| /* Copyright (c) 2015-2019 The Khronos Group Inc. |
| * Copyright (c) 2015-2019 Valve Corporation |
| * Copyright (c) 2015-2019 LunarG, Inc. |
| * Copyright (C) 2015-2019 Google Inc. |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Author: Courtney Goeltzenleuchter <courtneygo@google.com> |
| * Author: Tobin Ehlis <tobine@google.com> |
| * Author: Chris Forbes <chrisf@ijw.co.nz> |
| * Author: Mark Lobodzinski <mark@lunarg.com> |
| * Author: Dave Houlton <daveh@lunarg.com> |
| */ |
| |
| #pragma once |
| #include "core_validation_error_enums.h" |
| #include "core_validation_types.h" |
| #include "descriptor_sets.h" |
| #include "shader_validation.h" |
| #include "gpu_validation.h" |
| #include "vk_layer_logging.h" |
| #include "vulkan/vk_layer.h" |
| #include "vk_typemap_helper.h" |
| #include "vk_layer_data.h" |
| #include <atomic> |
| #include <functional> |
| #include <memory> |
| #include <unordered_map> |
| #include <unordered_set> |
| #include <vector> |
| #include <list> |
| #include <deque> |
| |
| enum SyncScope { |
| kSyncScopeInternal, |
| kSyncScopeExternalTemporary, |
| kSyncScopeExternalPermanent, |
| }; |
| |
| enum FENCE_STATE { FENCE_UNSIGNALED, FENCE_INFLIGHT, FENCE_RETIRED }; |
| |
| class FENCE_NODE { |
| public: |
| VkFence fence; |
| VkFenceCreateInfo createInfo; |
| std::pair<VkQueue, uint64_t> signaler; |
| FENCE_STATE state; |
| SyncScope scope; |
| |
| // Default constructor |
| FENCE_NODE() : state(FENCE_UNSIGNALED), scope(kSyncScopeInternal) {} |
| }; |
| |
| class SEMAPHORE_NODE : public BASE_NODE { |
| public: |
| std::pair<VkQueue, uint64_t> signaler; |
| bool signaled; |
| SyncScope scope; |
| }; |
| |
| class EVENT_STATE : public BASE_NODE { |
| public: |
| int write_in_use; |
| bool needsSignaled; |
| VkPipelineStageFlags stageMask; |
| }; |
| |
| class QUEUE_STATE { |
| public: |
| VkQueue queue; |
| uint32_t queueFamilyIndex; |
| std::unordered_map<VkEvent, VkPipelineStageFlags> eventToStageMap; |
| std::unordered_map<QueryObject, bool> queryToStateMap; // 0 is unavailable, 1 is available |
| |
| uint64_t seq; |
| std::deque<CB_SUBMISSION> submissions; |
| }; |
| |
| class QUERY_POOL_NODE : public BASE_NODE { |
| public: |
| VkQueryPoolCreateInfo createInfo; |
| }; |
| |
| struct PHYSICAL_DEVICE_STATE { |
| // Track the call state and array sizes for various query functions |
| CALL_STATE vkGetPhysicalDeviceQueueFamilyPropertiesState = UNCALLED; |
| CALL_STATE vkGetPhysicalDeviceLayerPropertiesState = UNCALLED; |
| CALL_STATE vkGetPhysicalDeviceExtensionPropertiesState = UNCALLED; |
| CALL_STATE vkGetPhysicalDeviceFeaturesState = UNCALLED; |
| CALL_STATE vkGetPhysicalDeviceSurfaceCapabilitiesKHRState = UNCALLED; |
| CALL_STATE vkGetPhysicalDeviceSurfacePresentModesKHRState = UNCALLED; |
| CALL_STATE vkGetPhysicalDeviceSurfaceFormatsKHRState = UNCALLED; |
| CALL_STATE vkGetPhysicalDeviceDisplayPlanePropertiesKHRState = UNCALLED; |
| safe_VkPhysicalDeviceFeatures2 features2 = {}; |
| VkPhysicalDevice phys_device = VK_NULL_HANDLE; |
| uint32_t queue_family_count = 0; |
| std::vector<VkQueueFamilyProperties> queue_family_properties; |
| VkSurfaceCapabilitiesKHR surfaceCapabilities = {}; |
| std::vector<VkPresentModeKHR> present_modes; |
| std::vector<VkSurfaceFormatKHR> surface_formats; |
| uint32_t display_plane_property_count = 0; |
| }; |
| |
| // This structure is used to save data across the CreateGraphicsPipelines down-chain API call |
| struct create_graphics_pipeline_api_state { |
| std::vector<safe_VkGraphicsPipelineCreateInfo> gpu_create_infos; |
| std::vector<std::unique_ptr<PIPELINE_STATE>> pipe_state; |
| const VkGraphicsPipelineCreateInfo* pCreateInfos; |
| }; |
| |
| // This structure is used modify parameters for the CreatePipelineLayout down-chain API call |
| struct create_pipeline_layout_api_state { |
| std::vector<VkDescriptorSetLayout> new_layouts; |
| VkPipelineLayoutCreateInfo modified_create_info; |
| }; |
| |
| // This structure is used modify and pass parameters for the CreateShaderModule down-chain API call |
| |
| struct create_shader_module_api_state { |
| uint32_t unique_shader_id; |
| VkShaderModuleCreateInfo instrumented_create_info; |
| std::vector<unsigned int> instrumented_pgm; |
| }; |
| |
| struct GpuQueue { |
| VkPhysicalDevice gpu; |
| uint32_t queue_family_index; |
| }; |
| |
| struct SubresourceRangeErrorCodes { |
| const char *base_mip_err, *mip_count_err, *base_layer_err, *layer_count_err; |
| }; |
| |
| inline bool operator==(GpuQueue const& lhs, GpuQueue const& rhs) { |
| return (lhs.gpu == rhs.gpu && lhs.queue_family_index == rhs.queue_family_index); |
| } |
| |
| namespace std { |
| template <> |
| struct hash<GpuQueue> { |
| size_t operator()(GpuQueue gq) const throw() { |
| return hash<uint64_t>()((uint64_t)(gq.gpu)) ^ hash<uint32_t>()(gq.queue_family_index); |
| } |
| }; |
| } // namespace std |
| |
| struct SURFACE_STATE { |
| VkSurfaceKHR surface = VK_NULL_HANDLE; |
| SWAPCHAIN_NODE* swapchain = nullptr; |
| std::unordered_map<GpuQueue, bool> gpu_queue_support; |
| |
| SURFACE_STATE() {} |
| SURFACE_STATE(VkSurfaceKHR surface) : surface(surface) {} |
| }; |
| |
| using std::unordered_map; |
| |
| class CoreChecks : public ValidationObject { |
| public: |
| std::unordered_set<VkQueue> queues; // All queues under given device |
| unordered_map<VkSampler, std::unique_ptr<SAMPLER_STATE>> samplerMap; |
| unordered_map<VkImageView, std::unique_ptr<IMAGE_VIEW_STATE>> imageViewMap; |
| unordered_map<VkImage, std::unique_ptr<IMAGE_STATE>> imageMap; |
| unordered_map<VkBufferView, std::unique_ptr<BUFFER_VIEW_STATE>> bufferViewMap; |
| unordered_map<VkBuffer, std::unique_ptr<BUFFER_STATE>> bufferMap; |
| unordered_map<VkPipeline, std::unique_ptr<PIPELINE_STATE>> pipelineMap; |
| unordered_map<VkCommandPool, COMMAND_POOL_NODE> commandPoolMap; |
| unordered_map<VkDescriptorPool, DESCRIPTOR_POOL_STATE*> descriptorPoolMap; |
| unordered_map<VkDescriptorSet, cvdescriptorset::DescriptorSet*> setMap; |
| unordered_map<VkDescriptorSetLayout, std::shared_ptr<cvdescriptorset::DescriptorSetLayout>> descriptorSetLayoutMap; |
| unordered_map<VkPipelineLayout, PIPELINE_LAYOUT_NODE> pipelineLayoutMap; |
| unordered_map<VkDeviceMemory, std::unique_ptr<DEVICE_MEM_INFO>> memObjMap; |
| unordered_map<VkFence, FENCE_NODE> fenceMap; |
| unordered_map<VkQueue, QUEUE_STATE> queueMap; |
| unordered_map<VkEvent, EVENT_STATE> eventMap; |
| unordered_map<QueryObject, bool> queryToStateMap; |
| unordered_map<VkQueryPool, QUERY_POOL_NODE> queryPoolMap; |
| unordered_map<VkSemaphore, SEMAPHORE_NODE> semaphoreMap; |
| unordered_map<VkCommandBuffer, GLOBAL_CB_NODE*> commandBufferMap; |
| unordered_map<VkFramebuffer, std::unique_ptr<FRAMEBUFFER_STATE>> frameBufferMap; |
| unordered_map<VkImage, std::vector<ImageSubresourcePair>> imageSubresourceMap; |
| unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE> imageLayoutMap; |
| unordered_map<VkRenderPass, std::shared_ptr<RENDER_PASS_STATE>> renderPassMap; |
| unordered_map<VkShaderModule, std::unique_ptr<shader_module>> shaderModuleMap; |
| unordered_map<VkDescriptorUpdateTemplateKHR, std::unique_ptr<TEMPLATE_STATE>> desc_template_map; |
| unordered_map<VkSwapchainKHR, std::unique_ptr<SWAPCHAIN_NODE>> swapchainMap; |
| unordered_map<VkSamplerYcbcrConversion, uint64_t> ycbcr_conversion_ahb_fmt_map; |
| std::unordered_set<uint64_t> ahb_ext_formats_set; |
| GlobalQFOTransferBarrierMap<VkImageMemoryBarrier> qfo_release_image_barrier_map; |
| GlobalQFOTransferBarrierMap<VkBufferMemoryBarrier> qfo_release_buffer_barrier_map; |
| // Map for queue family index to queue count |
| unordered_map<uint32_t, uint32_t> queue_family_index_map; |
| |
| // Used for instance versions of this object |
| unordered_map<VkPhysicalDevice, PHYSICAL_DEVICE_STATE> physical_device_map; |
| // Link to the device's physical-device data |
| PHYSICAL_DEVICE_STATE* physical_device_state; |
| unordered_map<VkSurfaceKHR, SURFACE_STATE> surface_map; |
| |
| // Link for derived device objects back to their parent instance object |
| CoreChecks* instance_state; |
| |
| // Temporary object pointers |
| layer_data* device_data = this; |
| layer_data* instance_data = this; |
| layer_data* dev_data = this; |
| std::unordered_map<void*, layer_data*> layer_data_map; |
| std::unordered_map<void*, layer_data*> instance_layer_data_map; |
| |
| dispatch_key get_dispatch_key(const void* object) { return nullptr; } |
| |
| template <typename DATA_T> |
| DATA_T* GetLayerDataPtr(void* data_key, std::unordered_map<void*, DATA_T*>& layer_data_map) { |
| return this; |
| } |
| |
| DeviceFeatures enabled_features = {}; |
| // Device specific data |
| VkPhysicalDeviceMemoryProperties phys_dev_mem_props = {}; |
| VkPhysicalDeviceProperties phys_dev_props = {}; |
| // Device extension properties -- storing properties gathered from VkPhysicalDeviceProperties2KHR::pNext chain |
| struct DeviceExtensionProperties { |
| uint32_t max_push_descriptors; // from VkPhysicalDevicePushDescriptorPropertiesKHR::maxPushDescriptors |
| VkPhysicalDeviceDescriptorIndexingPropertiesEXT descriptor_indexing_props; |
| VkPhysicalDeviceShadingRateImagePropertiesNV shading_rate_image_props; |
| VkPhysicalDeviceMeshShaderPropertiesNV mesh_shader_props; |
| VkPhysicalDeviceInlineUniformBlockPropertiesEXT inline_uniform_block_props; |
| VkPhysicalDeviceVertexAttributeDivisorPropertiesEXT vtx_attrib_divisor_props; |
| VkPhysicalDeviceDepthStencilResolvePropertiesKHR depth_stencil_resolve_props; |
| }; |
| DeviceExtensionProperties phys_dev_ext_props = {}; |
| bool external_sync_warning = false; |
| uint32_t api_version = 0; |
| GpuValidationState gpu_validation_state = {}; |
| uint32_t physical_device_count; |
| |
| // Class Declarations for helper functions |
| cvdescriptorset::DescriptorSet* GetSetNode(VkDescriptorSet); |
| DESCRIPTOR_POOL_STATE* GetDescriptorPoolState(const VkDescriptorPool); |
| BUFFER_STATE* GetBufferState(VkBuffer); |
| IMAGE_STATE* GetImageState(VkImage); |
| DEVICE_MEM_INFO* GetMemObjInfo(VkDeviceMemory); |
| BUFFER_VIEW_STATE* GetBufferViewState(VkBufferView); |
| SAMPLER_STATE* GetSamplerState(VkSampler); |
| IMAGE_VIEW_STATE* GetAttachmentImageViewState(FRAMEBUFFER_STATE* framebuffer, uint32_t index); |
| IMAGE_VIEW_STATE* GetImageViewState(VkImageView); |
| SWAPCHAIN_NODE* GetSwapchainNode(VkSwapchainKHR); |
| GLOBAL_CB_NODE* GetCBNode(const VkCommandBuffer cb); |
| PIPELINE_STATE* GetPipelineState(VkPipeline pipeline); |
| RENDER_PASS_STATE* GetRenderPassState(VkRenderPass renderpass); |
| std::shared_ptr<RENDER_PASS_STATE> GetRenderPassStateSharedPtr(VkRenderPass renderpass); |
| FRAMEBUFFER_STATE* GetFramebufferState(VkFramebuffer framebuffer); |
| COMMAND_POOL_NODE* GetCommandPoolNode(VkCommandPool pool); |
| shader_module const* GetShaderModuleState(VkShaderModule module); |
| const DeviceFeatures* GetEnabledFeatures(); |
| FENCE_NODE* GetFenceNode(VkFence fence); |
| EVENT_STATE* GetEventNode(VkEvent event); |
| QUERY_POOL_NODE* GetQueryPoolNode(VkQueryPool query_pool); |
| QUEUE_STATE* GetQueueState(VkQueue queue); |
| SEMAPHORE_NODE* GetSemaphoreNode(VkSemaphore semaphore); |
| PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState(VkPhysicalDevice phys); |
| PHYSICAL_DEVICE_STATE* GetPhysicalDeviceState(); |
| SURFACE_STATE* GetSurfaceState(VkSurfaceKHR surface); |
| BINDABLE* GetObjectMemBinding(uint64_t handle, VulkanObjectType type); |
| |
| bool VerifyQueueStateToSeq(layer_data* dev_data, QUEUE_STATE* initial_queue, uint64_t initial_seq); |
| void ClearCmdBufAndMemReferences(layer_data* dev_data, GLOBAL_CB_NODE* cb_node); |
| void ClearMemoryObjectBinding(uint64_t handle, VulkanObjectType type, VkDeviceMemory mem); |
| void ResetCommandBufferState(layer_data* dev_data, const VkCommandBuffer cb); |
| void SetMemBinding(layer_data* dev_data, VkDeviceMemory mem, BINDABLE* mem_binding, VkDeviceSize memory_offset, uint64_t handle, |
| VulkanObjectType type); |
| bool ValidateSetMemBinding(layer_data* dev_data, VkDeviceMemory mem, uint64_t handle, VulkanObjectType type, |
| const char* apiName); |
| bool SetSparseMemBinding(layer_data* dev_data, MEM_BINDING binding, uint64_t handle, VulkanObjectType type); |
| bool ValidateDeviceQueueFamily(layer_data* device_data, uint32_t queue_family, const char* cmd_name, const char* parameter_name, |
| const char* error_code, bool optional); |
| BASE_NODE* GetStateStructPtrFromObject(layer_data* dev_data, VK_OBJECT object_struct); |
| void RemoveCommandBufferBinding(layer_data* dev_data, VK_OBJECT const* object, GLOBAL_CB_NODE* cb_node); |
| bool ValidateBindBufferMemory(layer_data* device_data, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset, |
| const char* api_name); |
| void RecordGetBufferMemoryRequirementsState(layer_data* device_data, VkBuffer buffer, |
| VkMemoryRequirements* pMemoryRequirements); |
| void UpdateBindBufferMemoryState(layer_data* device_data, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset); |
| PIPELINE_LAYOUT_NODE const* GetPipelineLayout(layer_data const* dev_data, VkPipelineLayout pipeLayout); |
| const TEMPLATE_STATE* GetDescriptorTemplateState(const layer_data* dev_data, |
| VkDescriptorUpdateTemplateKHR descriptor_update_template); |
| bool ValidateGetImageMemoryRequirements2(layer_data* dev_data, const VkImageMemoryRequirementsInfo2* pInfo); |
| void RecordGetImageMemoryRequiementsState(layer_data* device_data, VkImage image, VkMemoryRequirements* pMemoryRequirements); |
| void FreeCommandBufferStates(layer_data* dev_data, COMMAND_POOL_NODE* pool_state, const uint32_t command_buffer_count, |
