blob: 1545dfbf782a5fd11bf175407f00d7824a0be638 [file] [log] [blame]
/*
* Copyright (C) 2007 Ryan Leavengood <leavengood@gmail.com>
* Copyright (C) 2008 Andrea Anzani <andrea.anzani@gmail.com>
*
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "PlatformKeyboardEvent.h"
#include "KeyboardCodes.h"
#include "NotImplemented.h"
#include <InterfaceDefs.h>
#include <Message.h>
#include <String.h>
namespace WebCore {
static String keyIdentifierForHaikuKeyCode(char singleByte, int keyCode)
{
switch (singleByte) {
case B_FUNCTION_KEY:
switch (keyCode) {
case B_F1_KEY:
return "F1";
case B_F2_KEY:
return "F2";
case B_F3_KEY:
return "F3";
case B_F4_KEY:
return "F4";
case B_F5_KEY:
return "F5";
case B_F6_KEY:
return "F6";
case B_F7_KEY:
return "F7";
case B_F8_KEY:
return "F8";
case B_F9_KEY:
return "F9";
case B_F10_KEY:
return "F10";
case B_F11_KEY:
return "F11";
case B_F12_KEY:
return "F12";
case B_PRINT_KEY:
return "Print";
case B_PAUSE_KEY:
return "Pause";
case B_SCROLL_KEY:
return ""; // FIXME
}
break;
case B_BACKSPACE:
return "U+0009";
case B_LEFT_ARROW:
return "Left";
case B_RIGHT_ARROW:
return "Right";
case B_UP_ARROW:
return "Up";
case B_DOWN_ARROW:
return "Down";
case B_INSERT:
return "Insert";
case B_ENTER:
return "Enter";
case B_DELETE:
return "U+007F";
case B_HOME:
return "Home";
case B_END:
return "End";
case B_PAGE_UP:
return "PageUp";
case B_PAGE_DOWN:
return "PageDown";
case B_TAB:
return "U+0009";
}
return String::format("U+%04X", toASCIIUpper(keyCode));
}
static int windowsKeyCodeForKeyEvent(char singleByte)
{
switch (singleByte) {
case B_BACKSPACE:
return VK_BACK; // (08) BACKSPACE key
case B_TAB:
return VK_TAB; // (09) TAB key
case B_RETURN:
return VK_RETURN; //(0D) Return key
case B_ESCAPE:
return VK_ESCAPE; // (1B) ESC key
case B_SPACE:
return VK_SPACE; // (20) SPACEBAR
case B_PAGE_UP:
return VK_PRIOR; // (21) PAGE UP key
case B_PAGE_DOWN:
return VK_NEXT; // (22) PAGE DOWN key
case B_END:
return VK_END; // (23) END key
case B_HOME:
return VK_HOME; // (24) HOME key
case B_LEFT_ARROW:
return VK_LEFT; // (25) LEFT ARROW key
case B_UP_ARROW:
return VK_UP; // (26) UP ARROW key
case B_RIGHT_ARROW:
return VK_RIGHT; // (27) RIGHT ARROW key
case B_DOWN_ARROW:
return VK_DOWN; // (28) DOWN ARROW key
case B_INSERT:
return VK_INSERT; // (2D) INS key
case B_DELETE:
return VK_DELETE; // (2E) DEL key
case 0x2e:
default:
return 0;
}
}
PlatformKeyboardEvent::PlatformKeyboardEvent(BMessage* message)
: m_autoRepeat(false)
, m_ctrlKey(false)
, m_altKey(false)
, m_metaKey(false)
, m_isKeypad(false)
, m_shiftKey(false)
{
BString bytes = message->FindString("bytes");
m_text = String::fromUTF8(bytes.String(), bytes.Length());
m_unmodifiedText = String(bytes.String(), bytes.Length());
m_keyIdentifier = keyIdentifierForHaikuKeyCode(bytes.ByteAt(0), message->FindInt32("key"));
if (message->what == B_KEY_UP)
m_type = KeyUp;
else if (message->what == B_KEY_DOWN)
m_type = KeyDown;
m_windowsVirtualKeyCode = windowsKeyCodeForKeyEvent(bytes.ByteAt(0));
}
void PlatformKeyboardEvent::disambiguateKeyDownEvent(Type type, bool)
{
// Can only change type from KeyDown to RawKeyDown or Char, as we lack information for other conversions.
ASSERT(m_type == KeyDown);
m_type = type;
if (type == RawKeyDown) {
m_text = String();
m_unmodifiedText = String();
} else {
m_keyIdentifier = String();
m_windowsVirtualKeyCode = 0;
}
}
bool PlatformKeyboardEvent::currentCapsLockState()
{
notImplemented();
return false;
}
} // namespace WebCore