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// Copyright 2008 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "compilation-cache.h"
namespace v8 {
namespace internal {
enum {
// The number of script generations tell how many GCs a script can
// survive in the compilation cache, before it will be flushed if it
// hasn't been used.
NUMBER_OF_SCRIPT_GENERATIONS = 5,
// The compilation cache consists of tables - one for each entry
// kind plus extras for the script generations.
NUMBER_OF_TABLE_ENTRIES =
CompilationCache::LAST_ENTRY + NUMBER_OF_SCRIPT_GENERATIONS
};
// Current enable state of the compilation cache.
static bool enabled = true;
static inline bool IsEnabled() {
return FLAG_compilation_cache && enabled;
}
// Keep separate tables for the different entry kinds.
static Object* tables[NUMBER_OF_TABLE_ENTRIES] = { 0, };
static Handle<CompilationCacheTable> AllocateTable(int size) {
CALL_HEAP_FUNCTION(CompilationCacheTable::Allocate(size),
CompilationCacheTable);
}
static Handle<CompilationCacheTable> GetTable(int index) {
ASSERT(index >= 0 && index < NUMBER_OF_TABLE_ENTRIES);
Handle<CompilationCacheTable> result;
if (tables[index]->IsUndefined()) {
static const int kInitialCacheSize = 64;
result = AllocateTable(kInitialCacheSize);
tables[index] = *result;
} else {
CompilationCacheTable* table = CompilationCacheTable::cast(tables[index]);
result = Handle<CompilationCacheTable>(table);
}
return result;
}
static Handle<JSFunction> Lookup(Handle<String> source,
Handle<Context> context,
CompilationCache::Entry entry) {
// Make sure not to leak the table into the surrounding handle
// scope. Otherwise, we risk keeping old tables around even after
// having cleared the cache.
Object* result;
{ HandleScope scope;
Handle<CompilationCacheTable> table = GetTable(entry);
result = table->LookupEval(*source, *context);
}
if (result->IsJSFunction()) {
return Handle<JSFunction>(JSFunction::cast(result));
} else {
return Handle<JSFunction>::null();
}
}
static Handle<FixedArray> Lookup(Handle<String> source,
JSRegExp::Flags flags) {
// Make sure not to leak the table into the surrounding handle
// scope. Otherwise, we risk keeping old tables around even after
// having cleared the cache.
Object* result;
{ HandleScope scope;
Handle<CompilationCacheTable> table = GetTable(CompilationCache::REGEXP);
result = table->LookupRegExp(*source, flags);
}
if (result->IsFixedArray()) {
return Handle<FixedArray>(FixedArray::cast(result));
} else {
return Handle<FixedArray>::null();
}
}
// We only re-use a cached function for some script source code if the
// script originates from the same place. This is to avoid issues
// when reporting errors, etc.
static bool HasOrigin(Handle<JSFunction> boilerplate,
Handle<Object> name,
int line_offset,
int column_offset) {
Handle<Script> script =
Handle<Script>(Script::cast(boilerplate->shared()->script()));
// If the script name isn't set, the boilerplate script should have
// an undefined name to have the same origin.
if (name.is_null()) {
return script->name()->IsUndefined();
}
// Do the fast bailout checks first.
if (line_offset != script->line_offset()->value()) return false;
if (column_offset != script->column_offset()->value()) return false;
// Check that both names are strings. If not, no match.
if (!name->IsString() || !script->name()->IsString()) return false;
// Compare the two name strings for equality.
return String::cast(*name)->Equals(String::cast(script->name()));
}
// TODO(245): Need to allow identical code from different contexts to
// be cached in the same script generation. Currently the first use
// will be cached, but subsequent code from different source / line
// won't.
Handle<JSFunction> CompilationCache::LookupScript(Handle<String> source,
Handle<Object> name,
int line_offset,
int column_offset) {
if (!IsEnabled()) {
return Handle<JSFunction>::null();
}
// Use an int for the generation index, so value range propagation
// in gcc 4.3+ won't assume it can only go up to LAST_ENTRY when in
// fact it can go up to SCRIPT + NUMBER_OF_SCRIPT_GENERATIONS.
int generation = SCRIPT;
Object* result = NULL;
// Probe the script generation tables. Make sure not to leak handles
// into the caller's handle scope.
