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/*
* libjingle
* Copyright 2015 Google Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.webrtc;
import android.content.Context;
import android.graphics.SurfaceTexture;
import android.hardware.Camera;
import android.hardware.Camera.PreviewCallback;
import android.opengl.GLES11Ext;
import android.opengl.GLES20;
import android.os.Handler;
import android.os.HandlerThread;
import android.os.SystemClock;
import android.view.Surface;
import android.view.WindowManager;
import org.json.JSONException;
import org.webrtc.CameraEnumerationAndroid.CaptureFormat;
import org.webrtc.Logging;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.IdentityHashMap;
import java.util.List;
import java.util.Map;
import java.util.concurrent.CountDownLatch;
import java.util.concurrent.TimeUnit;
// Android specific implementation of VideoCapturer.
// An instance of this class can be created by an application using
// VideoCapturerAndroid.create();
// This class extends VideoCapturer with a method to easily switch between the
// front and back camera. It also provides methods for enumerating valid device
// names.
//
// Threading notes: this class is called from C++ code, Android Camera callbacks, and possibly
// arbitrary Java threads. All public entry points are thread safe, and delegate the work to the
// camera thread. The internal *OnCameraThread() methods must check |camera| for null to check if
// the camera has been stopped.
@SuppressWarnings("deprecation")
public class VideoCapturerAndroid extends VideoCapturer implements PreviewCallback {
private final static String TAG = "VideoCapturerAndroid";
private final static int CAMERA_OBSERVER_PERIOD_MS = 5000;
private Camera camera; // Only non-null while capturing.
private HandlerThread cameraThread;
private final Handler cameraThreadHandler;
// |cameraSurfaceTexture| is used with setPreviewTexture. Must be a member, see issue webrtc:5021.
private SurfaceTexture cameraSurfaceTexture;
private Context applicationContext;
// Synchronization lock for |id|.
private final Object cameraIdLock = new Object();
private int id;
private Camera.CameraInfo info;
private int cameraGlTexture = 0;
private final FramePool videoBuffers;
// Remember the requested format in case we want to switch cameras.
private int requestedWidth;
private int requestedHeight;
private int requestedFramerate;
// The capture format will be the closest supported format to the requested format.
private CaptureFormat captureFormat;
private int cameraFramesCount;
private int captureBuffersCount;
private final Object pendingCameraSwitchLock = new Object();
private volatile boolean pendingCameraSwitch;
private CapturerObserver frameObserver = null;
private final CameraErrorHandler errorHandler;
// Camera error callback.
private final Camera.ErrorCallback cameraErrorCallback =
new Camera.ErrorCallback() {
@Override
public void onError(int error, Camera camera) {
String errorMessage;
if (error == android.hardware.Camera.CAMERA_ERROR_SERVER_DIED) {
errorMessage = "Camera server died!";
} else {
errorMessage = "Camera error: " + error;
}
Logging.e(TAG, errorMessage);
if (errorHandler != null) {
errorHandler.onCameraError(errorMessage);
}
}
};
// Camera observer - monitors camera framerate and amount of available
// camera buffers. Observer is excecuted on camera thread.
private final Runnable cameraObserver = new Runnable() {
@Override
public void run() {
int cameraFps = (cameraFramesCount * 1000 + CAMERA_OBSERVER_PERIOD_MS / 2)
/ CAMERA_OBSERVER_PERIOD_MS;
double averageCaptureBuffersCount = 0;
if (cameraFramesCount > 0) {
averageCaptureBuffersCount =
(double)captureBuffersCount / cameraFramesCount;
}
Logging.d(TAG, "Camera fps: " + cameraFps + ". CaptureBuffers: " +
String.format("%.1f", averageCaptureBuffersCount) +
". Pending buffers: " + videoBuffers.pendingFramesTimeStamps());
if (cameraFramesCount == 0) {
Logging.e(TAG, "Camera freezed.");
if (errorHandler != null) {
errorHandler.onCameraError("Camera failure.");
}
} else {
cameraFramesCount = 0;
captureBuffersCount = 0;
cameraThreadHandler.postDelayed(this, CAMERA_OBSERVER_PERIOD_MS);
}
}
};
// Camera error handler - invoked when camera stops receiving frames
// or any camera exception happens on camera thread.
public static interface CameraErrorHandler {
public void onCameraError(String errorDescription);
}
// Camera switch handler - one of these functions are invoked with the result of switchCamera().
