| // Copyright 2013 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef V8_COMPILER_MACHINE_OPERATOR_H_ | |
| #define V8_COMPILER_MACHINE_OPERATOR_H_ | |
| #include "src/base/compiler-specific.h" | |
| #include "src/base/flags.h" | |
| #include "src/globals.h" | |
| #include "src/machine-type.h" | |
| #include "src/utils.h" | |
| #include "src/zone/zone.h" | |
| namespace v8 { | |
| namespace internal { | |
| namespace compiler { | |
| // Forward declarations. | |
| struct MachineOperatorGlobalCache; | |
| class Operator; | |
| // For operators that are not supported on all platforms. | |
| class OptionalOperator final { | |
| public: | |
| OptionalOperator(bool supported, const Operator* op) | |
| : supported_(supported), op_(op) {} | |
| bool IsSupported() const { return supported_; } | |
| // Gets the operator only if it is supported. | |
| const Operator* op() const { | |
| DCHECK(supported_); | |
| return op_; | |
| } | |
| // Always gets the operator, even for unsupported operators. This is useful to | |
| // use the operator as a placeholder in a graph, for instance. | |
| const Operator* placeholder() const { return op_; } | |
| private: | |
| bool supported_; | |
| const Operator* const op_; | |
| }; | |
| // A Load needs a MachineType. | |
| typedef MachineType LoadRepresentation; | |
| V8_EXPORT_PRIVATE LoadRepresentation LoadRepresentationOf(Operator const*) | |
| V8_WARN_UNUSED_RESULT; | |
| // A Store needs a MachineType and a WriteBarrierKind in order to emit the | |
| // correct write barrier. | |
| class StoreRepresentation final { | |
| public: | |
| StoreRepresentation(MachineRepresentation representation, | |
| WriteBarrierKind write_barrier_kind) | |
| : representation_(representation), | |
| write_barrier_kind_(write_barrier_kind) {} | |
| MachineRepresentation representation() const { return representation_; } | |
| WriteBarrierKind write_barrier_kind() const { return write_barrier_kind_; } | |
| private: | |
| MachineRepresentation representation_; | |
| WriteBarrierKind write_barrier_kind_; | |
| }; | |
| V8_EXPORT_PRIVATE bool operator==(StoreRepresentation, StoreRepresentation); | |
| bool operator!=(StoreRepresentation, StoreRepresentation); | |
| size_t hash_value(StoreRepresentation); | |
| V8_EXPORT_PRIVATE std::ostream& operator<<(std::ostream&, StoreRepresentation); | |
| V8_EXPORT_PRIVATE StoreRepresentation const& StoreRepresentationOf( | |
| Operator const*) V8_WARN_UNUSED_RESULT; | |
| // An UnalignedStore needs a MachineType. | |
| typedef MachineRepresentation UnalignedStoreRepresentation; | |
| UnalignedStoreRepresentation const& UnalignedStoreRepresentationOf( | |
| Operator const*) V8_WARN_UNUSED_RESULT; | |
| class StackSlotRepresentation final { | |
| public: | |
| StackSlotRepresentation(int size, int alignment) | |
| : size_(size), alignment_(alignment) {} | |
| int size() const { return size_; } | |
| int alignment() const { return alignment_; } | |
| private: | |
| int size_; | |
| int alignment_; | |
| }; | |
| V8_EXPORT_PRIVATE bool operator==(StackSlotRepresentation, | |
| StackSlotRepresentation); | |
| bool operator!=(StackSlotRepresentation, StackSlotRepresentation); | |
| size_t hash_value(StackSlotRepresentation); | |
| V8_EXPORT_PRIVATE std::ostream& operator<<(std::ostream&, | |
| StackSlotRepresentation); | |
| V8_EXPORT_PRIVATE StackSlotRepresentation const& StackSlotRepresentationOf( | |
| Operator const* op) V8_WARN_UNUSED_RESULT; | |
| MachineRepresentation AtomicStoreRepresentationOf(Operator const* op) | |
| V8_WARN_UNUSED_RESULT; | |
| MachineType AtomicOpType(Operator const* op) V8_WARN_UNUSED_RESULT; | |