| const VkCommandBuffer* command_buffers); |
| bool CheckCommandBuffersInFlight(layer_data* dev_data, COMMAND_POOL_NODE* pPool, const char* action, const char* error_code); |
| bool CheckCommandBufferInFlight(layer_data* dev_data, const GLOBAL_CB_NODE* cb_node, const char* action, |
| const char* error_code); |
| bool VerifyQueueStateToFence(layer_data* dev_data, VkFence fence); |
| void DecrementBoundResources(layer_data* dev_data, GLOBAL_CB_NODE const* cb_node); |
| bool VerifyWaitFenceState(layer_data* dev_data, VkFence fence, const char* apiCall); |
| void RetireFence(layer_data* dev_data, VkFence fence); |
| void StoreMemRanges(layer_data* dev_data, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size); |
| bool ValidateIdleDescriptorSet(const layer_data* dev_data, VkDescriptorSet set, const char* func_str); |
| void InitializeAndTrackMemory(layer_data* dev_data, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, void** ppData); |
| bool ValidatePipelineLocked(layer_data* dev_data, std::vector<std::unique_ptr<PIPELINE_STATE>> const& pPipelines, |
| int pipelineIndex); |
| bool ValidatePipelineUnlocked(layer_data* dev_data, std::vector<std::unique_ptr<PIPELINE_STATE>> const& pPipelines, |
| int pipelineIndex); |
| void FreeDescriptorSet(layer_data* dev_data, cvdescriptorset::DescriptorSet* descriptor_set); |
| void DeletePools(layer_data* dev_data); |
| bool ValidImageBufferQueue(layer_data* dev_data, GLOBAL_CB_NODE* cb_node, const VK_OBJECT* object, VkQueue queue, |
| uint32_t count, const uint32_t* indices); |
| bool ValidateFenceForSubmit(layer_data* dev_data, FENCE_NODE* pFence); |
| void AddMemObjInfo(layer_data* dev_data, void* object, const VkDeviceMemory mem, const VkMemoryAllocateInfo* pAllocateInfo); |
| bool ValidateStatus(layer_data* dev_data, GLOBAL_CB_NODE* pNode, CBStatusFlags status_mask, VkFlags msg_flags, |
| const char* fail_msg, const char* msg_code); |
| bool ValidateDrawStateFlags(layer_data* dev_data, GLOBAL_CB_NODE* pCB, const PIPELINE_STATE* pPipe, bool indexed, |
| const char* msg_code); |
| bool LogInvalidAttachmentMessage(layer_data const* dev_data, const char* type1_string, const RENDER_PASS_STATE* rp1_state, |
| const char* type2_string, const RENDER_PASS_STATE* rp2_state, uint32_t primary_attach, |
| uint32_t secondary_attach, const char* msg, const char* caller, const char* error_code); |
| bool ValidateAttachmentCompatibility(layer_data const* dev_data, const char* type1_string, const RENDER_PASS_STATE* rp1_state, |
| const char* type2_string, const RENDER_PASS_STATE* rp2_state, uint32_t primary_attach, |
| uint32_t secondary_attach, const char* caller, const char* error_code); |
| bool ValidateSubpassCompatibility(layer_data const* dev_data, const char* type1_string, const RENDER_PASS_STATE* rp1_state, |
| const char* type2_string, const RENDER_PASS_STATE* rp2_state, const int subpass, |
| const char* caller, const char* error_code); |
| bool ValidateRenderPassCompatibility(layer_data const* dev_data, const char* type1_string, const RENDER_PASS_STATE* rp1_state, |
| const char* type2_string, const RENDER_PASS_STATE* rp2_state, const char* caller, |
| const char* error_code); |
| void UpdateDrawState(layer_data* dev_data, GLOBAL_CB_NODE* cb_state, const VkPipelineBindPoint bind_point); |
| bool ReportInvalidCommandBuffer(layer_data* dev_data, const GLOBAL_CB_NODE* cb_state, const char* call_source); |
| void InitGpuValidation(layer_data* instance_data); |
| |
| bool ValidatePipelineVertexDivisors(layer_data* dev_data, std::vector<std::unique_ptr<PIPELINE_STATE>> const& pipe_state_vec, |
| const uint32_t count, const VkGraphicsPipelineCreateInfo* pipe_cis); |
| void AddFramebufferBinding(layer_data* dev_data, GLOBAL_CB_NODE* cb_state, FRAMEBUFFER_STATE* fb_state); |
| bool ValidateImageBarrierImage(layer_data* device_data, const char* funcName, GLOBAL_CB_NODE const* cb_state, |
| VkFramebuffer framebuffer, uint32_t active_subpass, |
| const safe_VkSubpassDescription2KHR& sub_desc, uint64_t rp_handle, uint32_t img_index, |
| const VkImageMemoryBarrier& img_barrier); |
| void RecordCmdBeginRenderPassState(layer_data* device_data, VkCommandBuffer commandBuffer, |
| const VkRenderPassBeginInfo* pRenderPassBegin, const VkSubpassContents contents); |
| bool ValidateCmdBeginRenderPass(layer_data* device_data, VkCommandBuffer commandBuffer, RenderPassCreateVersion rp_version, |
| const VkRenderPassBeginInfo* pRenderPassBegin); |
| bool ValidateDependencies(layer_data* dev_data, FRAMEBUFFER_STATE const* framebuffer, RENDER_PASS_STATE const* renderPass); |
| bool ValidateBarriers(layer_data* device_data, const char* funcName, GLOBAL_CB_NODE* cb_state, |
| VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask, uint32_t memBarrierCount, |
| const VkMemoryBarrier* pMemBarriers, uint32_t bufferBarrierCount, |
| const VkBufferMemoryBarrier* pBufferMemBarriers, uint32_t imageMemBarrierCount, |
| const VkImageMemoryBarrier* pImageMemBarriers); |
| bool ValidateCreateSwapchain(layer_data* device_data, const char* func_name, VkSwapchainCreateInfoKHR const* pCreateInfo, |
| SURFACE_STATE* surface_state, SWAPCHAIN_NODE* old_swapchain_state); |
| void RecordCmdPushDescriptorSetState(layer_data* device_data, GLOBAL_CB_NODE* cb_state, VkPipelineBindPoint pipelineBindPoint, |
| VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount, |
| const VkWriteDescriptorSet* pDescriptorWrites); |
| bool ValidatePipelineBindPoint(layer_data* device_data, GLOBAL_CB_NODE* cb_state, VkPipelineBindPoint bind_point, |
| const char* func_name, const std::map<VkPipelineBindPoint, std::string>& bind_errors); |
| bool ValidateMemoryIsMapped(layer_data* dev_data, const char* funcName, uint32_t memRangeCount, |
| const VkMappedMemoryRange* pMemRanges); |
| bool ValidateAndCopyNoncoherentMemoryToDriver(layer_data* dev_data, uint32_t mem_range_count, |
| const VkMappedMemoryRange* mem_ranges); |
| void CopyNoncoherentMemoryFromDriver(layer_data* dev_data, uint32_t mem_range_count, const VkMappedMemoryRange* mem_ranges); |
| bool ValidateMappedMemoryRangeDeviceLimits(layer_data* dev_data, const char* func_name, uint32_t mem_range_count, |
| const VkMappedMemoryRange* mem_ranges); |
| BarrierOperationsType ComputeBarrierOperationsType(layer_data* device_data, GLOBAL_CB_NODE* cb_state, |
| uint32_t buffer_barrier_count, const VkBufferMemoryBarrier* buffer_barriers, |
| uint32_t image_barrier_count, const VkImageMemoryBarrier* image_barriers); |
| bool ValidateStageMasksAgainstQueueCapabilities(layer_data* dev_data, GLOBAL_CB_NODE const* cb_state, |
| VkPipelineStageFlags source_stage_mask, VkPipelineStageFlags dest_stage_mask, |
| BarrierOperationsType barrier_op_type, const char* function, |
| const char* error_code); |
| bool SetEventStageMask(VkQueue queue, VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); |
| bool ValidateRenderPassImageBarriers(layer_data* device_data, const char* funcName, GLOBAL_CB_NODE* cb_state, |
| uint32_t active_subpass, const safe_VkSubpassDescription2KHR& sub_desc, uint64_t rp_handle, |
| const safe_VkSubpassDependency2KHR* dependencies, |
| const std::vector<uint32_t>& self_dependencies, uint32_t image_mem_barrier_count, |
| const VkImageMemoryBarrier* image_barriers); |
| bool ValidateSecondaryCommandBufferState(layer_data* dev_data, GLOBAL_CB_NODE* pCB, GLOBAL_CB_NODE* pSubCB); |
| bool ValidateFramebuffer(layer_data* dev_data, VkCommandBuffer primaryBuffer, const GLOBAL_CB_NODE* pCB, |
| VkCommandBuffer secondaryBuffer, const GLOBAL_CB_NODE* pSubCB, const char* caller); |
| bool ValidateDescriptorUpdateTemplate(const char* func_name, layer_data* device_data, |
| const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo); |
| bool ValidateCreateSamplerYcbcrConversion(const layer_data* device_data, const char* func_name, |
| const VkSamplerYcbcrConversionCreateInfo* create_info); |
| void RecordCreateSamplerYcbcrConversionState(layer_data* device_data, const VkSamplerYcbcrConversionCreateInfo* create_info, |
| VkSamplerYcbcrConversion ycbcr_conversion); |
| bool ValidateImportFence(layer_data* device_data, VkFence fence, const char* caller_name); |
| void RecordImportFenceState(layer_data* device_data, VkFence fence, VkExternalFenceHandleTypeFlagBitsKHR handle_type, |
| VkFenceImportFlagsKHR flags); |
| void RecordGetExternalFenceState(layer_data* device_data, VkFence fence, VkExternalFenceHandleTypeFlagBitsKHR handle_type); |
| bool ValidateAcquireNextImage(layer_data* device_data, VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, |
| VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex, const char* func_name); |
| void RecordAcquireNextImageState(layer_data* device_data, VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, |
| VkSemaphore semaphore, VkFence fence, uint32_t* pImageIndex); |
| bool VerifyRenderAreaBounds(const layer_data* dev_data, const VkRenderPassBeginInfo* pRenderPassBegin); |
| bool ValidatePrimaryCommandBuffer(const layer_data* dev_data, const GLOBAL_CB_NODE* pCB, char const* cmd_name, |
| const char* error_code); |
| void RecordCmdNextSubpass(layer_data* device_data, VkCommandBuffer commandBuffer, VkSubpassContents contents); |
| bool ValidateCmdEndRenderPass(layer_data* device_data, RenderPassCreateVersion rp_version, VkCommandBuffer commandBuffer); |
| void RecordCmdEndRenderPassState(layer_data* device_data, VkCommandBuffer commandBuffer); |
| bool ValidateFramebufferCreateInfo(layer_data* dev_data, const VkFramebufferCreateInfo* pCreateInfo); |
| bool MatchUsage(layer_data* dev_data, uint32_t count, const VkAttachmentReference2KHR* attachments, |
| const VkFramebufferCreateInfo* fbci, VkImageUsageFlagBits usage_flag, const char* error_code); |
| bool CheckDependencyExists(const layer_data* dev_data, const uint32_t subpass, const std::vector<uint32_t>& dependent_subpasses, |
| const std::vector<DAGNode>& subpass_to_node, bool& skip); |
| bool CheckPreserved(const layer_data* dev_data, const VkRenderPassCreateInfo2KHR* pCreateInfo, const int index, |
| const uint32_t attachment, const std::vector<DAGNode>& subpass_to_node, int depth, bool& skip); |
| bool ValidateBindImageMemory(layer_data* device_data, VkImage image, VkDeviceMemory mem, VkDeviceSize memoryOffset, |
| const char* api_name); |
| void UpdateBindImageMemoryState(layer_data* device_data, VkImage image, VkDeviceMemory mem, VkDeviceSize memoryOffset); |
| void RecordGetPhysicalDeviceDisplayPlanePropertiesState(instance_layer_data* instance_data, VkPhysicalDevice physicalDevice, |
| uint32_t* pPropertyCount, void* pProperties); |
| bool ValidateGetPhysicalDeviceDisplayPlanePropertiesKHRQuery(instance_layer_data* instance_data, |
| VkPhysicalDevice physicalDevice, uint32_t planeIndex, |
| const char* api_name); |
| bool ValidateQuery(VkQueue queue, GLOBAL_CB_NODE* pCB, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount); |
| bool IsQueryInvalid(layer_data* dev_data, QUEUE_STATE* queue_data, VkQueryPool queryPool, uint32_t queryIndex); |
| bool ValidateImportSemaphore(layer_data* device_data, VkSemaphore semaphore, const char* caller_name); |
| void RecordImportSemaphoreState(layer_data* device_data, VkSemaphore semaphore, |
| VkExternalSemaphoreHandleTypeFlagBitsKHR handle_type, VkSemaphoreImportFlagsKHR flags); |
| void RecordGetExternalSemaphoreState(layer_data* device_data, VkSemaphore semaphore, |
| VkExternalSemaphoreHandleTypeFlagBitsKHR handle_type); |
| bool SetQueryState(VkQueue queue, VkCommandBuffer commandBuffer, QueryObject object, bool value); |
| bool ValidateCmdDrawType(layer_data* dev_data, VkCommandBuffer cmd_buffer, bool indexed, VkPipelineBindPoint bind_point, |
| CMD_TYPE cmd_type, const char* caller, VkQueueFlags queue_flags, const char* queue_flag_code, |
| const char* renderpass_msg_code, const char* pipebound_msg_code, const char* dynamic_state_msg_code); |
| void UpdateStateCmdDrawDispatchType(layer_data* dev_data, GLOBAL_CB_NODE* cb_state, VkPipelineBindPoint bind_point); |
| void UpdateStateCmdDrawType(layer_data* dev_data, GLOBAL_CB_NODE* cb_state, VkPipelineBindPoint bind_point); |
| bool ValidateCmdNextSubpass(layer_data* device_data, RenderPassCreateVersion rp_version, VkCommandBuffer commandBuffer); |
| bool RangesIntersect(layer_data const* dev_data, MEMORY_RANGE const* range1, VkDeviceSize offset, VkDeviceSize end); |
| bool RangesIntersect(layer_data const* dev_data, MEMORY_RANGE const* range1, MEMORY_RANGE const* range2, bool* skip, |
| bool skip_checks); |
| bool ValidateInsertMemoryRange(layer_data const* dev_data, uint64_t handle, DEVICE_MEM_INFO* mem_info, |
| VkDeviceSize memoryOffset, VkMemoryRequirements memRequirements, bool is_image, bool is_linear, |
| const char* api_name); |
| void InsertMemoryRange(layer_data const* dev_data, uint64_t handle, DEVICE_MEM_INFO* mem_info, VkDeviceSize memoryOffset, |
| VkMemoryRequirements memRequirements, bool is_image, bool is_linear); |
| bool ValidateInsertImageMemoryRange(layer_data const* dev_data, VkImage image, DEVICE_MEM_INFO* mem_info, |
| VkDeviceSize mem_offset, VkMemoryRequirements mem_reqs, bool is_linear, |
| const char* api_name); |
| void InsertImageMemoryRange(layer_data const* dev_data, VkImage image, DEVICE_MEM_INFO* mem_info, VkDeviceSize mem_offset, |
| VkMemoryRequirements mem_reqs, bool is_linear); |
| bool ValidateInsertBufferMemoryRange(layer_data const* dev_data, VkBuffer buffer, DEVICE_MEM_INFO* mem_info, |
| VkDeviceSize mem_offset, VkMemoryRequirements mem_reqs, const char* api_name); |
