blob: f097e56c5e34a8eab9ebb6ecbff715ec3baa0010 [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkOpts.h"
#define SK_OPTS_NS sk_sse41
#include "SkBlurImageFilter_opts.h"
#ifndef SK_SUPPORT_LEGACY_X86_BLITS
namespace sk_sse41 {
// An SSE register holding at most 64 bits of useful data in the low lanes.
struct m64i {
__m128i v;
/*implicit*/ m64i(__m128i v) : v(v) {}
operator __m128i() const { return v; }
};
// Load 4, 2, or 1 constant pixels or coverages (4x replicated).
static __m128i next4(uint32_t val) { return _mm_set1_epi32(val); }
static m64i next2(uint32_t val) { return _mm_set1_epi32(val); }
static m64i next1(uint32_t val) { return _mm_set1_epi32(val); }
static __m128i next4(uint8_t val) { return _mm_set1_epi8(val); }
static m64i next2(uint8_t val) { return _mm_set1_epi8(val); }
static m64i next1(uint8_t val) { return _mm_set1_epi8(val); }
// Load 4, 2, or 1 variable pixels or coverages (4x replicated),
// incrementing the pointer past what we read.
static __m128i next4(const uint32_t*& ptr) {
auto r = _mm_loadu_si128((const __m128i*)ptr);
ptr += 4;
return r;
}
static m64i next2(const uint32_t*& ptr) {
auto r = _mm_loadl_epi64((const __m128i*)ptr);
ptr += 2;
return r;
}
static m64i next1(const uint32_t*& ptr) {
auto r = _mm_cvtsi32_si128(*ptr);
ptr += 1;
return r;
}
// xyzw -> xxxx yyyy zzzz wwww
static __m128i replicate_coverage(__m128i xyzw) {
const uint8_t mask[] = { 0,0,0,0, 1,1,1,1, 2,2,2,2, 3,3,3,3 };
return _mm_shuffle_epi8(xyzw, _mm_load_si128((const __m128i*)mask));
}
static __m128i next4(const uint8_t*& ptr) {
auto r = replicate_coverage(_mm_cvtsi32_si128(*(const uint32_t*)ptr));
ptr += 4;
return r;
}
static m64i next2(const uint8_t*& ptr) {
auto r = replicate_coverage(_mm_cvtsi32_si128(*(const uint16_t*)ptr));
ptr += 2;
return r;
}
static m64i next1(const uint8_t*& ptr) {
auto r = replicate_coverage(_mm_cvtsi32_si128(*ptr));
ptr += 1;
return r;
}
// For i = 0...n, tgt = fn(dst,src,cov), where Dst,Src,and Cov can be constants or arrays.
template <typename Dst, typename Src, typename Cov, typename Fn>
static void loop(int n, uint32_t* t, const Dst dst, const Src src, const Cov cov, Fn&& fn) {
// We don't want to muck with the callers' pointers, so we make them const and copy here.
Dst d = dst;
Src s = src;
Cov c = cov;
// Writing this as a single while-loop helps hoist loop invariants from fn.
while (n) {
if (n >= 4) {
_mm_storeu_si128((__m128i*)t, fn(next4(d), next4(s), next4(c)));
t += 4;
n -= 4;
continue;
}
if (n & 2) {
_mm_storel_epi64((__m128i*)t, fn(next2(d), next2(s), next2(c)));
t += 2;
}
if (n & 1) {
*t = _mm_cvtsi128_si32(fn(next1(d), next1(s), next1(c)));
}
return;
}
}
// packed
// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ //
// unpacked
// Everything on the packed side of the squiggly line deals with densely packed 8-bit data,
// e.g. [BGRA bgra ... ] for pixels or [ CCCC cccc ... ] for coverage.
//
// Everything on the unpacked side of the squiggly line deals with unpacked 8-bit data,
// e.g [B_G_ R_A_ b_g_ r_a_ ] for pixels or [ C_C_ C_C_ c_c_ c_c_ c_c_ ] for coverage,
// where _ is a zero byte.
//
// Adapt<Fn> / adapt(fn) allow the two sides to interoperate,
// by unpacking arguments, calling fn, then packing the results.
//
// This lets us write most of our code in terms of unpacked inputs (considerably simpler)
// and all the packing and unpacking is handled automatically.
template <typename Fn>
struct Adapt {
Fn fn;
__m128i operator()(__m128i d, __m128i s, __m128i c) {
auto lo = [](__m128i x) { return _mm_unpacklo_epi8(x, _mm_setzero_si128()); };
auto hi = [](__m128i x) { return _mm_unpackhi_epi8(x, _mm_setzero_si128()); };
return _mm_packus_epi16(fn(lo(d), lo(s), lo(c)),
fn(hi(d), hi(s), hi(c)));
}
m64i operator()(const m64i& d, const m64i& s, const m64i& c) {
auto lo = [](__m128i x) { return _mm_unpacklo_epi8(x, _mm_setzero_si128()); };
auto r = fn(lo(d), lo(s), lo(c));
return _mm_packus_epi16(r, r);
}
};
template <typename Fn>
static Adapt<Fn> adapt(Fn&& fn) { return { fn }; }
// These helpers all work exclusively with unpacked 8-bit values,
// except div255() with is 16-bit -> unpacked 8-bit, and mul255() which is the reverse.
