blob: a011cb879cb060af2022edc739089170acdeda1e [file] [log] [blame]
/* ----------------------------------------------------------------------- *
*
* Copyright 2009 Erwan Velu - All Rights Reserved
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use,
* copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following
* conditions:
*
* The above copyright notice and this permission notice shall
* be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
* -----------------------------------------------------------------------
* Ansi Sequences can be found here :
* http://ascii-table.com/ansi-escape-sequences-vt-100.php
* http://en.wikipedia.org/wiki/ANSI_escape_code
*/
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <stdbool.h>
#include <stdint.h>
#include "libansi.h"
void display_cursor(bool status)
{
if (status == true) {
fputs(CSI "?25h", stdout);
} else {
fputs(CSI "?25l", stdout);
}
}
void clear_end_of_line(void)
{
fputs(CSI "0K", stdout);
}
void move_cursor_left(int count)
{
char buffer[10];
memset(buffer,0,sizeof(buffer));
sprintf(buffer,CSI "%dD",count);
fputs(buffer, stdout);
}
void move_cursor_right(int count)
{
char buffer[10];
memset(buffer,0,sizeof(buffer));
sprintf(buffer, CSI "%dC", count);
fputs(buffer, stdout);
}
void set_cursor_blink(bool status) {
if (status == true)
fputs("\033[05m",stdout);
else
fputs("\033[0m",stdout);
}
void clear_line(void)
{
fputs(CSI "2K", stdout);
}
void clear_beginning_of_line(void)
{
fputs(CSI "1K", stdout);
}
void move_cursor_to_column(int count)
{
char buffer[10];
memset(buffer,0,sizeof(buffer));
sprintf(buffer, CSI "%dG", count);
fputs(buffer, stdout);
}
void move_cursor_to_next_line(void)
{
fputs("\033e", stdout);
}
void disable_utf8(void)
{
fputs("\033%@", stdout);
}
void set_g1_special_char(void){
fputs("\033)0", stdout);
}
void set_us_g0_charset(void)
{
fputs("\033(B\1#0", stdout);
}
void clear_entire_screen(void)
{
fputs(CSI "2J", stdout);
}
/**
* cprint_vga2ansi - given a VGA attribute, print a character
* @chr: character to print
* @attr: vga attribute
*
* Convert the VGA attribute @attr to an ANSI escape sequence and
* print it.
* For performance, SGR parameters are cached. To reset them,
* call cprint_vga2ansi('0', '0').
**/
static void cprint_vga2ansi(const char chr, const char attr)
{
static const char ansi_char[8] = "04261537";
static uint16_t last_attr = 0x300;
char buf[16], *p;
if (chr == '0' && attr == '0') {
last_attr = 0x300;
return;
}
if (attr != last_attr) {
bool reset = false;
p = buf;
*p++ = '\033';
*p++ = '[';
if (last_attr & ~attr & 0x88) {
*p++ = '0';
*p++ = ';';
/* Reset last_attr to unknown to handle
* background/foreground attributes correctly */
last_attr = 0x300;
reset = true;
}
if (attr & 0x08) {
*p++ = '1';
*p++ = ';';
}
if (attr & 0x80) {
*p++ = '4';
*p++ = ';';
}
if (reset || (attr ^ last_attr) & 0x07) {
*p++ = '3';
*p++ = ansi_char[attr & 7];
*p++ = ';';
}
if (reset || (attr ^ last_attr) & 0x70) {
*p++ = '4';
*p++ = ansi_char[(attr >> 4) & 7];
*p++ = ';';
}
p[-1] = 'm'; /* We'll have generated at least one semicolon */
p[0] = '\0';
last_attr = attr;
fputs(buf, stdout);
}
putchar(chr);
}
/*
* cls - clear and initialize the entire screen
*
* Note: when initializing xterm, one has to specify that
* G1 points to the alternate character set (this is not true
* by default). Without the initial printf "\033)0", line drawing
* characters won't be displayed.
*/
void cls(void)
{
fputs("\033e\033%@\033)0\033(B\1#0\033[?25l\033[2J", stdout);
/* Reset SGR parameters cache */
cprint_vga2ansi('0', '0');
}
void reset_colors(void)
{
csprint(CSI "1D", 0x07);
}
/**
* cprint - given a VGA attribute, print a single character at cursor
* @chr: character to print
* @attr: VGA attribute
* @times: number of times to print @chr
*
* Note: @attr is a VGA attribute.
**/
void cprint(const char chr, const char attr, unsigned int times)
{
while (times--)
cprint_vga2ansi(chr, attr);
}
/**
* csprint - given a VGA attribute, print a NULL-terminated string
* @str: string to print
* @attr: VGA attribute
**/
void csprint(const char *str, const char attr)
{
while (*str) {
cprint(*str, attr, 1);
str++;
}
}
/**
* clearwindow - fill a given a region on the screen
* @top, @left, @bot, @right: coordinates to fill
* @fillchar: character to use to fill the region
* @fillattr: character attribute (VGA)
**/
void clearwindow(const char top, const char left, const char bot,
const char right, const char fillchar, const char fillattr)
{
char x;
for (x = top; x < bot + 1; x++) {
gotoxy(x, left);
cprint(fillchar, fillattr, right - left + 1);
}
}