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// const-fst.h
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
//
// \file
// Simple concrete immutable FST whose states and arcs are each stored
// in single arrays.
#ifndef FST_LIB_CONST_FST_H__
#define FST_LIB_CONST_FST_H__
#include "fst/lib/expanded-fst.h"
#include "fst/lib/test-properties.h"
namespace fst {
template <class A> class ConstFst;
// States and arcs each implemented by single arrays, templated on the
// Arc definition.
template <class A>
class ConstFstImpl : public FstImpl<A> {
public:
using FstImpl<A>::SetType;
using FstImpl<A>::SetProperties;
using FstImpl<A>::Properties;
using FstImpl<A>::WriteHeaderAndSymbols;
typedef typename A::Weight Weight;
typedef typename A::StateId StateId;
ConstFstImpl()
: states_(0), arcs_(0), nstates_(0), narcs_(0), start_(kNoStateId) {
SetType("const");
SetProperties(kNullProperties | kStaticProperties);
}
explicit ConstFstImpl(const Fst<A> &fst);
~ConstFstImpl() {
delete[] states_;
delete[] arcs_;
}
StateId Start() const { return start_; }
Weight Final(StateId s) const { return states_[s].final; }
StateId NumStates() const { return nstates_; }
size_t NumArcs(StateId s) const { return states_[s].narcs; }
size_t NumInputEpsilons(StateId s) const { return states_[s].niepsilons; }
size_t NumOutputEpsilons(StateId s) const { return states_[s].noepsilons; }
static ConstFstImpl<A> *Read(istream &strm, const FstReadOptions &opts);
bool Write(ostream &strm, const FstWriteOptions &opts) const;
A *Arcs(StateId s) { return arcs_ + states_[s].pos; }
// Provide information needed for generic state iterator
void InitStateIterator(StateIteratorData<A> *data) const {
data->base = 0;
data->nstates = nstates_;
}
// Provide information needed for the generic arc iterator
void InitArcIterator(StateId s, ArcIteratorData<A> *data) const {
data->base = 0;
data->arcs = arcs_ + states_[s].pos;
data->narcs = states_[s].narcs;
data->ref_count = 0;
}
private:
// States implemented by array *states_ below, arcs by (single) *arcs_.
struct State {
Weight final; // Final weight
uint32 pos; // Start of state's arcs in *arcs_
uint32 narcs; // Number of arcs (per state)
uint32 niepsilons; // # of input epsilons
uint32 noepsilons; // # of output epsilons
State() : final(Weight::Zero()), niepsilons(0), noepsilons(0) {}
};
// Properties always true of this Fst class
static const uint64 kStaticProperties = kExpanded;
// Current file format version
static const int kFileVersion = 1;
// Minimum file format version supported
static const int kMinFileVersion = 1;
// Byte alignment for states and arcs in file format
static const int kFileAlign = 16;
State *states_; // States represenation
A *arcs_; // Arcs representation
StateId nstates_; // Number of states
size_t narcs_; // Number of arcs (per FST)
StateId start_; // Initial state
DISALLOW_EVIL_CONSTRUCTORS(ConstFstImpl);
