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/*
* Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
* Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "SharedBuffer.h"
#include "PurgeableBuffer.h"
using namespace std;
namespace WebCore {
static const unsigned segmentSize = 0x1000;
static const unsigned segmentPositionMask = 0x0FFF;
static inline unsigned segmentIndex(unsigned position)
{
return position / segmentSize;
}
static inline unsigned offsetInSegment(unsigned position)
{
return position & segmentPositionMask;
}
static inline char* allocateSegment()
{
return static_cast<char*>(fastMalloc(segmentSize));
}
static inline void freeSegment(char* p)
{
fastFree(p);
}
SharedBuffer::SharedBuffer()
: m_size(0)
{
}
SharedBuffer::SharedBuffer(const char* data, int size)
: m_size(0)
{
append(data, size);
}
SharedBuffer::SharedBuffer(const unsigned char* data, int size)
: m_size(0)
{
append(reinterpret_cast<const char*>(data), size);
}
SharedBuffer::~SharedBuffer()
{
clear();
}
PassRefPtr<SharedBuffer> SharedBuffer::adoptVector(Vector<char>& vector)
{
RefPtr<SharedBuffer> buffer = create();
buffer->m_buffer.swap(vector);
buffer->m_size = buffer->m_buffer.size();
return buffer.release();
}
PassRefPtr<SharedBuffer> SharedBuffer::adoptPurgeableBuffer(PurgeableBuffer* purgeableBuffer)
{
ASSERT(!purgeableBuffer->isPurgeable());
RefPtr<SharedBuffer> buffer = create();
buffer->m_purgeableBuffer.set(purgeableBuffer);
return buffer.release();
}
unsigned SharedBuffer::size() const
{
if (hasPlatformData())
return platformDataSize();
if (m_purgeableBuffer)
return m_purgeableBuffer->size();
return m_size;
}
const char* SharedBuffer::data() const
{
if (hasPlatformData())
return platformData();
if (m_purgeableBuffer)
return m_purgeableBuffer->data();
return buffer().data();
}
void SharedBuffer::append(const char* data, unsigned length)
{
ASSERT(!m_purgeableBuffer);
maybeTransferPlatformData();
unsigned positionInSegment = offsetInSegment(m_size - m_buffer.size());
m_size += length;
if (m_size <= segmentSize) {
// No need to use segments for small resource data
m_buffer.append(data, length);
return;
}
char* segment;
if (!positionInSegment) {
segment = allocateSegment();
m_segments.append(segment);
} else
segment = m_segments.last() + positionInSegment;
unsigned segmentFreeSpace = segmentSize - positionInSegment;
unsigned bytesToCopy = min(length, segmentFreeSpace);
for (;;) {
memcpy(segment, data, bytesToCopy);
if (static_cast<unsigned>(length) == bytesToCopy)
break;
length -= bytesToCopy;
data += bytesToCopy;
segment = allocateSegment();
m_segments.append(segment);
bytesToCopy = min(length, segmentSize);
}
}
void SharedBuffer::clear()
{
clearPlatformData();
for (unsigned i = 0; i < m_segments.size(); ++i)
freeSegment(m_segments[i]);
m_segments.clear();
m_size = 0;
m_buffer.clear();
m_purgeableBuffer.clear();
}
PassRefPtr<SharedBuffer> SharedBuffer::copy() const
{
RefPtr<SharedBuffer> clone(adoptRef(new SharedBuffer));
if (m_purgeableBuffer || hasPlatformData()) {
clone->append(data(), size());
return clone;
}
clone->m_size = m_size;
clone->m_buffer.reserveCapacity(m_size);
clone->m_buffer.append(m_buffer.data(), m_buffer.size());
for (unsigned i = 0; i < m_segments.size(); ++i)
clone->m_buffer.append(m_segments[i], segmentSize);
return clone;
}
PurgeableBuffer* SharedBuffer::releasePurgeableBuffer()
{
ASSERT(hasOneRef());
return m_purgeableBuffer.release();
}
const Vector<char>& SharedBuffer::buffer() const
{
unsigned bufferSize = m_buffer.size();
if (m_size > bufferSize) {
m_buffer.resize(m_size);
char* destination = m_buffer.data() + bufferSize;
unsigned bytesLeft = m_size - bufferSize;
for (unsigned i = 0; i < m_segments.size(); ++i) {
unsigned bytesToCopy = min(bytesLeft, segmentSize);
memcpy(destination, m_segments[i], bytesToCopy);
destination += bytesToCopy;
bytesLeft -= bytesToCopy;
freeSegment(m_segments[i]);
}
m_segments.clear();
}
return m_buffer;
}
unsigned SharedBuffer::getSomeData(const char*& someData, unsigned position) const
{
if (hasPlatformData() || m_purgeableBuffer) {
someData = data() + position;
return size() - position;
}
if (position >= m_size) {
someData = 0;
return 0;
}
unsigned consecutiveSize = m_buffer.size();
if (position < consecutiveSize) {
someData = m_buffer.data() + position;
return consecutiveSize - position;
}
position -= consecutiveSize;
unsigned segmentedSize = m_size - consecutiveSize;
unsigned segments = m_segments.size();
unsigned segment = segmentIndex(position);
ASSERT(segment < segments);
unsigned positionInSegment = offsetInSegment(position);
someData = m_segments[segment] + positionInSegment;
return segment == segments - 1 ? segmentedSize - position : segmentSize - positionInSegment;
}
#if !PLATFORM(CF)
inline void SharedBuffer::clearPlatformData()
{
}
inline void SharedBuffer::maybeTransferPlatformData()
{
}
inline bool SharedBuffer::hasPlatformData() const
{
return false;
}
inline const char* SharedBuffer::platformData() const
{
ASSERT_NOT_REACHED();
return 0;
}
inline unsigned SharedBuffer::platformDataSize() const
{
ASSERT_NOT_REACHED();
return 0;
}
#endif
}