConsumeBits(3));
EXPECT_TRUE(buffer.ReadUInt8(&val8));
EXPECT_EQ(0xFEu, val8);
EXPECT_TRUE(buffer.ReadUInt16(&val16));
EXPECT_EQ(0xDCBAu, val16);
EXPECT_TRUE(buffer.ReadUInt32(&val32));
EXPECT_EQ(0x98765432u, val32);
// 5 bits left unread. Not enough to read a uint8.
EXPECT_EQ(5u, buffer.RemainingBitCount());
EXPECT_FALSE(buffer.ReadUInt8(&val8));
}
TEST(BitBufferTest, ReadBits) {
// Bit values are:
// 0b01001101,
// 0b00110010
const uint8 bytes[] = {0x4D, 0x32};
uint32_t val;
BitBuffer buffer(bytes, 2);
EXPECT_TRUE(buffer.ReadBits(&val, 3));
// 0b010
EXPECT_EQ(0x2u, val);
EXPECT_TRUE(buffer.ReadBits(&val, 2));
// 0b01
EXPECT_EQ(0x1u, val);
EXPECT_TRUE(buffer.ReadBits(&val, 7));
// 0b1010011
EXPECT_EQ(0x53u, val);
EXPECT_TRUE(buffer.ReadBits(&val, 2));
// 0b00
EXPECT_EQ(0x0u, val);
EXPECT_TRUE(buffer.ReadBits(&val, 1));
// 0b1
EXPECT_EQ(0x1u, val);
EXPECT_TRUE(buffer.ReadBits(&val, 1));
// 0b0
EXPECT_EQ(0x0u, val);
EXPECT_FALSE(buffer.ReadBits(&val, 1));
}
uint64 GolombEncoded(uint32 val) {
val++;
uint32 bit_counter = val;
uint64 bit_count = 0;
while (bit_counter > 0) {
bit_count++;
bit_counter >>= 1;
}
return static_cast<uint64>(val) << (64 - (bit_count * 2 - 1));
}
TEST(BitBufferTest, GolombString) {
char test_string[] = "my precious";
for (size_t i = 0; i < ARRAY_SIZE(test_string); ++i) {
uint64 encoded_val = GolombEncoded(test_string[i]);
// Use ByteBuffer to convert to bytes, to account for endianness (BitBuffer
// requires network order).
ByteBuffer byteBuffer;
byteBuffer.WriteUInt64(encoded_val);
BitBuffer buffer(reinterpret_cast<const uint8*>(byteBuffer.Data()),
byteBuffer.Length());
uint32 decoded_val;
EXPECT_TRUE(buffer.ReadExponentialGolomb(&decoded_val));
EXPECT_EQ(test_string[i], static_cast<char>(decoded_val));
}
}
TEST(BitBufferTest, NoGolombOverread) {
const uint8 bytes[] = {0x00, 0xFF, 0xFF};
// Make sure the bit buffer correctly enforces byte length on golomb reads.
// If it didn't, the above buffer would be valid at 3 bytes.
BitBuffer buffer(bytes, 1);
uint32 decoded_val;
EXPECT_FALSE(buffer.ReadExponentialGolomb(&decoded_val));
BitBuffer longer_buffer(bytes, 2);
EXPECT_FALSE(longer_buffer.ReadExponentialGolomb(&decoded_val));
BitBuffer longest_buffer(bytes, 3);
EXPECT_TRUE(longest_buffer.ReadExponentialGolomb(&decoded_val));
// Golomb should have read 9 bits, so 0x01FF, and since it is golomb, the
// result is 0x01FF - 1 = 0x01FE.
EXPECT_EQ(0x01FEu, decoded_val);
}
} // namespace rtc