| // Copyright 2017 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef V8_LABEL_H_ | |
| #define V8_LABEL_H_ | |
| #include "src/base/macros.h" | |
| namespace v8 { | |
| namespace internal { | |
| // ----------------------------------------------------------------------------- | |
| // Labels represent pc locations; they are typically jump or call targets. | |
| // After declaration, a label can be freely used to denote known or (yet) | |
| // unknown pc location. Assembler::bind() is used to bind a label to the | |
| // current pc. A label can be bound only once. | |
| class Label { | |
| public: | |
| enum Distance { | |
| kNear, // near jump: 8 bit displacement (signed) | |
| kFar // far jump: 32 bit displacement (signed) | |
| }; | |
| Label() = default; | |
| // On ARM64, the Assembler keeps track of pointers to Labels to resolve | |
| // branches to distant targets. Copying labels would confuse the Assembler. | |
| // On other platforms, allow move construction. | |
| #if !V8_TARGET_ARCH_ARM64 | |
| // In debug builds, the old Label has to be cleared in order to avoid a DCHECK | |
| // failure in it's destructor. | |
| #ifdef DEBUG | |
| Label(Label&& other) V8_NOEXCEPT { *this = std::move(other); } | |
| Label& operator=(Label&& other) V8_NOEXCEPT { | |
| pos_ = other.pos_; | |
| near_link_pos_ = other.near_link_pos_; | |
| other.Unuse(); | |
| other.UnuseNear(); | |
| return *this; | |
| } | |
| #else | |
| Label(Label&&) V8_NOEXCEPT = default; | |
| Label& operator=(Label&&) V8_NOEXCEPT = default; | |
| #endif | |
| #endif | |
| V8_INLINE ~Label() { | |
| DCHECK(!is_linked()); | |
| DCHECK(!is_near_linked()); | |
| } | |
| V8_INLINE void Unuse() { pos_ = 0; } | |
| V8_INLINE void UnuseNear() { near_link_pos_ = 0; } | |
| V8_INLINE bool is_bound() const { return pos_ < 0; } | |
| V8_INLINE bool is_unused() const { return pos_ == 0 && near_link_pos_ == 0; } | |
| V8_INLINE bool is_linked() const { return pos_ > 0; } | |
| V8_INLINE bool is_near_linked() const { return near_link_pos_ > 0; } | |
| // Returns the position of bound or linked labels. Cannot be used | |
| // for unused labels. | |
| int pos() const { | |
| if (pos_ < 0) return -pos_ - 1; | |
| if (pos_ > 0) return pos_ - 1; | |
| UNREACHABLE(); | |
| } | |
| int near_link_pos() const { return near_link_pos_ - 1; } | |
| private: | |
| // pos_ encodes both the binding state (via its sign) | |
| // and the binding position (via its value) of a label. | |
| // | |
| // pos_ < 0 bound label, pos() returns the jump target position | |
| // pos_ == 0 unused label | |
| // pos_ > 0 linked label, pos() returns the last reference position | |
| int pos_ = 0; | |
| // Behaves like |pos_| in the "> 0" case, but for near jumps to this label. | |
| int near_link_pos_ = 0; | |
| void bind_to(int pos) { | |
| pos_ = -pos - 1; | |
| DCHECK(is_bound()); | |
| } | |
| void link_to(int pos, Distance distance = kFar) { | |
| if (distance == kNear) { | |
| near_link_pos_ = pos + 1; | |
| DCHECK(is_near_linked()); | |
| } else { | |
| pos_ = pos + 1; | |
| DCHECK(is_linked()); | |
| } | |
| } | |
| friend class Assembler; | |
| friend class Displacement; | |
| friend class RegExpMacroAssemblerIrregexp; | |
| // Disallow copy construction and assignment, but allow move construction and | |
| // move assignment on selected platforms (see above). | |
| DISALLOW_COPY_AND_ASSIGN(Label); | |
| }; | |
| } // namespace internal | |
| } // namespace v8 | |
| #endif // V8_LABEL_H_ |