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/*
* Copyright (C) 2013 The Android Open Source Project
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
* 02110-1301, USA.
*/
#include <errno.h>
#include <stdbool.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>
#include "xdelta3.c"
#include "xdelta3.h"
#include "xz.h"
#include "syspatch.h"
#include "mapio.h"
// XZ_DICT_SIZE represents the size of the dictionary used for XZ decompression.
// Higher values improve compression, but consume more memory.
#define XZ_DICT_SIZE (1U<<26)
// XZ_OUTPUT_SIZE tunes the amount of data that XZ buffers before handing it off
// to the patcher. Settings lower than TARGET_WINDOW_SIZE or higher than
// SOURCE_WINDOW_SIZE probably don't make any sense, but this is untested. The
// primary tradeoff made here is between memory and extra calls to the decoder.
#define XZ_OUTPUT_SIZE (1U<<23)
// BLOCK_SIZE is the base I/O size for xdelta. See the variables below for how
// this impacts performance.
#define BLOCK_SIZE (1U<<23)
// TARGET_WINDOW_SIZE determines how large writes to the target file are. There
// isn't a lot of science behind this yet, excepting the notes about the write
// queue below.
#define TARGET_WINDOW_SIZE (1 * BLOCK_SIZE)
// SOURCE_WINDOW_SIZE is one of the primary tunables. Higher values increase
// compression ratios and improve decoder speed, but consume more memory.
#define SOURCE_WINDOW_SIZE (8 * BLOCK_SIZE)
// WRITE_QUEUE_LENGTH * TARGET_WINDOW_SIZE must be >= SOURCE_WINDOW_SIZE / 2.
// This ensures that writes will always happen behind an area where a read
// might occur. This is enforced by the READ_FRONTIER check.
#define WRITE_QUEUE_LENGTH (4)
// READ_CACHE_LENGTH is defined based on the acceptability of a time/memory
// tradeoff. A value of at least 6 is necessary to not completely suck, and
// 8 or higher is recommended. Higher than 16 will probably not yield
// reasonable returns for realistic patches.
#define READ_CACHE_LENGTH (16)
static uint8_t out[XZ_OUTPUT_SIZE];
typedef struct TargetWrite TargetWrite;
struct TargetWrite {
size_t start;
size_t length;
uint8_t data[TARGET_WINDOW_SIZE];
};
typedef struct SourceRead SourceRead;
struct SourceRead {
size_t blkno;
size_t length;
uint8_t data[BLOCK_SIZE];
};
static SourceRead* READ_CACHE[READ_CACHE_LENGTH];
typedef struct XZContext XZContext;
struct XZContext {
struct xz_buf b;
struct xz_dec *s;
enum xz_ret ret;
const char *msg;
};
static TargetWrite* WRITE_QUEUE[WRITE_QUEUE_LENGTH];
static size_t TARGET_WINDOWS_WRITTEN;
static ssize_t READ_FRONTIER;
//============================================================================//
// Source I/O //
//============================================================================//
static SourceRead *shuffle_cache(SourceRead *tmp, size_t index) {
SourceRead *current = READ_CACHE[index];
READ_CACHE[index] = tmp;
return current;
}
static int add_to_read_cache(SourceRead *source_read) {
int i = 0;
SourceRead *tmp = NULL;
for (i; i < READ_CACHE_LENGTH; i++) {
if (tmp == source_read)
break;
tmp = shuffle_cache(tmp, i);
}
if (tmp != source_read)
free(tmp);
READ_CACHE[0] = source_read;
return 0;
}
static SourceRead *get_source_window_from_file(xd3_source *source) {
size_t read_position = source->getblkno * source->blksize;
SourceRead *source_read = malloc(sizeof(SourceRead));
memset(source_read, 0, sizeof(SourceRead));
if (seek_with_map(read_position, source->ioh) != 0) {
fprintf(stderr, "Couldn't seek to %zu\n", read_position);
return NULL;
}
MapState* state = (MapState*) source->ioh;
source_read->blkno = source->getblkno;
source_read->length = read_with_map(source_read->data, sizeof(source_read->data), state);
if (ftell(state->f) < READ_FRONTIER)
printf("read past frontier: %ld < %zu\n", ftell(state->f), READ_FRONTIER);
return source_read;
}
static SourceRead *get_source_window_from_cache(size_t blkno) {
int i = 0;
for (i; i < READ_CACHE_LENGTH; i++) {
if (READ_CACHE[i]->blkno == blkno) {
return READ_CACHE[i];
}
}
return NULL;
}
static int read_to_source(SourceRead *source_read, xd3_source *source) {
source->onblk = source_read->length;
source->curblkno = source->getblkno;
source->curblk = source_read->data;
return 0;
}
static int process_source_data(xd3_source *source) {