| // Interface for building machine-level operators. These operators are | |
| // machine-level but machine-independent and thus define a language suitable | |
| // for generating code to run on architectures such as ia32, x64, arm, etc. | |
| class V8_EXPORT_PRIVATE MachineOperatorBuilder final | |
| : public NON_EXPORTED_BASE(ZoneObject) { | |
| public: | |
| // Flags that specify which operations are available. This is useful | |
| // for operations that are unsupported by some back-ends. | |
| enum Flag : unsigned { | |
| kNoFlags = 0u, | |
| kFloat32RoundDown = 1u << 0, | |
| kFloat64RoundDown = 1u << 1, | |
| kFloat32RoundUp = 1u << 2, | |
| kFloat64RoundUp = 1u << 3, | |
| kFloat32RoundTruncate = 1u << 4, | |
| kFloat64RoundTruncate = 1u << 5, | |
| kFloat32RoundTiesEven = 1u << 6, | |
| kFloat64RoundTiesEven = 1u << 7, | |
| kFloat64RoundTiesAway = 1u << 8, | |
| kInt32DivIsSafe = 1u << 9, | |
| kUint32DivIsSafe = 1u << 10, | |
| kWord32ShiftIsSafe = 1u << 11, | |
| kWord32Ctz = 1u << 12, | |
| kWord64Ctz = 1u << 13, | |
| kWord32Popcnt = 1u << 14, | |
| kWord64Popcnt = 1u << 15, | |
| kWord32ReverseBits = 1u << 16, | |
| kWord64ReverseBits = 1u << 17, | |
| kInt32AbsWithOverflow = 1u << 20, | |
| kInt64AbsWithOverflow = 1u << 21, | |
| kSpeculationFence = 1u << 22, | |
| kAllOptionalOps = | |
| kFloat32RoundDown | kFloat64RoundDown | kFloat32RoundUp | | |
| kFloat64RoundUp | kFloat32RoundTruncate | kFloat64RoundTruncate | | |
| kFloat64RoundTiesAway | kFloat32RoundTiesEven | kFloat64RoundTiesEven | | |
| kWord32Ctz | kWord64Ctz | kWord32Popcnt | kWord64Popcnt | | |
| kWord32ReverseBits | kWord64ReverseBits | kInt32AbsWithOverflow | | |
| kInt64AbsWithOverflow | kSpeculationFence | |
| }; | |
| typedef base::Flags<Flag, unsigned> Flags; | |
| class AlignmentRequirements { | |
| public: | |
| enum UnalignedAccessSupport { kNoSupport, kSomeSupport, kFullSupport }; | |
| bool IsUnalignedLoadSupported(MachineRepresentation rep) const { | |
| return IsUnalignedSupported(unalignedLoadUnsupportedTypes_, rep); | |
| } | |
| bool IsUnalignedStoreSupported(MachineRepresentation rep) const { | |
| return IsUnalignedSupported(unalignedStoreUnsupportedTypes_, rep); | |
| } | |
| static AlignmentRequirements FullUnalignedAccessSupport() { | |
| return AlignmentRequirements(kFullSupport); | |
| } | |
| static AlignmentRequirements NoUnalignedAccessSupport() { | |
| return AlignmentRequirements(kNoSupport); | |
| } | |
| static AlignmentRequirements SomeUnalignedAccessUnsupported( | |
| EnumSet<MachineRepresentation> unalignedLoadUnsupportedTypes, | |
| EnumSet<MachineRepresentation> unalignedStoreUnsupportedTypes) { | |
| return AlignmentRequirements(kSomeSupport, unalignedLoadUnsupportedTypes, | |
| unalignedStoreUnsupportedTypes); | |
| } | |
| private: | |
| explicit AlignmentRequirements( | |
| AlignmentRequirements::UnalignedAccessSupport unalignedAccessSupport, | |
| EnumSet<MachineRepresentation> unalignedLoadUnsupportedTypes = | |
| EnumSet<MachineRepresentation>(), | |
| EnumSet<MachineRepresentation> unalignedStoreUnsupportedTypes = | |
| EnumSet<MachineRepresentation>()) | |
| : unalignedSupport_(unalignedAccessSupport), | |
| unalignedLoadUnsupportedTypes_(unalignedLoadUnsupportedTypes), | |
| unalignedStoreUnsupportedTypes_(unalignedStoreUnsupportedTypes) {} | |
| bool IsUnalignedSupported(EnumSet<MachineRepresentation> unsupported, | |
| MachineRepresentation rep) const { | |
| // All accesses of bytes in memory are aligned. | |
| DCHECK_NE(MachineRepresentation::kWord8, rep); | |
| switch (unalignedSupport_) { | |
