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/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "GrRenderTargetOpList.h"
#include "GrAuditTrail.h"
#include "GrCaps.h"
#include "GrGpu.h"
#include "GrGpuCommandBuffer.h"
#include "GrRenderTarget.h"
#include "GrRenderTargetContext.h"
#include "GrResourceProvider.h"
#include "ops/GrClearOp.h"
#include "ops/GrClearStencilClipOp.h"
#include "ops/GrCopySurfaceOp.h"
#include "ops/GrDiscardOp.h"
#include "instanced/InstancedRendering.h"
using gr_instanced::InstancedRendering;
////////////////////////////////////////////////////////////////////////////////
// Experimentally we have found that most combining occurs within the first 10 comparisons.
static const int kDefaultMaxOpLookback = 10;
static const int kDefaultMaxOpLookahead = 10;
GrRenderTargetOpList::GrRenderTargetOpList(GrRenderTargetProxy* rtp, GrGpu* gpu,
GrResourceProvider* resourceProvider,
GrAuditTrail* auditTrail, const Options& options)
: INHERITED(rtp, auditTrail)
, fGpu(SkRef(gpu))
, fResourceProvider(resourceProvider)
, fLastClipStackGenID(SK_InvalidUniqueID)
, fClipAllocator(fClipAllocatorStorage, sizeof(fClipAllocatorStorage),
sizeof(fClipAllocatorStorage)) {
fMaxOpLookback = (options.fMaxOpCombineLookback < 0) ? kDefaultMaxOpLookback
: options.fMaxOpCombineLookback;
fMaxOpLookahead = (options.fMaxOpCombineLookahead < 0) ? kDefaultMaxOpLookahead
: options.fMaxOpCombineLookahead;
if (GrCaps::InstancedSupport::kNone != this->caps()->instancedSupport()) {
fInstancedRendering.reset(fGpu->createInstancedRendering());
}
}
GrRenderTargetOpList::~GrRenderTargetOpList() {
fGpu->unref();
}
////////////////////////////////////////////////////////////////////////////////
#ifdef SK_DEBUG
void GrRenderTargetOpList::dump() const {
INHERITED::dump();
SkDebugf("ops (%d):\n", fRecordedOps.count());
for (int i = 0; i < fRecordedOps.count(); ++i) {
SkDebugf("*******************************\n");
if (!fRecordedOps[i].fOp) {
SkDebugf("%d: <combined forward>\n", i);
} else {
SkDebugf("%d: %s\n", i, fRecordedOps[i].fOp->name());
SkString str = fRecordedOps[i].fOp->dumpInfo();
SkDebugf("%s\n", str.c_str());
const SkRect& bounds = fRecordedOps[i].fOp->bounds();
SkDebugf("ClippedBounds: [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n", bounds.fLeft,
bounds.fTop, bounds.fRight, bounds.fBottom);
}
}
}
void GrRenderTargetOpList::validateTargetsSingleRenderTarget() const {
GrRenderTarget* rt = nullptr;
for (int i = 0; i < fRecordedOps.count(); ++i) {
if (!fRecordedOps[i].fOp) {
continue; // combined forward
}
if (!rt) {
rt = fRecordedOps[i].fRenderTarget.get();
} else {
SkASSERT(fRecordedOps[i].fRenderTarget.get() == rt);
}
}
}
#endif
void GrRenderTargetOpList::prepareOps(GrOpFlushState* flushState) {
// MDB TODO: add SkASSERT(this->isClosed());
// Loop over the ops that haven't yet been prepared.
for (int i = 0; i < fRecordedOps.count(); ++i) {
if (fRecordedOps[i].fOp) {
GrOpFlushState::DrawOpArgs opArgs;
if (fRecordedOps[i].fRenderTarget) {
opArgs = {
fRecordedOps[i].fRenderTarget.get(),
fRecordedOps[i].fAppliedClip,
fRecordedOps[i].fDstTexture
};
}
flushState->setDrawOpArgs(&opArgs);
fRecordedOps[i].fOp->prepare(flushState);
flushState->setDrawOpArgs(nullptr);
}
}
if (fInstancedRendering) {
fInstancedRendering->beginFlush(flushState->resourceProvider());
}
}
// TODO: this is where GrOp::renderTarget is used (which is fine since it
// is at flush time). However, we need to store the RenderTargetProxy in the
// Ops and instantiate them here.
bool GrRenderTargetOpList::executeOps(GrOpFlushState* flushState) {
if (0 == fRecordedOps.count()) {
return false;
}
// Draw all the generated geometry.
