| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "SkHalf.h" |
| #include "SkOnce.h" |
| #include "SkOpts.h" |
| |
| #define SK_OPTS_NS sk_default |
| #include "SkBlitMask_opts.h" |
| #include "SkBlitRow_opts.h" |
| #include "SkBlurImageFilter_opts.h" |
| #include "SkColorCubeFilter_opts.h" |
| #include "SkMatrix_opts.h" |
| #include "SkMorphologyImageFilter_opts.h" |
| #include "SkSwizzler_opts.h" |
| #include "SkTextureCompressor_opts.h" |
| #include "SkXfermode_opts.h" |
| |
| namespace SK_OPTS_NS { |
| static void float_to_half(uint16_t dst[], const float src[], int n) { |
| while (n-->0) { |
| *dst++ = SkFloatToHalf(*src++); |
| } |
| } |
| static void half_to_float(float dst[], const uint16_t src[], int n) { |
| while (n-->0) { |
| *dst++ = SkHalfToFloat(*src++); |
| } |
| } |
| } |
| |
| #if defined(SK_CPU_X86) && !defined(SK_BUILD_FOR_IOS) |
| #if defined(SK_BUILD_FOR_WIN32) |
| #include <intrin.h> |
| static void cpuid (uint32_t abcd[4]) { __cpuid ((int*)abcd, 1); } |
| static void cpuid7(uint32_t abcd[4]) { __cpuidex((int*)abcd, 7, 0); } |
| static uint64_t xgetbv(uint32_t xcr) { return _xgetbv(xcr); } |
| #else |
| #include <cpuid.h> |
| #if !defined(__cpuid_count) // Old Mac Clang doesn't have this defined. |
| #define __cpuid_count(eax, ecx, a, b, c, d) \ |
| __asm__("cpuid" : "=a"(a), "=b"(b), "=c"(c), "=d"(d) : "0"(eax), "2"(ecx)) |
| #endif |
| static void cpuid (uint32_t abcd[4]) { __get_cpuid(1, abcd+0, abcd+1, abcd+2, abcd+3); } |
| static void cpuid7(uint32_t abcd[4]) { |
| __cpuid_count(7, 0, abcd[0], abcd[1], abcd[2], abcd[3]); |
| } |
| static uint64_t xgetbv(uint32_t xcr) { |
| uint32_t eax, edx; |
| __asm__ __volatile__ ( "xgetbv" : "=a"(eax), "=d"(edx) : "c"(xcr)); |
| return (uint64_t)(edx) << 32 | eax; |
| } |
| #endif |
| #elif !defined(SK_ARM_HAS_NEON) && \ |
| defined(SK_CPU_ARM32) && \ |
| defined(SK_BUILD_FOR_ANDROID) && \ |
| !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) |
| #include <cpu-features.h> |
| #endif |
| |
| namespace SkOpts { |
| // Define default function pointer values here... |
| // If our global compile options are set high enough, these defaults might even be |
| // CPU-specialized, e.g. a typical x86-64 machine might start with SSE2 defaults. |
| // They'll still get a chance to be replaced with even better ones, e.g. using SSE4.1. |
| decltype(create_xfermode) create_xfermode = sk_default::create_xfermode; |
| decltype(color_cube_filter_span) color_cube_filter_span = sk_default::color_cube_filter_span; |
| |
| decltype(box_blur_xx) box_blur_xx = sk_default::box_blur_xx; |
| decltype(box_blur_xy) box_blur_xy = sk_default::box_blur_xy; |
| decltype(box_blur_yx) box_blur_yx = sk_default::box_blur_yx; |
| |
| decltype(dilate_x) dilate_x = sk_default::dilate_x; |
| decltype(dilate_y) dilate_y = sk_default::dilate_y; |
| decltype( erode_x) erode_x = sk_default::erode_x; |
| decltype( erode_y) erode_y = sk_default::erode_y; |
| |
