blob: d43297bf30003e1d670560dd6a92e45a5048e0bc [file] [log] [blame]
/*
* Copyright (C) 2007 Ryan Leavengood <leavengood@gmail.com>
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "Screen.h"
#include "FloatRect.h"
#include "Frame.h"
#include "FrameView.h"
#include "IntRect.h"
#include "NotImplemented.h"
#include "Page.h"
#include "Widget.h"
#include <GraphicsDefs.h>
#include <interface/Screen.h>
namespace WebCore {
FloatRect screenRect(Widget*)
{
BScreen screen;
// FIXME: We assume this screen is valid
return FloatRect(screen.Frame());
}
FloatRect screenAvailableRect(Widget* widget)
{
// FIXME: We could use the get_deskbar_frame() function
// from InterfaceDefs.h to make this smaller
return screenRect(widget);
}
int screenDepth(Widget*)
{
BScreen screen;
// FIXME: We assume this screen is valid
color_space cs = screen.ColorSpace();
size_t pixelChunk, rowAlignment, pixelsPerChunk;
if (get_pixel_size_for(cs, &pixelChunk, &rowAlignment, &pixelsPerChunk) == B_OK)
// FIXME: Not sure if this is right
return pixelChunk * 8;
return 8;
}
int screenDepthPerComponent(Widget*)
{
notImplemented();
return 8;
}
bool screenIsMonochrome(Widget*)
{
BScreen screen;
// FIXME: We assume this screen is valid
return screen.ColorSpace() == B_MONOCHROME_1_BIT;
}
} // namespace WebCore