blob: 3813205cb0e5386e3911cb3646e69cba0f9fe1bd [file] [log] [blame]
/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/common_types.h"
#include "webrtc/common_video/libyuv/include/webrtc_libyuv.h"
#include "webrtc/modules/video_coding/codecs/interface/video_codec_interface.h"
#include "webrtc/modules/video_coding/main/source/encoded_frame.h"
#include "webrtc/modules/video_coding/main/source/jitter_buffer.h"
#include "webrtc/modules/video_coding/main/source/packet.h"
#include "webrtc/modules/video_coding/main/source/video_coding_impl.h"
#include "webrtc/system_wrappers/interface/clock.h"
#include "webrtc/system_wrappers/interface/logging.h"
#include "webrtc/system_wrappers/interface/trace_event.h"
// #define DEBUG_DECODER_BIT_STREAM
namespace webrtc {
namespace vcm {
VideoReceiver::VideoReceiver(Clock* clock, EventFactory* event_factory)
: clock_(clock),
process_crit_sect_(CriticalSectionWrapper::CreateCriticalSection()),
_receiveCritSect(CriticalSectionWrapper::CreateCriticalSection()),
_receiverInited(false),
_timing(clock_),
_receiver(&_timing, clock_, event_factory, true),
_decodedFrameCallback(_timing, clock_),
_frameTypeCallback(NULL),
_receiveStatsCallback(NULL),
_decoderTimingCallback(NULL),
_packetRequestCallback(NULL),
render_buffer_callback_(NULL),
_decoder(NULL),
#ifdef DEBUG_DECODER_BIT_STREAM
_bitStreamBeforeDecoder(NULL),
#endif
_frameFromFile(),
_keyRequestMode(kKeyOnError),
_scheduleKeyRequest(false),
max_nack_list_size_(0),
pre_decode_image_callback_(NULL),
_codecDataBase(),
_receiveStatsTimer(1000, clock_),
_retransmissionTimer(10, clock_),
_keyRequestTimer(500, clock_) {
assert(clock_);
#ifdef DEBUG_DECODER_BIT_STREAM
_bitStreamBeforeDecoder = fopen("decoderBitStream.bit", "wb");
#endif
}
VideoReceiver::~VideoReceiver() {
delete _receiveCritSect;
#ifdef DEBUG_DECODER_BIT_STREAM
fclose(_bitStreamBeforeDecoder);
#endif
}
int32_t VideoReceiver::Process() {
int32_t returnValue = VCM_OK;
// Receive-side statistics
if (_receiveStatsTimer.TimeUntilProcess() == 0) {
_receiveStatsTimer.Processed();
CriticalSectionScoped cs(process_crit_sect_.get());
if (_receiveStatsCallback != NULL) {
uint32_t bitRate;
uint32_t frameRate;
_receiver.ReceiveStatistics(&bitRate, &frameRate);
_receiveStatsCallback->OnReceiveStatisticsUpdate(bitRate, frameRate);
}
if (_decoderTimingCallback != NULL) {
int decode_ms;
int max_decode_ms;
int current_delay_ms;
int target_delay_ms;
int jitter_buffer_ms;
int min_playout_delay_ms;
int render_delay_ms;
_timing.GetTimings(&decode_ms,
&max_decode_ms,
&current_delay_ms,
&target_delay_ms,
&jitter_buffer_ms,
&min_playout_delay_ms,
&render_delay_ms);
_decoderTimingCallback->OnDecoderTiming(decode_ms,
max_decode_ms,
current_delay_ms,
target_delay_ms,
jitter_buffer_ms,
min_playout_delay_ms,
render_delay_ms);
}
// Size of render buffer.
