blob: c78c7dce8c6c8001545647b0c88cbb820152c396 [file] [log] [blame]
/*
* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_SYSTEM_WRAPPERS_SOURCE_THREAD_WIN_H_
#define WEBRTC_SYSTEM_WRAPPERS_SOURCE_THREAD_WIN_H_
#include "webrtc/system_wrappers/interface/thread_wrapper.h"
#include <windows.h>
#include "webrtc/base/thread_checker.h"
namespace webrtc {
class ThreadWindows : public ThreadWrapper {
public:
ThreadWindows(ThreadRunFunction func, void* obj, ThreadPriority prio,
const char* thread_name);
~ThreadWindows() override;
bool Start(unsigned int& id) override;
bool Stop() override;
protected:
void Run();
private:
static DWORD WINAPI StartThread(void* param);
ThreadRunFunction const run_function_;
void* const obj_;
HANDLE event_; // Used to signal stoppage.
// TODO(tommi): Consider having a SetPriority method instead of this variable.
ThreadPriority prio_;
HANDLE thread_;
const std::string name_;
rtc::ThreadChecker main_thread_;
};
} // namespace webrtc
#endif // WEBRTC_SYSTEM_WRAPPERS_SOURCE_THREAD_WIN_H_