| // Copyright 2012 the V8 project authors. All rights reserved. | |
| // Use of this source code is governed by a BSD-style license that can be | |
| // found in the LICENSE file. | |
| #ifndef V8_BIT_VECTOR_H_ | |
| #define V8_BIT_VECTOR_H_ | |
| #include "src/allocation.h" | |
| #include "src/zone/zone.h" | |
| namespace v8 { | |
| namespace internal { | |
| class BitVector : public ZoneObject { | |
| public: | |
| union DataStorage { | |
| uintptr_t* ptr_; // valid if data_length_ > 1 | |
| uintptr_t inline_; // valid if data_length_ == 1 | |
| DataStorage(uintptr_t value) : inline_(value) {} | |
| }; | |
| // Iterator for the elements of this BitVector. | |
| class Iterator BASE_EMBEDDED { | |
| public: | |
| explicit Iterator(BitVector* target) | |
| : target_(target), | |
| current_index_(0), | |
| current_value_(target->is_inline() ? target->data_.inline_ | |
| : target->data_.ptr_[0]), | |
| current_(-1) { | |
| Advance(); | |
| } | |
| ~Iterator() {} | |
| bool Done() const { return current_index_ >= target_->data_length_; } | |
| void Advance(); | |
| int Current() const { | |
| DCHECK(!Done()); | |
| return current_; | |
| } | |
| private: | |
| uintptr_t SkipZeroBytes(uintptr_t val) { | |
| while ((val & 0xFF) == 0) { | |
| val >>= 8; | |
| current_ += 8; | |
| } | |
| return val; | |
| } | |
| uintptr_t SkipZeroBits(uintptr_t val) { | |
| while ((val & 0x1) == 0) { | |
| val >>= 1; | |
| current_++; | |
| } | |
| return val; | |
| } | |
| BitVector* target_; | |
| int current_index_; | |
| uintptr_t current_value_; | |
| int current_; | |
| friend class BitVector; | |
| }; | |
| static const int kDataLengthForInline = 1; | |
| static const int kDataBits = kPointerSize * 8; | |
| static const int kDataBitShift = kPointerSize == 8 ? 6 : 5; | |
| static const uintptr_t kOne = 1; // This saves some static_casts. | |
| BitVector() : length_(0), data_length_(kDataLengthForInline), data_(0) {} | |
| BitVector(int length, Zone* zone) | |
| : length_(length), data_length_(SizeFor(length)), data_(0) { | |
| DCHECK_LE(0, length); | |
| if (!is_inline()) { | |
| data_.ptr_ = zone->NewArray<uintptr_t>(data_length_); | |
| Clear(); | |
| } | |
| // Otherwise, clearing is implicit | |
| } | |
| BitVector(const BitVector& other, Zone* zone) | |
| : length_(other.length_), | |
| data_length_(other.data_length_), | |
| data_(other.data_.inline_) { | |
| if (!is_inline()) { | |
| data_.ptr_ = zone->NewArray<uintptr_t>(data_length_); | |
| for (int i = 0; i < other.data_length_; i++) { | |
| data_.ptr_[i] = other.data_.ptr_[i]; | |
| } | |
| } | |
| } | |
| static int SizeFor(int length) { | |
| if (length <= kDataBits) { | |
| return kDataLengthForInline; | |
| } | |
| int data_length = 1 + ((length - 1) / kDataBits); | |
| DCHECK_GT(data_length, kDataLengthForInline); | |
| return data_length; | |
| } | |
| void CopyFrom(const BitVector& other) { | |
| DCHECK_LE(other.length(), length()); | |
| CopyFrom(other.data_, other.data_length_); | |
| } | |
| void Resize(int new_length, Zone* zone) { | |
| DCHECK_GT(new_length, length()); | |
| int new_data_length = SizeFor(new_length); | |
| if (new_data_length > data_length_) { | |
| DataStorage old_data = data_; | |
| int old_data_length = data_length_; | |
| // Make sure the new data length is large enough to need allocation. | |
| DCHECK_GT(new_data_length, kDataLengthForInline); | |