};
template<class A>
ConstFstImpl<A>::ConstFstImpl(const Fst<A> &fst) : nstates_(0), narcs_(0) {
SetType("const");
uint64 copy_properties = fst.Properties(kCopyProperties, true);
SetProperties(copy_properties | kStaticProperties);
this->SetInputSymbols(fst.InputSymbols());
this->SetOutputSymbols(fst.OutputSymbols());
start_ = fst.Start();
// count # of states and arcs
for (StateIterator< Fst<A> > siter(fst);
!siter.Done();
siter.Next()) {
++nstates_;
StateId s = siter.Value();
for (ArcIterator< Fst<A> > aiter(fst, s);
!aiter.Done();
aiter.Next())
++narcs_;
}
states_ = new State[nstates_];
arcs_ = new A[narcs_];
size_t pos = 0;
for (StateId s = 0; s < nstates_; ++s) {
states_[s].final = fst.Final(s);
states_[s].pos = pos;
states_[s].narcs = 0;
states_[s].niepsilons = 0;
states_[s].noepsilons = 0;
for (ArcIterator< Fst<A> > aiter(fst, s);
!aiter.Done();
aiter.Next()) {
const A &arc = aiter.Value();
++states_[s].narcs;
if (arc.ilabel == 0)
++states_[s].niepsilons;
if (arc.olabel == 0)
++states_[s].noepsilons;
arcs_[pos++] = arc;
}
}
}
template<class A>
ConstFstImpl<A> *ConstFstImpl<A>::Read(istream &strm,
const FstReadOptions &opts) {
ConstFstImpl<A> *impl = new ConstFstImpl<A>;
FstHeader hdr;
if (!impl->ReadHeaderAndSymbols(strm, opts, kMinFileVersion, &hdr))
return 0;
impl->start_ = hdr.Start();
impl->nstates_ = hdr.NumStates();
impl->narcs_ = hdr.NumArcs();
impl->states_ = new State[impl->nstates_];
impl->arcs_ = new A[impl->narcs_];
char c;
for (int i = 0; i < kFileAlign && strm.tellg() % kFileAlign; ++i)
strm.read(&c, 1);
// TODO: memory map this
size_t b = impl->nstates_ * sizeof(typename ConstFstImpl<A>::State);
strm.read(reinterpret_cast<char *>(impl->states_), b);
if (!strm) {
LOG(ERROR) << "ConstFst::Read: Read failed: " << opts.source;
return 0;
}
// TODO: memory map this
b = impl->narcs_ * sizeof(A);
for (int i = 0; i < kFileAlign && strm.tellg() % kFileAlign; ++i)
strm.read(&c, 1);
strm.read(reinterpret_cast<char *>(impl->arcs_), b);
if (!strm) {
LOG(ERROR) << "ConstFst::Read: Read failed: " << opts.source;
return 0;
}
return impl;
}
template<class A>
bool ConstFstImpl<A>::Write(ostream &strm,
const FstWriteOptions &opts) const {
FstHeader hdr;
hdr.SetStart(start_);
hdr.SetNumStates(nstates_);
hdr.SetNumArcs(narcs_);
WriteHeaderAndSymbols(strm, opts, kFileVersion, &hdr);
if (!strm)
return false;
for (int i = 0; i < kFileAlign && strm.tellp() % kFileAlign; ++i)
strm.write("", 1);
strm.write(reinterpret_cast<char *>(states_),
nstates_ * sizeof(State));
for (int i = 0; i < kFileAlign && strm.tellp() % kFileAlign; ++i)
strm.write("", 1);
strm.write(reinterpret_cast<char *>(arcs_), narcs_ * sizeof(A));
strm.flush();
if (!strm)
LOG(ERROR) << "ConstFst::Write: Write failed: " << opts.source;
return strm;
}
// Simple concrete immutable FST. This class attaches interface to
// implementation and handles reference counting.
