switched from NUM_SHADER_BINARY_FORMATS to NUM_PROGRAM_BINARY_FORMATS
Bug: b/110175245
Change-Id: I6b843bc1e3c36bc32531705fc661788d4eef6d35
Reviewed-on: https://skia-review.googlesource.com/140003
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/src/gpu/gl/GrGLCaps.cpp b/src/gpu/gl/GrGLCaps.cpp
index 123b9b3..8b0235b 100644
--- a/src/gpu/gl/GrGLCaps.cpp
+++ b/src/gpu/gl/GrGLCaps.cpp
@@ -585,7 +585,7 @@
}
if (fProgramBinarySupport) {
GrGLint count;
- GR_GL_GetIntegerv(gli, GR_GL_NUM_SHADER_BINARY_FORMATS, &count);
+ GR_GL_GetIntegerv(gli, GR_GL_NUM_PROGRAM_BINARY_FORMATS, &count);
fProgramBinarySupport = count > 0;
}
diff --git a/src/gpu/gl/GrGLDefines.h b/src/gpu/gl/GrGLDefines.h
index 6453973..fccb7a7 100644
--- a/src/gpu/gl/GrGLDefines.h
+++ b/src/gpu/gl/GrGLDefines.h
@@ -559,7 +559,6 @@
#define GR_GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
#define GR_GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE 0x8F63
#define GR_GL_SHADER_BINARY_FORMATS 0x8DF8
-#define GR_GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
/* StencilFunction */
#define GR_GL_NEVER 0x0200
@@ -857,6 +856,9 @@
#define GR_GL_SHADER_BINARY_FORMATS 0x8DF8
#define GR_GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
+/* Program Binary */
+#define GR_GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
+
/* Shader Precision-Specified Types */
#define GR_GL_LOW_FLOAT 0x8DF0
#define GR_GL_MEDIUM_FLOAT 0x8DF1