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/*
* Copyright (C) 2010 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef MediaLayer_h
#define MediaLayer_h
#if USE(ACCELERATED_COMPOSITING)
#include "MediaTexture.h"
#include "LayerAndroid.h"
#include <jni.h>
namespace android {
class GLConsumer;
}
namespace WebCore {
class MediaLayer : public LayerAndroid {
public:
MediaLayer(jobject webViewRef, jobject webViewCoreRef);
MediaLayer(const MediaLayer& layer);
virtual ~MediaLayer();
virtual bool drawGL(bool layerTilesDisabled);
virtual void paintBitmapGL() const { };
virtual bool needsTexture() { return false; }
virtual bool needsIsolatedSurface() { return true; }
virtual bool isMedia() const { return true; }
virtual LayerAndroid* copy() const { return new MediaLayer(*this); }
void invertContents(bool invert) { m_mediaTexture->invertContents(invert); }
void setOutlineSize(int size) { m_outlineSize = size; }
// function to setup the primary Surface in the renderer's context
ANativeWindow* acquireNativeWindowForContent();
// functions to manipulate secondary layers for video playback
ANativeWindow* acquireNativeWindowForVideo();
void setWindowDimensionsForVideo(const ANativeWindow* window, const SkRect& dimensions);
void releaseNativeWindowForVideo(ANativeWindow* window);
void setFramerateCallback(const ANativeWindow* window, FramerateCallbackProc callback);
private:
bool m_isCopy;
int m_outlineSize;
// Surface member variables
MediaTexture* m_mediaTexture;
};
} // namespace WebCore
#endif // USE(ACCELERATED_COMPOSITING)
#endif // MediaLayer_h