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/*
* Copyright (C) 2004, 2005, 2006, 2008 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006, 2007 Rob Buis <buis@kde.org>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef SVGPathElement_h
#define SVGPathElement_h
#if ENABLE(SVG)
#include "SVGAnimatedBoolean.h"
#include "SVGAnimatedNumber.h"
#include "SVGAnimatedPathSegListPropertyTearOff.h"
#include "SVGExternalResourcesRequired.h"
#include "SVGLangSpace.h"
#include "SVGPathByteStream.h"
#include "SVGStyledTransformableElement.h"
#include "SVGTests.h"
namespace WebCore {
class SVGPathSegArcAbs;
class SVGPathSegArcRel;
class SVGPathSegClosePath;
class SVGPathSegLinetoAbs;
class SVGPathSegLinetoRel;
class SVGPathSegMovetoAbs;
class SVGPathSegMovetoRel;
class SVGPathSegCurvetoCubicAbs;
class SVGPathSegCurvetoCubicRel;
class SVGPathSegLinetoVerticalAbs;
class SVGPathSegLinetoVerticalRel;
class SVGPathSegLinetoHorizontalAbs;
class SVGPathSegLinetoHorizontalRel;
class SVGPathSegCurvetoQuadraticAbs;
class SVGPathSegCurvetoQuadraticRel;
class SVGPathSegCurvetoCubicSmoothAbs;
class SVGPathSegCurvetoCubicSmoothRel;
class SVGPathSegCurvetoQuadraticSmoothAbs;
class SVGPathSegCurvetoQuadraticSmoothRel;
class SVGPathElement : public SVGStyledTransformableElement,
public SVGTests,
public SVGLangSpace,
public SVGExternalResourcesRequired {
public:
static PassRefPtr<SVGPathElement> create(const QualifiedName&, Document*);
float getTotalLength();
FloatPoint getPointAtLength(float distance);
unsigned long getPathSegAtLength(float distance);
PassRefPtr<SVGPathSegClosePath> createSVGPathSegClosePath(SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegMovetoAbs> createSVGPathSegMovetoAbs(float x, float y, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegMovetoRel> createSVGPathSegMovetoRel(float x, float y, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegLinetoAbs> createSVGPathSegLinetoAbs(float x, float y, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegLinetoRel> createSVGPathSegLinetoRel(float x, float y, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegCurvetoCubicAbs> createSVGPathSegCurvetoCubicAbs(float x, float y, float x1, float y1, float x2, float y2, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegCurvetoCubicRel> createSVGPathSegCurvetoCubicRel(float x, float y, float x1, float y1, float x2, float y2, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegCurvetoQuadraticAbs> createSVGPathSegCurvetoQuadraticAbs(float x, float y, float x1, float y1, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegCurvetoQuadraticRel> createSVGPathSegCurvetoQuadraticRel(float x, float y, float x1, float y1, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegArcAbs> createSVGPathSegArcAbs(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegArcRel> createSVGPathSegArcRel(float x, float y, float r1, float r2, float angle, bool largeArcFlag, bool sweepFlag, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegLinetoHorizontalAbs> createSVGPathSegLinetoHorizontalAbs(float x, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegLinetoHorizontalRel> createSVGPathSegLinetoHorizontalRel(float x, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegLinetoVerticalAbs> createSVGPathSegLinetoVerticalAbs(float y, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegLinetoVerticalRel> createSVGPathSegLinetoVerticalRel(float y, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegCurvetoCubicSmoothAbs> createSVGPathSegCurvetoCubicSmoothAbs(float x, float y, float x2, float y2, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegCurvetoCubicSmoothRel> createSVGPathSegCurvetoCubicSmoothRel(float x, float y, float x2, float y2, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegCurvetoQuadraticSmoothAbs> createSVGPathSegCurvetoQuadraticSmoothAbs(float x, float y, SVGPathSegRole role = PathSegUndefinedRole);
PassRefPtr<SVGPathSegCurvetoQuadraticSmoothRel> createSVGPathSegCurvetoQuadraticSmoothRel(float x, float y, SVGPathSegRole role = PathSegUndefinedRole);
// Used in the bindings only.
SVGPathSegListPropertyTearOff* pathSegList();
SVGPathSegListPropertyTearOff* animatedPathSegList();
SVGPathSegListPropertyTearOff* normalizedPathSegList();
SVGPathSegListPropertyTearOff* animatedNormalizedPathSegList();
SVGPathByteStream* pathByteStream() const { return m_pathByteStream.get(); }
SVGAnimatedProperty* animatablePathSegList() const { return m_animatablePathSegList.get(); }
virtual void toPathData(Path&) const;
void pathSegListChanged(SVGPathSegRole);
private:
SVGPathElement(const QualifiedName&, Document*);
virtual bool isValid() const { return SVGTests::isValid(); }
virtual void parseMappedAttribute(Attribute*);
virtual void synchronizeProperty(const QualifiedName&);
virtual void svgAttributeChanged(const QualifiedName&);
virtual void fillAttributeToPropertyTypeMap();
virtual AttributeToPropertyTypeMap& attributeToPropertyTypeMap();
virtual bool supportsMarkers() const { return true; }
// Animated property declarations
DECLARE_ANIMATED_NUMBER(PathLength, pathLength)
// SVGExternalResourcesRequired
DECLARE_ANIMATED_BOOLEAN(ExternalResourcesRequired, externalResourcesRequired)
void synchronizeD();
protected:
OwnPtr<SVGPathByteStream> m_pathByteStream;
mutable SVGSynchronizableAnimatedProperty<SVGPathSegList> m_pathSegList;
RefPtr<SVGAnimatedPathSegListPropertyTearOff> m_animatablePathSegList;
};
} // namespace WebCore
#endif // ENABLE(SVG)
#endif