| // Copyright 2016 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #include "src/source-position-table.h" | |
| #include "src/objects-inl.h" | |
| #include "src/objects.h" | |
| namespace v8 { | |
| namespace internal { | |
| // We'll use a simple encoding scheme to record the source positions. | |
| // Conceptually, each position consists of: | |
| // - code_offset: An integer index into the BytecodeArray or code. | |
| // - source_position: An integer index into the source string. | |
| // - position type: Each position is either a statement or an expression. | |
| // | |
| // The basic idea for the encoding is to use a variable-length integer coding, | |
| // where each byte contains 7 bits of payload data, and 1 'more' bit that | |
| // determines whether additional bytes follow. Additionally: | |
| // - we record the difference from the previous position, | |
| // - we just stuff one bit for the type into the code offset, | |
| // - we write least-significant bits first, | |
| // - we use zig-zag encoding to encode both positive and negative numbers. | |
| namespace { | |
| // Each byte is encoded as MoreBit | ValueBits. | |
| class MoreBit : public BitField8<bool, 7, 1> {}; | |
| class ValueBits : public BitField8<unsigned, 0, 7> {}; | |
| // Helper: Add the offsets from 'other' to 'value'. Also set is_statement. | |
| void AddAndSetEntry(PositionTableEntry& value, | |
| const PositionTableEntry& other) { | |
| value.code_offset += other.code_offset; | |
| value.source_position += other.source_position; | |
| value.is_statement = other.is_statement; | |
| } | |
| // Helper: Subtract the offsets from 'other' from 'value'. | |
| void SubtractFromEntry(PositionTableEntry& value, | |
| const PositionTableEntry& other) { | |
| value.code_offset -= other.code_offset; | |
| value.source_position -= other.source_position; | |
| } | |
| // Helper: Encode an integer. | |
| template <typename T> | |
| void EncodeInt(std::vector<byte>& bytes, T value) { | |
| // Zig-zag encoding. | |
| static const int kShift = sizeof(T) * kBitsPerByte - 1; | |
| value = ((value << 1) ^ (value >> kShift)); | |
| DCHECK_GE(value, 0); | |
| auto encoded = static_cast<typename std::make_unsigned<T>::type>(value); | |
| bool more; | |
| do { | |
| more = encoded > ValueBits::kMax; | |
| byte current = | |
| MoreBit::encode(more) | ValueBits::encode(encoded & ValueBits::kMask); | |
| bytes.push_back(current); | |
| encoded >>= ValueBits::kSize; | |
| } while (more); | |
| } | |
| // Encode a PositionTableEntry. | |
| void EncodeEntry(std::vector<byte>& bytes, const PositionTableEntry& entry) { | |
| // We only accept ascending code offsets. | |
| DCHECK_GE(entry.code_offset, 0); | |
| // Since code_offset is not negative, we use sign to encode is_statement. | |
| EncodeInt(bytes, | |
| entry.is_statement ? entry.code_offset : -entry.code_offset - 1); | |
| EncodeInt(bytes, entry.source_position); | |
| } | |
| // Helper: Decode an integer. | |
| template <typename T> | |
| T DecodeInt(Vector<const byte> bytes, int* index) { | |
| byte current; | |
| int shift = 0; | |
| T decoded = 0; | |
| bool more; | |
| do { | |
| current = bytes[(*index)++]; | |
| decoded |= static_cast<typename std::make_unsigned<T>::type>( | |
| ValueBits::decode(current)) | |
| << shift; | |
| more = MoreBit::decode(current); | |
| shift += ValueBits::kSize; | |
| } while (more); | |
| DCHECK_GE(decoded, 0); | |
| decoded = (decoded >> 1) ^ (-(decoded & 1)); | |
| return decoded; | |
| } | |
| void DecodeEntry(Vector<const byte> bytes, int* index, | |
| PositionTableEntry* entry) { | |
| int tmp = DecodeInt<int>(bytes, index); | |
| if (tmp >= 0) { | |
| entry->is_statement = true; | |
| entry->code_offset = tmp; | |
| } else { | |
| entry->is_statement = false; | |
| entry->code_offset = -(tmp + 1); | |
| } | |
| entry->source_position = DecodeInt<int64_t>(bytes, index); | |
| } | |
| Vector<const byte> VectorFromByteArray(ByteArray* byte_array) { | |
| return Vector<const byte>(byte_array->GetDataStartAddress(), | |
