blob: 05761f8d3990b186f9c39383cf2aab7bc9f11611 [file] [log] [blame]
/*
* Copyright (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#include "config.h"
#include "Animation.h"
namespace WebCore {
Animation::Animation()
: m_name(initialAnimationName())
, m_property(initialAnimationProperty())
, m_iterationCount(initialAnimationIterationCount())
, m_delay(initialAnimationDelay())
, m_duration(initialAnimationDuration())
, m_timingFunction(initialAnimationTimingFunction())
, m_direction(initialAnimationDirection())
, m_playState(initialAnimationPlayState())
, m_delaySet(false)
, m_directionSet(false)
, m_durationSet(false)
, m_iterationCountSet(false)
, m_nameSet(false)
, m_playStateSet(false)
, m_propertySet(false)
, m_timingFunctionSet(false)
, m_isNone(false)
{
}
Animation::Animation(const Animation& o)
: RefCounted<Animation>()
, m_name(o.m_name)
, m_property(o.m_property)
, m_iterationCount(o.m_iterationCount)
, m_delay(o.m_delay)
, m_duration(o.m_duration)
, m_timingFunction(o.m_timingFunction)
, m_direction(o.m_direction)
, m_playState(o.m_playState)
, m_delaySet(o.m_delaySet)
, m_directionSet(o.m_directionSet)
, m_durationSet(o.m_durationSet)
, m_iterationCountSet(o.m_iterationCountSet)
, m_nameSet(o.m_nameSet)
, m_playStateSet(o.m_playStateSet)
, m_propertySet(o.m_propertySet)
, m_timingFunctionSet(o.m_timingFunctionSet)
, m_isNone(o.m_isNone)
{
}
Animation& Animation::operator=(const Animation& o)
{
m_name = o.m_name;
m_property = o.m_property;
m_iterationCount = o.m_iterationCount;
m_delay = o.m_delay;
m_duration = o.m_duration;
m_timingFunction = o.m_timingFunction;
m_direction = o.m_direction;
m_playState = o.m_playState;
m_delaySet = o.m_delaySet;
m_directionSet = o.m_directionSet;
m_durationSet = o.m_durationSet;
m_iterationCountSet = o.m_iterationCountSet;
m_nameSet = o.m_nameSet;
m_playStateSet = o.m_playStateSet;
m_propertySet = o.m_propertySet;
m_timingFunctionSet = o.m_timingFunctionSet;
m_isNone = o.m_isNone;
return *this;
}
Animation::~Animation()
{
}
bool Animation::animationsMatch(const Animation* o, bool matchPlayStates) const
{
if (!o)
return false;
bool result = m_name == o->m_name &&
m_property == o->m_property &&
m_iterationCount == o->m_iterationCount &&
m_delay == o->m_delay &&
m_duration == o->m_duration &&
m_timingFunction == o->m_timingFunction &&
m_direction == o->m_direction &&
m_delaySet == o->m_delaySet &&
m_directionSet == o->m_directionSet &&
m_durationSet == o->m_durationSet &&
m_iterationCountSet == o->m_iterationCountSet &&
m_nameSet == o->m_nameSet &&
m_propertySet == o->m_propertySet &&
m_timingFunctionSet == o->m_timingFunctionSet &&
m_isNone == o->m_isNone;
if (!result)
return false;
return !matchPlayStates || (m_playState == o->m_playState && m_playStateSet == o->m_playStateSet);
}
} // namespace WebCore