| module li_attribute_runme; |
| |
| import std.exception; |
| import li_attribute.A; |
| import li_attribute.B; |
| import li_attribute.MyClass; |
| import li_attribute.MyClassVal; |
| import li_attribute.MyStringyClass; |
| import li_attribute.MyFoo; |
| import li_attribute.Param_i; |
| |
| void main() { |
| auto aa = new A(1,2,3); |
| |
| enforce(aa.a == 1); |
| aa.a = 3; |
| enforce(aa.a == 3); |
| |
| enforce(aa.b == 2); |
| aa.b = 5; |
| enforce(aa.b == 5); |
| |
| enforce(aa.d == aa.b); |
| |
| enforce(aa.c == 3); |
| |
| auto pi = new Param_i(7); |
| enforce(pi.value == 7); |
| |
| pi.value=3; |
| enforce(pi.value == 3); |
| |
| auto b = new B(aa); |
| enforce(b.a.c == 3); |
| |
| // class/struct attribute with get/set methods using return/pass by reference |
| auto myFoo = new MyFoo(); |
| myFoo.x = 8; |
| auto myClass = new MyClass(); |
| myClass.Foo = myFoo; |
| enforce(myClass.Foo.x == 8); |
| |
| // class/struct attribute with get/set methods using return/pass by value |
| auto myClassVal = new MyClassVal(); |
| enforce(myClassVal.ReadWriteFoo.x == -1); |
| enforce(myClassVal.ReadOnlyFoo.x == -1); |
| myClassVal.ReadWriteFoo = myFoo; |
| enforce(myClassVal.ReadWriteFoo.x == 8); |
| enforce(myClassVal.ReadOnlyFoo.x == 8); |
| |
| // string attribute with get/set methods using return/pass by value |
| auto myStringClass = new MyStringyClass("initial string"); |
| enforce(myStringClass.ReadWriteString == "initial string"); |
| enforce(myStringClass.ReadOnlyString == "initial string"); |
| myStringClass.ReadWriteString = "changed string"; |
| enforce(myStringClass.ReadWriteString == "changed string"); |
| enforce(myStringClass.ReadOnlyString == "changed string"); |
| } |