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/* Copyright 2013 Google Inc. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/*
* This "tool" can be used to brute force the XOR bitmask that a memory
* controller uses to interleave addresses onto its two channels. To use it,
* you need to have a bunch of addresses that are known to go to only one
* of the memory channels... easiest way to get these is to run stressapptest on
* a machine while holding a soldering iron close to the chips of one channel.
* Generate about a thousand failures and extract their physical addresses
* from the output. Write them to findmask.inc in a way that forms a valid
* definition for the addrs array. Make and run on a big machine.
*
* The program iterates over all possible bitmasks within the first NUM_BITS,
* parallelizing execution over NUM_THREADS. Every integer is masked
* onto all supplied addresses, counting the amount of times this results in
* an odd or even amount of bits. If all but NOISE addresses fall on one side,
* it will print that mask to stdout. Note that the script will always "find"
* the mask 0x0, and may also report masks such as 0x100000000 depending on
* your test machines memory size... you will need to use your own judgement to
* interpret the results.
*
* As the program might run for a long time, you can send SIGUSR1 to it to
* output the last mask that was processed and get a rough idea of the
* current progress.
*/
#include <inttypes.h>
#include <pthread.h>
#include <signal.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#define NOISE 20
#define NUM_BITS 32
#define NUM_THREADS 128 // keep this a power of two
static uint64_t addrs[] = {
#include "findmask.inc"
};
static uint64_t lastmask;
__attribute__((optimize(3, "unroll-loops")))
void* thread_func(void* arg) {
register uint64_t mask;
register uintptr_t num = (uintptr_t)arg;
for (mask = num; mask < (1ULL << (NUM_BITS + 1)); mask += NUM_THREADS) {
register const uint64_t* cur;
register int a = 0;
register int b = 0;
for (cur = addrs; (char*)cur < (char*)addrs + sizeof(addrs); cur++) {
#ifdef __x86_64__
register uint64_t addr asm("rdx") = *cur & mask;
register uint32_t tmp asm("ebx");
// Behold: the dark bit counting magic!
asm (
// Fold high and low 32 bits onto each other
"MOVl %%edx, %%ebx\n\t"
"SHRq $32, %%rdx\n\t"
"XORl %%ebx, %%edx\n\t"
// Fold high and low 16 bits onto each other
"MOVl %%edx, %%ebx\n\t"
"SHRl $16, %%edx\n\t"
"XORw %%bx, %%dx\n\t"
// Fold high and low 8 bits onto each other
"XORb %%dh, %%dl\n\t"
// Invoke ancient 8086 parity flag (only counts lowest byte)
"SETnp %%bl\n\t"
"SETp %%dl\n\t"
// Stupid SET instruction can only affect the lowest byte...
"ANDl $1, %%ebx\n\t"
"ANDl $1, %%edx\n\t"
// Increment either 'a' or 'b' without needing another branch
"ADDl %%ebx, %2\n\t"
"ADDl %%edx, %1\n\t"
: "=b" (tmp), "+r"(a), "+r"(b) : "d"(addr) : "cc");
#else // generic processor
register uint64_t addr = *cur & mask;
register uint32_t low = (uint32_t)addr;
register uint32_t high = (uint32_t)(addr >> 32);
// Takes about twice as long as the version above... take that GCC!
__builtin_parity(low) ^ __builtin_parity(high) ? a++ : b++;
#endif
// Early abort: probably still the most valuable optimization in here
if (a >= NOISE && b >= NOISE) break;
}
if (a < NOISE) b = a;
if (b < NOISE) {
printf("Found mask with just %d deviations: 0x%" PRIx64 "\n", b, mask);
fflush(stdout);
}
// I'm a little paranoid about performance: don't write to memory too often
if (!(mask & 0x7ff)) lastmask = mask;
}
return 0;
}
void signal_handler(int signum) {
printf("Received signal... currently evaluating mask 0x%" PRIx64 "!\n",
lastmask);
fflush(stdout);
}
int main(int argc, char** argv) {
uintptr_t i;
pthread_t threads[NUM_THREADS];
signal(SIGUSR1, signal_handler);
for (i = 0; i < NUM_THREADS; i++)
pthread_create(&threads[i], 0, thread_func, (void*)i);
for (i = 0; i < NUM_THREADS; i++)
pthread_join(threads[i], 0);
return 0;
}