// The callback may be called on an arbitrary thread.
public interface CameraSwitchHandler {
// Invoked on success. |isFrontCamera| is true if the new camera is front facing.
void onCameraSwitchDone(boolean isFrontCamera);
// Invoked on failure, e.g. camera is stopped or only one camera available.
void onCameraSwitchError(String errorDescription);
}
public static VideoCapturerAndroid create(String name, CameraErrorHandler errorHandler) {
final int cameraId = lookupDeviceName(name);
if (cameraId == -1) {
return null;
}
final VideoCapturerAndroid capturer = new VideoCapturerAndroid(cameraId, errorHandler);
capturer.setNativeCapturer(nativeCreateVideoCapturer(capturer));
return capturer;
}
// Switch camera to the next valid camera id. This can only be called while
// the camera is running.
public void switchCamera(final CameraSwitchHandler handler) {
if (Camera.getNumberOfCameras() < 2) {
if (handler != null) {
handler.onCameraSwitchError("No camera to switch to.");
}
return;
}
synchronized (pendingCameraSwitchLock) {
if (pendingCameraSwitch) {
// Do not handle multiple camera switch request to avoid blocking
// camera thread by handling too many switch request from a queue.
Logging.w(TAG, "Ignoring camera switch request.");
if (handler != null) {
handler.onCameraSwitchError("Pending camera switch already in progress.");
}
return;
}
pendingCameraSwitch = true;
}
cameraThreadHandler.post(new Runnable() {
@Override public void run() {
if (camera == null) {
if (handler != null) {
handler.onCameraSwitchError("Camera is stopped.");
}
return;
}
switchCameraOnCameraThread();
synchronized (pendingCameraSwitchLock) {
pendingCameraSwitch = false;
}
if (handler != null) {
handler.onCameraSwitchDone(info.facing == Camera.CameraInfo.CAMERA_FACING_FRONT);
}
}
});
}
// Requests a new output format from the video capturer. Captured frames
// by the camera will be scaled/or dropped by the video capturer.
// TODO(magjed/perkj): Document what this function does. Change name?
public void onOutputFormatRequest(final int width, final int height, final int fps) {
cameraThreadHandler.post(new Runnable() {
@Override public void run() {
onOutputFormatRequestOnCameraThread(width, height, fps);
}
});
}
// Reconfigure the camera to capture in a new format. This should only be called while the camera
// is running.
public void changeCaptureFormat(final int width, final int height, final int framerate) {
cameraThreadHandler.post(new Runnable() {
@Override public void run() {
startPreviewOnCameraThread(width, height, framerate);
}
});
}
// Helper function to retrieve the current camera id synchronously. Note that the camera id might
// change at any point by switchCamera() calls.
private int getCurrentCameraId() {
synchronized (cameraIdLock) {
return id;
}
}
public List<CaptureFormat> getSupportedFormats() {
return CameraEnumerationAndroid.getSupportedFormats(getCurrentCameraId());
}
// Called from native code.
private String getSupportedFormatsAsJson() throws JSONException {
return CameraEnumerationAndroid.getSupportedFormatsAsJson(getCurrentCameraId());
}
// Called from native VideoCapturer_nativeCreateVideoCapturer.
private VideoCapturerAndroid(int cameraId) {
this(cameraId, null);
}
private VideoCapturerAndroid(int cameraId, CameraErrorHandler errorHandler) {
Logging.d(TAG, "VideoCapturerAndroid");
this.id = cameraId;
this.errorHandler = errorHandler;
cameraThread = new HandlerThread(TAG);
cameraThread.start();
cameraThreadHandler = new Handler(cameraThread.getLooper());
videoBuffers = new FramePool(cameraThread);
}
private void checkIsOnCameraThread() {
if (Thread.currentThread() != cameraThread) {
throw new IllegalStateException("Wrong thread");
}
}
// Returns the camera index for camera with name |deviceName|, or -1 if no such camera can be
// found. If |deviceName| is empty, the first available device is used.
private static int lookupDeviceName(String deviceName) {
Logging.d(TAG, "lookupDeviceName: " + deviceName);
if (deviceName == null || Camera.getNumberOfCameras() == 0) {
return -1;
}
if (deviceName.isEmpty()) {
return 0;
}
for (int i = 0; i < Camera.getNumberOfCameras(); ++i) {
if (deviceName.equals(CameraEnumerationAndroid.getDeviceName(i))) {
return i;
}
}
return -1;
}
// Called by native code to quit the camera thread. This needs to be done manually, otherwise the
// thread and handler will not be garbage collected.