{ HandleScope scope;
while (generation < SCRIPT + NUMBER_OF_SCRIPT_GENERATIONS) {
Handle<CompilationCacheTable> table = GetTable(generation);
Handle<Object> probe(table->Lookup(*source));
if (probe->IsJSFunction()) {
Handle<JSFunction> boilerplate = Handle<JSFunction>::cast(probe);
// Break when we've found a suitable boilerplate function that
// matches the origin.
if (HasOrigin(boilerplate, name, line_offset, column_offset)) {
result = *boilerplate;
break;
}
}
// Go to the next generation.
generation++;
}
}
static void* script_histogram = StatsTable::CreateHistogram(
"V8.ScriptCache",
0,
NUMBER_OF_SCRIPT_GENERATIONS,
NUMBER_OF_SCRIPT_GENERATIONS + 1);
if (script_histogram != NULL) {
// The level NUMBER_OF_SCRIPT_GENERATIONS is equivalent to a cache miss.
StatsTable::AddHistogramSample(script_histogram, generation - SCRIPT);
}
// Once outside the manacles of the handle scope, we need to recheck
// to see if we actually found a cached script. If so, we return a
// handle created in the caller's handle scope.
if (result != NULL) {
Handle<JSFunction> boilerplate(JSFunction::cast(result));
ASSERT(HasOrigin(boilerplate, name, line_offset, column_offset));
// If the script was found in a later generation, we promote it to
// the first generation to let it survive longer in the cache.
if (generation != SCRIPT) PutScript(source, boilerplate);
Counters::compilation_cache_hits.Increment();
return boilerplate;
} else {
Counters::compilation_cache_misses.Increment();
return Handle<JSFunction>::null();
}
}
Handle<JSFunction> CompilationCache::LookupEval(Handle<String> source,
Handle<Context> context,
Entry entry) {
if (!IsEnabled()) {
return Handle<JSFunction>::null();
}
ASSERT(entry == EVAL_GLOBAL || entry == EVAL_CONTEXTUAL);
Handle<JSFunction> result = Lookup(source, context, entry);
if (result.is_null()) {
Counters::compilation_cache_misses.Increment();
} else {
Counters::compilation_cache_hits.Increment();
}
return result;
}
Handle<FixedArray> CompilationCache::LookupRegExp(Handle<String> source,
JSRegExp::Flags flags) {
if (!IsEnabled()) {
return Handle<FixedArray>::null();
}
Handle<FixedArray> result = Lookup(source, flags);
if (result.is_null()) {
Counters::compilation_cache_misses.Increment();
} else {
Counters::compilation_cache_hits.Increment();
}
return result;
}
void CompilationCache::PutScript(Handle<String> source,
Handle<JSFunction> boilerplate) {
if (!IsEnabled()) {
return;
}
HandleScope scope;
ASSERT(boilerplate->IsBoilerplate());
Handle<CompilationCacheTable> table = GetTable(SCRIPT);
CALL_HEAP_FUNCTION_VOID(table->Put(*source, *boilerplate));
}
void CompilationCache::PutEval(Handle<String> source,
Handle<Context> context,
Entry entry,
Handle<JSFunction> boilerplate) {
if (!IsEnabled()) {
return;
}
HandleScope scope;
ASSERT(boilerplate->IsBoilerplate());
Handle<CompilationCacheTable> table = GetTable(entry);
CALL_HEAP_FUNCTION_VOID(table->PutEval(*source, *context, *boilerplate));
}
void CompilationCache::PutRegExp(Handle<String> source,
JSRegExp::Flags flags,
Handle<FixedArray> data) {
if (!IsEnabled()) {
return;
}
HandleScope scope;
Handle<CompilationCacheTable> table = GetTable(REGEXP);
CALL_HEAP_FUNCTION_VOID(table->PutRegExp(*source, flags, *data));
}
void CompilationCache::Clear() {
for (int i = 0; i < NUMBER_OF_TABLE_ENTRIES; i++) {
tables[i] = Heap::undefined_value();
}
}
void CompilationCache::Iterate(ObjectVisitor* v) {
v->VisitPointers(&tables[0], &tables[NUMBER_OF_TABLE_ENTRIES]);
}
void CompilationCache::MarkCompactPrologue() {
ASSERT(LAST_ENTRY == SCRIPT);
for (int i = NUMBER_OF_TABLE_ENTRIES - 1; i > SCRIPT; i--) {
tables[i] = tables[i - 1];
}
for (int j = 0; j <= LAST_ENTRY; j++) {
tables[j] = Heap::undefined_value();
}
}
void CompilationCache::Enable() {
enabled = true;
}
void CompilationCache::Disable() {
enabled = false;
Clear();
}
} } // namespace v8::internal