| case kFullSupport: | |
| return true; | |
| case kNoSupport: | |
| return false; | |
| case kSomeSupport: | |
| return !unsupported.Contains(rep); | |
| } | |
| UNREACHABLE(); | |
| } | |
| const AlignmentRequirements::UnalignedAccessSupport unalignedSupport_; | |
| const EnumSet<MachineRepresentation> unalignedLoadUnsupportedTypes_; | |
| const EnumSet<MachineRepresentation> unalignedStoreUnsupportedTypes_; | |
| }; | |
| explicit MachineOperatorBuilder( | |
| Zone* zone, | |
| MachineRepresentation word = MachineType::PointerRepresentation(), | |
| Flags supportedOperators = kNoFlags, | |
| AlignmentRequirements alignmentRequirements = | |
| AlignmentRequirements::FullUnalignedAccessSupport()); | |
| const Operator* Comment(const char* msg); | |
| const Operator* DebugAbort(); | |
| const Operator* DebugBreak(); | |
| const Operator* UnsafePointerAdd(); | |
| const Operator* Word32And(); | |
| const Operator* Word32Or(); | |
| const Operator* Word32Xor(); | |
| const Operator* Word32Shl(); | |
| const Operator* Word32Shr(); | |
| const Operator* Word32Sar(); | |
| const Operator* Word32Ror(); | |
| const Operator* Word32Equal(); | |
| const Operator* Word32Clz(); | |
| const OptionalOperator Word32Ctz(); | |
| const OptionalOperator Word32Popcnt(); | |
| const OptionalOperator Word64Popcnt(); | |
| const OptionalOperator Word32ReverseBits(); | |
| const OptionalOperator Word64ReverseBits(); | |
| const Operator* Word32ReverseBytes(); | |
| const Operator* Word64ReverseBytes(); | |
| const OptionalOperator Int32AbsWithOverflow(); | |
| const OptionalOperator Int64AbsWithOverflow(); | |
| // Return true if the target's Word32 shift implementation is directly | |
| // compatible with JavaScript's specification. Otherwise, we have to manually | |
| // generate a mask with 0x1f on the amount ahead of generating the shift. | |
| bool Word32ShiftIsSafe() const { return flags_ & kWord32ShiftIsSafe; } | |
| const Operator* Word64And(); | |
| const Operator* Word64Or(); | |
| const Operator* Word64Xor(); | |
| const Operator* Word64Shl(); | |
| const Operator* Word64Shr(); | |
| const Operator* Word64Sar(); | |
| const Operator* Word64Ror(); | |
| const Operator* Word64Clz(); | |
| const OptionalOperator Word64Ctz(); | |
| const Operator* Word64Equal(); | |
| const Operator* Int32PairAdd(); | |
| const Operator* Int32PairSub(); | |
| const Operator* Int32PairMul(); | |
| const Operator* Word32PairShl(); | |
| const Operator* Word32PairShr(); | |
| const Operator* Word32PairSar(); | |
| const Operator* Int32Add(); | |
| const Operator* Int32AddWithOverflow(); | |
| const Operator* Int32Sub(); | |
| const Operator* Int32SubWithOverflow(); | |
| const Operator* Int32Mul(); | |
| const Operator* Int32MulWithOverflow(); | |
| const Operator* Int32MulHigh(); | |
| const Operator* Int32Div(); | |
| const Operator* Int32Mod(); | |
| const Operator* Int32LessThan(); | |
| const Operator* Int32LessThanOrEqual(); | |
| const Operator* Uint32Div(); | |
| const Operator* Uint32LessThan(); | |
| const Operator* Uint32LessThanOrEqual(); | |
| const Operator* Uint32Mod(); | |
| const Operator* Uint32MulHigh(); | |
| bool Int32DivIsSafe() const { return flags_ & kInt32DivIsSafe; } | |
| bool Uint32DivIsSafe() const { return flags_ & kUint32DivIsSafe; } | |
| const Operator* Int64Add(); | |
| const Operator* Int64AddWithOverflow(); | |
| const Operator* Int64Sub(); | |
| const Operator* Int64SubWithOverflow(); | |
| const Operator* Int64Mul(); | |
| const Operator* Int64Div(); | |
| const Operator* Int64Mod(); | |
| const Operator* Int64LessThan(); | |