private void release() {
if (isReleased()) {
throw new IllegalStateException("Already released");
}
cameraThreadHandler.post(new Runnable() {
@Override
public void run() {
if (camera != null) {
throw new IllegalStateException("Release called while camera is running");
}
if (videoBuffers.pendingFramesCount() != 0) {
throw new IllegalStateException("Release called with pending frames left");
}
}
});
cameraThread.quitSafely();
ThreadUtils.joinUninterruptibly(cameraThread);
cameraThread = null;
}
// Used for testing purposes to check if release() has been called.
public boolean isReleased() {
return (cameraThread == null);
}
// Called by native code.
//
// Note that this actually opens the camera, and Camera callbacks run on the
// thread that calls open(), so this is done on the CameraThread.
void startCapture(
final int width, final int height, final int framerate,
final Context applicationContext, final CapturerObserver frameObserver) {
Logging.d(TAG, "startCapture requested: " + width + "x" + height
+ "@" + framerate);
if (applicationContext == null) {
throw new RuntimeException("applicationContext not set.");
}
if (frameObserver == null) {
throw new RuntimeException("frameObserver not set.");
}
cameraThreadHandler.post(new Runnable() {
@Override public void run() {
startCaptureOnCameraThread(width, height, framerate, frameObserver,
applicationContext);
}
});
}
private void startCaptureOnCameraThread(
int width, int height, int framerate, CapturerObserver frameObserver,
Context applicationContext) {
Throwable error = null;
checkIsOnCameraThread();
if (camera != null) {
throw new RuntimeException("Camera has already been started.");
}
this.applicationContext = applicationContext;
this.frameObserver = frameObserver;
try {
synchronized (cameraIdLock) {
Logging.d(TAG, "Opening camera " + id);
camera = Camera.open(id);
info = new Camera.CameraInfo();
Camera.getCameraInfo(id, info);
}
// No local renderer (we only care about onPreviewFrame() buffers, not a
// directly-displayed UI element). Camera won't capture without
// setPreview{Texture,Display}, so we create a SurfaceTexture and hand
// it over to Camera, but never listen for frame-ready callbacks,
// and never call updateTexImage on it.
try {
cameraGlTexture = GlUtil.generateTexture(GLES11Ext.GL_TEXTURE_EXTERNAL_OES);
cameraSurfaceTexture = new SurfaceTexture(cameraGlTexture);
cameraSurfaceTexture.setOnFrameAvailableListener(null);
camera.setPreviewTexture(cameraSurfaceTexture);
} catch (IOException e) {
Logging.e(TAG, "setPreviewTexture failed", error);
throw new RuntimeException(e);
}
Logging.d(TAG, "Camera orientation: " + info.orientation +
" .Device orientation: " + getDeviceOrientation());
camera.setErrorCallback(cameraErrorCallback);
startPreviewOnCameraThread(width, height, framerate);
frameObserver.OnCapturerStarted(true);
// Start camera observer.
cameraFramesCount = 0;
captureBuffersCount = 0;
cameraThreadHandler.postDelayed(cameraObserver, CAMERA_OBSERVER_PERIOD_MS);
return;
} catch (RuntimeException e) {
error = e;
}
Logging.e(TAG, "startCapture failed", error);
stopCaptureOnCameraThread();
frameObserver.OnCapturerStarted(false);
if (errorHandler != null) {
errorHandler.onCameraError("Camera can not be started.");
}
return;
}
// (Re)start preview with the closest supported format to |width| x |height| @ |framerate|.
private void startPreviewOnCameraThread(int width, int height, int framerate) {
checkIsOnCameraThread();
Logging.d(
TAG, "startPreviewOnCameraThread requested: " + width + "x" + height + "@" + framerate);
if (camera == null) {
Logging.e(TAG, "Calling startPreviewOnCameraThread on stopped camera.");
return;
}
requestedWidth = width;
requestedHeight = height;
requestedFramerate = framerate;
// Find closest supported format for |width| x |height| @ |framerate|.
final Camera.Parameters parameters = camera.getParameters();
final int[] range = CameraEnumerationAndroid.getFramerateRange(parameters, framerate * 1000);
final Camera.Size previewSize = CameraEnumerationAndroid.getClosestSupportedSize(
parameters.getSupportedPreviewSizes(), width, height);
final CaptureFormat captureFormat = new CaptureFormat(
previewSize.width, previewSize.height,
range[Camera.Parameters.PREVIEW_FPS_MIN_INDEX],
range[Camera.Parameters.PREVIEW_FPS_MAX_INDEX]);
// Check if we are already using this capture format, then we don't need to do anything.
if (captureFormat.equals(this.captureFormat)) {
return;
}
// Update camera parameters.