| void InsertBufferMemoryRange(layer_data const* dev_data, VkBuffer buffer, DEVICE_MEM_INFO* mem_info, VkDeviceSize mem_offset, |
| VkMemoryRequirements mem_reqs); |
| bool ValidateMemoryTypes(const layer_data* dev_data, const DEVICE_MEM_INFO* mem_info, const uint32_t memory_type_bits, |
| const char* funcName, const char* msgCode); |
| bool ValidateCommandBufferState(layer_data* dev_data, GLOBAL_CB_NODE* cb_state, const char* call_source, |
| int current_submit_count, const char* vu_id); |
| bool ValidateCommandBufferSimultaneousUse(layer_data* dev_data, GLOBAL_CB_NODE* pCB, int current_submit_count); |
| bool ValidateGetDeviceQueue(layer_data* device_data, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue, |
| const char* valid_qfi_vuid, const char* qfi_in_range_vuid); |
| void RecordGetDeviceQueueState(layer_data* device_data, uint32_t queue_family_index, VkQueue queue); |
| bool ValidateRenderpassAttachmentUsage(const layer_data* dev_data, RenderPassCreateVersion rp_version, |
| const VkRenderPassCreateInfo2KHR* pCreateInfo); |
| bool AddAttachmentUse(const layer_data* dev_data, RenderPassCreateVersion rp_version, uint32_t subpass, |
| std::vector<uint8_t>& attachment_uses, std::vector<VkImageLayout>& attachment_layouts, |
| uint32_t attachment, uint8_t new_use, VkImageLayout new_layout); |
| bool ValidateAttachmentIndex(const layer_data* dev_data, RenderPassCreateVersion rp_version, uint32_t attachment, |
| uint32_t attachment_count, const char* type); |
| bool ValidateCreateRenderPass(layer_data* dev_data, VkDevice device, RenderPassCreateVersion rp_version, |
| const VkRenderPassCreateInfo2KHR* pCreateInfo, RENDER_PASS_STATE* render_pass); |
| bool ValidateRenderPassPipelineBarriers(layer_data* device_data, const char* funcName, GLOBAL_CB_NODE* cb_state, |
| VkPipelineStageFlags src_stage_mask, VkPipelineStageFlags dst_stage_mask, |
| VkDependencyFlags dependency_flags, uint32_t mem_barrier_count, |
| const VkMemoryBarrier* mem_barriers, uint32_t buffer_mem_barrier_count, |
| const VkBufferMemoryBarrier* buffer_mem_barriers, uint32_t image_mem_barrier_count, |
| const VkImageMemoryBarrier* image_barriers); |
| bool CheckStageMaskQueueCompatibility(layer_data* dev_data, VkCommandBuffer command_buffer, VkPipelineStageFlags stage_mask, |
| VkQueueFlags queue_flags, const char* function, const char* src_or_dest, |
| const char* error_code); |
| void RecordUpdateDescriptorSetWithTemplateState(layer_data* device_data, VkDescriptorSet descriptorSet, |
| VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, const void* pData); |
| bool ValidateUpdateDescriptorSetWithTemplate(layer_data* device_data, VkDescriptorSet descriptorSet, |
| VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, const void* pData); |
| bool ValidateMemoryIsBoundToBuffer(const layer_data*, const BUFFER_STATE*, const char*, const char*); |
| bool ValidateMemoryIsBoundToImage(const layer_data*, const IMAGE_STATE*, const char*, const char*); |
| void AddCommandBufferBindingSampler(GLOBAL_CB_NODE*, SAMPLER_STATE*); |
| void AddCommandBufferBindingImage(const layer_data*, GLOBAL_CB_NODE*, IMAGE_STATE*); |
| void AddCommandBufferBindingImageView(const layer_data*, GLOBAL_CB_NODE*, IMAGE_VIEW_STATE*); |
| void AddCommandBufferBindingBuffer(const layer_data*, GLOBAL_CB_NODE*, BUFFER_STATE*); |
| void AddCommandBufferBindingBufferView(const layer_data*, GLOBAL_CB_NODE*, BUFFER_VIEW_STATE*); |
| bool ValidateObjectNotInUse(const layer_data* dev_data, BASE_NODE* obj_node, VK_OBJECT obj_struct, const char* caller_name, |
| const char* error_code); |
| void InvalidateCommandBuffers(const layer_data* dev_data, std::unordered_set<GLOBAL_CB_NODE*> const& cb_nodes, VK_OBJECT obj); |
| void RemoveImageMemoryRange(uint64_t handle, DEVICE_MEM_INFO* mem_info); |
| void RemoveBufferMemoryRange(uint64_t handle, DEVICE_MEM_INFO* mem_info); |
| void ClearMemoryObjectBindings(uint64_t handle, VulkanObjectType type); |
| bool ValidateCmdQueueFlags(layer_data* dev_data, const GLOBAL_CB_NODE* cb_node, const char* caller_name, VkQueueFlags flags, |
| const char* error_code); |
| bool InsideRenderPass(const layer_data* my_data, const GLOBAL_CB_NODE* pCB, const char* apiName, const char* msgCode); |
| bool OutsideRenderPass(const layer_data* my_data, GLOBAL_CB_NODE* pCB, const char* apiName, const char* msgCode); |
| |
| void SetLayout(layer_data* device_data, GLOBAL_CB_NODE* pCB, ImageSubresourcePair imgpair, const VkImageLayout& layout); |
| void SetLayout(layer_data* device_data, GLOBAL_CB_NODE* pCB, ImageSubresourcePair imgpair, |
| const IMAGE_CMD_BUF_LAYOUT_NODE& node); |
| void SetLayout(std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE>& imageLayoutMap, ImageSubresourcePair imgpair, |
| VkImageLayout layout); |
| |
| bool ValidateImageSampleCount(layer_data* dev_data, IMAGE_STATE* image_state, VkSampleCountFlagBits sample_count, |
| const char* location, const std::string& msgCode); |
| bool ValidateCmdSubpassState(const layer_data* dev_data, const GLOBAL_CB_NODE* pCB, const CMD_TYPE cmd_type); |
| bool ValidateCmd(layer_data* dev_data, const GLOBAL_CB_NODE* cb_state, const CMD_TYPE cmd, const char* caller_name); |
| |
| // Prototypes for layer_data accessor functions. These should be in their own header file at some point |
| VkFormatProperties GetPDFormatProperties(const VkFormat format); |
| VkResult GetPDImageFormatProperties(const VkImageCreateInfo*, VkImageFormatProperties*); |
| VkResult GetPDImageFormatProperties2(const VkPhysicalDeviceImageFormatInfo2*, VkImageFormatProperties2*); |
| const debug_report_data* GetReportData(); |
| const VkLayerDispatchTable* GetDispatchTable(); |
| const VkPhysicalDeviceProperties* GetPDProperties(); |
| const VkPhysicalDeviceMemoryProperties* GetPhysicalDeviceMemoryProperties(); |
| const CHECK_DISABLED* GetDisables(); |
| const CHECK_ENABLED* GetEnables(); |
| std::unordered_map<VkImage, std::unique_ptr<IMAGE_STATE>>* GetImageMap(); |
| std::unordered_map<VkImage, std::vector<ImageSubresourcePair>>* GetImageSubresourceMap(); |
| std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE>* GetImageLayoutMap(); |
| std::unordered_map<VkBuffer, std::unique_ptr<BUFFER_STATE>>* GetBufferMap(); |
| std::unordered_map<VkBufferView, std::unique_ptr<BUFFER_VIEW_STATE>>* GetBufferViewMap(); |
| std::unordered_map<VkImageView, std::unique_ptr<IMAGE_VIEW_STATE>>* GetImageViewMap(); |
| std::unordered_map<VkSamplerYcbcrConversion, uint64_t>* GetYcbcrConversionFormatMap(); |
| std::unordered_set<uint64_t>* GetAHBExternalFormatsSet(); |
| |
| const DeviceExtensions* GetDeviceExtensions(); |
| GpuValidationState* GetGpuValidationState(); |
| VkDevice GetDevice(); |
| |
| uint32_t GetApiVersion(); |
| |
| GlobalQFOTransferBarrierMap<VkImageMemoryBarrier>& GetGlobalQFOReleaseBarrierMap( |
| const QFOTransferBarrier<VkImageMemoryBarrier>::Tag& type_tag); |
| GlobalQFOTransferBarrierMap<VkBufferMemoryBarrier>& GetGlobalQFOReleaseBarrierMap( |
| const QFOTransferBarrier<VkBufferMemoryBarrier>::Tag& type_tag); |
| template <typename Barrier> |
| void RecordQueuedQFOTransferBarriers(layer_data* device_data, GLOBAL_CB_NODE* cb_state); |
| template <typename Barrier> |
| bool ValidateQueuedQFOTransferBarriers(layer_data* device_data, GLOBAL_CB_NODE* cb_state, |
| QFOTransferCBScoreboards<Barrier>* scoreboards); |
| bool ValidateQueuedQFOTransfers(layer_data* device_data, GLOBAL_CB_NODE* cb_state, |
| QFOTransferCBScoreboards<VkImageMemoryBarrier>* qfo_image_scoreboards, |
| QFOTransferCBScoreboards<VkBufferMemoryBarrier>* qfo_buffer_scoreboards); |
| template <typename BarrierRecord, typename Scoreboard> |
| bool ValidateAndUpdateQFOScoreboard(const debug_report_data* report_data, const GLOBAL_CB_NODE* cb_state, const char* operation, |
| const BarrierRecord& barrier, Scoreboard* scoreboard); |
| template <typename Barrier> |
| void RecordQFOTransferBarriers(layer_data* device_data, GLOBAL_CB_NODE* cb_state, uint32_t barrier_count, |
| const Barrier* barriers); |
| void RecordBarriersQFOTransfers(layer_data* device_data, GLOBAL_CB_NODE* cb_state, uint32_t bufferBarrierCount, |
| const VkBufferMemoryBarrier* pBufferMemBarriers, uint32_t imageMemBarrierCount, |
| const VkImageMemoryBarrier* pImageMemBarriers); |
| template <typename Barrier> |
| bool ValidateQFOTransferBarrierUniqueness(layer_data* device_data, const char* func_name, GLOBAL_CB_NODE* cb_state, |
| uint32_t barrier_count, const Barrier* barriers); |
| bool IsReleaseOp(GLOBAL_CB_NODE* cb_state, VkImageMemoryBarrier const* barrier); |
| bool ValidateBarriersQFOTransferUniqueness(layer_data* device_data, const char* func_name, GLOBAL_CB_NODE* cb_state, |
| uint32_t bufferBarrierCount, const VkBufferMemoryBarrier* pBufferMemBarriers, |
| uint32_t imageMemBarrierCount, const VkImageMemoryBarrier* pImageMemBarriers); |
| bool ValidatePrimaryCommandBufferState(layer_data* dev_data, GLOBAL_CB_NODE* pCB, int current_submit_count, |
| QFOTransferCBScoreboards<VkImageMemoryBarrier>* qfo_image_scoreboards, |
| QFOTransferCBScoreboards<VkBufferMemoryBarrier>* qfo_buffer_scoreboards); |
| bool ValidatePipelineDrawtimeState(layer_data const* dev_data, LAST_BOUND_STATE const& state, const GLOBAL_CB_NODE* pCB, |
| CMD_TYPE cmd_type, PIPELINE_STATE const* pPipeline, const char* caller); |
| bool ValidateCmdBufDrawState(layer_data* dev_data, GLOBAL_CB_NODE* cb_node, CMD_TYPE cmd_type, const bool indexed, |
| const VkPipelineBindPoint bind_point, const char* function, const char* pipe_err_code, |
| const char* state_err_code); |
| void IncrementBoundObjects(layer_data* dev_data, GLOBAL_CB_NODE const* cb_node); |
| void IncrementResources(layer_data* dev_data, GLOBAL_CB_NODE* cb_node); |
| bool ValidateEventStageMask(VkQueue queue, GLOBAL_CB_NODE* pCB, uint32_t eventCount, size_t firstEventIndex, |
| VkPipelineStageFlags sourceStageMask); |
| void RetireWorkOnQueue(layer_data* dev_data, QUEUE_STATE* pQueue, uint64_t seq); |
| bool ValidateResources(layer_data* dev_data, GLOBAL_CB_NODE* cb_node); |
| bool ValidateQueueFamilyIndices(layer_data* dev_data, GLOBAL_CB_NODE* pCB, VkQueue queue); |
| VkResult CoreLayerCreateValidationCacheEXT(VkDevice device, const VkValidationCacheCreateInfoEXT* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkValidationCacheEXT* pValidationCache); |
| void CoreLayerDestroyValidationCacheEXT(VkDevice device, VkValidationCacheEXT validationCache, |
| const VkAllocationCallbacks* pAllocator); |
| VkResult CoreLayerMergeValidationCachesEXT(VkDevice device, VkValidationCacheEXT dstCache, uint32_t srcCacheCount, |
| const VkValidationCacheEXT* pSrcCaches); |
| VkResult CoreLayerGetValidationCacheDataEXT(VkDevice device, VkValidationCacheEXT validationCache, size_t* pDataSize, |
| void* pData); |
| |
| // Descriptor Set Validation Functions |
| bool ValidateUpdateDescriptorSetsWithTemplateKHR(layer_data* device_data, VkDescriptorSet descriptorSet, |
| const TEMPLATE_STATE* template_state, const void* pData); |
| void PerformUpdateDescriptorSetsWithTemplateKHR(layer_data* device_data, VkDescriptorSet descriptorSet, |
| const TEMPLATE_STATE* template_state, const void* pData); |
| void UpdateAllocateDescriptorSetsData(const layer_data* dev_data, const VkDescriptorSetAllocateInfo*, |
| cvdescriptorset::AllocateDescriptorSetsData*); |
| bool ValidateAllocateDescriptorSets(const layer_data*, const VkDescriptorSetAllocateInfo*, |
| const cvdescriptorset::AllocateDescriptorSetsData*); |
| void PerformAllocateDescriptorSets(const VkDescriptorSetAllocateInfo*, const VkDescriptorSet*, |
| const cvdescriptorset::AllocateDescriptorSetsData*, |
| std::unordered_map<VkDescriptorPool, DESCRIPTOR_POOL_STATE*>*, |
| std::unordered_map<VkDescriptorSet, cvdescriptorset::DescriptorSet*>*, layer_data*); |
| bool ValidateUpdateDescriptorSets(const debug_report_data* report_data, const layer_data* dev_data, uint32_t write_count, |
| const VkWriteDescriptorSet* p_wds, uint32_t copy_count, const VkCopyDescriptorSet* p_cds, |
| const char* func_name); |
| |
| // Stuff from shader_validation |
| bool ValidateAndCapturePipelineShaderState(layer_data* dev_data, PIPELINE_STATE* pPipeline); |
| bool ValidateComputePipeline(layer_data* dev_data, PIPELINE_STATE* pPipeline); |
| bool ValidateRayTracingPipelineNV(layer_data* dev_data, PIPELINE_STATE* pipeline); |
| bool PreCallValidateCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule); |
| void PreCallRecordCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, void* csm_state); |
| void PostCallRecordCreateShaderModule(VkDevice device, const VkShaderModuleCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, VkResult result, |
| void* csm_state); |
| bool ValidatePipelineShaderStage(layer_data* dev_data, VkPipelineShaderStageCreateInfo const* pStage, PIPELINE_STATE* pipeline, |
| shader_module const** out_module, spirv_inst_iter* out_entrypoint, bool check_point_size); |
| bool ValidatePointListShaderState(const layer_data* dev_data, const PIPELINE_STATE* pipeline, shader_module const* src, |
| spirv_inst_iter entrypoint, VkShaderStageFlagBits stage); |
| bool ValidateShaderCapabilities(layer_data* dev_data, shader_module const* src, VkShaderStageFlagBits stage, |
| bool has_writable_descriptor); |
| bool ValidateShaderStageInputOutputLimits(layer_data* dev_data, shader_module const* src, |
| VkPipelineShaderStageCreateInfo const* pStage, PIPELINE_STATE* pipeline); |
| |
| // Gpu Validation Functions |
| void GpuPreCallRecordCreateDevice(VkPhysicalDevice gpu, std::unique_ptr<safe_VkDeviceCreateInfo>& modified_create_info, |