| const Operator* Int64LessThanOrEqual(); | |
| const Operator* Uint64Div(); | |
| const Operator* Uint64LessThan(); | |
| const Operator* Uint64LessThanOrEqual(); | |
| const Operator* Uint64Mod(); | |
| // This operator reinterprets the bits of a tagged pointer as word. | |
| const Operator* BitcastTaggedToWord(); | |
| // This operator reinterprets the bits of a tagged MaybeObject pointer as | |
| // word. | |
| const Operator* BitcastMaybeObjectToWord(); | |
| // This operator reinterprets the bits of a word as tagged pointer. | |
| const Operator* BitcastWordToTagged(); | |
| // This operator reinterprets the bits of a word as a Smi. | |
| const Operator* BitcastWordToTaggedSigned(); | |
| // JavaScript float64 to int32/uint32 truncation. | |
| const Operator* TruncateFloat64ToWord32(); | |
| // These operators change the representation of numbers while preserving the | |
| // value of the number. Narrowing operators assume the input is representable | |
| // in the target type and are *not* defined for other inputs. | |
| // Use narrowing change operators only when there is a static guarantee that | |
| // the input value is representable in the target value. | |
| const Operator* ChangeFloat32ToFloat64(); | |
| const Operator* ChangeFloat64ToInt32(); // narrowing | |
| const Operator* ChangeFloat64ToUint32(); // narrowing | |
| const Operator* ChangeFloat64ToUint64(); | |
| const Operator* TruncateFloat64ToUint32(); | |
| const Operator* TruncateFloat32ToInt32(); | |
| const Operator* TruncateFloat32ToUint32(); | |
| const Operator* TryTruncateFloat32ToInt64(); | |
| const Operator* TryTruncateFloat64ToInt64(); | |
| const Operator* TryTruncateFloat32ToUint64(); | |
| const Operator* TryTruncateFloat64ToUint64(); | |
| const Operator* ChangeInt32ToFloat64(); | |
| const Operator* ChangeInt32ToInt64(); | |
| const Operator* ChangeUint32ToFloat64(); | |
| const Operator* ChangeUint32ToUint64(); | |
| // These operators truncate or round numbers, both changing the representation | |
| // of the number and mapping multiple input values onto the same output value. | |
| const Operator* TruncateFloat64ToFloat32(); | |
| const Operator* TruncateInt64ToInt32(); | |
| const Operator* RoundFloat64ToInt32(); | |
| const Operator* RoundInt32ToFloat32(); | |
| const Operator* RoundInt64ToFloat32(); | |
| const Operator* RoundInt64ToFloat64(); | |
| const Operator* RoundUint32ToFloat32(); | |
| const Operator* RoundUint64ToFloat32(); | |
| const Operator* RoundUint64ToFloat64(); | |
| // These operators reinterpret the bits of a floating point number as an | |
| // integer and vice versa. | |
| const Operator* BitcastFloat32ToInt32(); | |
| const Operator* BitcastFloat64ToInt64(); | |
| const Operator* BitcastInt32ToFloat32(); | |
| const Operator* BitcastInt64ToFloat64(); | |
| // These operators sign-extend to Int32/Int64 | |
| const Operator* SignExtendWord8ToInt32(); | |
| const Operator* SignExtendWord16ToInt32(); | |
| const Operator* SignExtendWord8ToInt64(); | |
| const Operator* SignExtendWord16ToInt64(); | |
| const Operator* SignExtendWord32ToInt64(); | |
| // Floating point operators always operate with IEEE 754 round-to-nearest | |
| // (single-precision). | |
| const Operator* Float32Add(); | |
| const Operator* Float32Sub(); | |
| const Operator* Float32Mul(); | |
| const Operator* Float32Div(); | |
| const Operator* Float32Sqrt(); | |
| // Floating point operators always operate with IEEE 754 round-to-nearest | |
| // (double-precision). | |
| const Operator* Float64Add(); | |
| const Operator* Float64Sub(); | |
| const Operator* Float64Mul(); | |