if (render_buffer_callback_) {
int buffer_size_ms = _receiver.RenderBufferSizeMs();
render_buffer_callback_->RenderBufferSizeMs(buffer_size_ms);
}
}
// Key frame requests
if (_keyRequestTimer.TimeUntilProcess() == 0) {
_keyRequestTimer.Processed();
bool request_key_frame = false;
{
CriticalSectionScoped cs(process_crit_sect_.get());
request_key_frame = _scheduleKeyRequest && _frameTypeCallback != NULL;
}
if (request_key_frame) {
const int32_t ret = RequestKeyFrame();
if (ret != VCM_OK && returnValue == VCM_OK) {
returnValue = ret;
}
}
}
// Packet retransmission requests
// TODO(holmer): Add API for changing Process interval and make sure it's
// disabled when NACK is off.
if (_retransmissionTimer.TimeUntilProcess() == 0) {
_retransmissionTimer.Processed();
bool callback_registered = false;
uint16_t length;
{
CriticalSectionScoped cs(process_crit_sect_.get());
length = max_nack_list_size_;
callback_registered = _packetRequestCallback != NULL;
}
if (callback_registered && length > 0) {
std::vector<uint16_t> nackList(length);
const int32_t ret = NackList(&nackList[0], &length);
if (ret != VCM_OK && returnValue == VCM_OK) {
returnValue = ret;
}
if (ret == VCM_OK && length > 0) {
CriticalSectionScoped cs(process_crit_sect_.get());
if (_packetRequestCallback != NULL) {
_packetRequestCallback->ResendPackets(&nackList[0], length);
}
}
}
}
return returnValue;
}
int64_t VideoReceiver::TimeUntilNextProcess() {
int64_t timeUntilNextProcess = _receiveStatsTimer.TimeUntilProcess();
if (_receiver.NackMode() != kNoNack) {
// We need a Process call more often if we are relying on
// retransmissions
timeUntilNextProcess =
VCM_MIN(timeUntilNextProcess, _retransmissionTimer.TimeUntilProcess());
}
timeUntilNextProcess =
VCM_MIN(timeUntilNextProcess, _keyRequestTimer.TimeUntilProcess());
return timeUntilNextProcess;
}
int32_t VideoReceiver::SetReceiveChannelParameters(uint32_t rtt) {
CriticalSectionScoped receiveCs(_receiveCritSect);
_receiver.UpdateRtt(rtt);
return 0;
}
// Enable or disable a video protection method.
// Note: This API should be deprecated, as it does not offer a distinction
// between the protection method and decoding with or without errors. If such a
// behavior is desired, use the following API: SetReceiverRobustnessMode.
int32_t VideoReceiver::SetVideoProtection(VCMVideoProtection videoProtection,
bool enable) {
// By default, do not decode with errors.
_receiver.SetDecodeErrorMode(kNoErrors);
switch (videoProtection) {
case kProtectionNack:
case kProtectionNackReceiver: {
CriticalSectionScoped cs(_receiveCritSect);
if (enable) {
// Enable NACK and always wait for retransmits.
_receiver.SetNackMode(kNack, -1, -1);
} else {
_receiver.SetNackMode(kNoNack, -1, -1);
}
break;
}
case kProtectionKeyOnLoss: {
CriticalSectionScoped cs(_receiveCritSect);
if (enable) {
_keyRequestMode = kKeyOnLoss;
_receiver.SetDecodeErrorMode(kWithErrors);
} else if (_keyRequestMode == kKeyOnLoss) {
_keyRequestMode = kKeyOnError; // default mode
} else {
return VCM_PARAMETER_ERROR;
}
break;
}
case kProtectionKeyOnKeyLoss: {
CriticalSectionScoped cs(_receiveCritSect);
if (enable) {
_keyRequestMode = kKeyOnKeyLoss;
} else if (_keyRequestMode == kKeyOnKeyLoss) {
_keyRequestMode = kKeyOnError; // default mode
} else {
return VCM_PARAMETER_ERROR;
}
break;
}
case kProtectionNackFEC: {
CriticalSectionScoped cs(_receiveCritSect);
if (enable) {
// Enable hybrid NACK/FEC. Always wait for retransmissions
// and don't add extra delay when RTT is above
// kLowRttNackMs.