SourceRead *source_read = get_source_window_from_cache(source->getblkno);
if (source_read == NULL) {
source_read = get_source_window_from_file(source);
}
if (source_read == NULL) {
return -1;
}
add_to_read_cache(source_read);
return read_to_source(source_read, source);
}
//============================================================================//
// Target I/O //
//============================================================================//
static int write_target(TargetWrite *tgt, MapState *target_state) {
if (tgt->length > 0) {
if (seek_with_map(tgt->start, target_state) != 0) {
printf("failed to seek\n");
return -1;
}
if (write_with_map(tgt->data, tgt->length, target_state) != tgt->length) {
printf("failed to write\n");
return -1;
}
if (fflush(target_state->f) != 0) {
printf("failed to flush\n");
return -1;
}
}
READ_FRONTIER = tgt->start + tgt->length;
return 0;
}
static int stream_to_target_write(xd3_stream *stream, TargetWrite *tgt) {
if (stream->avail_out) {
tgt->start = TARGET_WINDOWS_WRITTEN * TARGET_WINDOW_SIZE;
tgt->length = stream->avail_out;
memcpy(tgt->data, stream->next_out, tgt->length);
xd3_consume_output(stream);
}
return 0;
}
static int advance_target_buffer(xd3_stream *stream, MapState *target_state) {
TargetWrite *tgt = WRITE_QUEUE[TARGET_WINDOWS_WRITTEN % WRITE_QUEUE_LENGTH];
if (tgt->length) {
if (write_target(tgt, target_state) != 0)
return -1;
}
if (stream_to_target_write(stream, tgt) != 0)
return -1;
if (tgt->length) {
TARGET_WINDOWS_WRITTEN += 1;
}
return 0;
}
static int process_target_data(xd3_stream *stream, MapState *target, int force) {
size_t iters = (force == 0) + (force * WRITE_QUEUE_LENGTH);
while (iters) {
if (advance_target_buffer(stream, target) < 0)
return -1;
iters -= 1;
}
return 0;
}
//============================================================================//
// Read Cache Setup and Teardown //
//============================================================================//
static int setup_read_cache(MapState* source_state) {
int i = 0;
size_t length;
for (i; i < READ_CACHE_LENGTH; i++) {
READ_CACHE[i] = malloc(sizeof(SourceRead));
if (READ_CACHE[i] == NULL)
return -1;
READ_CACHE[i]->blkno = i;
length = read_with_map(READ_CACHE[i]->data, sizeof(READ_CACHE[i]->data), source_state);
READ_CACHE[i]->length = length;
}
return 0;
}
static int teardown_read_cache() {
int i = 0;
for (i; i < READ_CACHE_LENGTH; i++) {
free(READ_CACHE[i]);
}
return 0;
}
//============================================================================//
// Write Queue Setup and Teardown //
//============================================================================//
static int setup_write_queue() {
TARGET_WINDOWS_WRITTEN = 0;
int i = 0;
for (i; i < WRITE_QUEUE_LENGTH; i++) {
WRITE_QUEUE[i] = malloc(sizeof(TargetWrite));
if (WRITE_QUEUE[i] == NULL)
return -1;
WRITE_QUEUE[i]->start = 0;
WRITE_QUEUE[i]->length = 0;
memset(WRITE_QUEUE[i]->data, 0, TARGET_WINDOW_SIZE);
}
return 0;
}
static int teardown_write_queue() {
int i = 0;
for (i; i < WRITE_QUEUE_LENGTH; i++) {
free(WRITE_QUEUE[i]);
}
return 0;
}
//============================================================================//
// Decompressor Setup and Teardown //
//============================================================================//
static int setup_xz_buf(struct xz_buf *b, unsigned char* input_data, size_t input_len) {
b->in = input_data;
b->in_pos = 0;
b->in_size = input_len;
b->out = out;
b->out_pos = 0;
b->out_size = XZ_OUTPUT_SIZE;
return 0;
}
static int setup_xz_dec(struct xz_dec **s) {
*s = xz_dec_init(XZ_DYNALLOC, XZ_DICT_SIZE);
if (*s == NULL)
return -1;
return 0;
}
static int setup_xz_context(XZContext *context, unsigned char* patch_data, size_t patch_len) {
xz_crc32_init();
setup_xz_dec(&context->s);
if (setup_xz_buf(&context->b, patch_data, patch_len) < 0)
return -1;
return 0;
}
//============================================================================//
// Patcher Setup and Teardown //
//============================================================================//
static int setup_xdelta_config(xd3_config *config, xd3_stream *stream) {
int ret;
memset(config, 0, sizeof(*config));
xd3_init_config(config, 0);
config->winsize = TARGET_WINDOW_SIZE;
