| // Copyright 2017 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef V8_OBJECTS_FRAME_ARRAY_INL_H_ | |
| #define V8_OBJECTS_FRAME_ARRAY_INL_H_ | |
| #include "src/objects/frame-array.h" | |
| #include "src/wasm/wasm-objects-inl.h" | |
| // Has to be the last include (doesn't have include guards): | |
| #include "src/objects/object-macros.h" | |
| namespace v8 { | |
| namespace internal { | |
| CAST_ACCESSOR(FrameArray) | |
| #define DEFINE_FRAME_ARRAY_ACCESSORS(name, type) \ | |
| type* FrameArray::name(int frame_ix) const { \ | |
| Object* obj = \ | |
| get(kFirstIndex + frame_ix * kElementsPerFrame + k##name##Offset); \ | |
| return type::cast(obj); \ | |
| } \ | |
| \ | |
| void FrameArray::Set##name(int frame_ix, type* value) { \ | |
| set(kFirstIndex + frame_ix * kElementsPerFrame + k##name##Offset, value); \ | |
| } | |
| FRAME_ARRAY_FIELD_LIST(DEFINE_FRAME_ARRAY_ACCESSORS) | |
| #undef DEFINE_FRAME_ARRAY_ACCESSORS | |
| bool FrameArray::IsWasmFrame(int frame_ix) const { | |
| const int flags = Flags(frame_ix)->value(); | |
| return (flags & kIsWasmFrame) != 0; | |
| } | |
| bool FrameArray::IsWasmInterpretedFrame(int frame_ix) const { | |
| const int flags = Flags(frame_ix)->value(); | |
| return (flags & kIsWasmInterpretedFrame) != 0; | |
| } | |
| bool FrameArray::IsAsmJsWasmFrame(int frame_ix) const { | |
| const int flags = Flags(frame_ix)->value(); | |
| return (flags & kIsAsmJsWasmFrame) != 0; | |
| } | |
| int FrameArray::FrameCount() const { | |
| const int frame_count = Smi::ToInt(get(kFrameCountIndex)); | |
| DCHECK_LE(0, frame_count); | |
| return frame_count; | |
| } | |
| } // namespace internal | |
| } // namespace v8 | |
| #include "src/objects/object-macros-undef.h" | |
| #endif // V8_OBJECTS_FRAME_ARRAY_INL_H_ |