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// Copyright 2015 the V8 project authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef V8_WASM_MODULE_DECODER_H_
#define V8_WASM_MODULE_DECODER_H_
#include "src/globals.h"
#include "src/wasm/function-body-decoder.h"
#include "src/wasm/wasm-module.h"
#include "src/wasm/wasm-result.h"
namespace v8 {
namespace internal {
namespace wasm {
const uint32_t kWasmMagic = 0x6d736100;
const uint32_t kWasmVersion = 0x01;
const uint8_t kWasmFunctionTypeForm = 0x60;
const uint8_t kWasmAnyFunctionTypeForm = 0x70;
const uint8_t kResizableMaximumFlag = 1;
enum WasmSectionCode {
kUnknownSectionCode = 0, // code for unknown sections
kTypeSectionCode = 1, // Function signature declarations
kImportSectionCode = 2, // Import declarations
kFunctionSectionCode = 3, // Function declarations
kTableSectionCode = 4, // Indirect function table and other tables
kMemorySectionCode = 5, // Memory attributes
kGlobalSectionCode = 6, // Global declarations
kExportSectionCode = 7, // Exports
kStartSectionCode = 8, // Start function declaration
kElementSectionCode = 9, // Elements section
kCodeSectionCode = 10, // Function code
kDataSectionCode = 11, // Data segments
kNameSectionCode = 12, // Name section (encoded as a string)
};
inline bool IsValidSectionCode(uint8_t byte) {
return kTypeSectionCode <= byte && byte <= kDataSectionCode;
}
const char* SectionName(WasmSectionCode code);
typedef Result<const WasmModule*> ModuleResult;
typedef Result<WasmFunction*> FunctionResult;
typedef std::vector<std::pair<int, int>> FunctionOffsets;
typedef Result<FunctionOffsets> FunctionOffsetsResult;
struct AsmJsOffsetEntry {
int byte_offset;
int source_position_call;
int source_position_number_conversion;
};
typedef std::vector<std::vector<AsmJsOffsetEntry>> AsmJsOffsets;
typedef Result<AsmJsOffsets> AsmJsOffsetsResult;
// Decodes the bytes of a WASM module between {module_start} and {module_end}.
V8_EXPORT_PRIVATE ModuleResult DecodeWasmModule(Isolate* isolate,
const byte* module_start,
const byte* module_end,
bool verify_functions,
ModuleOrigin origin);
// Exposed for testing. Decodes a single function signature, allocating it
// in the given zone. Returns {nullptr} upon failure.
V8_EXPORT_PRIVATE FunctionSig* DecodeWasmSignatureForTesting(Zone* zone,
const byte* start,
const byte* end);
// Decodes the bytes of a WASM function between
// {function_start} and {function_end}.
V8_EXPORT_PRIVATE FunctionResult DecodeWasmFunction(Isolate* isolate,
Zone* zone,
ModuleBytesEnv* env,
const byte* function_start,
const byte* function_end);
// Extracts the function offset table from the wasm module bytes.
// Returns a vector with <offset, length> entries, or failure if the wasm bytes
// are detected as invalid. Note that this validation is not complete.
FunctionOffsetsResult DecodeWasmFunctionOffsets(const byte* module_start,
const byte* module_end);
V8_EXPORT_PRIVATE WasmInitExpr DecodeWasmInitExprForTesting(const byte* start,
const byte* end);
struct CustomSectionOffset {
uint32_t section_start;
uint32_t name_offset;
uint32_t name_length;
uint32_t payload_offset;
uint32_t payload_length;
uint32_t section_length;
};
V8_EXPORT_PRIVATE std::vector<CustomSectionOffset> DecodeCustomSections(
const byte* start, const byte* end);
// Extracts the mapping from wasm byte offset to asm.js source position per
// function.
// Returns a vector of vectors with <byte_offset, source_position> entries, or
// failure if the wasm bytes are detected as invalid. Note that this validation
// is not complete.
AsmJsOffsetsResult DecodeAsmJsOffsets(const byte* module_start,
const byte* module_end);
} // namespace wasm
} // namespace internal
} // namespace v8
#endif // V8_WASM_MODULE_DECODER_H_