make alpha-detection loop in IsKeyFrame() in good x/y order
Change-Id: Ifeeb855e66c7b6b849e8584787dc24e7371b1e67
diff --git a/examples/gif2webp_util.c b/examples/gif2webp_util.c
index eedad98..e2555f5 100644
--- a/examples/gif2webp_util.c
+++ b/examples/gif2webp_util.c
@@ -166,10 +166,10 @@
// If previous canvas (with previous frame disposed) is all transparent,
// current frame is a key frame.
- for (i = 0; i < prev->width; ++i) {
- for (j = 0; j < prev->height; ++j) {
- const uint32_t prev_alpha = (prev->argb[j * prev->argb_stride + i]) >> 24;
- if (prev_alpha != 0) {
+ for (j = 0; j < prev->height; ++j) {
+ const uint32_t* const row = &prev->argb[j * prev->argb_stride];
+ for (i = 0; i < prev->width; ++i) {
+ if (row[i] & 0xff000000u) { // has alpha?
is_key_frame = 0;
break;
}