config->getblk = NULL;
ret = xd3_config_stream(stream, config);
if (ret != 0) {
fprintf(stderr, "xd3_config_stream error: %s\n", xd3_strerror(ret));
return -1;
}
return 0;
}
static int setup_xdelta_source( xd3_source *source,
xd3_stream *stream,
MapState *source_state) {
int ret;
memset(source, 0, sizeof(*source));
source->name = "source";
source->ioh = source_state;
source->blksize = BLOCK_SIZE;
source->curblkno = 0;
source->curblk = NULL;
source->onblk = 0;
READ_FRONTIER = 0;
ret = xd3_set_source(stream, source);
if (ret != 0) {
fprintf(stderr, "xd3_set_source error: %s\n", xd3_strerror(ret));
return -1;
}
return 0;
}
static void teardown_xdelta_stream(xd3_stream *stream) {
xd3_close_stream(stream);
xd3_free_stream(stream);
}
//============================================================================//
// Decompression Loop //
//============================================================================//
static int run_decompressor(XZContext *context) {
context->ret = xz_dec_run(context->s, &context->b);
return context->b.out_pos == XZ_OUTPUT_SIZE;
}
static int decompress_into_buffer(
XZContext *context,
int *buffer_filled,
int *done) {
*buffer_filled = run_decompressor(context);
if (context->ret == XZ_OK)
return 0;
switch (context->ret) {
case XZ_STREAM_END:
*buffer_filled = 1;
*done = 1;
return 0;
case XZ_MEM_ERROR:
case XZ_MEMLIMIT_ERROR:
case XZ_FORMAT_ERROR:
case XZ_OPTIONS_ERROR:
case XZ_DATA_ERROR:
case XZ_BUF_ERROR:
context->msg = "File is corrupt\n";
return -1;
default:
context->msg = "Bug!\n";
return -1;
}
}
static int decompress(XZContext *context) {
int done = 0;
int filled = 0;
while (!filled) {
if (decompress_into_buffer(context, &filled, &done) < 0)
return -1;
}
return done;
}
static int decompress_patch(XZContext *context,
xd3_stream *stream) {
int done = decompress(context);
xd3_avail_input(stream, out, context->b.out_pos);
context->b.out_pos = 0;
return done;
}
//============================================================================//
// Patching Loop //
//============================================================================//
static int patch(
XZContext *context,
xd3_stream *stream,
xd3_source *source,
MapState *target_state) {
int ret = 0;
int decompression_done;
source->curblk = READ_CACHE[0]->data;
source->onblk = READ_CACHE[0]->length;
source->curblkno = 0;
do {
decompression_done = decompress_patch(context, stream);
if (decompression_done < 0)
goto err;
if (decompression_done)
xd3_set_flags(stream, XD3_FLUSH);
process:
ret = xd3_decode_input(stream);
switch (ret) {
case XD3_INPUT:
continue;
case XD3_OUTPUT:
if (process_target_data(stream, target_state, 0) < 0)
goto err;
goto process;
case XD3_GETSRCBLK:
if (process_source_data(source) < 0)
goto err;
goto process;
case XD3_GOTHEADER:
goto process;
case XD3_WINSTART:
goto process;
case XD3_WINFINISH:
goto process;
default:
goto err;
}
} while (!decompression_done);
process_target_data(stream, target_state, 1);
ret = 0;
goto out;
err:
fprintf(stderr, "error: %s (%s)\n", xd3_strerror(ret), stream->msg);
ret = -1;
out:
xz_dec_end(context->s);
return ret;
}
//============================================================================//
// Main Logic //
//============================================================================//
int syspatch(FILE *source_file, DontCareMap* source_map,
unsigned char* patch_data, size_t patch_len,
FILE *target_file, DontCareMap* target_map) {
XZContext xz_context;
xd3_stream stream;
xd3_config config;
xd3_source source;
MapState source_state;
source_state.map = source_map;
source_state.cr = 0;
source_state.so_far = 0;
source_state.f = source_file;
if (setup_read_cache(&source_state) != 0)
return -1;
if (setup_write_queue() != 0)
return -1;
if (setup_xz_context(&xz_context, patch_data, patch_len) != 0)
return -1;
if (setup_xdelta_config(&config, &stream) != 0)
return -1;
if (setup_xdelta_source(&source, &stream, &source_state) != 0)
return -1;
MapState target_state;
target_state.map = target_map;
target_state.cr = 0;
target_state.so_far = 0;
target_state.f = target_file;
if (patch(&xz_context, &stream, &source, &target_state) != 0)
return -1;
teardown_read_cache();
teardown_write_queue();
teardown_xdelta_stream(&stream);
return 0;
}