SkRandom random;
const GrRenderTarget* currentRenderTarget = nullptr;
std::unique_ptr<GrGpuCommandBuffer> commandBuffer;
for (int i = 0; i < fRecordedOps.count(); ++i) {
if (!fRecordedOps[i].fOp) {
continue;
}
if (fRecordedOps[i].fRenderTarget.get() != currentRenderTarget) {
if (commandBuffer) {
commandBuffer->end();
commandBuffer->submit();
commandBuffer.reset();
}
currentRenderTarget = fRecordedOps[i].fRenderTarget.get();
if (currentRenderTarget) {
static const GrGpuCommandBuffer::LoadAndStoreInfo kBasicLoadStoreInfo
{ GrGpuCommandBuffer::LoadOp::kLoad,GrGpuCommandBuffer::StoreOp::kStore,
GrColor_ILLEGAL };
commandBuffer.reset(fGpu->createCommandBuffer(kBasicLoadStoreInfo, // Color
kBasicLoadStoreInfo)); // Stencil
}
flushState->setCommandBuffer(commandBuffer.get());
}
GrOpFlushState::DrawOpArgs opArgs;
if (fRecordedOps[i].fRenderTarget) {
opArgs = {
fRecordedOps[i].fRenderTarget.get(),
fRecordedOps[i].fAppliedClip,
fRecordedOps[i].fDstTexture
};
flushState->setDrawOpArgs(&opArgs);
}
fRecordedOps[i].fOp->execute(flushState);
flushState->setDrawOpArgs(nullptr);
}
if (commandBuffer) {
commandBuffer->end();
commandBuffer->submit();
flushState->setCommandBuffer(nullptr);
}
fGpu->finishOpList();
return true;
}
void GrRenderTargetOpList::reset() {
fLastFullClearOp = nullptr;
fLastFullClearRenderTargetID.makeInvalid();
fRecordedOps.reset();
if (fInstancedRendering) {
fInstancedRendering->endFlush();
}
}
void GrRenderTargetOpList::abandonGpuResources() {
if (GrCaps::InstancedSupport::kNone != this->caps()->instancedSupport()) {
InstancedRendering* ir = this->instancedRendering();
ir->resetGpuResources(InstancedRendering::ResetType::kAbandon);
}
}
void GrRenderTargetOpList::freeGpuResources() {
if (GrCaps::InstancedSupport::kNone != this->caps()->instancedSupport()) {
InstancedRendering* ir = this->instancedRendering();
ir->resetGpuResources(InstancedRendering::ResetType::kDestroy);
}
}
void GrRenderTargetOpList::fullClear(GrRenderTargetContext* renderTargetContext, GrColor color) {
GrRenderTarget* renderTarget = renderTargetContext->accessRenderTarget();
// Currently this just inserts or updates the last clear op. However, once in MDB this can
// remove all the previously recorded ops and change the load op to clear with supplied
// color.
// TODO: this needs to be updated to use GrSurfaceProxy::UniqueID
if (fLastFullClearRenderTargetID == renderTarget->uniqueID()) {
// As currently implemented, fLastFullClearOp should be the last op because we would
// have cleared it when another op was recorded.
