blob: 568036c06a6de239a90baa992eabd4208226c069 [file] [log] [blame]
/*
* Copyright 2006, The Android Open Source Project
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "config.h"
#include "Pattern.h"
#include "android_graphics.h"
#include "GraphicsContext.h"
#include "SkBitmapRef.h"
#include "SkCanvas.h"
#include "SkColorShader.h"
#include "SkShader.h"
#include "SkPaint.h"
namespace WebCore {
static SkShader::TileMode toTileMode(bool doRepeat) {
return doRepeat ? SkShader::kRepeat_TileMode : SkShader::kClamp_TileMode;
}
void Pattern::platformDestroy()
{
SkSafeUnref(m_pattern);
m_pattern = 0;
}
SkShader* Pattern::platformPattern(const AffineTransform&)
{
if (m_pattern)
return m_pattern;
SkBitmapRef* ref = tileImage()->nativeImageForCurrentFrame();
if (!ref)
return 0;
m_pattern = SkShader::CreateBitmapShader(ref->bitmap(),
toTileMode(m_repeatX),
toTileMode(m_repeatY));
m_pattern->setLocalMatrix(m_patternSpaceTransformation);
return m_pattern;
}
void Pattern::setPlatformPatternSpaceTransform()
{
if (m_pattern)
m_pattern->setLocalMatrix(m_patternSpaceTransformation);
}
} //namespace