| VkPhysicalDeviceFeatures* supported_features); |
| void GpuPostCallRecordCreateDevice(layer_data* dev_data); |
| void GpuPreCallRecordDestroyDevice(layer_data* dev_data); |
| void GpuPreCallRecordFreeCommandBuffers(layer_data* dev_data, uint32_t commandBufferCount, |
| const VkCommandBuffer* pCommandBuffers); |
| bool GpuPreCallCreateShaderModule(layer_data* dev_data, const VkShaderModuleCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkShaderModule* pShaderModule, |
| uint32_t* unique_shader_id, VkShaderModuleCreateInfo* instrumented_create_info, |
| std::vector<unsigned int>* instrumented_pgm); |
| bool GpuPreCallCreatePipelineLayout(layer_data* device_data, const VkPipelineLayoutCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout, |
| std::vector<VkDescriptorSetLayout>* new_layouts, |
| VkPipelineLayoutCreateInfo* modified_create_info); |
| void GpuPostCallCreatePipelineLayout(layer_data* device_data, VkResult result); |
| void GpuPostCallQueueSubmit(layer_data* dev_data, VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, |
| VkFence fence); |
| void GpuPreCallValidateCmdWaitEvents(layer_data* dev_data, VkPipelineStageFlags sourceStageMask); |
| std::vector<safe_VkGraphicsPipelineCreateInfo> GpuPreCallRecordCreateGraphicsPipelines( |
| layer_data* dev_data, VkPipelineCache pipelineCache, uint32_t count, const VkGraphicsPipelineCreateInfo* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, std::vector<std::unique_ptr<PIPELINE_STATE>>& pipe_state); |
| void GpuPostCallRecordCreateGraphicsPipelines(layer_data* dev_data, const uint32_t count, |
| const VkGraphicsPipelineCreateInfo* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines); |
| void GpuPreCallRecordDestroyPipeline(layer_data* dev_data, const VkPipeline pipeline); |
| void GpuAllocateValidationResources(layer_data* dev_data, const VkCommandBuffer cmd_buffer, VkPipelineBindPoint bind_point); |
| void AnalyzeAndReportError(const layer_data* dev_data, GLOBAL_CB_NODE* cb_node, VkQueue queue, uint32_t draw_index, |
| uint32_t* const debug_output_buffer); |
| void ProcessInstrumentationBuffer(const layer_data* dev_data, VkQueue queue, GLOBAL_CB_NODE* cb_node); |
| void SubmitBarrier(layer_data* dev_data, VkQueue queue); |
| bool GpuInstrumentShader(layer_data* dev_data, const VkShaderModuleCreateInfo* pCreateInfo, std::vector<unsigned int>& new_pgm, |
| uint32_t* unique_shader_id); |
| void ReportSetupProblem(const layer_data* dev_data, VkDebugReportObjectTypeEXT object_type, uint64_t object_handle, |
| const char* const specific_message); |
| |
| // Buffer Validation Functions |
| template <class OBJECT, class LAYOUT> |
| void SetLayout(layer_data* device_data, OBJECT* pObject, VkImage image, VkImageSubresource range, const LAYOUT& layout); |
| template <class OBJECT, class LAYOUT> |
| void SetLayout(layer_data* device_data, OBJECT* pObject, ImageSubresourcePair imgpair, const LAYOUT& layout, |
| VkImageAspectFlags aspectMask); |
| // Remove the pending QFO release records from the global set |
| // Note that the type of the handle argument constrained to match Barrier type |
| // The defaulted BarrierRecord argument allows use to declare the type once, but is not intended to be specified by the caller |
| template <typename Barrier, typename BarrierRecord = QFOTransferBarrier<Barrier>> |
| void EraseQFOReleaseBarriers(layer_data* device_data, const typename BarrierRecord::HandleType& handle) { |
| GlobalQFOTransferBarrierMap<Barrier>& global_release_barriers = |
| GetGlobalQFOReleaseBarrierMap(typename BarrierRecord::Tag()); |
| global_release_barriers.erase(handle); |
| } |
| bool ValidateCopyImageTransferGranularityRequirements(layer_data* device_data, const GLOBAL_CB_NODE* cb_node, |
| const IMAGE_STATE* src_img, const IMAGE_STATE* dst_img, |
| const VkImageCopy* region, const uint32_t i, const char* function); |
| bool ValidateIdleBuffer(layer_data* device_data, VkBuffer buffer); |
| bool ValidateUsageFlags(const layer_data* device_data, VkFlags actual, VkFlags desired, VkBool32 strict, uint64_t obj_handle, |
| VulkanObjectType obj_type, const char* msgCode, char const* func_name, char const* usage_str); |
| bool ValidateImageSubresourceRange(const layer_data* device_data, const uint32_t image_mip_count, |
| const uint32_t image_layer_count, const VkImageSubresourceRange& subresourceRange, |
| const char* cmd_name, const char* param_name, const char* image_layer_count_var_name, |
| const uint64_t image_handle, SubresourceRangeErrorCodes errorCodes); |
| void SetImageLayout(layer_data* device_data, GLOBAL_CB_NODE* cb_node, const IMAGE_STATE* image_state, |
| VkImageSubresourceRange image_subresource_range, const VkImageLayout& layout); |
| void SetImageLayout(layer_data* device_data, GLOBAL_CB_NODE* cb_node, const IMAGE_STATE* image_state, |
| VkImageSubresourceLayers image_subresource_layers, const VkImageLayout& layout); |
| bool ValidateRenderPassLayoutAgainstFramebufferImageUsage(layer_data* device_data, RenderPassCreateVersion rp_version, |
| VkImageLayout layout, VkImage image, VkImageView image_view, |
| VkFramebuffer framebuffer, VkRenderPass renderpass, |
| uint32_t attachment_index, const char* variable_name); |
| bool ValidateBufferImageCopyData(const debug_report_data* report_data, uint32_t regionCount, const VkBufferImageCopy* pRegions, |
| IMAGE_STATE* image_state, const char* function); |
| bool ValidateBufferViewRange(const layer_data* device_data, const BUFFER_STATE* buffer_state, |
| const VkBufferViewCreateInfo* pCreateInfo, const VkPhysicalDeviceLimits* device_limits); |
| bool ValidateBufferViewBuffer(const layer_data* device_data, const BUFFER_STATE* buffer_state, |
| const VkBufferViewCreateInfo* pCreateInfo); |
| |
| bool PreCallValidateCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, |
| VkImage* pImage); |
| |
| void PostCallRecordCreateImage(VkDevice device, const VkImageCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, |
| VkImage* pImage, VkResult result); |
| |
| void PreCallRecordDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator); |
| |
| bool PreCallValidateDestroyImage(VkDevice device, VkImage image, const VkAllocationCallbacks* pAllocator); |
| |
| bool ValidateImageAttributes(layer_data* device_data, IMAGE_STATE* image_state, VkImageSubresourceRange range); |
| |
| bool ValidateClearAttachmentExtent(layer_data* device_data, VkCommandBuffer command_buffer, uint32_t attachment_index, |
| FRAMEBUFFER_STATE* framebuffer, uint32_t fb_attachment, const VkRect2D& render_area, |
| uint32_t rect_count, const VkClearRect* clear_rects); |
| bool ValidateImageCopyData(const layer_data* device_data, const debug_report_data* report_data, const uint32_t regionCount, |
| const VkImageCopy* ic_regions, const IMAGE_STATE* src_state, const IMAGE_STATE* dst_state); |
| |
| bool VerifyClearImageLayout(layer_data* device_data, GLOBAL_CB_NODE* cb_node, IMAGE_STATE* image_state, |
| VkImageSubresourceRange range, VkImageLayout dest_image_layout, const char* func_name); |
| |
| bool VerifyImageLayout(layer_data const* device_data, GLOBAL_CB_NODE const* cb_node, IMAGE_STATE* image_state, |
| VkImageSubresourceLayers subLayers, VkImageLayout explicit_layout, VkImageLayout optimal_layout, |
| const char* caller, const char* layout_invalid_msg_code, const char* layout_mismatch_msg_code, |
| bool* error); |
| |
| bool CheckItgExtent(layer_data* device_data, const GLOBAL_CB_NODE* cb_node, const VkExtent3D* extent, const VkOffset3D* offset, |
| const VkExtent3D* granularity, const VkExtent3D* subresource_extent, const VkImageType image_type, |
| const uint32_t i, const char* function, const char* member, const char* vuid); |
| |
| bool CheckItgOffset(layer_data* device_data, const GLOBAL_CB_NODE* cb_node, const VkOffset3D* offset, |
| const VkExtent3D* granularity, const uint32_t i, const char* function, const char* member, |
| const char* vuid); |
| VkExtent3D GetScaledItg(layer_data* device_data, const GLOBAL_CB_NODE* cb_node, const IMAGE_STATE* img); |
| bool CopyImageMultiplaneValidation(const layer_data* dev_data, VkCommandBuffer command_buffer, |
| const IMAGE_STATE* src_image_state, const IMAGE_STATE* dst_image_state, |
| const VkImageCopy region); |
| |
| void RecordClearImageLayout(layer_data* dev_data, GLOBAL_CB_NODE* cb_node, VkImage image, VkImageSubresourceRange range, |
| VkImageLayout dest_image_layout); |
| |
| bool PreCallValidateCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, |
| const VkClearColorValue* pColor, uint32_t rangeCount, |
| const VkImageSubresourceRange* pRanges); |
| |
| void PreCallRecordCmdClearColorImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, |
| const VkClearColorValue* pColor, uint32_t rangeCount, |
| const VkImageSubresourceRange* pRanges); |
| |
| bool PreCallValidateCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, |
| const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, |
| const VkImageSubresourceRange* pRanges); |
| |
| void PreCallRecordCmdClearDepthStencilImage(VkCommandBuffer commandBuffer, VkImage image, VkImageLayout imageLayout, |
| const VkClearDepthStencilValue* pDepthStencil, uint32_t rangeCount, |
| const VkImageSubresourceRange* pRanges); |
| |
| bool FindLayoutVerifyNode(layer_data const* device_data, GLOBAL_CB_NODE const* pCB, ImageSubresourcePair imgpair, |
| IMAGE_CMD_BUF_LAYOUT_NODE& node, const VkImageAspectFlags aspectMask); |
| |
| bool FindLayoutVerifyLayout(layer_data const* device_data, ImageSubresourcePair imgpair, VkImageLayout& layout, |
| const VkImageAspectFlags aspectMask); |
| |
| bool FindCmdBufLayout(layer_data const* device_data, GLOBAL_CB_NODE const* pCB, VkImage image, VkImageSubresource range, |
| IMAGE_CMD_BUF_LAYOUT_NODE& node); |
| |
| bool FindGlobalLayout(layer_data* device_data, ImageSubresourcePair imgpair, VkImageLayout& layout); |
| |
| bool FindLayouts(layer_data* device_data, VkImage image, std::vector<VkImageLayout>& layouts); |
| |
| bool FindLayout(layer_data* device_data, const std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE>& imageLayoutMap, |
| ImageSubresourcePair imgpair, VkImageLayout& layout); |
| |
| bool FindLayout(const std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE>& imageLayoutMap, ImageSubresourcePair imgpair, |
| VkImageLayout& layout, const VkImageAspectFlags aspectMask); |
| |
| void SetGlobalLayout(layer_data* device_data, ImageSubresourcePair imgpair, const VkImageLayout& layout); |
| |
| void SetImageViewLayout(layer_data* device_data, GLOBAL_CB_NODE* pCB, VkImageView imageView, const VkImageLayout& layout); |
| |
| void SetImageViewLayout(layer_data* device_data, GLOBAL_CB_NODE* cb_node, IMAGE_VIEW_STATE* view_state, |
| const VkImageLayout& layout); |
| |
| bool VerifyFramebufferAndRenderPassLayouts(layer_data* dev_data, RenderPassCreateVersion rp_version, GLOBAL_CB_NODE* pCB, |
| const VkRenderPassBeginInfo* pRenderPassBegin, |
| const FRAMEBUFFER_STATE* framebuffer_state); |
| |
| void TransitionAttachmentRefLayout(layer_data* dev_data, GLOBAL_CB_NODE* pCB, FRAMEBUFFER_STATE* pFramebuffer, |
| const safe_VkAttachmentReference2KHR& ref); |
| |
| void TransitionSubpassLayouts(layer_data*, GLOBAL_CB_NODE*, const RENDER_PASS_STATE*, const int, FRAMEBUFFER_STATE*); |
| |
| void TransitionBeginRenderPassLayouts(layer_data*, GLOBAL_CB_NODE*, const RENDER_PASS_STATE*, FRAMEBUFFER_STATE*); |
| |
| bool ValidateImageAspectLayout(layer_data* device_data, GLOBAL_CB_NODE const* pCB, const VkImageMemoryBarrier* mem_barrier, |
| uint32_t level, uint32_t layer, VkImageAspectFlags aspect); |
| |
| void TransitionImageAspectLayout(layer_data* device_data, GLOBAL_CB_NODE* pCB, const VkImageMemoryBarrier* mem_barrier, |
| uint32_t level, uint32_t layer, VkImageAspectFlags aspect_mask, VkImageAspectFlags aspect); |
| |
| bool ValidateBarrierLayoutToImageUsage(layer_data* device_data, const VkImageMemoryBarrier* img_barrier, bool new_not_old, |
| VkImageUsageFlags usage, const char* func_name); |
| |
| bool ValidateBarriersToImages(layer_data* device_data, GLOBAL_CB_NODE const* cb_state, uint32_t imageMemoryBarrierCount, |
| const VkImageMemoryBarrier* pImageMemoryBarriers, const char* func_name); |
| |
| void RecordQueuedQFOTransfers(layer_data* dev_data, GLOBAL_CB_NODE* pCB); |
| void EraseQFOImageRelaseBarriers(layer_data* device_data, const VkImage& image); |
| |
| void TransitionImageLayouts(layer_data* device_data, GLOBAL_CB_NODE* cb_state, uint32_t memBarrierCount, |
| const VkImageMemoryBarrier* pImgMemBarriers); |
| |
| void TransitionFinalSubpassLayouts(layer_data* dev_data, GLOBAL_CB_NODE* pCB, const VkRenderPassBeginInfo* pRenderPassBegin, |
| FRAMEBUFFER_STATE* framebuffer_state); |
| |
| bool PreCallValidateCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, |
| const VkImageCopy* pRegions); |
| |
| bool PreCallValidateCmdClearAttachments(VkCommandBuffer commandBuffer, uint32_t attachmentCount, |
| const VkClearAttachment* pAttachments, uint32_t rectCount, const VkClearRect* pRects); |
| |
| bool PreCallValidateCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, |
| const VkImageResolve* pRegions); |
| |
| void PreCallRecordCmdResolveImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, |
| const VkImageResolve* pRegions); |
| |
| bool PreCallValidateCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkImage dstImage, VkImageLayout dstImageLayout, uint32_t regionCount, |
| const VkImageBlit* pRegions, VkFilter filter); |
| |
| void PreCallRecordCmdBlitImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, |
| VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageBlit* pRegions, |
| VkFilter filter); |
| |
| bool ValidateCmdBufImageLayouts(layer_data* device_data, GLOBAL_CB_NODE* pCB, |
| std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE> const& globalImageLayoutMap, |
| std::unordered_map<ImageSubresourcePair, IMAGE_LAYOUT_NODE>& overlayLayoutMap); |
| |
| void UpdateCmdBufImageLayouts(layer_data* device_data, GLOBAL_CB_NODE* pCB); |
| |
| bool ValidateMaskBitsFromLayouts(layer_data* device_data, VkCommandBuffer cmdBuffer, const VkAccessFlags& accessMask, |
| const VkImageLayout& layout, const char* type); |
| |
| bool ValidateLayoutVsAttachmentDescription(const debug_report_data* report_data, RenderPassCreateVersion rp_version, |
| const VkImageLayout first_layout, const uint32_t attachment, |
| const VkAttachmentDescription2KHR& attachment_description); |
| |
| bool ValidateLayouts(layer_data* dev_data, RenderPassCreateVersion rp_version, VkDevice device, |
| const VkRenderPassCreateInfo2KHR* pCreateInfo); |
| |
| bool ValidateMapImageLayouts(layer_data* dev_data, VkDevice device, DEVICE_MEM_INFO const* mem_info, VkDeviceSize offset, |
| VkDeviceSize end_offset); |
| |
| bool ValidateImageUsageFlags(layer_data* dev_data, IMAGE_STATE const* image_state, VkFlags desired, bool strict, |
| const char* msgCode, char const* func_name, char const* usage_string); |
| |
| bool ValidateImageFormatFeatureFlags(layer_data* dev_data, IMAGE_STATE const* image_state, VkFormatFeatureFlags desired, |
| char const* func_name, const char* linear_vuid, const char* optimal_vuid); |
| |
| bool ValidateImageSubresourceLayers(layer_data* dev_data, const GLOBAL_CB_NODE* cb_node, |
| const VkImageSubresourceLayers* subresource_layers, char const* func_name, |
| char const* member, uint32_t i); |
| |
| bool ValidateBufferUsageFlags(const layer_data* dev_data, BUFFER_STATE const* buffer_state, VkFlags desired, bool strict, |
| const char* msgCode, char const* func_name, char const* usage_string); |
| |
| bool PreCallValidateCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkBuffer* pBuffer); |
| |
| void PostCallRecordCreateBuffer(VkDevice device, const VkBufferCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, |
| VkBuffer* pBuffer, VkResult result); |
| |
| bool PreCallValidateCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkBufferView* pView); |
| |
| void PostCallRecordCreateBufferView(VkDevice device, const VkBufferViewCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkBufferView* pView, VkResult result); |
| |
| bool ValidateImageAspectMask(const layer_data* device_data, VkImage image, VkFormat format, VkImageAspectFlags aspect_mask, |
| const char* func_name, const char* vuid = "VUID-VkImageSubresource-aspectMask-parameter"); |
| |
| bool ValidateCreateImageViewSubresourceRange(const layer_data* device_data, const IMAGE_STATE* image_state, |
| bool is_imageview_2d_type, const VkImageSubresourceRange& subresourceRange); |
| |
| bool ValidateCmdClearColorSubresourceRange(const layer_data* device_data, const IMAGE_STATE* image_state, |
| const VkImageSubresourceRange& subresourceRange, const char* param_name); |
| |
| bool ValidateCmdClearDepthSubresourceRange(const layer_data* device_data, const IMAGE_STATE* image_state, |
| const VkImageSubresourceRange& subresourceRange, const char* param_name); |
| |
| bool ValidateImageBarrierSubresourceRange(const layer_data* device_data, const IMAGE_STATE* image_state, |
| const VkImageSubresourceRange& subresourceRange, const char* cmd_name, |
| const char* param_name); |
| |
| bool PreCallValidateCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkImageView* pView); |
| |
| void PostCallRecordCreateImageView(VkDevice device, const VkImageViewCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkImageView* pView, VkResult result); |
| |
| bool ValidateCopyBufferImageTransferGranularityRequirements(layer_data* device_data, const GLOBAL_CB_NODE* cb_node, |
| const IMAGE_STATE* img, const VkBufferImageCopy* region, |
| const uint32_t i, const char* function, const char* vuid); |
| |
| bool ValidateImageMipLevel(layer_data* device_data, const GLOBAL_CB_NODE* cb_node, const IMAGE_STATE* img, uint32_t mip_level, |
| const uint32_t i, const char* function, const char* member, const char* vuid); |
| |
| bool ValidateImageArrayLayerRange(layer_data* device_data, const GLOBAL_CB_NODE* cb_node, const IMAGE_STATE* img, |
| const uint32_t base_layer, const uint32_t layer_count, const uint32_t i, const char* function, |
| const char* member, const char* vuid); |
| |
| void PreCallRecordCmdCopyImage(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, VkImage dstImage, |
| VkImageLayout dstImageLayout, uint32_t regionCount, const VkImageCopy* pRegions); |
| |
| bool PreCallValidateCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, |
| const VkBufferCopy* pRegions); |
| |
| void PreCallRecordCmdCopyBuffer(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkBuffer dstBuffer, uint32_t regionCount, |
| const VkBufferCopy* pRegions); |
| |
| bool PreCallValidateDestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator); |
| |
| void PreCallRecordDestroyImageView(VkDevice device, VkImageView imageView, const VkAllocationCallbacks* pAllocator); |
| |
| bool PreCallValidateDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator); |
| |
| void PreCallRecordDestroyBuffer(VkDevice device, VkBuffer buffer, const VkAllocationCallbacks* pAllocator); |
| |
| bool PreCallValidateDestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator); |
| |
| void PreCallRecordDestroyBufferView(VkDevice device, VkBufferView bufferView, const VkAllocationCallbacks* pAllocator); |
| |
| bool PreCallValidateCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, |
| uint32_t data); |
| |
| void PreCallRecordCmdFillBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize size, |
| uint32_t data); |
| |
| bool PreCallValidateCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); |
| |
| void PreCallRecordCmdCopyImageToBuffer(VkCommandBuffer commandBuffer, VkImage srcImage, VkImageLayout srcImageLayout, |
| VkBuffer dstBuffer, uint32_t regionCount, const VkBufferImageCopy* pRegions); |
| |
| bool PreCallValidateCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, |
| VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); |
| |
| void PreCallRecordCmdCopyBufferToImage(VkCommandBuffer commandBuffer, VkBuffer srcBuffer, VkImage dstImage, |
| VkImageLayout dstImageLayout, uint32_t regionCount, const VkBufferImageCopy* pRegions); |
| |
| bool PreCallValidateGetImageSubresourceLayout(VkDevice device, VkImage image, const VkImageSubresource* pSubresource, |
| VkSubresourceLayout* pLayout); |
| bool ValidateCreateImageANDROID(layer_data* device_data, const debug_report_data* report_data, |
| const VkImageCreateInfo* create_info); |
| void RecordCreateImageANDROID(const VkImageCreateInfo* create_info, IMAGE_STATE* is_node); |
| bool ValidateCreateImageViewANDROID(layer_data* device_data, const VkImageViewCreateInfo* create_info); |
| bool ValidateGetImageSubresourceLayoutANDROID(layer_data* device_data, const VkImage image); |
| bool ValidateQueueFamilies(layer_data* device_data, uint32_t queue_family_count, const uint32_t* queue_families, |
| const char* cmd_name, const char* array_parameter_name, const char* unique_error_code, |
| const char* valid_error_code, bool optional); |
| bool ValidateAllocateMemoryANDROID(layer_data* dev_data, const VkMemoryAllocateInfo* alloc_info); |
| bool ValidateGetImageMemoryRequirements2ANDROID(layer_data* dev_data, const VkImage image); |
| bool ValidateCreateSamplerYcbcrConversionANDROID(const layer_data* dev_data, |
| const VkSamplerYcbcrConversionCreateInfo* create_info); |
| void RecordCreateSamplerYcbcrConversionANDROID(layer_data* dev_data, const VkSamplerYcbcrConversionCreateInfo* create_info, |
| VkSamplerYcbcrConversion ycbcr_conversion); |
| void RecordDestroySamplerYcbcrConversionANDROID(layer_data* dev_data, VkSamplerYcbcrConversion ycbcr_conversion); |
| bool PreCallValidateCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkGraphicsPipelineCreateInfo* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, void* cgpl_state); |
| void PreCallRecordCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkGraphicsPipelineCreateInfo* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, void* cgpl_state); |
| void PostCallRecordCreateGraphicsPipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkGraphicsPipelineCreateInfo* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result, |
| void* cgpl_state); |
| bool PreCallValidateCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkComputePipelineCreateInfo* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, void* pipe_state); |
| void PostCallRecordCreateComputePipelines(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkComputePipelineCreateInfo* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result, |
| void* pipe_state); |
| bool PreCallValidateCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout); |
| void PreCallRecordCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout, |
| void* cpl_state); |
| void PostCallRecordCreatePipelineLayout(VkDevice device, const VkPipelineLayoutCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkPipelineLayout* pPipelineLayout, |
| VkResult result); |
| bool PreCallValidateAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, |
| VkDescriptorSet* pDescriptorSets, void* ads_state); |
| void PostCallRecordAllocateDescriptorSets(VkDevice device, const VkDescriptorSetAllocateInfo* pAllocateInfo, |
| VkDescriptorSet* pDescriptorSets, VkResult result, void* ads_state); |
| bool PreCallValidateCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkRayTracingPipelineCreateInfoNV* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, |
| void* pipe_state); |
| void PostCallRecordCreateRayTracingPipelinesNV(VkDevice device, VkPipelineCache pipelineCache, uint32_t count, |
| const VkRayTracingPipelineCreateInfoNV* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkPipeline* pPipelines, VkResult result, |
| void* pipe_state); |
| void PostCallRecordCreateInstance(const VkInstanceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, |
| VkInstance* pInstance, VkResult result); |
| bool PreCallValidateCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkDevice* pDevice); |
| void PreCallRecordCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkDevice* pDevice, |
| std::unique_ptr<safe_VkDeviceCreateInfo>& modified_create_info); |
| void PostCallRecordCreateDevice(VkPhysicalDevice gpu, const VkDeviceCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkDevice* pDevice, VkResult result); |
| bool PreCallValidateCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, |
| VkDeviceSize dataSize, const void* pData); |
| void PostCallRecordCmdUpdateBuffer(VkCommandBuffer commandBuffer, VkBuffer dstBuffer, VkDeviceSize dstOffset, |
| VkDeviceSize dataSize, const void* pData); |
| void PostCallRecordCreateFence(VkDevice device, const VkFenceCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, |
| VkFence* pFence, VkResult result); |
| bool PreCallValidateGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue); |
| void PostCallRecordGetDeviceQueue(VkDevice device, uint32_t queueFamilyIndex, uint32_t queueIndex, VkQueue* pQueue); |
| void PostCallRecordGetDeviceQueue2(VkDevice device, const VkDeviceQueueInfo2* pQueueInfo, VkQueue* pQueue); |
| bool PreCallValidateCreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, |
| VkSamplerYcbcrConversion* pYcbcrConversion); |
| void PostCallRecordCreateSamplerYcbcrConversion(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, |
| VkSamplerYcbcrConversion* pYcbcrConversion, VkResult result); |
| bool PreCallValidateCreateSamplerYcbcrConversionKHR(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, |
| VkSamplerYcbcrConversion* pYcbcrConversion); |
| void PostCallRecordCreateSamplerYcbcrConversionKHR(VkDevice device, const VkSamplerYcbcrConversionCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, |
| VkSamplerYcbcrConversion* pYcbcrConversion, VkResult result); |
| bool PreCallValidateCmdDebugMarkerBeginEXT(VkCommandBuffer commandBuffer, const VkDebugMarkerMarkerInfoEXT* pMarkerInfo); |
| void PreCallRecordDestroyDevice(VkDevice device, const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence); |
| void PostCallRecordQueueSubmit(VkQueue queue, uint32_t submitCount, const VkSubmitInfo* pSubmits, VkFence fence, |
| VkResult result); |
| bool PreCallValidateAllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, |
| const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory); |
| void PostCallRecordAllocateMemory(VkDevice device, const VkMemoryAllocateInfo* pAllocateInfo, |
| const VkAllocationCallbacks* pAllocator, VkDeviceMemory* pMemory, VkResult result); |
| bool PreCallValidateFreeMemory(VkDevice device, VkDeviceMemory mem, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordFreeMemory(VkDevice device, VkDeviceMemory mem, const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, |
| uint64_t timeout); |
| void PostCallRecordWaitForFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkBool32 waitAll, |
| uint64_t timeout, VkResult result); |
| bool PreCallValidateGetFenceStatus(VkDevice device, VkFence fence); |
| void PostCallRecordGetFenceStatus(VkDevice device, VkFence fence, VkResult result); |
