| /* |
| * Copyright 2012, The Android Open Source Project |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef CanvasTexture_h |
| #define CanvasTexture_h |
| |
| #if USE(ACCELERATED_COMPOSITING) |
| |
| #include "CanvasLayer.h" |
| |
| #include <wtf/RefPtr.h> |
| #include <utils/threads.h> |
| |
| namespace android { |
| class SurfaceTexture; |
| class SurfaceTextureClient; |
| } |
| |
| namespace WebCore { |
| |
| class CanvasTexture : public ThreadSafeRefCounted<CanvasTexture> { |
| |
| public: |
| /******************************************** |
| * Called by both threads |
| ********************************************/ |
| static PassRefPtr<CanvasTexture> getCanvasTexture(CanvasLayer* layer); |
| bool setHwAccelerated(bool hwAccelerated); |
| |
| /******************************************** |
| * Called by WebKit thread |
| ********************************************/ |
| void setSize(const IntSize& size); |
| SurfaceTextureClient* nativeWindow(); |
| bool uploadImageBuffer(ImageBuffer* imageBuffer); |
| bool hasValidTexture() { return m_hasValidTexture; } |
| |
| /******************************************** |
| * Called by UI thread WITH GL context |
| ********************************************/ |
| virtual ~CanvasTexture(); |
| void requireTexture(); |
| GLuint texture() { requireTexture(); return m_texture; } |
| bool updateTexImage(); |
| |
| private: |
| /******************************************** |
| * Called by both threads |
| ********************************************/ |
| void destroySurfaceTextureLocked(); |
| |
| /******************************************** |
| * Called by WebKit thread |
| ********************************************/ |
| CanvasTexture(int layerId); |
| bool useSurfaceTexture(); |
| |
| IntSize m_size; |
| int m_layerId; |
| GLuint m_texture; |
| android::Mutex m_surfaceLock; |
| sp<android::SurfaceTexture> m_surfaceTexture; |
| sp<android::SurfaceTextureClient> m_ANW; |
| bool m_hasValidTexture; |
| bool m_useHwAcceleration; |
| |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // USE(ACCELERATED_COMPOSITING) |
| |
| #endif // CanvasTexture_h |