// Divide by 255 with rounding.
// (x+127)/255 == ((x+128)*257)>>16.
// Sometimes we can be more efficient by breaking this into two parts.
static __m128i div255_part1(__m128i x) { return _mm_add_epi16(x, _mm_set1_epi16(128)); }
static __m128i div255_part2(__m128i x) { return _mm_mulhi_epu16(x, _mm_set1_epi16(257)); }
static __m128i div255(__m128i x) { return div255_part2(div255_part1(x)); }
// (x*y+127)/255, a byte multiply.
static __m128i scale(__m128i x, __m128i y) { return div255(_mm_mullo_epi16(x, y)); }
// (255 * x).
static __m128i mul255(__m128i x) { return _mm_sub_epi16(_mm_slli_epi16(x, 8), x); }
// (255 - x).
static __m128i inv(__m128i x) { return _mm_xor_si128(_mm_set1_epi16(0x00ff), x); }
// ARGB argb -> AAAA aaaa
static __m128i alphas(__m128i px) {
const int a = 2 * (SK_A32_SHIFT/8); // SK_A32_SHIFT is typically 24, so this is typically 6.
const int _ = ~0;
return _mm_shuffle_epi8(px, _mm_setr_epi8(a+0,_,a+0,_,a+0,_,a+0,_, a+8,_,a+8,_,a+8,_,a+8,_));
}
// SrcOver, with a constant source and full coverage.
static void blit_row_color32(SkPMColor* tgt, const SkPMColor* dst, int n, SkPMColor src) {
// We want to calculate s + (d * inv(alphas(s)) + 127)/255.
// We'd generally do that div255 as s + ((d * inv(alphas(s)) + 128)*257)>>16.
// But we can go one step further to ((s*255 + 128 + d*inv(alphas(s)))*257)>>16.
// This lets us hoist (s*255+128) and inv(alphas(s)) out of the loop.
__m128i s = _mm_unpacklo_epi8(_mm_set1_epi32(src), _mm_setzero_si128()),
s_255_128 = div255_part1(mul255(s)),
A = inv(alphas(s));
const uint8_t cov = 0xff;
loop(n, tgt, dst, src, cov, adapt([=](__m128i d, __m128i, __m128i) {
return div255_part2(_mm_add_epi16(s_255_128, _mm_mullo_epi16(d, A)));
}));
}
// SrcOver, with a constant source and variable coverage.
// If the source is opaque, SrcOver becomes Src.
static void blit_mask_d32_a8(SkPMColor* dst, size_t dstRB,
const SkAlpha* cov, size_t covRB,
SkColor color, int w, int h) {
if (SkColorGetA(color) == 0xFF) {
const SkPMColor src = SkSwizzle_BGRA_to_PMColor(color);
while (h --> 0) {
loop(w, dst, (const SkPMColor*)dst, src, cov,
adapt([](__m128i d, __m128i s, __m128i c) {
// Src blend mode: a simple lerp from d to s by c.
// TODO: try a pmaddubsw version?
return div255(_mm_add_epi16(_mm_mullo_epi16(inv(c),d),
_mm_mullo_epi16( c ,s)));
}));
dst += dstRB / sizeof(*dst);
cov += covRB / sizeof(*cov);
}
} else {
const SkPMColor src = SkPreMultiplyColor(color);
while (h --> 0) {
loop(w, dst, (const SkPMColor*)dst, src, cov,
adapt([](__m128i d, __m128i s, __m128i c) {
// SrcOver blend mode, with coverage folded into source alpha.
__m128i sc = scale(s,c),
AC = inv(alphas(sc));
return _mm_add_epi16(sc, scale(d,AC));
}));
dst += dstRB / sizeof(*dst);
cov += covRB / sizeof(*cov);
}
}
}
} // namespace sk_sse41
#endif
namespace SkOpts {
void Init_sse41() {
box_blur_xx = sk_sse41::box_blur_xx;
box_blur_xy = sk_sse41::box_blur_xy;
box_blur_yx = sk_sse41::box_blur_yx;
#ifndef SK_SUPPORT_LEGACY_X86_BLITS
blit_row_color32 = sk_sse41::blit_row_color32;
blit_mask_d32_a8 = sk_sse41::blit_mask_d32_a8;
#endif
}
}