SkASSERT(fRecordedOps.back().fOp.get() == fLastFullClearOp);
fLastFullClearOp->setColor(color);
return;
}
std::unique_ptr<GrClearOp> op(GrClearOp::Make(GrFixedClip::Disabled(), color, renderTarget));
if (GrOp* clearOp = this->recordOp(std::move(op), renderTargetContext)) {
// This is either the clear op we just created or another one that it combined with.
fLastFullClearOp = static_cast<GrClearOp*>(clearOp);
fLastFullClearRenderTargetID = renderTarget->uniqueID();
}
}
void GrRenderTargetOpList::discard(GrRenderTargetContext* renderTargetContext) {
// Currently this just inserts a discard op. However, once in MDB this can remove all the
// previously recorded ops and change the load op to discard.
if (this->caps()->discardRenderTargetSupport()) {
this->recordOp(GrDiscardOp::Make(renderTargetContext->accessRenderTarget()),
renderTargetContext);
}
}
////////////////////////////////////////////////////////////////////////////////
bool GrRenderTargetOpList::copySurface(GrSurface* dst,
GrSurface* src,
const SkIRect& srcRect,
const SkIPoint& dstPoint) {
std::unique_ptr<GrOp> op = GrCopySurfaceOp::Make(dst, src, srcRect, dstPoint);
if (!op) {
return false;
}
#ifdef ENABLE_MDB
this->addDependency(src);
#endif
// Copy surface doesn't work through a GrGpuCommandBuffer. By passing nullptr for the context we
// force this to occur between command buffers and execute directly on GrGpu. This workaround
// goes away with MDB.
this->recordOp(std::move(op), nullptr);
return true;
}
static inline bool can_reorder(const SkRect& a, const SkRect& b) {
return a.fRight <= b.fLeft || a.fBottom <= b.fTop ||
b.fRight <= a.fLeft || b.fBottom <= a.fTop;
}
bool GrRenderTargetOpList::combineIfPossible(const RecordedOp& a, GrOp* b,
const GrAppliedClip* bClip,
const DstTexture* bDstTexture) {
if (a.fAppliedClip) {
if (!bClip) {
return false;
}
if (*a.fAppliedClip != *bClip) {
return false;
}
} else if (bClip) {
return false;
}
if (bDstTexture) {
if (a.fDstTexture != *bDstTexture) {
return false;
}
} else if (a.fDstTexture.texture()) {
return false;
}
return a.fOp->combineIfPossible(b, *this->caps());
}
GrOp* GrRenderTargetOpList::recordOp(std::unique_ptr<GrOp> op,
GrRenderTargetContext* renderTargetContext,
GrAppliedClip* clip,
const DstTexture* dstTexture) {
GrRenderTarget* renderTarget =
renderTargetContext ? renderTargetContext->accessRenderTarget()
: nullptr;
// A closed GrOpList should never receive new/more ops
SkASSERT(!this->isClosed());
// Check if there is an op we can combine with by linearly searching back until we either
// 1) check every op
// 2) intersect with something
// 3) find a 'blocker'
GR_AUDIT_TRAIL_ADD_OP(fAuditTrail, op.get(), renderTarget->uniqueID());
GrOP_INFO("Recording (%s, B%u)\n"
"\tBounds LRTB (%f, %f, %f, %f)\n",
op->name(),
op->uniqueID(),
op->bounds().fLeft, op->bounds().fRight,
op->bounds().fTop, op->bounds().fBottom);
GrOP_INFO(SkTabString(op->dumpInfo(), 1).c_str());
GrOP_INFO("\tClipped Bounds: [L: %.2f, T: %.2f, R: %.2f, B: %.2f]\n", op->bounds().fLeft,
op->bounds().fTop, op->bounds().fRight, op->bounds().fBottom);
GrOP_INFO("\tOutcome:\n");
int maxCandidates = SkTMin(fMaxOpLookback, fRecordedOps.count());
// If we don't have a valid destination render target then we cannot reorder.