| byte_array->length()); | |
| } | |
| #ifdef ENABLE_SLOW_DCHECKS | |
| void CheckTableEquals(std::vector<PositionTableEntry>& raw_entries, | |
| SourcePositionTableIterator& encoded) { | |
| // Brute force testing: Record all positions and decode | |
| // the entire table to verify they are identical. | |
| auto raw = raw_entries.begin(); | |
| for (; !encoded.done(); encoded.Advance(), raw++) { | |
| DCHECK(raw != raw_entries.end()); | |
| DCHECK_EQ(encoded.code_offset(), raw->code_offset); | |
| DCHECK_EQ(encoded.source_position().raw(), raw->source_position); | |
| DCHECK_EQ(encoded.is_statement(), raw->is_statement); | |
| } | |
| DCHECK(raw == raw_entries.end()); | |
| } | |
| #endif | |
| } // namespace | |
| SourcePositionTableBuilder::SourcePositionTableBuilder( | |
| SourcePositionTableBuilder::RecordingMode mode) | |
| : mode_(mode), previous_() {} | |
| void SourcePositionTableBuilder::AddPosition(size_t code_offset, | |
| SourcePosition source_position, | |
| bool is_statement) { | |
| if (Omit()) return; | |
| DCHECK(source_position.IsKnown()); | |
| int offset = static_cast<int>(code_offset); | |
| AddEntry({offset, source_position.raw(), is_statement}); | |
| } | |
| void SourcePositionTableBuilder::AddEntry(const PositionTableEntry& entry) { | |
| PositionTableEntry tmp(entry); | |
| SubtractFromEntry(tmp, previous_); | |
| EncodeEntry(bytes_, tmp); | |
| previous_ = entry; | |
| #ifdef ENABLE_SLOW_DCHECKS | |
| raw_entries_.push_back(entry); | |
| #endif | |
| } | |
| Handle<ByteArray> SourcePositionTableBuilder::ToSourcePositionTable( | |
| Isolate* isolate) { | |
| if (bytes_.empty()) return isolate->factory()->empty_byte_array(); | |
| DCHECK(!Omit()); | |
| Handle<ByteArray> table = isolate->factory()->NewByteArray( | |
| static_cast<int>(bytes_.size()), TENURED); | |
| MemCopy(table->GetDataStartAddress(), bytes_.data(), bytes_.size()); | |
| #ifdef ENABLE_SLOW_DCHECKS | |
| // Brute force testing: Record all positions and decode | |
| // the entire table to verify they are identical. | |
| SourcePositionTableIterator it(*table); | |
| CheckTableEquals(raw_entries_, it); | |
| // No additional source positions after creating the table. | |
| mode_ = OMIT_SOURCE_POSITIONS; | |
| #endif | |
| return table; | |
| } | |
| OwnedVector<byte> SourcePositionTableBuilder::ToSourcePositionTableVector() { | |
| if (bytes_.empty()) return OwnedVector<byte>(); | |
| DCHECK(!Omit()); | |
| OwnedVector<byte> table = OwnedVector<byte>::Of(bytes_); | |
| #ifdef ENABLE_SLOW_DCHECKS | |
| // Brute force testing: Record all positions and decode | |
| // the entire table to verify they are identical. | |
| SourcePositionTableIterator it(table.as_vector()); | |
| CheckTableEquals(raw_entries_, it); | |
| // No additional source positions after creating the table. | |
| mode_ = OMIT_SOURCE_POSITIONS; | |
| #endif | |
| return table; | |
| } | |
| SourcePositionTableIterator::SourcePositionTableIterator(ByteArray* byte_array) | |
| : raw_table_(VectorFromByteArray(byte_array)) { | |
| Advance(); | |
| } | |
| SourcePositionTableIterator::SourcePositionTableIterator( | |
| Handle<ByteArray> byte_array) | |
| : table_(byte_array) { | |
| Advance(); | |
| // We can enable allocation because we keep the table in a handle. | |
| no_gc.Release(); | |
| } | |
| SourcePositionTableIterator::SourcePositionTableIterator( | |
| Vector<const byte> bytes) | |
| : raw_table_(bytes) { | |
| Advance(); | |
| // We can enable allocation because the underlying vector does not move. | |
| no_gc.Release(); | |
| } | |
| void SourcePositionTableIterator::Advance() { | |
| Vector<const byte> bytes = | |
| table_.is_null() ? raw_table_ : VectorFromByteArray(*table_); | |
| DCHECK(!done()); | |
| DCHECK(index_ >= 0 && index_ <= bytes.length()); | |
| if (index_ >= bytes.length()) { | |
| index_ = kDone; | |
| } else { | |
| PositionTableEntry tmp; | |
| DecodeEntry(bytes, &index_, &tmp); | |
| AddAndSetEntry(current_, tmp); | |
| } | |
| } | |
| } // namespace internal | |
| } // namespace v8 |