Add a mutex around SyncSet operations
BUG: 31072273
Change-Id: I037505ad3ab1ba80aecab4e24ec8d1932df2dcf7
diff --git a/src/OpenGL/libEGL/Display.cpp b/src/OpenGL/libEGL/Display.cpp
index 799b072..85dfc73 100644
--- a/src/OpenGL/libEGL/Display.cpp
+++ b/src/OpenGL/libEGL/Display.cpp
@@ -39,6 +39,19 @@
#include <vector>
#include <map>
+class Guard {
+ public:
+ explicit Guard(sw::BackoffLock* in) : mMutex(in) {
+ mMutex->lock();
+ }
+
+ ~Guard() {
+ mMutex->unlock();
+ }
+ protected:
+ sw::BackoffLock* mMutex;
+};
+
namespace egl
{
@@ -450,9 +463,8 @@
EGLSyncKHR Display::createSync(Context *context)
{
FenceSync *fenceSync = new egl::FenceSync(context);
-
+ Guard lk(&mSyncSetMutex);
mSyncSet.insert(fenceSync);
-
return fenceSync;
}
@@ -487,8 +499,10 @@
void Display::destroySync(FenceSync *sync)
{
- mSyncSet.erase(sync);
-
+ {
+ Guard lk(&mSyncSetMutex);
+ mSyncSet.erase(sync);
+ }
delete sync;
}
@@ -563,6 +577,7 @@
bool Display::isValidSync(FenceSync *sync)
{
+ Guard lk(&mSyncSetMutex);
return mSyncSet.find(sync) != mSyncSet.end();
}
diff --git a/src/OpenGL/libEGL/Display.h b/src/OpenGL/libEGL/Display.h
index 14d0fe3..d4bf35f 100644
--- a/src/OpenGL/libEGL/Display.h
+++ b/src/OpenGL/libEGL/Display.h
@@ -20,6 +20,7 @@
#define INCLUDE_DISPLAY_H_
#include "Config.h"
+#include "Common/MutexLock.hpp"
#include "Sync.hpp"
#include <set>
@@ -86,6 +87,7 @@
ContextSet mContextSet;
typedef std::set<FenceSync*> SyncSet;
+ sw::BackoffLock mSyncSetMutex;
SyncSet mSyncSet;
};
}