Logging.d(TAG, "isVideoStabilizationSupported: " +
parameters.isVideoStabilizationSupported());
if (parameters.isVideoStabilizationSupported()) {
parameters.setVideoStabilization(true);
}
// Note: setRecordingHint(true) actually decrease frame rate on N5.
// parameters.setRecordingHint(true);
if (captureFormat.maxFramerate > 0) {
parameters.setPreviewFpsRange(captureFormat.minFramerate, captureFormat.maxFramerate);
}
parameters.setPreviewSize(captureFormat.width, captureFormat.height);
parameters.setPreviewFormat(captureFormat.imageFormat);
// Picture size is for taking pictures and not for preview/video, but we need to set it anyway
// as a workaround for an aspect ratio problem on Nexus 7.
final Camera.Size pictureSize = CameraEnumerationAndroid.getClosestSupportedSize(
parameters.getSupportedPictureSizes(), width, height);
parameters.setPictureSize(pictureSize.width, pictureSize.height);
// Temporarily stop preview if it's already running.
if (this.captureFormat != null) {
camera.stopPreview();
// Calling |setPreviewCallbackWithBuffer| with null should clear the internal camera buffer
// queue, but sometimes we receive a frame with the old resolution after this call anyway.
camera.setPreviewCallbackWithBuffer(null);
}
// (Re)start preview.
Logging.d(TAG, "Start capturing: " + captureFormat);
this.captureFormat = captureFormat;
List<String> focusModes = parameters.getSupportedFocusModes();
if (focusModes.contains(Camera.Parameters.FOCUS_MODE_CONTINUOUS_VIDEO)) {
parameters.setFocusMode(Camera.Parameters.FOCUS_MODE_CONTINUOUS_VIDEO);
}
camera.setParameters(parameters);
videoBuffers.queueCameraBuffers(captureFormat.frameSize(), camera);
camera.setPreviewCallbackWithBuffer(this);
camera.startPreview();
}
// Called by native code. Returns true when camera is known to be stopped.
void stopCapture() throws InterruptedException {
Logging.d(TAG, "stopCapture");
final CountDownLatch barrier = new CountDownLatch(1);
cameraThreadHandler.post(new Runnable() {
@Override public void run() {
stopCaptureOnCameraThread();
barrier.countDown();
}
});
barrier.await();
Logging.d(TAG, "stopCapture done");
}
private void stopCaptureOnCameraThread() {
checkIsOnCameraThread();
Logging.d(TAG, "stopCaptureOnCameraThread");
if (camera == null) {
Logging.e(TAG, "Calling stopCapture() for already stopped camera.");
return;
}
cameraThreadHandler.removeCallbacks(cameraObserver);
Logging.d(TAG, "Stop preview.");
camera.stopPreview();
camera.setPreviewCallbackWithBuffer(null);
videoBuffers.stopReturnBuffersToCamera();
captureFormat = null;
if (cameraGlTexture != 0) {
GLES20.glDeleteTextures(1, new int[] {cameraGlTexture}, 0);
cameraGlTexture = 0;
}
Logging.d(TAG, "Release camera.");
camera.release();
camera = null;
cameraSurfaceTexture.release();
cameraSurfaceTexture = null;
}
private void switchCameraOnCameraThread() {
checkIsOnCameraThread();
Logging.d(TAG, "switchCameraOnCameraThread");
stopCaptureOnCameraThread();
synchronized (cameraIdLock) {
id = (id + 1) % Camera.getNumberOfCameras();
}
startCaptureOnCameraThread(requestedWidth, requestedHeight, requestedFramerate, frameObserver,
applicationContext);
Logging.d(TAG, "switchCameraOnCameraThread done");
}
private void onOutputFormatRequestOnCameraThread(int width, int height, int fps) {
checkIsOnCameraThread();
if (camera == null) {
Logging.e(TAG, "Calling onOutputFormatRequest() on stopped camera.");
return;
}
Logging.d(TAG, "onOutputFormatRequestOnCameraThread: " + width + "x" + height +
"@" + fps);
frameObserver.OnOutputFormatRequest(width, height, fps);
}
public void returnBuffer(final long timeStamp) {
cameraThreadHandler.post(new Runnable() {
@Override public void run() {
videoBuffers.returnBuffer(timeStamp);
}
});
}
private int getDeviceOrientation() {
int orientation = 0;
WindowManager wm = (WindowManager) applicationContext.getSystemService(
Context.WINDOW_SERVICE);
switch(wm.getDefaultDisplay().getRotation()) {
case Surface.ROTATION_90:
orientation = 90;
break;
case Surface.ROTATION_180:
orientation = 180;
break;
case Surface.ROTATION_270:
orientation = 270;
break;
case Surface.ROTATION_0:
default:
orientation = 0;
break;
}
return orientation;
}
// Called on cameraThread so must not "synchronized".