| bool PreCallValidateQueueWaitIdle(VkQueue queue); |
| void PostCallRecordQueueWaitIdle(VkQueue queue, VkResult result); |
| bool PreCallValidateDeviceWaitIdle(VkDevice device); |
| void PostCallRecordDeviceWaitIdle(VkDevice device, VkResult result); |
| bool PreCallValidateDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroyFence(VkDevice device, VkFence fence, const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateDestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroySemaphore(VkDevice device, VkSemaphore semaphore, const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroyEvent(VkDevice device, VkEvent event, const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateDestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroyQueryPool(VkDevice device, VkQueryPool queryPool, const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, |
| size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags); |
| void PostCallRecordGetQueryPoolResults(VkDevice device, VkQueryPool queryPool, uint32_t firstQuery, uint32_t queryCount, |
| size_t dataSize, void* pData, VkDeviceSize stride, VkQueryResultFlags flags, |
| VkResult result); |
| bool PreCallValidateBindBufferMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos); |
| void PostCallRecordBindBufferMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos, |
| VkResult result); |
| bool PreCallValidateBindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos); |
| void PostCallRecordBindBufferMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindBufferMemoryInfoKHR* pBindInfos, |
| VkResult result); |
| bool PreCallValidateBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset); |
| void PostCallRecordBindBufferMemory(VkDevice device, VkBuffer buffer, VkDeviceMemory mem, VkDeviceSize memoryOffset, |
| VkResult result); |
| void PostCallRecordGetBufferMemoryRequirements(VkDevice device, VkBuffer buffer, VkMemoryRequirements* pMemoryRequirements); |
| void PostCallRecordGetBufferMemoryRequirements2(VkDevice device, const VkBufferMemoryRequirementsInfo2KHR* pInfo, |
| VkMemoryRequirements2KHR* pMemoryRequirements); |
| void PostCallRecordGetBufferMemoryRequirements2KHR(VkDevice device, const VkBufferMemoryRequirementsInfo2KHR* pInfo, |
| VkMemoryRequirements2KHR* pMemoryRequirements); |
| bool PreCallValidateGetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, |
| VkMemoryRequirements2* pMemoryRequirements); |
| bool PreCallValidateGetImageMemoryRequirements2KHR(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, |
| VkMemoryRequirements2* pMemoryRequirements); |
| void PostCallRecordGetImageMemoryRequirements(VkDevice device, VkImage image, VkMemoryRequirements* pMemoryRequirements); |
| void PostCallRecordGetImageMemoryRequirements2(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, |
| VkMemoryRequirements2* pMemoryRequirements); |
| void PostCallRecordGetImageMemoryRequirements2KHR(VkDevice device, const VkImageMemoryRequirementsInfo2* pInfo, |
| VkMemoryRequirements2* pMemoryRequirements); |
| void PostCallRecordGetImageSparseMemoryRequirements(VkDevice device, VkImage image, uint32_t* pSparseMemoryRequirementCount, |
| VkSparseImageMemoryRequirements* pSparseMemoryRequirements); |
| void PostCallRecordGetImageSparseMemoryRequirements2(VkDevice device, const VkImageSparseMemoryRequirementsInfo2KHR* pInfo, |
| uint32_t* pSparseMemoryRequirementCount, |
| VkSparseImageMemoryRequirements2KHR* pSparseMemoryRequirements); |
| void PostCallRecordGetImageSparseMemoryRequirements2KHR(VkDevice device, const VkImageSparseMemoryRequirementsInfo2KHR* pInfo, |
| uint32_t* pSparseMemoryRequirementCount, |
| VkSparseImageMemoryRequirements2KHR* pSparseMemoryRequirements); |
| bool PreCallValidateGetPhysicalDeviceImageFormatProperties2(VkPhysicalDevice physicalDevice, |
| const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, |
| VkImageFormatProperties2* pImageFormatProperties); |
| bool PreCallValidateGetPhysicalDeviceImageFormatProperties2KHR(VkPhysicalDevice physicalDevice, |
| const VkPhysicalDeviceImageFormatInfo2* pImageFormatInfo, |
| VkImageFormatProperties2* pImageFormatProperties); |
| void PreCallRecordDestroyShaderModule(VkDevice device, VkShaderModule shaderModule, const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroyPipeline(VkDevice device, VkPipeline pipeline, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroyPipelineLayout(VkDevice device, VkPipelineLayout pipelineLayout, |
| const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateDestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroySampler(VkDevice device, VkSampler sampler, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroyDescriptorSetLayout(VkDevice device, VkDescriptorSetLayout descriptorSetLayout, |
| const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, |
| const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroyDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, |
| const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, |
| const VkCommandBuffer* pCommandBuffers); |
| void PreCallRecordFreeCommandBuffers(VkDevice device, VkCommandPool commandPool, uint32_t commandBufferCount, |
| const VkCommandBuffer* pCommandBuffers); |
| bool PreCallValidateCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool); |
| void PostCallRecordCreateCommandPool(VkDevice device, const VkCommandPoolCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkCommandPool* pCommandPool, VkResult result); |
| bool PreCallValidateCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool); |
| void PostCallRecordCreateQueryPool(VkDevice device, const VkQueryPoolCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkQueryPool* pQueryPool, VkResult result); |
| bool PreCallValidateDestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroyCommandPool(VkDevice device, VkCommandPool commandPool, const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags); |
| void PostCallRecordResetCommandPool(VkDevice device, VkCommandPool commandPool, VkCommandPoolResetFlags flags, VkResult result); |
| bool PreCallValidateResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences); |
| void PostCallRecordResetFences(VkDevice device, uint32_t fenceCount, const VkFence* pFences, VkResult result); |
| bool PreCallValidateDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroyFramebuffer(VkDevice device, VkFramebuffer framebuffer, const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroyRenderPass(VkDevice device, VkRenderPass renderPass, const VkAllocationCallbacks* pAllocator); |
| void PostCallRecordCreateSampler(VkDevice device, const VkSamplerCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkSampler* pSampler, VkResult result); |
| bool PreCallValidateCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout); |
| void PostCallRecordCreateDescriptorSetLayout(VkDevice device, const VkDescriptorSetLayoutCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkDescriptorSetLayout* pSetLayout, |
| VkResult result); |
| void PostCallRecordCreateDescriptorPool(VkDevice device, const VkDescriptorPoolCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkDescriptorPool* pDescriptorPool, |
| VkResult result); |
| bool PreCallValidateResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags); |
| void PostCallRecordResetDescriptorPool(VkDevice device, VkDescriptorPool descriptorPool, VkDescriptorPoolResetFlags flags, |
| VkResult result); |
| bool PreCallValidateFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count, |
| const VkDescriptorSet* pDescriptorSets); |
| void PreCallRecordFreeDescriptorSets(VkDevice device, VkDescriptorPool descriptorPool, uint32_t count, |
| const VkDescriptorSet* pDescriptorSets); |
| bool PreCallValidateUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount, |
| const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, |
| const VkCopyDescriptorSet* pDescriptorCopies); |
| void PreCallRecordUpdateDescriptorSets(VkDevice device, uint32_t descriptorWriteCount, |
| const VkWriteDescriptorSet* pDescriptorWrites, uint32_t descriptorCopyCount, |
| const VkCopyDescriptorSet* pDescriptorCopies); |
| void PostCallRecordAllocateCommandBuffers(VkDevice device, const VkCommandBufferAllocateInfo* pCreateInfo, |
| VkCommandBuffer* pCommandBuffer, VkResult result); |
| bool PreCallValidateBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo); |
| void PreCallRecordBeginCommandBuffer(VkCommandBuffer commandBuffer, const VkCommandBufferBeginInfo* pBeginInfo); |
| bool PreCallValidateEndCommandBuffer(VkCommandBuffer commandBuffer); |
| void PostCallRecordEndCommandBuffer(VkCommandBuffer commandBuffer, VkResult result); |
| bool PreCallValidateResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags); |
| void PostCallRecordResetCommandBuffer(VkCommandBuffer commandBuffer, VkCommandBufferResetFlags flags, VkResult result); |
| bool PreCallValidateCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); |
| void PreCallRecordCmdBindPipeline(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, VkPipeline pipeline); |
| bool PreCallValidateCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, |
| const VkViewport* pViewports); |
| void PreCallRecordCmdSetViewport(VkCommandBuffer commandBuffer, uint32_t firstViewport, uint32_t viewportCount, |
| const VkViewport* pViewports); |
| bool PreCallValidateCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, |
| const VkRect2D* pScissors); |
| void PreCallRecordCmdSetScissor(VkCommandBuffer commandBuffer, uint32_t firstScissor, uint32_t scissorCount, |
| const VkRect2D* pScissors); |
| bool PreCallValidateCmdSetExclusiveScissorNV(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor, |
| uint32_t exclusiveScissorCount, const VkRect2D* pExclusiveScissors); |
| void PreCallRecordCmdSetExclusiveScissorNV(VkCommandBuffer commandBuffer, uint32_t firstExclusiveScissor, |
| uint32_t exclusiveScissorCount, const VkRect2D* pExclusiveScissors); |
| bool PreCallValidateCmdBindShadingRateImageNV(VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout); |
| void PreCallRecordCmdBindShadingRateImageNV(VkCommandBuffer commandBuffer, VkImageView imageView, VkImageLayout imageLayout); |
| bool PreCallValidateCmdSetViewportShadingRatePaletteNV(VkCommandBuffer commandBuffer, uint32_t firstViewport, |
| uint32_t viewportCount, |
| const VkShadingRatePaletteNV* pShadingRatePalettes); |
| void PreCallRecordCmdSetViewportShadingRatePaletteNV(VkCommandBuffer commandBuffer, uint32_t firstViewport, |
| uint32_t viewportCount, |
| const VkShadingRatePaletteNV* pShadingRatePalettes); |
| bool PreCallValidateCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth); |
| void PreCallRecordCmdSetLineWidth(VkCommandBuffer commandBuffer, float lineWidth); |
| bool PreCallValidateCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, |
| float depthBiasSlopeFactor); |
| void PreCallRecordCmdSetDepthBias(VkCommandBuffer commandBuffer, float depthBiasConstantFactor, float depthBiasClamp, |
| float depthBiasSlopeFactor); |
| bool PreCallValidateCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]); |
| void PreCallRecordCmdSetBlendConstants(VkCommandBuffer commandBuffer, const float blendConstants[4]); |
| bool PreCallValidateCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); |
| void PreCallRecordCmdSetDepthBounds(VkCommandBuffer commandBuffer, float minDepthBounds, float maxDepthBounds); |
| bool PreCallValidateCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); |
| void PreCallRecordCmdSetStencilCompareMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t compareMask); |
| bool PreCallValidateCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); |
| void PreCallRecordCmdSetStencilWriteMask(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t writeMask); |
| bool PreCallValidateCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); |
| void PreCallRecordCmdSetStencilReference(VkCommandBuffer commandBuffer, VkStencilFaceFlags faceMask, uint32_t reference); |
| bool PreCallValidateCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, |
| VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount, |
| const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, |
| const uint32_t* pDynamicOffsets); |
| void PreCallRecordCmdBindDescriptorSets(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, |
| VkPipelineLayout layout, uint32_t firstSet, uint32_t setCount, |
| const VkDescriptorSet* pDescriptorSets, uint32_t dynamicOffsetCount, |
| const uint32_t* pDynamicOffsets); |
| bool PreCallValidateCmdPushDescriptorSetKHR(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, |
| VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount, |
| const VkWriteDescriptorSet* pDescriptorWrites); |
| void PreCallRecordCmdPushDescriptorSetKHR(VkCommandBuffer commandBuffer, VkPipelineBindPoint pipelineBindPoint, |
| VkPipelineLayout layout, uint32_t set, uint32_t descriptorWriteCount, |
| const VkWriteDescriptorSet* pDescriptorWrites); |
| bool PreCallValidateCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkIndexType indexType); |
| void PreCallRecordCmdBindIndexBuffer(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkIndexType indexType); |
| bool PreCallValidateCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, |
| const VkBuffer* pBuffers, const VkDeviceSize* pOffsets); |
| void PreCallRecordCmdBindVertexBuffers(VkCommandBuffer commandBuffer, uint32_t firstBinding, uint32_t bindingCount, |