template <class A>
class ConstFst : public ExpandedFst<A> {
public:
friend class StateIterator< ConstFst<A> >;
friend class ArcIterator< ConstFst<A> >;
typedef A Arc;
typedef typename A::Weight Weight;
typedef typename A::StateId StateId;
ConstFst() : impl_(new ConstFstImpl<A>()) {}
ConstFst(const ConstFst<A> &fst) : impl_(fst.impl_) {
impl_->IncrRefCount();
}
explicit ConstFst(const Fst<A> &fst) : impl_(new ConstFstImpl<A>(fst)) {}
virtual ~ConstFst() { if (!impl_->DecrRefCount()) delete impl_; }
virtual StateId Start() const { return impl_->Start(); }
virtual Weight Final(StateId s) const { return impl_->Final(s); }
StateId NumStates() const { return impl_->NumStates(); }
size_t NumArcs(StateId s) const { return impl_->NumArcs(s); }
size_t NumInputEpsilons(StateId s) const {
return impl_->NumInputEpsilons(s);
}
size_t NumOutputEpsilons(StateId s) const {
return impl_->NumOutputEpsilons(s);
}
virtual uint64 Properties(uint64 mask, bool test) const {
if (test) {
uint64 known, test = TestProperties(*this, mask, &known);
impl_->SetProperties(test, known);
return test & mask;
} else {
return impl_->Properties(mask);
}
}
virtual const string& Type() const { return impl_->Type(); }
// Get a copy of this ConstFst
virtual ConstFst<A> *Copy() const {
impl_->IncrRefCount();
return new ConstFst<A>(impl_);
}
// Read a ConstFst from an input stream; return NULL on error
static ConstFst<A> *Read(istream &strm, const FstReadOptions &opts) {
ConstFstImpl<A>* impl = ConstFstImpl<A>::Read(strm, opts);
return impl ? new ConstFst<A>(impl) : 0;
}
// Read a ConstFst from a file; returno NULL on error
static ConstFst<A> *Read(const string &filename) {
ifstream strm(filename.c_str());
if (!strm) {
LOG(ERROR) << "ConstFst::Write: Can't open file: " << filename;
return 0;
}
return Read(strm, FstReadOptions(filename));
}
// Write a ConstFst to an output stream; return false on error
virtual bool Write(ostream &strm, const FstWriteOptions &opts) const {
return impl_->Write(strm, opts);
}
// Write a ConstFst to a file; return false on error
virtual bool Write(const string &filename) const {
if (!filename.empty()) {
ofstream strm(filename.c_str());
if (!strm) {
LOG(ERROR) << "ConstrFst::Write: Can't open file: " << filename;
return false;
}
return Write(strm, FstWriteOptions(filename));
} else {
return Write(std::cout, FstWriteOptions("standard output"));
}
}
virtual const SymbolTable* InputSymbols() const {
return impl_->InputSymbols();
}
virtual const SymbolTable* OutputSymbols() const {
return impl_->OutputSymbols();
}
virtual void InitStateIterator(StateIteratorData<A> *data) const {
impl_->InitStateIterator(data);
}
virtual void InitArcIterator(StateId s, ArcIteratorData<A> *data) const {
impl_->InitArcIterator(s, data);
}
private:
ConstFst(ConstFstImpl<A> *impl) : impl_(impl) {}
ConstFstImpl<A> *impl_; // FST's impl
void operator=(const ConstFst<A> &fst); // disallow
};
// Specialization for ConstFst; see generic version in fst.h
// for sample usage (but use the ConstFst type!). This version
// should inline.
template <class A>
class StateIterator< ConstFst<A> > {
public:
typedef typename A::StateId StateId;
explicit StateIterator(const ConstFst<A> &fst)
: nstates_(fst.impl_->NumStates()), s_(0) {}
bool Done() const { return s_ >= nstates_; }
StateId Value() const { return s_; }
void Next() { ++s_; }
void Reset() { s_ = 0; }
private:
StateId nstates_;
StateId s_;
DISALLOW_EVIL_CONSTRUCTORS(StateIterator);
};
// Specialization for ConstFst; see generic version in fst.h
// for sample usage (but use the ConstFst type!). This version
// should inline.
template <class A>
class ArcIterator< ConstFst<A> > {
public:
typedef typename A::StateId StateId;
ArcIterator(const ConstFst<A> &fst, StateId s)
: arcs_(fst.impl_->Arcs(s)), narcs_(fst.impl_->NumArcs(s)), i_(0) {}
bool Done() const { return i_ >= narcs_; }
const A& Value() const { return arcs_[i_]; }
void Next() { ++i_; }
void Reset() { i_ = 0; }
void Seek(size_t a) { i_ = a; }
private:
const A *arcs_;
size_t narcs_;
size_t i_;
DISALLOW_EVIL_CONSTRUCTORS(ArcIterator);
};
// A useful alias when using StdArc.
typedef ConstFst<StdArc> StdConstFst;
} // namespace fst;
#endif // FST_LIB_CONST_FST_H__