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/* Copyright (c) 2015-2016 The Khronos Group Inc.
* Copyright (c) 2015-2016 Valve Corporation
* Copyright (c) 2015-2016 LunarG, Inc.
* Copyright (c) 2015-2016 Google, Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and/or associated documentation files (the "Materials"), to
* deal in the Materials without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Materials, and to permit persons to whom the Materials
* are furnished to do so, subject to the following conditions:
*
* The above copyright notice(s) and this permission notice shall be included
* in all copies or substantial portions of the Materials.
*
* THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
*
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE MATERIALS OR THE
* USE OR OTHER DEALINGS IN THE MATERIALS
*
* Author: Tobin Ehlis <tobin@lunarg.com>
*/
#include <assert.h>
#include <unordered_map>
#include "vk_dispatch_table_helper.h"
#include "vulkan/vk_layer.h"
#include "vk_layer_table.h"
static device_table_map tableMap;
static instance_table_map tableInstanceMap;
#define DISPATCH_MAP_DEBUG 0
// Map lookup must be thread safe
VkLayerDispatchTable *device_dispatch_table(void *object) {
dispatch_key key = get_dispatch_key(object);
device_table_map::const_iterator it = tableMap.find((void *)key);
assert(it != tableMap.end() && "Not able to find device dispatch entry");
return it->second;
}
VkLayerInstanceDispatchTable *instance_dispatch_table(void *object) {
dispatch_key key = get_dispatch_key(object);
instance_table_map::const_iterator it = tableInstanceMap.find((void *)key);
#if DISPATCH_MAP_DEBUG
if (it != tableInstanceMap.end()) {
fprintf(stderr, "instance_dispatch_table: map: %p, object: %p, key: %p, table: %p\n", &tableInstanceMap, object, key,
it->second);
} else {
fprintf(stderr, "instance_dispatch_table: map: %p, object: %p, key: %p, table: UNKNOWN\n", &tableInstanceMap, object, key);
}
#endif
assert(it != tableInstanceMap.end() && "Not able to find instance dispatch entry");
return it->second;
}
void destroy_dispatch_table(device_table_map &map, dispatch_key key) {
#if DISPATCH_MAP_DEBUG
device_table_map::const_iterator it = map.find((void *)key);
if (it != map.end()) {
fprintf(stderr, "destroy device dispatch_table: map: %p, key: %p, table: %p\n", &map, key, it->second);
} else {
fprintf(stderr, "destroy device dispatch table: map: %p, key: %p, table: UNKNOWN\n", &map, key);
assert(it != map.end());
}
#endif
map.erase(key);
}
void destroy_dispatch_table(instance_table_map &map, dispatch_key key) {
#if DISPATCH_MAP_DEBUG
instance_table_map::const_iterator it = map.find((void *)key);
if (it != map.end()) {
fprintf(stderr, "destroy instance dispatch_table: map: %p, key: %p, table: %p\n", &map, key, it->second);
} else {
fprintf(stderr, "destroy instance dispatch table: map: %p, key: %p, table: UNKNOWN\n", &map, key);
assert(it != map.end());
}
#endif
map.erase(key);
}
void destroy_device_dispatch_table(dispatch_key key) { destroy_dispatch_table(tableMap, key); }
void destroy_instance_dispatch_table(dispatch_key key) { destroy_dispatch_table(tableInstanceMap, key); }
VkLayerDispatchTable *get_dispatch_table(device_table_map &map, void *object) {
dispatch_key key = get_dispatch_key(object);
device_table_map::const_iterator it = map.find((void *)key);
#if DISPATCH_MAP_DEBUG
if (it != map.end()) {
fprintf(stderr, "device_dispatch_table: map: %p, object: %p, key: %p, table: %p\n", &tableInstanceMap, object, key,
it->second);
} else {
fprintf(stderr, "device_dispatch_table: map: %p, object: %p, key: %p, table: UNKNOWN\n", &tableInstanceMap, object, key);
}
#endif