_receiver.SetNackMode(kNack, media_optimization::kLowRttNackMs, -1);
_receiver.SetDecodeErrorMode(kNoErrors);
_receiver.SetDecodeErrorMode(kNoErrors);
} else {
_receiver.SetNackMode(kNoNack, -1, -1);
}
break;
}
case kProtectionNackSender:
case kProtectionFEC:
case kProtectionPeriodicKeyFrames:
// Ignore encoder modes.
return VCM_OK;
}
return VCM_OK;
}
// Initialize receiver, resets codec database etc
int32_t VideoReceiver::InitializeReceiver() {
int32_t ret = _receiver.Initialize();
if (ret < 0) {
return ret;
}
{
CriticalSectionScoped receive_cs(_receiveCritSect);
_codecDataBase.ResetReceiver();
_timing.Reset();
_receiverInited = true;
}
{
CriticalSectionScoped process_cs(process_crit_sect_.get());
_decoder = NULL;
_decodedFrameCallback.SetUserReceiveCallback(NULL);
_frameTypeCallback = NULL;
_receiveStatsCallback = NULL;
_decoderTimingCallback = NULL;
_packetRequestCallback = NULL;
_keyRequestMode = kKeyOnError;
_scheduleKeyRequest = false;
}
return VCM_OK;
}
// Register a receive callback. Will be called whenever there is a new frame
// ready for rendering.
int32_t VideoReceiver::RegisterReceiveCallback(
VCMReceiveCallback* receiveCallback) {
CriticalSectionScoped cs(_receiveCritSect);
_decodedFrameCallback.SetUserReceiveCallback(receiveCallback);
return VCM_OK;
}
int32_t VideoReceiver::RegisterReceiveStatisticsCallback(
VCMReceiveStatisticsCallback* receiveStats) {
CriticalSectionScoped cs(process_crit_sect_.get());
_receiveStatsCallback = receiveStats;
return VCM_OK;
}
int32_t VideoReceiver::RegisterDecoderTimingCallback(
VCMDecoderTimingCallback* decoderTiming) {
CriticalSectionScoped cs(process_crit_sect_.get());
_decoderTimingCallback = decoderTiming;
return VCM_OK;
}
// Register an externally defined decoder/render object.
// Can be a decoder only or a decoder coupled with a renderer.
int32_t VideoReceiver::RegisterExternalDecoder(VideoDecoder* externalDecoder,
uint8_t payloadType,
bool internalRenderTiming) {
CriticalSectionScoped cs(_receiveCritSect);
if (externalDecoder == NULL) {
// Make sure the VCM updates the decoder next time it decodes.
_decoder = NULL;
return _codecDataBase.DeregisterExternalDecoder(payloadType) ? 0 : -1;
}
return _codecDataBase.RegisterExternalDecoder(
externalDecoder, payloadType, internalRenderTiming)
? 0
: -1;
}
// Register a frame type request callback.
int32_t VideoReceiver::RegisterFrameTypeCallback(
VCMFrameTypeCallback* frameTypeCallback) {
CriticalSectionScoped cs(process_crit_sect_.get());
_frameTypeCallback = frameTypeCallback;
return VCM_OK;
}
int32_t VideoReceiver::RegisterPacketRequestCallback(
VCMPacketRequestCallback* callback) {
CriticalSectionScoped cs(process_crit_sect_.get());
_packetRequestCallback = callback;
return VCM_OK;
}
int VideoReceiver::RegisterRenderBufferSizeCallback(
VCMRenderBufferSizeCallback* callback) {
CriticalSectionScoped cs(process_crit_sect_.get());
render_buffer_callback_ = callback;
return VCM_OK;
}
// Decode next frame, blocking.