| const Operator* Float64Div(); | |
| const Operator* Float64Mod(); | |
| const Operator* Float64Sqrt(); | |
| // Floating point comparisons complying to IEEE 754 (single-precision). | |
| const Operator* Float32Equal(); | |
| const Operator* Float32LessThan(); | |
| const Operator* Float32LessThanOrEqual(); | |
| // Floating point comparisons complying to IEEE 754 (double-precision). | |
| const Operator* Float64Equal(); | |
| const Operator* Float64LessThan(); | |
| const Operator* Float64LessThanOrEqual(); | |
| // Floating point min/max complying to EcmaScript 6 (double-precision). | |
| const Operator* Float64Max(); | |
| const Operator* Float64Min(); | |
| // Floating point min/max complying to WebAssembly (single-precision). | |
| const Operator* Float32Max(); | |
| const Operator* Float32Min(); | |
| // Floating point abs complying to IEEE 754 (single-precision). | |
| const Operator* Float32Abs(); | |
| // Floating point abs complying to IEEE 754 (double-precision). | |
| const Operator* Float64Abs(); | |
| // Floating point rounding. | |
| const OptionalOperator Float32RoundDown(); | |
| const OptionalOperator Float64RoundDown(); | |
| const OptionalOperator Float32RoundUp(); | |
| const OptionalOperator Float64RoundUp(); | |
| const OptionalOperator Float32RoundTruncate(); | |
| const OptionalOperator Float64RoundTruncate(); | |
| const OptionalOperator Float64RoundTiesAway(); | |
| const OptionalOperator Float32RoundTiesEven(); | |
| const OptionalOperator Float64RoundTiesEven(); | |
| // Floating point neg. | |
| const Operator* Float32Neg(); | |
| const Operator* Float64Neg(); | |
| // Floating point trigonometric functions (double-precision). | |
| const Operator* Float64Acos(); | |
| const Operator* Float64Acosh(); | |
| const Operator* Float64Asin(); | |
| const Operator* Float64Asinh(); | |
| const Operator* Float64Atan(); | |
| const Operator* Float64Atan2(); | |
| const Operator* Float64Atanh(); | |
| const Operator* Float64Cos(); | |
| const Operator* Float64Cosh(); | |
| const Operator* Float64Sin(); | |
| const Operator* Float64Sinh(); | |
| const Operator* Float64Tan(); | |
| const Operator* Float64Tanh(); | |
| // Floating point exponential functions (double-precision). | |
| const Operator* Float64Exp(); | |
| const Operator* Float64Expm1(); | |
| const Operator* Float64Pow(); | |
| // Floating point logarithm (double-precision). | |
| const Operator* Float64Log(); | |
| const Operator* Float64Log1p(); | |
| const Operator* Float64Log2(); | |
| const Operator* Float64Log10(); | |
| // Floating point cube root (double-precision). | |
| const Operator* Float64Cbrt(); | |
| // Floating point bit representation. | |
| const Operator* Float64ExtractLowWord32(); | |
| const Operator* Float64ExtractHighWord32(); | |
| const Operator* Float64InsertLowWord32(); | |
| const Operator* Float64InsertHighWord32(); | |
| // Change signalling NaN to quiet NaN. | |
| // Identity for any input that is not signalling NaN. | |
| const Operator* Float64SilenceNaN(); | |
| // SIMD operators. | |
| const Operator* F32x4Splat(); | |
| const Operator* F32x4ExtractLane(int32_t); | |
| const Operator* F32x4ReplaceLane(int32_t); | |
| const Operator* F32x4SConvertI32x4(); | |
| const Operator* F32x4UConvertI32x4(); | |
| const Operator* F32x4Abs(); | |
| const Operator* F32x4Neg(); | |
| const Operator* F32x4RecipApprox(); | |
| const Operator* F32x4RecipSqrtApprox(); | |
| const Operator* F32x4Add(); | |
| const Operator* F32x4AddHoriz(); | |
| const Operator* F32x4Sub(); | |
| const Operator* F32x4Mul(); | |
| const Operator* F32x4Div(); | |
