| /* |
| * Copyright 2006, The Android Open Source Project |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #include "config.h" |
| #include "Pattern.h" |
| |
| #include "android_graphics.h" |
| #include "GraphicsContext.h" |
| #include "SkBitmapRef.h" |
| #include "SkCanvas.h" |
| #include "SkColorShader.h" |
| #include "SkShader.h" |
| #include "SkPaint.h" |
| |
| namespace WebCore { |
| |
| static SkShader::TileMode toTileMode(bool doRepeat) { |
| return doRepeat ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode; |
| } |
| |
| void Pattern::platformDestroy() |
| { |
| SkSafeUnref(m_pattern); |
| m_pattern = 0; |
| } |
| |
| SkShader* Pattern::platformPattern(const AffineTransform&) |
| { |
| if (m_pattern) |
| return m_pattern; |
| |
| SkBitmapRef* ref = tileImage()->nativeImageForCurrentFrame(); |
| if (!ref) |
| return 0; |
| m_pattern = SkShader::CreateBitmapShader(ref->bitmap(), |
| toTileMode(m_repeatX), |
| toTileMode(m_repeatY)); |
| m_pattern->setLocalMatrix(m_patternSpaceTransformation); |
| return m_pattern; |
| } |
| |
| void Pattern::setPlatformPatternSpaceTransform() |
| { |
| if (m_pattern) |
| m_pattern->setLocalMatrix(m_patternSpaceTransformation); |
| } |
| |
| } //namespace |