| const VkBuffer* pBuffers, const VkDeviceSize* pOffsets); |
| bool PreCallValidateCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, |
| uint32_t firstInstance); |
| void PreCallRecordCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, |
| uint32_t firstInstance); |
| void PostCallRecordCmdDraw(VkCommandBuffer commandBuffer, uint32_t vertexCount, uint32_t instanceCount, uint32_t firstVertex, |
| uint32_t firstInstance); |
| bool PreCallValidateCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, |
| uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); |
| void PreCallRecordCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, |
| uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); |
| void PostCallRecordCmdDrawIndexed(VkCommandBuffer commandBuffer, uint32_t indexCount, uint32_t instanceCount, |
| uint32_t firstIndex, int32_t vertexOffset, uint32_t firstInstance); |
| bool PreCallValidateCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, |
| uint32_t stride); |
| void PreCallRecordCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, |
| uint32_t stride); |
| void PostCallRecordCmdDrawIndexedIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, |
| uint32_t stride); |
| bool PreCallValidateCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride); |
| bool PreCallValidateCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z); |
| void PreCallRecordCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z); |
| void PostCallRecordCmdDispatch(VkCommandBuffer commandBuffer, uint32_t x, uint32_t y, uint32_t z); |
| bool PreCallValidateCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); |
| void PreCallRecordCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); |
| void PostCallRecordCmdDispatchIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset); |
| bool PreCallValidateCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, |
| uint32_t stride); |
| void PreCallRecordCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, |
| uint32_t stride); |
| void PostCallRecordCmdDrawIndirect(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, uint32_t count, |
| uint32_t stride); |
| bool PreCallValidateCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); |
| void PreCallRecordCmdSetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); |
| bool PreCallValidateCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); |
| void PreCallRecordCmdResetEvent(VkCommandBuffer commandBuffer, VkEvent event, VkPipelineStageFlags stageMask); |
| bool PreCallValidateCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, |
| VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags dstStageMask, |
| uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, |
| uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, |
| uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); |
| void PreCallRecordCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, |
| VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags dstStageMask, |
| uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, |
| uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, |
| uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); |
| void PostCallRecordCmdWaitEvents(VkCommandBuffer commandBuffer, uint32_t eventCount, const VkEvent* pEvents, |
| VkPipelineStageFlags sourceStageMask, VkPipelineStageFlags dstStageMask, |
| uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, |
| uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, |
| uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); |
| bool PreCallValidateCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, |
| VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, |
| uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, |
| uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, |
| uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); |
| void PreCallRecordCmdPipelineBarrier(VkCommandBuffer commandBuffer, VkPipelineStageFlags srcStageMask, |
| VkPipelineStageFlags dstStageMask, VkDependencyFlags dependencyFlags, |
| uint32_t memoryBarrierCount, const VkMemoryBarrier* pMemoryBarriers, |
| uint32_t bufferMemoryBarrierCount, const VkBufferMemoryBarrier* pBufferMemoryBarriers, |
| uint32_t imageMemoryBarrierCount, const VkImageMemoryBarrier* pImageMemoryBarriers); |
| bool PreCallValidateCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags); |
| void PostCallRecordCmdBeginQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot, VkFlags flags); |
| bool PreCallValidateCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot); |
| void PostCallRecordCmdEndQuery(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t slot); |
| bool PreCallValidateCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, |
| uint32_t queryCount); |
| void PostCallRecordCmdResetQueryPool(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, |
| uint32_t queryCount); |
| bool PreCallValidateCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, |
| uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, |
| VkDeviceSize stride, VkQueryResultFlags flags); |
| void PostCallRecordCmdCopyQueryPoolResults(VkCommandBuffer commandBuffer, VkQueryPool queryPool, uint32_t firstQuery, |
| uint32_t queryCount, VkBuffer dstBuffer, VkDeviceSize dstOffset, VkDeviceSize stride, |
| VkQueryResultFlags flags); |
| bool PreCallValidateCmdPushConstants(VkCommandBuffer commandBuffer, VkPipelineLayout layout, VkShaderStageFlags stageFlags, |
| uint32_t offset, uint32_t size, const void* pValues); |
| bool PreCallValidateCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, |
| VkQueryPool queryPool, uint32_t slot); |
| void PostCallRecordCmdWriteTimestamp(VkCommandBuffer commandBuffer, VkPipelineStageFlagBits pipelineStage, |
| VkQueryPool queryPool, uint32_t slot); |
| bool PreCallValidateCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer); |
| void PostCallRecordCreateFramebuffer(VkDevice device, const VkFramebufferCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkFramebuffer* pFramebuffer, VkResult result); |
| bool PreCallValidateCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); |
| void PostCallRecordCreateRenderPass(VkDevice device, const VkRenderPassCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass, VkResult result); |
| bool PreCallValidateGetDeviceMemoryCommitment(VkDevice device, VkDeviceMemory mem, VkDeviceSize* pCommittedMem); |
| bool PreCallValidateCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2KHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass); |
| void PostCallRecordCreateRenderPass2KHR(VkDevice device, const VkRenderPassCreateInfo2KHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkRenderPass* pRenderPass, VkResult result); |
| bool PreCallValidateCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, |
| VkSubpassContents contents); |
| void PreCallRecordCmdBeginRenderPass(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, |
| VkSubpassContents contents); |
| bool PreCallValidateCmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, |
| const VkSubpassBeginInfoKHR* pSubpassBeginInfo); |
| void PreCallRecordCmdBeginRenderPass2KHR(VkCommandBuffer commandBuffer, const VkRenderPassBeginInfo* pRenderPassBegin, |
| const VkSubpassBeginInfoKHR* pSubpassBeginInfo); |
| bool PreCallValidateCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents); |
| void PostCallRecordCmdNextSubpass(VkCommandBuffer commandBuffer, VkSubpassContents contents); |
| bool PreCallValidateCmdNextSubpass2KHR(VkCommandBuffer commandBuffer, const VkSubpassBeginInfoKHR* pSubpassBeginInfo, |
| const VkSubpassEndInfoKHR* pSubpassEndInfo); |
| void PostCallRecordCmdNextSubpass2KHR(VkCommandBuffer commandBuffer, const VkSubpassBeginInfoKHR* pSubpassBeginInfo, |
| const VkSubpassEndInfoKHR* pSubpassEndInfo); |
| bool PreCallValidateCmdEndRenderPass(VkCommandBuffer commandBuffer); |
| void PostCallRecordCmdEndRenderPass(VkCommandBuffer commandBuffer); |
| bool PreCallValidateCmdEndRenderPass2KHR(VkCommandBuffer commandBuffer, const VkSubpassEndInfoKHR* pSubpassEndInfo); |
| void PostCallRecordCmdEndRenderPass2KHR(VkCommandBuffer commandBuffer, const VkSubpassEndInfoKHR* pSubpassEndInfo); |
| bool PreCallValidateCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBuffersCount, |
| const VkCommandBuffer* pCommandBuffers); |
| void PreCallRecordCmdExecuteCommands(VkCommandBuffer commandBuffer, uint32_t commandBuffersCount, |
| const VkCommandBuffer* pCommandBuffers); |
| bool PreCallValidateMapMemory(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkFlags flags, |
| void** ppData); |
| void PostCallRecordMapMemory(VkDevice device, VkDeviceMemory mem, VkDeviceSize offset, VkDeviceSize size, VkFlags flags, |
| void** ppData, VkResult result); |
| bool PreCallValidateUnmapMemory(VkDevice device, VkDeviceMemory mem); |
| void PreCallRecordUnmapMemory(VkDevice device, VkDeviceMemory mem); |
| bool PreCallValidateFlushMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges); |
| bool PreCallValidateInvalidateMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, |
| const VkMappedMemoryRange* pMemRanges); |
| void PostCallRecordInvalidateMappedMemoryRanges(VkDevice device, uint32_t memRangeCount, const VkMappedMemoryRange* pMemRanges, |
| VkResult result); |
| bool PreCallValidateBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize memoryOffset); |
| void PostCallRecordBindImageMemory(VkDevice device, VkImage image, VkDeviceMemory mem, VkDeviceSize memoryOffset, |
| VkResult result); |
| bool PreCallValidateBindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos); |
| void PostCallRecordBindImageMemory2(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos, |
| VkResult result); |
| bool PreCallValidateBindImageMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos); |
| void PostCallRecordBindImageMemory2KHR(VkDevice device, uint32_t bindInfoCount, const VkBindImageMemoryInfoKHR* pBindInfos, |
| VkResult result); |
| bool PreCallValidateSetEvent(VkDevice device, VkEvent event); |
| void PreCallRecordSetEvent(VkDevice device, VkEvent event); |
| bool PreCallValidateQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence); |
| void PostCallRecordQueueBindSparse(VkQueue queue, uint32_t bindInfoCount, const VkBindSparseInfo* pBindInfo, VkFence fence, |
| VkResult result); |
| void PostCallRecordCreateSemaphore(VkDevice device, const VkSemaphoreCreateInfo* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkSemaphore* pSemaphore, VkResult result); |
| bool PreCallValidateImportSemaphoreFdKHR(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo); |
| void PostCallRecordImportSemaphoreFdKHR(VkDevice device, const VkImportSemaphoreFdInfoKHR* pImportSemaphoreFdInfo, |
| VkResult result); |
| #ifdef VK_USE_PLATFORM_WIN32_KHR |
| void PostCallRecordImportSemaphoreWin32HandleKHR(VkDevice device, |
| const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo, |
| VkResult result); |
| bool PreCallValidateImportSemaphoreWin32HandleKHR(VkDevice device, |
| const VkImportSemaphoreWin32HandleInfoKHR* pImportSemaphoreWin32HandleInfo); |
| bool PreCallValidateImportFenceWin32HandleKHR(VkDevice device, |
| const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo); |
| void PostCallRecordImportFenceWin32HandleKHR(VkDevice device, |
| const VkImportFenceWin32HandleInfoKHR* pImportFenceWin32HandleInfo, |
| VkResult result); |
| void PostCallRecordGetSemaphoreWin32HandleKHR(VkDevice device, const VkSemaphoreGetWin32HandleInfoKHR* pGetWin32HandleInfo, |
| HANDLE* pHandle, VkResult result); |
| void PostCallRecordGetFenceWin32HandleKHR(VkDevice device, const VkFenceGetWin32HandleInfoKHR* pGetWin32HandleInfo, |
| HANDLE* pHandle, VkResult result); |
| #endif // VK_USE_PLATFORM_WIN32_KHR |
| bool PreCallValidateImportFenceFdKHR(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo); |
| void PostCallRecordImportFenceFdKHR(VkDevice device, const VkImportFenceFdInfoKHR* pImportFenceFdInfo, VkResult result); |
| |
| void PostCallRecordGetSemaphoreFdKHR(VkDevice device, const VkSemaphoreGetFdInfoKHR* pGetFdInfo, int* pFd, VkResult result); |
| void PostCallRecordGetFenceFdKHR(VkDevice device, const VkFenceGetFdInfoKHR* pGetFdInfo, int* pFd, VkResult result); |
| void PostCallRecordCreateEvent(VkDevice device, const VkEventCreateInfo* pCreateInfo, const VkAllocationCallbacks* pAllocator, |
| VkEvent* pEvent, VkResult result); |
| bool PreCallValidateCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain); |
| void PostCallRecordCreateSwapchainKHR(VkDevice device, const VkSwapchainCreateInfoKHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchain, VkResult result); |
| void PreCallRecordDestroySwapchainKHR(VkDevice device, VkSwapchainKHR swapchain, const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, |
| VkImage* pSwapchainImages); |
| void PostCallRecordGetSwapchainImagesKHR(VkDevice device, VkSwapchainKHR swapchain, uint32_t* pSwapchainImageCount, |
| VkImage* pSwapchainImages, VkResult result); |
| bool PreCallValidateQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo); |
| void PostCallRecordQueuePresentKHR(VkQueue queue, const VkPresentInfoKHR* pPresentInfo, VkResult result); |
| bool PreCallValidateCreateSharedSwapchainsKHR(VkDevice device, uint32_t swapchainCount, |
| const VkSwapchainCreateInfoKHR* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains); |
| void PostCallRecordCreateSharedSwapchainsKHR(VkDevice device, uint32_t swapchainCount, |
| const VkSwapchainCreateInfoKHR* pCreateInfos, |