| const Operator* F32x4Min(); | |
| const Operator* F32x4Max(); | |
| const Operator* F32x4Eq(); | |
| const Operator* F32x4Ne(); | |
| const Operator* F32x4Lt(); | |
| const Operator* F32x4Le(); | |
| const Operator* I32x4Splat(); | |
| const Operator* I32x4ExtractLane(int32_t); | |
| const Operator* I32x4ReplaceLane(int32_t); | |
| const Operator* I32x4SConvertF32x4(); | |
| const Operator* I32x4SConvertI16x8Low(); | |
| const Operator* I32x4SConvertI16x8High(); | |
| const Operator* I32x4Neg(); | |
| const Operator* I32x4Shl(int32_t); | |
| const Operator* I32x4ShrS(int32_t); | |
| const Operator* I32x4Add(); | |
| const Operator* I32x4AddHoriz(); | |
| const Operator* I32x4Sub(); | |
| const Operator* I32x4Mul(); | |
| const Operator* I32x4MinS(); | |
| const Operator* I32x4MaxS(); | |
| const Operator* I32x4Eq(); | |
| const Operator* I32x4Ne(); | |
| const Operator* I32x4GtS(); | |
| const Operator* I32x4GeS(); | |
| const Operator* I32x4UConvertF32x4(); | |
| const Operator* I32x4UConvertI16x8Low(); | |
| const Operator* I32x4UConvertI16x8High(); | |
| const Operator* I32x4ShrU(int32_t); | |
| const Operator* I32x4MinU(); | |
| const Operator* I32x4MaxU(); | |
| const Operator* I32x4GtU(); | |
| const Operator* I32x4GeU(); | |
| const Operator* I16x8Splat(); | |
| const Operator* I16x8ExtractLane(int32_t); | |
| const Operator* I16x8ReplaceLane(int32_t); | |
| const Operator* I16x8SConvertI8x16Low(); | |
| const Operator* I16x8SConvertI8x16High(); | |
| const Operator* I16x8Neg(); | |
| const Operator* I16x8Shl(int32_t); | |
| const Operator* I16x8ShrS(int32_t); | |
| const Operator* I16x8SConvertI32x4(); | |
| const Operator* I16x8Add(); | |
| const Operator* I16x8AddSaturateS(); | |
| const Operator* I16x8AddHoriz(); | |
| const Operator* I16x8Sub(); | |
| const Operator* I16x8SubSaturateS(); | |
| const Operator* I16x8Mul(); | |
| const Operator* I16x8MinS(); | |
| const Operator* I16x8MaxS(); | |
| const Operator* I16x8Eq(); | |
| const Operator* I16x8Ne(); | |
| const Operator* I16x8GtS(); | |
| const Operator* I16x8GeS(); | |
| const Operator* I16x8UConvertI8x16Low(); | |
| const Operator* I16x8UConvertI8x16High(); | |
| const Operator* I16x8ShrU(int32_t); | |
| const Operator* I16x8UConvertI32x4(); | |
| const Operator* I16x8AddSaturateU(); | |
| const Operator* I16x8SubSaturateU(); | |
| const Operator* I16x8MinU(); | |
| const Operator* I16x8MaxU(); | |
| const Operator* I16x8GtU(); | |
| const Operator* I16x8GeU(); | |
| const Operator* I8x16Splat(); | |
| const Operator* I8x16ExtractLane(int32_t); | |
| const Operator* I8x16ReplaceLane(int32_t); | |
| const Operator* I8x16Neg(); | |
| const Operator* I8x16Shl(int32_t); | |
| const Operator* I8x16ShrS(int32_t); | |
| const Operator* I8x16SConvertI16x8(); | |
| const Operator* I8x16Add(); | |
| const Operator* I8x16AddSaturateS(); | |
| const Operator* I8x16Sub(); | |
| const Operator* I8x16SubSaturateS(); | |
| const Operator* I8x16Mul(); | |
| const Operator* I8x16MinS(); | |
| const Operator* I8x16MaxS(); | |
| const Operator* I8x16Eq(); | |
| const Operator* I8x16Ne(); | |
| const Operator* I8x16GtS(); | |
| const Operator* I8x16GeS(); | |
| const Operator* I8x16ShrU(int32_t); | |
| const Operator* I8x16UConvertI16x8(); | |
| const Operator* I8x16AddSaturateU(); | |
| const Operator* I8x16SubSaturateU(); | |
| const Operator* I8x16MinU(); | |
| const Operator* I8x16MaxU(); | |
| const Operator* I8x16GtU(); | |
| const Operator* I8x16GeU(); | |
| const Operator* S128Load(); | |
| const Operator* S128Store(); | |
| const Operator* S128Zero(); | |
| const Operator* S128And(); | |