// Should be called as often as possible to get the most out of the decoder.
int32_t VideoReceiver::Decode(uint16_t maxWaitTimeMs) {
int64_t nextRenderTimeMs;
bool supports_render_scheduling;
{
CriticalSectionScoped cs(_receiveCritSect);
if (!_receiverInited) {
return VCM_UNINITIALIZED;
}
if (!_codecDataBase.DecoderRegistered()) {
return VCM_NO_CODEC_REGISTERED;
}
supports_render_scheduling = _codecDataBase.SupportsRenderScheduling();
}
VCMEncodedFrame* frame = _receiver.FrameForDecoding(
maxWaitTimeMs, nextRenderTimeMs, supports_render_scheduling);
if (frame == NULL) {
return VCM_FRAME_NOT_READY;
} else {
CriticalSectionScoped cs(_receiveCritSect);
// If this frame was too late, we should adjust the delay accordingly
_timing.UpdateCurrentDelay(frame->RenderTimeMs(),
clock_->TimeInMilliseconds());
if (pre_decode_image_callback_) {
EncodedImage encoded_image(frame->EncodedImage());
pre_decode_image_callback_->Encoded(encoded_image);
}
#ifdef DEBUG_DECODER_BIT_STREAM
if (_bitStreamBeforeDecoder != NULL) {
// Write bit stream to file for debugging purposes
if (fwrite(
frame->Buffer(), 1, frame->Length(), _bitStreamBeforeDecoder) !=
frame->Length()) {
return -1;
}
}
#endif
const int32_t ret = Decode(*frame);
_receiver.ReleaseFrame(frame);
frame = NULL;
if (ret != VCM_OK) {
return ret;
}
}
return VCM_OK;
}
int32_t VideoReceiver::RequestSliceLossIndication(
const uint64_t pictureID) const {
TRACE_EVENT1("webrtc", "RequestSLI", "picture_id", pictureID);
CriticalSectionScoped cs(process_crit_sect_.get());
if (_frameTypeCallback != NULL) {
const int32_t ret =
_frameTypeCallback->SliceLossIndicationRequest(pictureID);
if (ret < 0) {
return ret;
}
} else {
return VCM_MISSING_CALLBACK;
}
return VCM_OK;
}
int32_t VideoReceiver::RequestKeyFrame() {
TRACE_EVENT0("webrtc", "RequestKeyFrame");
CriticalSectionScoped process_cs(process_crit_sect_.get());
if (_frameTypeCallback != NULL) {
const int32_t ret = _frameTypeCallback->RequestKeyFrame();
if (ret < 0) {
return ret;
}
_scheduleKeyRequest = false;
} else {
return VCM_MISSING_CALLBACK;
}
return VCM_OK;
}
// Must be called from inside the receive side critical section.
int32_t VideoReceiver::Decode(const VCMEncodedFrame& frame) {
TRACE_EVENT_ASYNC_STEP1("webrtc",
"Video",
frame.TimeStamp(),
"Decode",
"type",
frame.FrameType());
// Change decoder if payload type has changed
const bool renderTimingBefore = _codecDataBase.SupportsRenderScheduling();
_decoder =
_codecDataBase.GetDecoder(frame.PayloadType(), &_decodedFrameCallback);
if (renderTimingBefore != _codecDataBase.SupportsRenderScheduling()) {
// Make sure we reset the decode time estimate since it will
// be zero for codecs without render timing.
_timing.ResetDecodeTime();
}
if (_decoder == NULL) {
return VCM_NO_CODEC_REGISTERED;
}
// Decode a frame
int32_t ret = _decoder->Decode(frame, clock_->TimeInMilliseconds());
// Check for failed decoding, run frame type request callback if needed.
