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// Copyright 2010 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "v8.h"
#include "diy-fp.h"
namespace v8 {
namespace internal {
void DiyFp::Multiply(const DiyFp& other) {
// Simply "emulates" a 128 bit multiplication.
// However: the resulting number only contains 64 bits. The least
// significant 64 bits are only used for rounding the most significant 64
// bits.
const uint64_t kM32 = 0xFFFFFFFFu;
uint64_t a = f_ >> 32;
uint64_t b = f_ & kM32;
uint64_t c = other.f_ >> 32;
uint64_t d = other.f_ & kM32;
uint64_t ac = a * c;
uint64_t bc = b * c;
uint64_t ad = a * d;
uint64_t bd = b * d;
uint64_t tmp = (bd >> 32) + (ad & kM32) + (bc & kM32);
// By adding 1U << 31 to tmp we round the final result.
// Halfway cases will be round up.
tmp += 1U << 31;
uint64_t result_f = ac + (ad >> 32) + (bc >> 32) + (tmp >> 32);
e_ += other.e_ + 64;
f_ = result_f;
}
} } // namespace v8::internal