| const VkAllocationCallbacks* pAllocator, VkSwapchainKHR* pSwapchains, |
| VkResult result); |
| bool PreCallValidateAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, |
| VkFence fence, uint32_t* pImageIndex); |
| bool PreCallValidateAcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex); |
| void PostCallRecordAcquireNextImageKHR(VkDevice device, VkSwapchainKHR swapchain, uint64_t timeout, VkSemaphore semaphore, |
| VkFence fence, uint32_t* pImageIndex, VkResult result); |
| void PostCallRecordAcquireNextImage2KHR(VkDevice device, const VkAcquireNextImageInfoKHR* pAcquireInfo, uint32_t* pImageIndex, |
| VkResult result); |
| void PostCallRecordEnumeratePhysicalDevices(VkInstance instance, uint32_t* pPhysicalDeviceCount, |
| VkPhysicalDevice* pPhysicalDevices, VkResult result); |
| bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, |
| VkQueueFamilyProperties* pQueueFamilyProperties); |
| void PostCallRecordGetPhysicalDeviceQueueFamilyProperties(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, |
| VkQueueFamilyProperties* pQueueFamilyProperties); |
| bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, |
| uint32_t* pQueueFamilyPropertyCount, |
| VkQueueFamilyProperties2KHR* pQueueFamilyProperties); |
| void PostCallRecordGetPhysicalDeviceQueueFamilyProperties2(VkPhysicalDevice physicalDevice, uint32_t* pQueueFamilyPropertyCount, |
| VkQueueFamilyProperties2KHR* pQueueFamilyProperties); |
| bool PreCallValidateGetPhysicalDeviceQueueFamilyProperties2KHR(VkPhysicalDevice physicalDevice, |
| uint32_t* pQueueFamilyPropertyCount, |
| VkQueueFamilyProperties2KHR* pQueueFamilyProperties); |
| void PostCallRecordGetPhysicalDeviceQueueFamilyProperties2KHR(VkPhysicalDevice physicalDevice, |
| uint32_t* pQueueFamilyPropertyCount, |
| VkQueueFamilyProperties2KHR* pQueueFamilyProperties); |
| bool PreCallValidateDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordValidateDestroySurfaceKHR(VkInstance instance, VkSurfaceKHR surface, const VkAllocationCallbacks* pAllocator); |
| void PostCallRecordGetPhysicalDeviceSurfaceCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, |
| VkSurfaceCapabilitiesKHR* pSurfaceCapabilities, VkResult result); |
| void PostCallRecordGetPhysicalDeviceSurfaceCapabilities2KHR(VkPhysicalDevice physicalDevice, |
| const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, |
| VkSurfaceCapabilities2KHR* pSurfaceCapabilities, VkResult result); |
| void PostCallRecordGetPhysicalDeviceSurfaceCapabilities2EXT(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, |
| VkSurfaceCapabilities2EXT* pSurfaceCapabilities, VkResult result); |
| bool PreCallValidateGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, |
| VkSurfaceKHR surface, VkBool32* pSupported); |
| void PostCallRecordGetPhysicalDeviceSurfaceSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, |
| VkSurfaceKHR surface, VkBool32* pSupported, VkResult result); |
| void PostCallRecordGetPhysicalDeviceSurfacePresentModesKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, |
| uint32_t* pPresentModeCount, VkPresentModeKHR* pPresentModes, |
| VkResult result); |
| bool PreCallValidateGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, |
| uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats); |
| void PostCallRecordGetPhysicalDeviceSurfaceFormatsKHR(VkPhysicalDevice physicalDevice, VkSurfaceKHR surface, |
| uint32_t* pSurfaceFormatCount, VkSurfaceFormatKHR* pSurfaceFormats, |
| VkResult result); |
| void PostCallRecordGetPhysicalDeviceSurfaceFormats2KHR(VkPhysicalDevice physicalDevice, |
| const VkPhysicalDeviceSurfaceInfo2KHR* pSurfaceInfo, |
| uint32_t* pSurfaceFormatCount, VkSurfaceFormat2KHR* pSurfaceFormats, |
| VkResult result); |
| void PostCallRecordCreateDisplayPlaneSurfaceKHR(VkInstance instance, const VkDisplaySurfaceCreateInfoKHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, |
| VkResult result); |
| void PreCallRecordQueueBeginDebugUtilsLabelEXT(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo); |
| void PostCallRecordQueueEndDebugUtilsLabelEXT(VkQueue queue); |
| void PreCallRecordQueueInsertDebugUtilsLabelEXT(VkQueue queue, const VkDebugUtilsLabelEXT* pLabelInfo); |
| void PreCallRecordCmdBeginDebugUtilsLabelEXT(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo); |
| void PostCallRecordCmdEndDebugUtilsLabelEXT(VkCommandBuffer commandBuffer); |
| void PreCallRecordCmdInsertDebugUtilsLabelEXT(VkCommandBuffer commandBuffer, const VkDebugUtilsLabelEXT* pLabelInfo); |
| void PostCallRecordCreateDebugUtilsMessengerEXT(VkInstance instance, const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkDebugUtilsMessengerEXT* pMessenger, |
| VkResult result); |
| void PostCallRecordDestroyDebugUtilsMessengerEXT(VkInstance instance, VkDebugUtilsMessengerEXT messenger, |
| const VkAllocationCallbacks* pAllocator); |
| void PostCallRecordDestroyDebugReportCallbackEXT(VkInstance instance, VkDebugReportCallbackEXT msgCallback, |
| const VkAllocationCallbacks* pAllocator); |
| void PostCallRecordEnumeratePhysicalDeviceGroups(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, |
| VkPhysicalDeviceGroupPropertiesKHR* pPhysicalDeviceGroupProperties, |
| VkResult result); |
| void PostCallRecordEnumeratePhysicalDeviceGroupsKHR(VkInstance instance, uint32_t* pPhysicalDeviceGroupCount, |
| VkPhysicalDeviceGroupPropertiesKHR* pPhysicalDeviceGroupProperties, |
| VkResult result); |
| bool PreCallValidateCreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, |
| VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate); |
| void PostCallRecordCreateDescriptorUpdateTemplate(VkDevice device, const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, |
| VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate, VkResult result); |
| bool PreCallValidateCreateDescriptorUpdateTemplateKHR(VkDevice device, |
| const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, |
| VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate); |
| void PostCallRecordCreateDescriptorUpdateTemplateKHR(VkDevice device, |
| const VkDescriptorUpdateTemplateCreateInfoKHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, |
| VkDescriptorUpdateTemplateKHR* pDescriptorUpdateTemplate, VkResult result); |
| void PreCallRecordDestroyDescriptorUpdateTemplate(VkDevice device, VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, |
| const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordDestroyDescriptorUpdateTemplateKHR(VkDevice device, VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, |
| const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateUpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet, |
| VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData); |
| void PreCallRecordUpdateDescriptorSetWithTemplate(VkDevice device, VkDescriptorSet descriptorSet, |
| VkDescriptorUpdateTemplate descriptorUpdateTemplate, const void* pData); |
| bool PreCallValidateUpdateDescriptorSetWithTemplateKHR(VkDevice device, VkDescriptorSet descriptorSet, |
| VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, |
| const void* pData); |
| void PreCallRecordUpdateDescriptorSetWithTemplateKHR(VkDevice device, VkDescriptorSet descriptorSet, |
| VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, const void* pData); |
| |
| bool PreCallValidateCmdPushDescriptorSetWithTemplateKHR(VkCommandBuffer commandBuffer, |
| VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, |
| VkPipelineLayout layout, uint32_t set, const void* pData); |
| void PreCallRecordCmdPushDescriptorSetWithTemplateKHR(VkCommandBuffer commandBuffer, |
| VkDescriptorUpdateTemplateKHR descriptorUpdateTemplate, |
| VkPipelineLayout layout, uint32_t set, const void* pData); |
| void PostCallRecordGetPhysicalDeviceDisplayPlanePropertiesKHR(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, |
| VkDisplayPlanePropertiesKHR* pProperties, VkResult result); |
| void PostCallRecordGetPhysicalDeviceDisplayPlaneProperties2KHR(VkPhysicalDevice physicalDevice, uint32_t* pPropertyCount, |
| VkDisplayPlaneProperties2KHR* pProperties, VkResult result); |
| bool PreCallValidateGetDisplayPlaneSupportedDisplaysKHR(VkPhysicalDevice physicalDevice, uint32_t planeIndex, |
| uint32_t* pDisplayCount, VkDisplayKHR* pDisplays); |
| bool PreCallValidateGetDisplayPlaneCapabilitiesKHR(VkPhysicalDevice physicalDevice, VkDisplayModeKHR mode, uint32_t planeIndex, |
| VkDisplayPlaneCapabilitiesKHR* pCapabilities); |
| bool PreCallValidateGetDisplayPlaneCapabilities2KHR(VkPhysicalDevice physicalDevice, |
| const VkDisplayPlaneInfo2KHR* pDisplayPlaneInfo, |
| VkDisplayPlaneCapabilities2KHR* pCapabilities); |
| bool PreCallValidateCmdDebugMarkerEndEXT(VkCommandBuffer commandBuffer); |
| bool PreCallValidateCmdSetDiscardRectangleEXT(VkCommandBuffer commandBuffer, uint32_t firstDiscardRectangle, |
| uint32_t discardRectangleCount, const VkRect2D* pDiscardRectangles); |
| bool PreCallValidateCmdSetSampleLocationsEXT(VkCommandBuffer commandBuffer, |
| const VkSampleLocationsInfoEXT* pSampleLocationsInfo); |
| bool PreCallValidateCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride); |
| void PreCallRecordCmdDrawIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride); |
| void PreCallRecordCmdDrawIndexedIndirectCountKHR(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride); |
| bool PreCallValidateCmdDrawMeshTasksNV(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask); |
| void PreCallRecordCmdDrawMeshTasksNV(VkCommandBuffer commandBuffer, uint32_t taskCount, uint32_t firstTask); |
| bool PreCallValidateCmdDrawMeshTasksIndirectNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| uint32_t drawCount, uint32_t stride); |
| void PreCallRecordCmdDrawMeshTasksIndirectNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| uint32_t drawCount, uint32_t stride); |
| bool PreCallValidateCmdDrawMeshTasksIndirectCountNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride); |
| void PreCallRecordCmdDrawMeshTasksIndirectCountNV(VkCommandBuffer commandBuffer, VkBuffer buffer, VkDeviceSize offset, |
| VkBuffer countBuffer, VkDeviceSize countBufferOffset, uint32_t maxDrawCount, |
| uint32_t stride); |
| void PostCallRecordDestroySamplerYcbcrConversion(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, |
| const VkAllocationCallbacks* pAllocator); |
| void PreCallRecordGetPhysicalDeviceProperties(VkPhysicalDevice physicalDevice, |
| VkPhysicalDeviceProperties* pPhysicalDeviceProperties); |
| void PostCallRecordDestroySamplerYcbcrConversionKHR(VkDevice device, VkSamplerYcbcrConversion ycbcrConversion, |
| const VkAllocationCallbacks* pAllocator); |
| bool PreCallValidateGetBufferDeviceAddressEXT(VkDevice device, const VkBufferDeviceAddressInfoEXT* pInfo); |
| #ifdef VK_USE_PLATFORM_ANDROID_KHR |
| bool PreCallValidateGetAndroidHardwareBufferProperties(VkDevice device, const struct AHardwareBuffer* buffer, |
| VkAndroidHardwareBufferPropertiesANDROID* pProperties); |
| void PostCallRecordGetAndroidHardwareBufferProperties(VkDevice device, const struct AHardwareBuffer* buffer, |
| VkAndroidHardwareBufferPropertiesANDROID* pProperties, VkResult result); |
| bool PreCallValidateGetMemoryAndroidHardwareBuffer(VkDevice device, const VkMemoryGetAndroidHardwareBufferInfoANDROID* pInfo, |
| struct AHardwareBuffer** pBuffer); |
| void PostCallRecordCreateAndroidSurfaceKHR(VkInstance instance, const VkAndroidSurfaceCreateInfoKHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result); |
| #endif // VK_USE_PLATFORM_ANDROID_KHR |
| #ifdef VK_USE_PLATFORM_IOS_MVK |
| void PostCallRecordCreateIOSSurfaceMVK(VkInstance instance, const VkIOSSurfaceCreateInfoMVK* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result); |
| #endif // VK_USE_PLATFORM_IOS_MVK |
| #ifdef VK_USE_PLATFORM_MACOS_MVK |
| void PostCallRecordCreateMacOSSurfaceMVK(VkInstance instance, const VkMacOSSurfaceCreateInfoMVK* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result); |
| #endif // VK_USE_PLATFORM_MACOS_MVK |
| #ifdef VK_USE_PLATFORM_WAYLAND_KHR |
| bool PreCallValidateGetPhysicalDeviceWaylandPresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, |
| struct wl_display* display); |
| void PostCallRecordCreateWaylandSurfaceKHR(VkInstance instance, const VkWaylandSurfaceCreateInfoKHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result); |
| #endif // VK_USE_PLATFORM_WAYLAND_KHR |
| #ifdef VK_USE_PLATFORM_WIN32_KHR |
| bool PreCallValidateGetPhysicalDeviceWin32PresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex); |
| void PostCallRecordCreateWin32SurfaceKHR(VkInstance instance, const VkWin32SurfaceCreateInfoKHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result); |
| #endif // VK_USE_PLATFORM_WIN32_KHR |
| #ifdef VK_USE_PLATFORM_XCB_KHR |
| bool PreCallValidateGetPhysicalDeviceXcbPresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, |
| xcb_connection_t* connection, xcb_visualid_t visual_id); |
| void PostCallRecordCreateXcbSurfaceKHR(VkInstance instance, const VkXcbSurfaceCreateInfoKHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result); |
| #endif // VK_USE_PLATFORM_XCB_KHR |
| #ifdef VK_USE_PLATFORM_XLIB_KHR |
| bool PreCallValidateGetPhysicalDeviceXlibPresentationSupportKHR(VkPhysicalDevice physicalDevice, uint32_t queueFamilyIndex, |
| Display* dpy, VisualID visualID); |
| void PostCallRecordCreateXlibSurfaceKHR(VkInstance instance, const VkXlibSurfaceCreateInfoKHR* pCreateInfo, |
| const VkAllocationCallbacks* pAllocator, VkSurfaceKHR* pSurface, VkResult result); |
| #endif // VK_USE_PLATFORM_XLIB_KHR |
| |
| }; // Class CoreChecks |