assert(it != map.end() && "Not able to find device dispatch entry");
return it->second;
}
VkLayerInstanceDispatchTable *get_dispatch_table(instance_table_map &map, void *object) {
// VkLayerInstanceDispatchTable *pDisp = *(VkLayerInstanceDispatchTable **) object;
dispatch_key key = get_dispatch_key(object);
instance_table_map::const_iterator it = map.find((void *)key);
#if DISPATCH_MAP_DEBUG
if (it != map.end()) {
fprintf(stderr, "instance_dispatch_table: map: %p, object: %p, key: %p, table: %p\n", &tableInstanceMap, object, key,
it->second);
} else {
fprintf(stderr, "instance_dispatch_table: map: %p, object: %p, key: %p, table: UNKNOWN\n", &tableInstanceMap, object, key);
}
#endif
assert(it != map.end() && "Not able to find instance dispatch entry");
return it->second;
}
VkLayerInstanceCreateInfo *get_chain_info(const VkInstanceCreateInfo *pCreateInfo, VkLayerFunction func) {
VkLayerInstanceCreateInfo *chain_info = (VkLayerInstanceCreateInfo *)pCreateInfo->pNext;
while (chain_info && !(chain_info->sType == VK_STRUCTURE_TYPE_LOADER_INSTANCE_CREATE_INFO && chain_info->function == func)) {
chain_info = (VkLayerInstanceCreateInfo *)chain_info->pNext;
}
assert(chain_info != NULL);
return chain_info;
}
VkLayerDeviceCreateInfo *get_chain_info(const VkDeviceCreateInfo *pCreateInfo, VkLayerFunction func) {
VkLayerDeviceCreateInfo *chain_info = (VkLayerDeviceCreateInfo *)pCreateInfo->pNext;
while (chain_info && !(chain_info->sType == VK_STRUCTURE_TYPE_LOADER_DEVICE_CREATE_INFO && chain_info->function == func)) {
chain_info = (VkLayerDeviceCreateInfo *)chain_info->pNext;
}
assert(chain_info != NULL);
return chain_info;
}
/* Various dispatchable objects will use the same underlying dispatch table if they
* are created from that "parent" object. Thus use pointer to dispatch table
* as the key to these table maps.
* Instance -> PhysicalDevice
* Device -> CommandBuffer or Queue
* If use the object themselves as key to map then implies Create entrypoints have to be intercepted
* and a new key inserted into map */
VkLayerInstanceDispatchTable *initInstanceTable(VkInstance instance, const PFN_vkGetInstanceProcAddr gpa, instance_table_map &map) {
VkLayerInstanceDispatchTable *pTable;
dispatch_key key = get_dispatch_key(instance);
instance_table_map::const_iterator it = map.find((void *)key);
if (it == map.end()) {
pTable = new VkLayerInstanceDispatchTable;
map[(void *)key] = pTable;
#if DISPATCH_MAP_DEBUG
fprintf(stderr, "New, Instance: map: %p, key: %p, table: %p\n", &map, key, pTable);
#endif
} else {
#if DISPATCH_MAP_DEBUG
fprintf(stderr, "Instance: map: %p, key: %p, table: %p\n", &map, key, it->second);
#endif
return it->second;
}
layer_init_instance_dispatch_table(instance, pTable, gpa);
return pTable;
}
VkLayerInstanceDispatchTable *initInstanceTable(VkInstance instance, const PFN_vkGetInstanceProcAddr gpa) {
return initInstanceTable(instance, gpa, tableInstanceMap);
}
VkLayerDispatchTable *initDeviceTable(VkDevice device, const PFN_vkGetDeviceProcAddr gpa, device_table_map &map) {
VkLayerDispatchTable *pTable;
dispatch_key key = get_dispatch_key(device);
device_table_map::const_iterator it = map.find((void *)key);
if (it == map.end()) {
pTable = new VkLayerDispatchTable;
map[(void *)key] = pTable;
#if DISPATCH_MAP_DEBUG
fprintf(stderr, "New, Device: map: %p, key: %p, table: %p\n", &map, key, pTable);
#endif
} else {
#if DISPATCH_MAP_DEBUG
fprintf(stderr, "Device: map: %p, key: %p, table: %p\n", &map, key, it->second);
#endif
return it->second;
}
layer_init_device_dispatch_table(device, pTable, gpa);
return pTable;
}
VkLayerDispatchTable *initDeviceTable(VkDevice device, const PFN_vkGetDeviceProcAddr gpa) {
return initDeviceTable(device, gpa, tableMap);
}