| data_.ptr_ = zone->NewArray<uintptr_t>(new_data_length); | |
| data_length_ = new_data_length; | |
| CopyFrom(old_data, old_data_length); | |
| } | |
| length_ = new_length; | |
| } | |
| bool Contains(int i) const { | |
| DCHECK(i >= 0 && i < length()); | |
| uintptr_t block = is_inline() ? data_.inline_ : data_.ptr_[i / kDataBits]; | |
| return (block & (kOne << (i % kDataBits))) != 0; | |
| } | |
| void Add(int i) { | |
| DCHECK(i >= 0 && i < length()); | |
| if (is_inline()) { | |
| data_.inline_ |= (kOne << i); | |
| } else { | |
| data_.ptr_[i / kDataBits] |= (kOne << (i % kDataBits)); | |
| } | |
| } | |
| void AddAll() { | |
| // TODO(leszeks): This sets bits outside of the length of this bit-vector, | |
| // which is observable if we resize it or copy from it. If this is a | |
| // problem, we should clear the high bits either on add, or on resize/copy. | |
| if (is_inline()) { | |
| data_.inline_ = -1; | |
| } else { | |
| memset(data_.ptr_, -1, sizeof(uintptr_t) * data_length_); | |
| } | |
| } | |
| void Remove(int i) { | |
| DCHECK(i >= 0 && i < length()); | |
| if (is_inline()) { | |
| data_.inline_ &= ~(kOne << i); | |
| } else { | |
| data_.ptr_[i / kDataBits] &= ~(kOne << (i % kDataBits)); | |
| } | |
| } | |
| void Union(const BitVector& other) { | |
| DCHECK(other.length() == length()); | |
| if (is_inline()) { | |
| DCHECK(other.is_inline()); | |
| data_.inline_ |= other.data_.inline_; | |
| } else { | |
| for (int i = 0; i < data_length_; i++) { | |
| data_.ptr_[i] |= other.data_.ptr_[i]; | |
| } | |
| } | |
| } | |
| bool UnionIsChanged(const BitVector& other) { | |
| DCHECK(other.length() == length()); | |
| if (is_inline()) { | |
| DCHECK(other.is_inline()); | |
| uintptr_t old_data = data_.inline_; | |
| data_.inline_ |= other.data_.inline_; | |
| return data_.inline_ != old_data; | |
| } else { | |
| bool changed = false; | |
| for (int i = 0; i < data_length_; i++) { | |
| uintptr_t old_data = data_.ptr_[i]; | |
| data_.ptr_[i] |= other.data_.ptr_[i]; | |
| if (data_.ptr_[i] != old_data) changed = true; | |
| } | |
| return changed; | |
| } | |
| } | |
| void Intersect(const BitVector& other) { | |
| DCHECK(other.length() == length()); | |
| if (is_inline()) { | |
| DCHECK(other.is_inline()); | |
| data_.inline_ &= other.data_.inline_; | |
| } else { | |
| for (int i = 0; i < data_length_; i++) { | |
| data_.ptr_[i] &= other.data_.ptr_[i]; | |
| } | |
| } | |
| } | |
| bool IntersectIsChanged(const BitVector& other) { | |
| DCHECK(other.length() == length()); | |
| if (is_inline()) { | |
| DCHECK(other.is_inline()); | |
| uintptr_t old_data = data_.inline_; | |
| data_.inline_ &= other.data_.inline_; | |
| return data_.inline_ != old_data; | |
| } else { | |
| bool changed = false; | |
| for (int i = 0; i < data_length_; i++) { | |
| uintptr_t old_data = data_.ptr_[i]; | |
| data_.ptr_[i] &= other.data_.ptr_[i]; | |
| if (data_.ptr_[i] != old_data) changed = true; | |
| } | |
| return changed; | |
| } | |
| } | |
| void Subtract(const BitVector& other) { | |
| DCHECK(other.length() == length()); | |
| if (is_inline()) { | |
| DCHECK(other.is_inline()); | |
| data_.inline_ &= ~other.data_.inline_; | |
| } else { | |
| for (int i = 0; i < data_length_; i++) { | |
| data_.ptr_[i] &= ~other.data_.ptr_[i]; | |
| } | |
| } | |
| } | |
| void Clear() { | |
| if (is_inline()) { | |
| data_.inline_ = 0; | |
| } else { | |
| for (int i = 0; i < data_length_; i++) { | |
