| apply plugin: 'com.android.model.native' |
| |
| Properties properties = new Properties() |
| properties.load(project.rootProject.file('local.properties').newDataInputStream()) |
| def ndkDir = properties.getProperty('ndk.dir') |
| |
| model { |
| android { |
| compileSdkVersion = 23 |
| buildToolsVersion = "23.0.2" |
| |
| defaultConfig.with { |
| minSdkVersion.apiLevel = 22 |
| targetSdkVersion.apiLevel = 24 |
| versionCode = 1 |
| versionName = "0.0.1" |
| } |
| } |
| |
| android.ndk { |
| moduleName = "VkLayer_${project.name}" |
| toolchain = "clang" |
| stl = "gnustl_static" |
| ldLibs.addAll(["log", "android"]) |
| cppFlags.addAll(["-std=c++11", "-DVK_PROTOTYPES", "-Wall", "-Werror", |
| "-Wno-unused-function", "-Wno-unused-const-variable", |
| "-DVK_USE_PLATFORM_ANDROID_KHR"]) |
| cppFlags.addAll(["-I${file("../../../../layers")}".toString(), |
| "-I${file("../../../../include")}".toString(), |
| "-I${file("../../../../loader")}".toString(), |
| "-I${file("../../include")}".toString(), |
| "-I${file("../../../../../glslang")}".toString()]) |
| } |
| |
| // Turn on hard float support in armeabi-v7a |
| android.abis { |
| create("armeabi-v7a") { |
| cppFlags.addAll(["-mhard-float", "-D_NDK_MATH_NO_SOFTFP=1", "-mfloat-abi=hard"]) |
| ldLibs.add("m_hard") |
| ldFlags.add("-Wl,--no-warn-mismatch") |
| } |
| } |
| |
| android.sources { |
| main { |
| jni { |
| source { |
| srcDir "../../layer-src/${project.name}" |
| srcDir '../../common' |
| |
| } |
| } |
| } |
| } |
| |
| android.buildTypes { |
| release { |
| ndk.with { |
| debuggable = true |
| } |
| minifyEnabled = false |
| } |
| } |
| android.productFlavors { |
| create ("all") { |
| ndk.abiFilters.addAll(["armeabi-v7a", 'arm64-v8a', |
| 'x86', 'x86_64']) |
| } |
| } |
| } |
| |