| /* |
| * Copyright 2011, The Android Open Source Project |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * * Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * * Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ``AS IS'' AND ANY |
| * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR |
| * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR |
| * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, |
| * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, |
| * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR |
| * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY |
| * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| */ |
| |
| #ifndef TiledTexture_h |
| #define TiledTexture_h |
| |
| #include "BaseTile.h" |
| #include "BaseTileTexture.h" |
| #include "ClassTracker.h" |
| #include "IntRect.h" |
| #include "LayerAndroid.h" |
| #include "SkRegion.h" |
| #include "TextureOwner.h" |
| #include "TilePainter.h" |
| |
| class SkCanvas; |
| |
| namespace WebCore { |
| |
| class TiledTexture : public TilePainter { |
| public: |
| TiledTexture(SurfacePainter* surface) |
| : m_paintingPicture(0) |
| , m_surface(surface) |
| , m_prevTileX(0) |
| , m_prevTileY(0) |
| , m_scale(1) |
| , m_swapWhateverIsReady(false) |
| { |
| m_dirtyRegion.setEmpty(); |
| #ifdef DEBUG_COUNT |
| ClassTracker::instance()->increment("TiledTexture"); |
| #endif |
| } |
| |
| virtual ~TiledTexture(); |
| |
| IntRect computeTilesArea(IntRect& visibleArea, float scale); |
| |
| void prepare(GLWebViewState* state, float scale, bool repaint, |
| bool startFastSwap, IntRect& visibleArea); |
| void swapTiles(); |
| bool draw(); |
| |
| void prepareTile(bool repaint, int x, int y); |
| void update(const SkRegion& dirtyArea, SkPicture* picture); |
| |
| BaseTile* getTile(int x, int y); |
| |
| void removeTiles(); |
| void discardTextures(); |
| bool owns(BaseTileTexture* texture); |
| |
| // TilePainter methods |
| bool paint(BaseTile* tile, SkCanvas*, unsigned int*); |
| virtual const TransformationMatrix* transform(); |
| |
| float scale() { return m_scale; } |
| bool ready(); |
| |
| int nbTextures(IntRect& area, float scale); |
| |
| private: |
| bool tileIsVisible(BaseTile* tile); |
| |
| // protect m_paintingPicture |
| // update() on UI thread modifies |
| // paint() on texture gen thread reads |
| android::Mutex m_paintingPictureSync; |
| SkPicture* m_paintingPicture; |
| |
| SurfacePainter* m_surface; |
| Vector<BaseTile*> m_tiles; |
| |
| // tile coordinates in viewport, set in prepare() |
| IntRect m_area; |
| |
| SkRegion m_dirtyRegion; |
| |
| int m_prevTileX; |
| int m_prevTileY; |
| float m_scale; |
| |
| bool m_swapWhateverIsReady; |
| }; |
| |
| class DualTiledTexture { |
| public: |
| DualTiledTexture(SurfacePainter* surface); |
| ~DualTiledTexture(); |
| void prepare(GLWebViewState* state, float scale, bool repaint, |
| bool startFastSwap, IntRect& area); |
| void swapTiles(); |
| void swap(); |
| bool draw(); |
| void update(const SkRegion& dirtyArea, SkPicture* picture); |
| bool owns(BaseTileTexture* texture); |
| bool isReady() |
| { |
| return !m_zooming && m_frontTexture->ready(); |
| } |
| |
| int nbTextures(IntRect& area, float scale) |
| { |
| // TODO: consider the zooming case for the backTexture |
| if (!m_frontTexture) |
| return 0; |
| return m_frontTexture->nbTextures(area, scale); |
| } |
| |
| private: |
| // Delay before we schedule a new tile at the new scale factor |
| static const double s_zoomUpdateDelay = 0.2; // 200 ms |
| |
| TiledTexture* m_frontTexture; |
| TiledTexture* m_backTexture; |
| TiledTexture* m_textureA; |
| TiledTexture* m_textureB; |
| float m_scale; |
| float m_futureScale; |
| double m_zoomUpdateTime; |
| bool m_zooming; |
| IntRect m_preZoomVisibleArea; |
| }; |
| |
| } // namespace WebCore |
| |
| #endif // TiledTexture_h |