bool request_key_frame = false;
if (ret < 0) {
if (ret == VCM_ERROR_REQUEST_SLI) {
return RequestSliceLossIndication(
_decodedFrameCallback.LastReceivedPictureID() + 1);
} else {
request_key_frame = true;
}
} else if (ret == VCM_REQUEST_SLI) {
ret = RequestSliceLossIndication(
_decodedFrameCallback.LastReceivedPictureID() + 1);
}
if (!frame.Complete() || frame.MissingFrame()) {
switch (_keyRequestMode) {
case kKeyOnKeyLoss: {
if (frame.FrameType() == kVideoFrameKey) {
request_key_frame = true;
ret = VCM_OK;
}
break;
}
case kKeyOnLoss: {
request_key_frame = true;
ret = VCM_OK;
}
default:
break;
}
}
if (request_key_frame) {
CriticalSectionScoped cs(process_crit_sect_.get());
_scheduleKeyRequest = true;
}
TRACE_EVENT_ASYNC_END0("webrtc", "Video", frame.TimeStamp());
return ret;
}
// Reset the decoder state
int32_t VideoReceiver::ResetDecoder() {
bool reset_key_request = false;
{
CriticalSectionScoped cs(_receiveCritSect);
if (_decoder != NULL) {
_receiver.Initialize();
_timing.Reset();
reset_key_request = true;
_decoder->Reset();
}
}
if (reset_key_request) {
CriticalSectionScoped cs(process_crit_sect_.get());
_scheduleKeyRequest = false;
}
return VCM_OK;
}
// Register possible receive codecs, can be called multiple times
int32_t VideoReceiver::RegisterReceiveCodec(const VideoCodec* receiveCodec,
int32_t numberOfCores,
bool requireKeyFrame) {
CriticalSectionScoped cs(_receiveCritSect);
if (receiveCodec == NULL) {
return VCM_PARAMETER_ERROR;
}
if (!_codecDataBase.RegisterReceiveCodec(
receiveCodec, numberOfCores, requireKeyFrame)) {
return -1;
}
return 0;
}
// Get current received codec
int32_t VideoReceiver::ReceiveCodec(VideoCodec* currentReceiveCodec) const {
CriticalSectionScoped cs(_receiveCritSect);
if (currentReceiveCodec == NULL) {
return VCM_PARAMETER_ERROR;
}
return _codecDataBase.ReceiveCodec(currentReceiveCodec) ? 0 : -1;
}
// Get current received codec
VideoCodecType VideoReceiver::ReceiveCodec() const {
CriticalSectionScoped cs(_receiveCritSect);
return _codecDataBase.ReceiveCodec();
}
// Incoming packet from network parsed and ready for decode, non blocking.
int32_t VideoReceiver::IncomingPacket(const uint8_t* incomingPayload,
size_t payloadLength,
const WebRtcRTPHeader& rtpInfo) {
if (rtpInfo.frameType == kVideoFrameKey) {
TRACE_EVENT1("webrtc",
"VCM::PacketKeyFrame",
"seqnum",
rtpInfo.header.sequenceNumber);
}
if (incomingPayload == NULL) {
// The jitter buffer doesn't handle non-zero payload lengths for packets
// without payload.
// TODO(holmer): We should fix this in the jitter buffer.
payloadLength = 0;
}
const VCMPacket packet(incomingPayload, payloadLength, rtpInfo);
int32_t ret = _receiver.InsertPacket(packet, rtpInfo.type.Video.width,
rtpInfo.type.Video.height);
// TODO(holmer): Investigate if this somehow should use the key frame
// request scheduling to throttle the requests.
if (ret == VCM_FLUSH_INDICATOR) {
RequestKeyFrame();
ResetDecoder();
} else if (ret < 0) {
return ret;
}
return VCM_OK;
}
// Minimum playout delay (used for lip-sync). This is the minimum delay required
// to sync with audio. Not included in VideoCodingModule::Delay()
// Defaults to 0 ms.