if (maxCandidates && renderTarget) {
int i = 0;
while (true) {
const RecordedOp& candidate = fRecordedOps.fromBack(i);
// We cannot continue to search backwards if the render target changes
if (candidate.fRenderTarget.get() != renderTarget) {
GrOP_INFO("\t\tBreaking because of (%s, B%u) Rendertarget\n", candidate.fOp->name(),
candidate.fOp->uniqueID());
break;
}
if (this->combineIfPossible(candidate, op.get(), clip, dstTexture)) {
GrOP_INFO("\t\tCombining with (%s, B%u)\n", candidate.fOp->name(),
candidate.fOp->uniqueID());
GrOP_INFO("\t\t\tCombined op info:\n");
GrOP_INFO(SkTabString(candidate.fOp->dumpInfo(), 4).c_str());
GR_AUDIT_TRAIL_OPS_RESULT_COMBINED(fAuditTrail, candidate.fOp.get(), op.get());
return candidate.fOp.get();
}
// Stop going backwards if we would cause a painter's order violation.
if (!can_reorder(fRecordedOps.fromBack(i).fOp->bounds(), op->bounds())) {
GrOP_INFO("\t\tIntersects with (%s, B%u)\n", candidate.fOp->name(),
candidate.fOp->uniqueID());
break;
}
++i;
if (i == maxCandidates) {
GrOP_INFO("\t\tReached max lookback or beginning of op array %d\n", i);
break;
}
}
} else {
GrOP_INFO("\t\tFirstOp\n");
}
GR_AUDIT_TRAIL_OP_RESULT_NEW(fAuditTrail, op);
if (clip) {
clip = fClipAllocator.make<GrAppliedClip>(std::move(*clip));
}
fRecordedOps.emplace_back(std::move(op), renderTarget, clip, dstTexture);
fRecordedOps.back().fOp->wasRecorded();
fLastFullClearOp = nullptr;
fLastFullClearRenderTargetID.makeInvalid();
return fRecordedOps.back().fOp.get();
}
void GrRenderTargetOpList::forwardCombine() {
if (fMaxOpLookahead <= 0) {
return;
}
for (int i = 0; i < fRecordedOps.count() - 1; ++i) {
GrOp* op = fRecordedOps[i].fOp.get();
GrRenderTarget* renderTarget = fRecordedOps[i].fRenderTarget.get();
// If we don't have a valid destination render target ID then we cannot reorder.
if (!renderTarget) {
continue;
}
int maxCandidateIdx = SkTMin(i + fMaxOpLookahead, fRecordedOps.count() - 1);
int j = i + 1;
while (true) {
const RecordedOp& candidate = fRecordedOps[j];
// We cannot continue to search if the render target changes
if (candidate.fRenderTarget.get() != renderTarget) {
GrOP_INFO("\t\tBreaking because of (%s, B%u) Rendertarget\n", candidate.fOp->name(),
candidate.fOp->uniqueID());
break;
}
if (this->combineIfPossible(fRecordedOps[i], candidate.fOp.get(),
candidate.fAppliedClip, &candidate.fDstTexture)) {
GrOP_INFO("\t\tCombining with (%s, B%u)\n", candidate.fOp->name(),
candidate.fOp->uniqueID());
GR_AUDIT_TRAIL_OPS_RESULT_COMBINED(fAuditTrail, op, candidate.fOp.get());
fRecordedOps[j].fOp = std::move(fRecordedOps[i].fOp);
break;
}
// Stop going traversing if we would cause a painter's order violation.
if (!can_reorder(fRecordedOps[j].fOp->bounds(), op->bounds())) {
GrOP_INFO("\t\tIntersects with (%s, B%u)\n", candidate.fOp->name(),
candidate.fOp->uniqueID());
break;
}
++j;
if (j > maxCandidateIdx) {
GrOP_INFO("\t\tReached max lookahead or end of op array %d\n", i);
break;
}
}
}
}
///////////////////////////////////////////////////////////////////////////////
void GrRenderTargetOpList::clearStencilClip(const GrFixedClip& clip,
bool insideStencilMask,
GrRenderTargetContext* renderTargetContext) {
this->recordOp(GrClearStencilClipOp::Make(clip, insideStencilMask,
renderTargetContext->accessRenderTarget()),
renderTargetContext);
}