blob: d18ad8db08cf659bca6d23d29bde4f57d752cfae [file] [log] [blame]
/*
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
** http://www.apache.org/licenses/LICENSE-2.0
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
#include "training.h"
#include "debug.h"
#include "memry.h"
#include "scrollview.h"
make_int_var (LearningDebugLevel, 0, MakeLearningDebugLevel,
18, 5, SetLearningDebugLevel,
"Learning Debug Level: ");
make_int_var (NormMethod, character, MakeNormMethod,
15, 10, SetNormMethod, "Normalization Method ...")
//char *demodir; /*demo home directory */
// Trace printf. Deprecated. Use tprintf instead.
void cprintf(const char* format, ...) {
}
void c_make_current(void* win) {
ScrollView* window = (ScrollView*) win;
window->Update();
}
void reverse32(void* ptr) {
char tmp;
char* cptr=(char*)ptr;
tmp=*cptr;
*cptr=*(cptr+3);
*(cptr+3)=tmp;
tmp=*(cptr+1);
*(cptr+1)=*(cptr+2);
*(cptr+2)=tmp;
}
void reverse16(void* ptr) {
char tmp;
char* cptr=(char*)ptr;
tmp=*cptr;
*cptr=*(cptr+1);
*(cptr+1)=tmp;
}
// These are all deprecated! New code should use ScrollView directly.
ScrollView* c_create_window( /*create a window*/
const char *name, /*name/title of window*/
inT16 xpos, /*coords of window*/
inT16 ypos, /*coords of window*/
inT16 xsize, /*size of window*/
inT16 ysize, /*size of window*/
double xmin, /*scrolling limits*/
double xmax, /*to stop users*/
double ymin, /*getting lost in*/
double ymax) { /*empty space*/
return new ScrollView(name, xpos, ypos, xsize, ysize, xmin + xmax, ymin + ymax,
true);
}
void c_line_color_index(void* win, C_COL index) {
// The colors are the same as the SV ones except that SV has
// COLOR:NONE --> offset of 1
ScrollView* window = (ScrollView*) win;
window->Pen((ScrollView::Color) (index + 1));
}
void c_move(void* win, double x, double y) {
ScrollView* window = (ScrollView*) win;
window->SetCursor((int) x, (int) y);
}
void c_draw(void* win, double x, double y) {
ScrollView* window = (ScrollView*) win;
window->DrawTo((int) x, (int) y);
}
void c_clear_window(void* win) {
ScrollView* window = (ScrollView*) win;
window->Clear();
}
char window_wait(void* win) {
ScrollView* window = (ScrollView*) win;
SVEvent* ev;
// Wait till an input event (all others are thrown away)
ev = window->AwaitEvent(SVET_ANY);
char ret = '\0';
if (ev->type == SVET_INPUT) { ret = ev->parameter[0]; }
delete ev;
return ret;
}