| data_.ptr_[i] = 0; | |
| } | |
| } | |
| } | |
| bool IsEmpty() const { | |
| if (is_inline()) { | |
| return data_.inline_ == 0; | |
| } else { | |
| for (int i = 0; i < data_length_; i++) { | |
| if (data_.ptr_[i] != 0) return false; | |
| } | |
| return true; | |
| } | |
| } | |
| bool Equals(const BitVector& other) const { | |
| DCHECK(other.length() == length()); | |
| if (is_inline()) { | |
| DCHECK(other.is_inline()); | |
| return data_.inline_ == other.data_.inline_; | |
| } else { | |
| for (int i = 0; i < data_length_; i++) { | |
| if (data_.ptr_[i] != other.data_.ptr_[i]) return false; | |
| } | |
| return true; | |
| } | |
| } | |
| int Count() const; | |
| int length() const { return length_; } | |
| #ifdef DEBUG | |
| void Print(); | |
| #endif | |
| private: | |
| int length_; | |
| int data_length_; | |
| DataStorage data_; | |
| bool is_inline() const { return data_length_ == kDataLengthForInline; } | |
| void CopyFrom(DataStorage other_data, int other_data_length) { | |
| DCHECK_LE(other_data_length, data_length_); | |
| if (is_inline()) { | |
| DCHECK_EQ(other_data_length, kDataLengthForInline); | |
| data_.inline_ = other_data.inline_; | |
| } else if (other_data_length == kDataLengthForInline) { | |
| data_.ptr_[0] = other_data.inline_; | |
| for (int i = 1; i < data_length_; i++) { | |
| data_.ptr_[i] = 0; | |
| } | |
| } else { | |
| for (int i = 0; i < other_data_length; i++) { | |
| data_.ptr_[i] = other_data.ptr_[i]; | |
| } | |
| for (int i = other_data_length; i < data_length_; i++) { | |
| data_.ptr_[i] = 0; | |
| } | |
| } | |
| } | |
| DISALLOW_COPY_AND_ASSIGN(BitVector); | |
| }; | |
| class GrowableBitVector BASE_EMBEDDED { | |
| public: | |
| class Iterator BASE_EMBEDDED { | |
| public: | |
| Iterator(const GrowableBitVector* target, Zone* zone) | |
| : it_(target->bits_ == nullptr ? new (zone) BitVector(1, zone) | |
| : target->bits_) {} | |
| bool Done() const { return it_.Done(); } | |
| void Advance() { it_.Advance(); } | |
| int Current() const { return it_.Current(); } | |
| private: | |
| BitVector::Iterator it_; | |
| }; | |
| GrowableBitVector() : bits_(nullptr) {} | |
| GrowableBitVector(int length, Zone* zone) | |
| : bits_(new (zone) BitVector(length, zone)) {} | |
| bool Contains(int value) const { | |
| if (!InBitsRange(value)) return false; | |
| return bits_->Contains(value); | |
| } | |
| void Add(int value, Zone* zone) { | |
| EnsureCapacity(value, zone); | |
| bits_->Add(value); | |
| } | |
| void Union(const GrowableBitVector& other, Zone* zone) { | |
| for (Iterator it(&other, zone); !it.Done(); it.Advance()) { | |
| Add(it.Current(), zone); | |
| } | |
| } | |
| void Clear() { | |
| if (bits_ != nullptr) bits_->Clear(); | |
| } | |
| private: | |
| static const int kInitialLength = 1024; | |
| bool InBitsRange(int value) const { | |
| return bits_ != nullptr && bits_->length() > value; | |
| } | |
| void EnsureCapacity(int value, Zone* zone) { | |
| if (InBitsRange(value)) return; | |
| int new_length = bits_ == nullptr ? kInitialLength : bits_->length(); | |
| while (new_length <= value) new_length *= 2; | |
| if (bits_ == nullptr) { | |
| bits_ = new (zone) BitVector(new_length, zone); | |
| } else { | |
| bits_->Resize(new_length, zone); | |
| } | |
| } | |
| BitVector* bits_; | |
| }; | |
| } // namespace internal | |
| } // namespace v8 | |
| #endif // V8_BIT_VECTOR_H_ |