int32_t VideoReceiver::SetMinimumPlayoutDelay(uint32_t minPlayoutDelayMs) {
_timing.set_min_playout_delay(minPlayoutDelayMs);
return VCM_OK;
}
// The estimated delay caused by rendering, defaults to
// kDefaultRenderDelayMs = 10 ms
int32_t VideoReceiver::SetRenderDelay(uint32_t timeMS) {
_timing.set_render_delay(timeMS);
return VCM_OK;
}
// Current video delay
int32_t VideoReceiver::Delay() const { return _timing.TargetVideoDelay(); }
// Nack list
int32_t VideoReceiver::NackList(uint16_t* nackList, uint16_t* size) {
VCMNackStatus nackStatus = kNackOk;
uint16_t nack_list_length = 0;
// Collect sequence numbers from the default receiver
// if in normal nack mode.
if (_receiver.NackMode() != kNoNack) {
nackStatus = _receiver.NackList(nackList, *size, &nack_list_length);
}
*size = nack_list_length;
if (nackStatus == kNackKeyFrameRequest) {
return RequestKeyFrame();
}
return VCM_OK;
}
uint32_t VideoReceiver::DiscardedPackets() const {
return _receiver.DiscardedPackets();
}
int VideoReceiver::SetReceiverRobustnessMode(
ReceiverRobustness robustnessMode,
VCMDecodeErrorMode decode_error_mode) {
CriticalSectionScoped cs(_receiveCritSect);
switch (robustnessMode) {
case VideoCodingModule::kNone:
_receiver.SetNackMode(kNoNack, -1, -1);
if (decode_error_mode == kNoErrors) {
_keyRequestMode = kKeyOnLoss;
} else {
_keyRequestMode = kKeyOnError;
}
break;
case VideoCodingModule::kHardNack:
// Always wait for retransmissions (except when decoding with errors).
_receiver.SetNackMode(kNack, -1, -1);
_keyRequestMode = kKeyOnError; // TODO(hlundin): On long NACK list?
break;
case VideoCodingModule::kSoftNack:
#if 1
assert(false); // TODO(hlundin): Not completed.
return VCM_NOT_IMPLEMENTED;
#else
// Enable hybrid NACK/FEC. Always wait for retransmissions and don't add
// extra delay when RTT is above kLowRttNackMs.
_receiver.SetNackMode(kNack, media_optimization::kLowRttNackMs, -1);
_keyRequestMode = kKeyOnError;
break;
#endif
case VideoCodingModule::kReferenceSelection:
#if 1
assert(false); // TODO(hlundin): Not completed.
return VCM_NOT_IMPLEMENTED;
#else
if (decode_error_mode == kNoErrors) {
return VCM_PARAMETER_ERROR;
}
_receiver.SetNackMode(kNoNack, -1, -1);
break;
#endif
}
_receiver.SetDecodeErrorMode(decode_error_mode);
return VCM_OK;
}
void VideoReceiver::SetDecodeErrorMode(VCMDecodeErrorMode decode_error_mode) {
CriticalSectionScoped cs(_receiveCritSect);
_receiver.SetDecodeErrorMode(decode_error_mode);
}
void VideoReceiver::SetNackSettings(size_t max_nack_list_size,
int max_packet_age_to_nack,
int max_incomplete_time_ms) {
if (max_nack_list_size != 0) {
CriticalSectionScoped process_cs(process_crit_sect_.get());
max_nack_list_size_ = max_nack_list_size;
}
_receiver.SetNackSettings(
max_nack_list_size, max_packet_age_to_nack, max_incomplete_time_ms);
}
int VideoReceiver::SetMinReceiverDelay(int desired_delay_ms) {
return _receiver.SetMinReceiverDelay(desired_delay_ms);
}
void VideoReceiver::RegisterPreDecodeImageCallback(
EncodedImageCallback* observer) {
CriticalSectionScoped cs(_receiveCritSect);
pre_decode_image_callback_ = observer;
}
void VideoReceiver::RegisterFrameCountObserver(
FrameCountObserver* frame_count_observer) {
_receiver.RegisterFrameCountObserver(frame_count_observer);
}
} // namespace vcm
} // namespace webrtc