| const Operator* S128Or(); | |
| const Operator* S128Xor(); | |
| const Operator* S128Not(); | |
| const Operator* S128Select(); | |
| const Operator* S8x16Shuffle(const uint8_t shuffle[16]); | |
| const Operator* S1x4AnyTrue(); | |
| const Operator* S1x4AllTrue(); | |
| const Operator* S1x8AnyTrue(); | |
| const Operator* S1x8AllTrue(); | |
| const Operator* S1x16AnyTrue(); | |
| const Operator* S1x16AllTrue(); | |
| // load [base + index] | |
| const Operator* Load(LoadRepresentation rep); | |
| const Operator* PoisonedLoad(LoadRepresentation rep); | |
| const Operator* ProtectedLoad(LoadRepresentation rep); | |
| // store [base + index], value | |
| const Operator* Store(StoreRepresentation rep); | |
| const Operator* ProtectedStore(MachineRepresentation rep); | |
| // unaligned load [base + index] | |
| const Operator* UnalignedLoad(LoadRepresentation rep); | |
| // unaligned store [base + index], value | |
| const Operator* UnalignedStore(UnalignedStoreRepresentation rep); | |
| const Operator* StackSlot(int size, int alignment = 0); | |
| const Operator* StackSlot(MachineRepresentation rep, int alignment = 0); | |
| // Destroy value by masking when misspeculating. | |
| const Operator* TaggedPoisonOnSpeculation(); | |
| const Operator* Word32PoisonOnSpeculation(); | |
| const Operator* Word64PoisonOnSpeculation(); | |
| // Access to the machine stack. | |
| const Operator* LoadStackPointer(); | |
| const Operator* LoadFramePointer(); | |
| const Operator* LoadParentFramePointer(); | |
| // atomic-load [base + index] | |
| const Operator* Word32AtomicLoad(LoadRepresentation rep); | |
| // atomic-load [base + index] | |
| const Operator* Word64AtomicLoad(LoadRepresentation rep); | |
| // atomic-store [base + index], value | |
| const Operator* Word32AtomicStore(MachineRepresentation rep); | |
| // atomic-store [base + index], value | |
| const Operator* Word64AtomicStore(MachineRepresentation rep); | |
| // atomic-exchange [base + index], value | |
| const Operator* Word32AtomicExchange(MachineType type); | |
| // atomic-exchange [base + index], value | |
| const Operator* Word64AtomicExchange(MachineType type); | |
| // atomic-compare-exchange [base + index], old_value, new_value | |
| const Operator* Word32AtomicCompareExchange(MachineType type); | |
| // atomic-compare-exchange [base + index], old_value, new_value | |
| const Operator* Word64AtomicCompareExchange(MachineType type); | |
| // atomic-add [base + index], value | |
| const Operator* Word32AtomicAdd(MachineType type); | |
| // atomic-sub [base + index], value | |
| const Operator* Word32AtomicSub(MachineType type); | |
| // atomic-and [base + index], value | |
| const Operator* Word32AtomicAnd(MachineType type); | |
| // atomic-or [base + index], value | |
| const Operator* Word32AtomicOr(MachineType type); | |
| // atomic-xor [base + index], value | |
| const Operator* Word32AtomicXor(MachineType rep); | |
| // atomic-add [base + index], value | |
| const Operator* Word64AtomicAdd(MachineType rep); | |
| // atomic-sub [base + index], value | |
| const Operator* Word64AtomicSub(MachineType type); | |
| // atomic-and [base + index], value | |
| const Operator* Word64AtomicAnd(MachineType type); | |
| // atomic-or [base + index], value | |
| const Operator* Word64AtomicOr(MachineType type); | |
| // atomic-xor [base + index], value | |
| const Operator* Word64AtomicXor(MachineType rep); | |
| // atomic-narrow-add [base + index], value | |
| const Operator* Word64AtomicNarrowAdd(MachineType type); | |
| // atomic-narow-sub [base + index], value | |
| const Operator* Word64AtomicNarrowSub(MachineType type); | |