@Override
public void onPreviewFrame(byte[] data, Camera callbackCamera) {
checkIsOnCameraThread();
if (camera == null) {
return;
}
if (camera != callbackCamera) {
throw new RuntimeException("Unexpected camera in callback!");
}
final long captureTimeNs =
TimeUnit.MILLISECONDS.toNanos(SystemClock.elapsedRealtime());
captureBuffersCount += videoBuffers.numCaptureBuffersAvailable();
int rotation = getDeviceOrientation();
if (info.facing == Camera.CameraInfo.CAMERA_FACING_BACK) {
rotation = 360 - rotation;
}
rotation = (info.orientation + rotation) % 360;
// Mark the frame owning |data| as used.
// Note that since data is directBuffer,
// data.length >= videoBuffers.frameSize.
if (videoBuffers.reserveByteBuffer(data, captureTimeNs)) {
cameraFramesCount++;
frameObserver.OnFrameCaptured(data, videoBuffers.frameSize, captureFormat.width,
captureFormat.height, rotation, captureTimeNs);
} else {
Logging.w(TAG, "reserveByteBuffer failed - dropping frame.");
}
}
// Class used for allocating and bookkeeping video frames. All buffers are
// direct allocated so that they can be directly used from native code. This class is
// not thread-safe, and enforces single thread use.
private static class FramePool {
// Thread that all calls should be made on.
private final Thread thread;
// Arbitrary queue depth. Higher number means more memory allocated & held,
// lower number means more sensitivity to processing time in the client (and
// potentially stalling the capturer if it runs out of buffers to write to).
private static final int numCaptureBuffers = 3;
// This container tracks the buffers added as camera callback buffers. It is needed for finding
// the corresponding ByteBuffer given a byte[].
private final Map<byte[], ByteBuffer> queuedBuffers = new IdentityHashMap<byte[], ByteBuffer>();
// This container tracks the frames that have been sent but not returned. It is needed for
// keeping the buffers alive and for finding the corresponding ByteBuffer given a timestamp.
private final Map<Long, ByteBuffer> pendingBuffers = new HashMap<Long, ByteBuffer>();
private int frameSize = 0;
private Camera camera;
public FramePool(Thread thread) {
this.thread = thread;
}
private void checkIsOnValidThread() {
if (Thread.currentThread() != thread) {
throw new IllegalStateException("Wrong thread");
}
}
public int numCaptureBuffersAvailable() {
checkIsOnValidThread();
return queuedBuffers.size();
}
// Discards previous queued buffers and adds new callback buffers to camera.
public void queueCameraBuffers(int frameSize, Camera camera) {
checkIsOnValidThread();
this.camera = camera;
this.frameSize = frameSize;
queuedBuffers.clear();
for (int i = 0; i < numCaptureBuffers; ++i) {
final ByteBuffer buffer = ByteBuffer.allocateDirect(frameSize);
camera.addCallbackBuffer(buffer.array());
queuedBuffers.put(buffer.array(), buffer);
}
Logging.d(TAG, "queueCameraBuffers enqueued " + numCaptureBuffers
+ " buffers of size " + frameSize + ".");
}
// Return number of pending frames that have not been returned.
public int pendingFramesCount() {
checkIsOnValidThread();
return pendingBuffers.size();
}
public String pendingFramesTimeStamps() {
checkIsOnValidThread();
List<Long> timeStampsMs = new ArrayList<Long>();
for (Long timeStampNs : pendingBuffers.keySet()) {
timeStampsMs.add(TimeUnit.NANOSECONDS.toMillis(timeStampNs));
}
return timeStampsMs.toString();
}
public void stopReturnBuffersToCamera() {
checkIsOnValidThread();
this.camera = null;
queuedBuffers.clear();
// Frames in |pendingBuffers| need to be kept alive until they are returned.