| decltype(texture_compressor) texture_compressor = sk_default::texture_compressor; |
| decltype(fill_block_dimensions) fill_block_dimensions = sk_default::fill_block_dimensions; |
| |
| decltype(blit_mask_d32_a8) blit_mask_d32_a8 = sk_default::blit_mask_d32_a8; |
| |
| decltype(blit_row_color32) blit_row_color32 = sk_default::blit_row_color32; |
| |
| decltype(matrix_translate) matrix_translate = sk_default::matrix_translate; |
| decltype(matrix_scale_translate) matrix_scale_translate = sk_default::matrix_scale_translate; |
| decltype(matrix_affine) matrix_affine = sk_default::matrix_affine; |
| |
| decltype(RGBA_to_BGRA) RGBA_to_BGRA = sk_default::RGBA_to_BGRA; |
| decltype(RGBA_to_rgbA) RGBA_to_rgbA = sk_default::RGBA_to_rgbA; |
| decltype(RGBA_to_bgrA) RGBA_to_bgrA = sk_default::RGBA_to_bgrA; |
| decltype(RGB_to_RGB1) RGB_to_RGB1 = sk_default::RGB_to_RGB1; |
| decltype(RGB_to_BGR1) RGB_to_BGR1 = sk_default::RGB_to_BGR1; |
| decltype(gray_to_RGB1) gray_to_RGB1 = sk_default::gray_to_RGB1; |
| decltype(grayA_to_RGBA) grayA_to_RGBA = sk_default::grayA_to_RGBA; |
| decltype(grayA_to_rgbA) grayA_to_rgbA = sk_default::grayA_to_rgbA; |
| decltype(inverted_CMYK_to_RGB1) inverted_CMYK_to_RGB1 = sk_default::inverted_CMYK_to_RGB1; |
| decltype(inverted_CMYK_to_BGR1) inverted_CMYK_to_BGR1 = sk_default::inverted_CMYK_to_BGR1; |
| |
| decltype(half_to_float) half_to_float = sk_default::half_to_float; |
| decltype(float_to_half) float_to_half = sk_default::float_to_half; |
| |
| // Each Init_foo() is defined in src/opts/SkOpts_foo.cpp. |
| void Init_ssse3(); |
| void Init_sse41(); |
| void Init_sse42() {} |
| void Init_avx() {} |
| void Init_avx2() {} |
| void Init_neon(); |
| |
| static void init() { |
| // TODO: Chrome's not linking _sse* opts on iOS simulator builds. Bug or feature? |
| #if defined(SK_CPU_X86) && !defined(SK_BUILD_FOR_IOS) |
| uint32_t abcd[] = {0,0,0,0}; |
| cpuid(abcd); |
| if (abcd[2] & (1<< 9)) { Init_ssse3(); } |
| if (abcd[2] & (1<<19)) { Init_sse41(); } |
| if (abcd[2] & (1<<20)) { Init_sse42(); } |
| |
| // AVX detection's kind of a pain. This is cribbed from Chromium. |
| if ( ( abcd[2] & (7<<26)) == (7<<26) && // Check bits 26-28 of ecx are all set, |
| (xgetbv(0) & 6 ) == 6 ){ // and check the OS supports XSAVE. |
| Init_avx(); |
| |
| // AVX2 additionally needs bit 5 set on ebx after calling cpuid(7). |
| uint32_t abcd7[] = {0,0,0,0}; |
| cpuid7(abcd7); |
| if (abcd7[1] & (1<<5)) { Init_avx2(); } |
| } |
| |
| #elif !defined(SK_ARM_HAS_NEON) && \ |
| defined(SK_CPU_ARM32) && \ |
| defined(SK_BUILD_FOR_ANDROID) && \ |
| !defined(SK_BUILD_FOR_ANDROID_FRAMEWORK) |
| if (android_getCpuFeatures() & ANDROID_CPU_ARM_FEATURE_NEON) { Init_neon(); } |
| #endif |
| } |
| |
| SK_DECLARE_STATIC_ONCE(gInitOnce); |
| void Init() { SkOnce(&gInitOnce, init); } |
| |
| #if SK_ALLOW_STATIC_GLOBAL_INITIALIZERS |
| static struct AutoInit { |
| AutoInit() { Init(); } |
| } gAutoInit; |
| #endif |
| } |