| // atomic-narrow-and [base + index], value | |
| const Operator* Word64AtomicNarrowAnd(MachineType type); | |
| // atomic-narrow-or [base + index], value | |
| const Operator* Word64AtomicNarrowOr(MachineType type); | |
| // atomic-narrow-xor [base + index], value | |
| const Operator* Word64AtomicNarrowXor(MachineType type); | |
| // atomic-narrow-exchange [base + index], value | |
| const Operator* Word64AtomicNarrowExchange(MachineType type); | |
| // atomic-narrow-compare-exchange [base + index], old_value, new_value | |
| const Operator* Word64AtomicNarrowCompareExchange(MachineType type); | |
| // atomic-pair-load [base + index] | |
| const Operator* Word32AtomicPairLoad(); | |
| // atomic-pair-sub [base + index], value_high, value-low | |
| const Operator* Word32AtomicPairStore(); | |
| // atomic-pair-add [base + index], value_high, value_low | |
| const Operator* Word32AtomicPairAdd(); | |
| // atomic-pair-sub [base + index], value_high, value-low | |
| const Operator* Word32AtomicPairSub(); | |
| // atomic-pair-and [base + index], value_high, value_low | |
| const Operator* Word32AtomicPairAnd(); | |
| // atomic-pair-or [base + index], value_high, value_low | |
| const Operator* Word32AtomicPairOr(); | |
| // atomic-pair-xor [base + index], value_high, value_low | |
| const Operator* Word32AtomicPairXor(); | |
| // atomic-pair-exchange [base + index], value_high, value_low | |
| const Operator* Word32AtomicPairExchange(); | |
| // atomic-pair-compare-exchange [base + index], old_value_high, old_value_low, | |
| // new_value_high, new_value_low | |
| const Operator* Word32AtomicPairCompareExchange(); | |
| const OptionalOperator SpeculationFence(); | |
| // Target machine word-size assumed by this builder. | |
| bool Is32() const { return word() == MachineRepresentation::kWord32; } | |
| bool Is64() const { return word() == MachineRepresentation::kWord64; } | |
| MachineRepresentation word() const { return word_; } | |
| bool UnalignedLoadSupported(MachineRepresentation rep) { | |
| return alignment_requirements_.IsUnalignedLoadSupported(rep); | |
| } | |
| bool UnalignedStoreSupported(MachineRepresentation rep) { | |
| return alignment_requirements_.IsUnalignedStoreSupported(rep); | |
| } | |
| // Pseudo operators that translate to 32/64-bit operators depending on the | |
| // word-size of the target machine assumed by this builder. | |
| #define PSEUDO_OP_LIST(V) \ | |
| V(Word, And) \ | |
| V(Word, Or) \ | |
| V(Word, Xor) \ | |
| V(Word, Shl) \ | |
| V(Word, Shr) \ | |
| V(Word, Sar) \ | |
| V(Word, Ror) \ | |
| V(Word, Clz) \ | |
| V(Word, Equal) \ | |
| V(Word, PoisonOnSpeculation) \ | |
| V(Int, Add) \ | |
| V(Int, Sub) \ | |
| V(Int, Mul) \ | |
| V(Int, Div) \ | |
| V(Int, Mod) \ | |
| V(Int, LessThan) \ | |
| V(Int, LessThanOrEqual) \ | |
| V(Uint, Div) \ | |
| V(Uint, LessThan) \ | |
| V(Uint, Mod) | |
| #define PSEUDO_OP(Prefix, Suffix) \ | |
| const Operator* Prefix##Suffix() { \ | |
| return Is32() ? Prefix##32##Suffix() : Prefix##64##Suffix(); \ | |
| } | |
| PSEUDO_OP_LIST(PSEUDO_OP) | |
| #undef PSEUDO_OP | |
| #undef PSEUDO_OP_LIST | |
| private: | |
| Zone* zone_; | |
| MachineOperatorGlobalCache const& cache_; | |
| MachineRepresentation const word_; | |
| Flags const flags_; | |
| AlignmentRequirements const alignment_requirements_; | |
| DISALLOW_COPY_AND_ASSIGN(MachineOperatorBuilder); | |
| }; | |
| DEFINE_OPERATORS_FOR_FLAGS(MachineOperatorBuilder::Flags) | |
| } // namespace compiler | |
| } // namespace internal | |
| } // namespace v8 | |
| #endif // V8_COMPILER_MACHINE_OPERATOR_H_ |