| // Copyright 2013 the V8 project authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "src/v8.h" |
| #include "test/cctest/cctest.h" |
| |
| #include "src/ast-numbering.h" |
| #include "src/compiler.h" |
| #include "src/compiler/pipeline.h" |
| #include "src/handles.h" |
| #include "src/parser.h" |
| #include "src/rewriter.h" |
| #include "src/scopes.h" |
| |
| using namespace v8::internal; |
| using namespace v8::internal::compiler; |
| |
| TEST(PipelineAdd) { |
| InitializedHandleScope handles; |
| const char* source = "(function(a,b) { return a + b; })"; |
| Handle<JSFunction> function = v8::Utils::OpenHandle( |
| *v8::Handle<v8::Function>::Cast(CompileRun(source))); |
| CompilationInfoWithZone info(function); |
| |
| CHECK(Compiler::ParseAndAnalyze(&info)); |
| |
| Pipeline pipeline(&info); |
| #if V8_TURBOFAN_TARGET |
| Handle<Code> code = pipeline.GenerateCode(); |
| CHECK(Pipeline::SupportedTarget()); |
| CHECK(!code.is_null()); |
| #else |
| USE(pipeline); |
| #endif |
| } |