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//===- ValueMapper.h - Remapping for constants and metadata -----*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the MapValue interface which is used by various parts of
// the Transforms/Utils library to implement cloning and linking facilities.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_TRANSFORMS_UTILS_VALUEMAPPER_H
#define LLVM_TRANSFORMS_UTILS_VALUEMAPPER_H
#include "llvm/IR/ValueMap.h"
namespace llvm {
class Value;
class Instruction;
typedef ValueMap<const Value *, WeakVH> ValueToValueMapTy;
/// ValueMapTypeRemapper - This is a class that can be implemented by clients
/// to remap types when cloning constants and instructions.
class ValueMapTypeRemapper {
virtual void anchor(); // Out of line method.
public:
virtual ~ValueMapTypeRemapper() {}
/// remapType - The client should implement this method if they want to
/// remap types while mapping values.
virtual Type *remapType(Type *SrcTy) = 0;
};
/// ValueMaterializer - This is a class that can be implemented by clients
/// to materialize Values on demand.
class ValueMaterializer {
virtual void anchor(); // Out of line method.
protected:
~ValueMaterializer() = default;
ValueMaterializer() = default;
ValueMaterializer(const ValueMaterializer&) = default;
ValueMaterializer &operator=(const ValueMaterializer&) = default;
public:
/// The client should implement this method if they want to generate a
/// mapped Value on demand. For example, if linking lazily.
virtual Value *materializeDeclFor(Value *V) = 0;
/// If the data being mapped is recursive, the above function can map
/// just the declaration and this is called to compute the initializer.
/// It is called after the mapping is recorded, so it doesn't need to worry
/// about recursion.
virtual void materializeInitFor(GlobalValue *New, GlobalValue *Old);
/// If the client needs to handle temporary metadata it must implement
/// these methods.
virtual Metadata *mapTemporaryMetadata(Metadata *MD) { return nullptr; }
virtual void replaceTemporaryMetadata(const Metadata *OrigMD,
Metadata *NewMD) {}
/// The client should implement this method if some metadata need
/// not be mapped, for example DISubprogram metadata for functions not
/// linked into the destination module.
virtual bool isMetadataNeeded(Metadata *MD) { return true; }
};
/// RemapFlags - These are flags that the value mapping APIs allow.
enum RemapFlags {
RF_None = 0,
/// RF_NoModuleLevelChanges - If this flag is set, the remapper knows that
/// only local values within a function (such as an instruction or argument)
/// are mapped, not global values like functions and global metadata.
RF_NoModuleLevelChanges = 1,
/// RF_IgnoreMissingEntries - If this flag is set, the remapper ignores
/// entries that are not in the value map. If it is unset, it aborts if an
/// operand is asked to be remapped which doesn't exist in the mapping.
RF_IgnoreMissingEntries = 2,
/// Instruct the remapper to move distinct metadata instead of duplicating
/// it when there are module-level changes.
RF_MoveDistinctMDs = 4,
/// Any global values not in value map are mapped to null instead of
/// mapping to self. Illegal if RF_IgnoreMissingEntries is also set.
RF_NullMapMissingGlobalValues = 8,
/// Set when there is still temporary metadata that must be handled,
/// such as when we are doing function importing and will materialize
/// and link metadata as a postpass.
RF_HaveUnmaterializedMetadata = 16,
};
static inline RemapFlags operator|(RemapFlags LHS, RemapFlags RHS) {
return RemapFlags(unsigned(LHS)|unsigned(RHS));
}
Value *MapValue(const Value *V, ValueToValueMapTy &VM,
RemapFlags Flags = RF_None,
ValueMapTypeRemapper *TypeMapper = nullptr,
ValueMaterializer *Materializer = nullptr);
Metadata *MapMetadata(const Metadata *MD, ValueToValueMapTy &VM,
RemapFlags Flags = RF_None,
ValueMapTypeRemapper *TypeMapper = nullptr,
ValueMaterializer *Materializer = nullptr);
/// MapMetadata - provide versions that preserve type safety for MDNodes.
MDNode *MapMetadata(const MDNode *MD, ValueToValueMapTy &VM,
RemapFlags Flags = RF_None,
ValueMapTypeRemapper *TypeMapper = nullptr,
ValueMaterializer *Materializer = nullptr);
void RemapInstruction(Instruction *I, ValueToValueMapTy &VM,
RemapFlags Flags = RF_None,
ValueMapTypeRemapper *TypeMapper = nullptr,
ValueMaterializer *Materializer = nullptr);
/// MapValue - provide versions that preserve type safety for Constants.
inline Constant *MapValue(const Constant *V, ValueToValueMapTy &VM,
RemapFlags Flags = RF_None,
ValueMapTypeRemapper *TypeMapper = nullptr,
ValueMaterializer *Materializer = nullptr) {
return cast<Constant>(MapValue((const Value*)V, VM, Flags, TypeMapper,
Materializer));
}
} // End llvm namespace
#endif