Logging.d(TAG, "stopReturnBuffersToCamera called."
+ (pendingBuffers.isEmpty() ?
" All buffers have been returned."
: " Pending buffers: " + pendingFramesTimeStamps() + "."));
}
public boolean reserveByteBuffer(byte[] data, long timeStamp) {
checkIsOnValidThread();
final ByteBuffer buffer = queuedBuffers.remove(data);
if (buffer == null) {
// Frames might be posted to |onPreviewFrame| with the previous format while changing
// capture format in |startPreviewOnCameraThread|. Drop these old frames.
Logging.w(TAG, "Received callback buffer from previous configuration with length: "
+ (data == null ? "null" : data.length));
return false;
}
if (buffer.capacity() != frameSize) {
throw new IllegalStateException("Callback buffer has unexpected frame size");
}
if (pendingBuffers.containsKey(timeStamp)) {
Logging.e(TAG, "Timestamp already present in pending buffers - they need to be unique");
return false;
}
pendingBuffers.put(timeStamp, buffer);
if (queuedBuffers.isEmpty()) {
Logging.v(TAG, "Camera is running out of capture buffers."
+ " Pending buffers: " + pendingFramesTimeStamps());
}
return true;
}
public void returnBuffer(long timeStamp) {
checkIsOnValidThread();
final ByteBuffer returnedFrame = pendingBuffers.remove(timeStamp);
if (returnedFrame == null) {
throw new RuntimeException("unknown data buffer with time stamp "
+ timeStamp + "returned?!?");
}
if (camera != null && returnedFrame.capacity() == frameSize) {
camera.addCallbackBuffer(returnedFrame.array());
if (queuedBuffers.isEmpty()) {
Logging.v(TAG, "Frame returned when camera is running out of capture"
+ " buffers for TS " + TimeUnit.NANOSECONDS.toMillis(timeStamp));
}
queuedBuffers.put(returnedFrame.array(), returnedFrame);
return;
}
if (returnedFrame.capacity() != frameSize) {
Logging.d(TAG, "returnBuffer with time stamp "
+ TimeUnit.NANOSECONDS.toMillis(timeStamp)
+ " called with old frame size, " + returnedFrame.capacity() + ".");
// Since this frame has the wrong size, don't requeue it. Frames with the correct size are
// created in queueCameraBuffers so this must be an old buffer.
return;
}
Logging.d(TAG, "returnBuffer with time stamp "
+ TimeUnit.NANOSECONDS.toMillis(timeStamp)
+ " called after camera has been stopped.");
}
}
// Interface used for providing callbacks to an observer.
interface CapturerObserver {
// Notify if the camera have been started successfully or not.
// Called on a Java thread owned by VideoCapturerAndroid.
abstract void OnCapturerStarted(boolean success);
// Delivers a captured frame. Called on a Java thread owned by
// VideoCapturerAndroid.
abstract void OnFrameCaptured(byte[] data, int length, int width, int height,
int rotation, long timeStamp);
// Requests an output format from the video capturer. Captured frames
// by the camera will be scaled/or dropped by the video capturer.
// Called on a Java thread owned by VideoCapturerAndroid.
abstract void OnOutputFormatRequest(int width, int height, int fps);
}
// An implementation of CapturerObserver that forwards all calls from
// Java to the C layer.
static class NativeObserver implements CapturerObserver {
private final long nativeCapturer;
public NativeObserver(long nativeCapturer) {
this.nativeCapturer = nativeCapturer;
}
@Override
public void OnCapturerStarted(boolean success) {
nativeCapturerStarted(nativeCapturer, success);
}
@Override
public void OnFrameCaptured(byte[] data, int length, int width, int height,
int rotation, long timeStamp) {
nativeOnFrameCaptured(nativeCapturer, data, length, width, height, rotation, timeStamp);
}
@Override
public void OnOutputFormatRequest(int width, int height, int fps) {
nativeOnOutputFormatRequest(nativeCapturer, width, height, fps);
}
private native void nativeCapturerStarted(long nativeCapturer,
boolean success);
private native void nativeOnFrameCaptured(long nativeCapturer,
byte[] data, int length, int width, int height, int rotation, long timeStamp);
private native void nativeOnOutputFormatRequest(long nativeCapturer,
int width, int height, int fps);
}
private static native long nativeCreateVideoCapturer(VideoCapturerAndroid videoCapturer);
}