blob: 0a9a2ede21a14ff2d6e0af032096027befbdcd3a [file] [log] [blame]
// Copyright 2014 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_COMPILER_ARM64_INSTRUCTION_CODES_ARM64_H_
#define V8_COMPILER_ARM64_INSTRUCTION_CODES_ARM64_H_
namespace v8 {
namespace internal {
namespace compiler {
// ARM64-specific opcodes that specify which assembly sequence to emit.
// Most opcodes specify a single instruction.
#define TARGET_ARCH_OPCODE_LIST(V) \
V(Arm64Add) \
V(Arm64Add32) \
V(Arm64And) \
V(Arm64And32) \
V(Arm64Cmp) \
V(Arm64Cmp32) \
V(Arm64Cmn) \
V(Arm64Cmn32) \
V(Arm64Tst) \
V(Arm64Tst32) \
V(Arm64Or) \
V(Arm64Or32) \
V(Arm64Xor) \
V(Arm64Xor32) \
V(Arm64Sub) \
V(Arm64Sub32) \
V(Arm64Mul) \
V(Arm64Mul32) \
V(Arm64Idiv) \
V(Arm64Idiv32) \
V(Arm64Udiv) \
V(Arm64Udiv32) \
V(Arm64Imod) \
V(Arm64Imod32) \
V(Arm64Umod) \
V(Arm64Umod32) \
V(Arm64Not) \
V(Arm64Not32) \
V(Arm64Neg) \
V(Arm64Neg32) \
V(Arm64Shl) \
V(Arm64Shl32) \
V(Arm64Shr) \
V(Arm64Shr32) \
V(Arm64Sar) \
V(Arm64Sar32) \
V(Arm64Ror) \
V(Arm64Ror32) \
V(Arm64Mov32) \
V(Arm64Sxtw) \
V(Arm64Claim) \
V(Arm64Poke) \
V(Arm64PokePairZero) \
V(Arm64PokePair) \
V(Arm64Float64Cmp) \
V(Arm64Float64Add) \
V(Arm64Float64Sub) \
V(Arm64Float64Mul) \
V(Arm64Float64Div) \
V(Arm64Float64Mod) \
V(Arm64Float64Sqrt) \
V(Arm64Float64ToInt32) \
V(Arm64Float64ToUint32) \
V(Arm64Int32ToFloat64) \
V(Arm64Uint32ToFloat64) \
V(Arm64LdrS) \
V(Arm64StrS) \
V(Arm64LdrD) \
V(Arm64StrD) \
V(Arm64Ldrb) \
V(Arm64Ldrsb) \
V(Arm64Strb) \
V(Arm64Ldrh) \
V(Arm64Ldrsh) \
V(Arm64Strh) \
V(Arm64LdrW) \
V(Arm64StrW) \
V(Arm64Ldr) \
V(Arm64Str) \
V(Arm64StoreWriteBarrier)
// Addressing modes represent the "shape" of inputs to an instruction.
// Many instructions support multiple addressing modes. Addressing modes
// are encoded into the InstructionCode of the instruction and tell the
// code generator after register allocation which assembler method to call.
//
// We use the following local notation for addressing modes:
//
// R = register
// O = register or stack slot
// D = double register
// I = immediate (handle, external, int32)
// MRI = [register + immediate]
// MRR = [register + register]
#define TARGET_ADDRESSING_MODE_LIST(V) \
V(MRI) /* [%r0 + K] */ \
V(MRR) /* [%r0 + %r1] */
} // namespace internal
} // namespace compiler
} // namespace v8
#endif // V8_COMPILER_ARM64_INSTRUCTION_CODES_ARM64_H_